2cb4a3efbc
Call SetUserDirectory before InitLanguageSupport
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Fixes a regression from 4.0-5692 where only the system language was used.
2015-03-04 14:45:36 +01:00
e96569ff0c
Merge pull request #2165 from JosJuice/filemonitor-log-level
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FileMonitor: Check log level in addition to FileMonitor checkbox
2015-03-03 10:01:00 -05:00
96c4b332f6
FileMonitor: Check log level in addition to FileMonitor checkbox
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This is good for performance when FileMontior is selected
but the log level only is set to notice or warning.
The ability to do this wasn't available until recently:
1ed41672f5
2015-03-03 11:33:16 +01:00
cc5a2f3411
Merge pull request #2164 from Armada651/cache-fix
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ProgramShaderCache: Do plenty of error checking before writing shaders to the disk.
2015-03-02 17:24:00 +01:00
728081dad2
ProgramShaderCache: Do plenty of error checking before writing shaders to the disk.
2015-03-02 17:03:49 +01:00
cd8c37bc07
Merge pull request #2145 from skidau/GC-Adapter-status-fix
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Cleared the status of the GC Adapter before populating it with new data
2015-03-02 12:18:52 +11:00
939159cd71
Cleared the status of the GC Adapter before populating it with new data
2015-03-02 11:08:26 +11:00
1b3e3f8141
Merge pull request #2160 from degasus/texfilter
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TextureCache: load all mipmap levels from custom textures
2015-03-02 00:13:48 +01:00
35373c5185
TextureCache: load all mipmap levels from custom textures
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This drops the "feature" to load level 0 from the custom texture
and all other levels from the native one if the size matches.
But in my opinion, when a custom texture only provide one level,
no more should be used at all.
2015-03-02 00:09:09 +01:00
8c46bd2d1d
Merge pull request #1890 from Buddybenj/capital-ini
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Capitalize Dolphin in Game INI Files
2015-03-01 14:54:38 -08:00
7facf5f52f
Capitalize Dolphin in Game INI Files
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Thanks to FAR - Find And Replace
2015-03-01 15:30:20 -06:00
7f7973efa5
Merge pull request #2148 from Tilka/fifo_cleanup
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Small FIFO-related cleanup
2015-03-01 13:06:43 -08:00
b4a586f84a
Merge pull request #2161 from Tilka/fix_warnings
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Fix some warnings
2015-03-01 13:02:37 -08:00
aa24dbc56e
Merge pull request #2157 from lioncash/leaks
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DolphinWX: Allow input subsystems to correctly deinitialize
2015-03-01 12:53:28 -08:00
f75187db3e
Add missing newlines at EOF
2015-03-01 17:17:09 +01:00
88264f5712
Fix -Wswitch warning
2015-03-01 16:17:32 +01:00
b0bde31ac0
Fix include order of files outside of Source/Core
2015-03-01 14:54:22 +01:00
4304648a05
Fix -Wreorder warning
2015-03-01 14:54:22 +01:00
6a211978c1
Merge pull request #1950 from mbc07/master
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Missing Game INIs & minor updates
2015-03-01 14:52:44 +01:00
ba7186b8ae
Merge pull request #2158 from degasus/texcache
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TexCache: increase TEXTURE_KILL_THRESHOLD
2015-03-01 13:50:07 +01:00
7ca24f90d1
TexCache: increase TEXTURE_KILL_THRESHOLD
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Xenoblade uses more than 40 textures alternately per frame for eg water effects.
So don't try to drop them as aggressive.
2015-03-01 13:41:14 +01:00
3981212031
DolphinWX: Allow input subsystems to correctly deinitialize
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Previously InitControllers() would be called every poll duration, setting this boolean to false which would prevent said sybsystems from deinitializing correctly.
2015-03-01 01:23:21 -05:00
d3c9701eb6
Merge pull request #2156 from Stevoisiak/EFB-Copies-To-Texture
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VideoConfigDiag: Rename EFB Copies to RAM option
2015-02-28 22:28:11 -06:00
085c79bd5e
Game INI updates
2015-03-01 00:13:58 -04:00
081adc92c0
Merge pull request #2152 from lioncash/timer
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DolphinWX: Clean up some wxTimer code
2015-03-01 15:13:53 +11:00
cb7b96009d
VideoConfigDiag: Rename EFB Copies to RAM option
2015-02-28 23:00:49 -05:00
4cc19ac926
DolphinWX: Clean up some wxTimer code
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Technically fixes a memory leak (which wouldn't matter because the timer is only created once and destroyed on shutdown).
Also starting and stopping the timer does not cause leaks.
2015-02-28 20:32:37 -05:00
9493c713dd
Fifo: small cleanup
2015-02-28 15:40:01 +01:00
e28c97f6bd
Fifo: drop unused functions
2015-02-28 15:40:00 +01:00
4fd980e6d4
Merge pull request #2143 from lioncash/cast
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PixelShaderManager: Remove unnecessary casts.
2015-02-28 10:05:48 +01:00
d10571a86a
PixelShaderManager: Remove unnecessary casts.
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EFBToScaledXf and EFBScaledYf return a float, so the cast isn't needed here.
2015-02-28 00:04:05 -05:00
c792d45d89
Merge pull request #2134 from JosJuice/delete-ph-presets
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Delete PH_PRESETS.ini
2015-02-27 16:00:37 -08:00
4dd0813dcf
Merge pull request #2133 from randomstuff/hotkeys
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Fix hotkeys for Linux
2015-02-28 10:59:18 +11:00
48e597359e
Merge pull request #2140 from waddlesplash/patch-1
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Make sure we unset the CMAKE_REQUIRED_LIBRARIES variable.
2015-02-27 21:07:50 +01:00
54072b9c8a
Make sure we unset the CMAKE_REQUIRED_LIBRARIES variable.
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If we don't unset it, all the CMake checks will run with PortAudio
in the library list. This didn't affect those who had PortAudio,
but for select Debian systems without it, it breaks everything.
2015-02-27 20:00:02 +00:00
60591f51e1
Merge pull request #2137 from waddlesplash/patch-1
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Enet: ensure CMAKE_REQUIRED_LIBRARIES is empty.
2015-02-27 19:37:47 +01:00
4f9fcbaba9
Merge pull request #2120 from JosJuice/show-default-gameini
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ISOProperties: Allow opening region-free INIs with "Show Defaults" button
2015-02-27 17:58:42 +01:00
4489c21b18
Merge pull request #2136 from JosJuice/gameini-less-regions
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Use the new game INI naming format for as many games as possible
2015-02-27 17:43:56 +01:00
f95c55f26c
Enet: ensure CMAKE_REQUIRED_LIBRARIES is empty.
2015-02-26 23:06:58 -05:00
1dcd0ad879
Merge pull request #2129 from Sonicadvance1/shuffle_user_dir
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Move user directory detection location to UICommon.
2015-02-27 14:07:06 +11:00
2a41ac4072
Merge pull request #2123 from RachelBryk/nonmodal-isoprops
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Make iso properties non modal.
2015-02-27 13:25:46 +11:00
85359d5169
Merge pull request #2124 from RachelBryk/framelimit-hotkeys
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Fix order of some hotkeys
2015-02-27 13:24:32 +11:00
2e02c10b0c
Manual de-duplication of game INIs
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That took a few hours...
2015-02-26 21:53:55 +01:00
49f1aad707
Use three-character names for game INIs that don't have region siblings
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This will make some game INIs cover more regions.
For INIs with AR codes or patches, I manually created a region-free
file without region-specific data while keeping the original.
2015-02-26 21:53:52 +01:00
ae9a63479f
Merge pull request #2135 from lioncash/sizer
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DolphinWX: Remove an unnecessary sizer from the watch window
2015-02-27 07:43:34 +11:00
d50c56c2e4
DolphinWX: Remove an unnecessary sizer from the watch window
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The AUI manager already has the grid in place. Setting the sizer isn't needed.
2015-02-26 09:58:38 -05:00
6f01b4226a
Merge pull request #2131 from JosJuice/gameini-2015-02-25
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Gameini updates. (PR #2130 fixed and rebased)
2015-02-26 15:52:01 +01:00
b68cb8e0ea
Delete PH_PRESETS.ini
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It doesn't seem to be used anywhere.
2015-02-26 10:23:34 +01:00
b1830edaff
Merge pull request #1995 from Ziek/master
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Added Enet and move traversal code from old netplay branch
2015-02-26 14:50:34 +11:00
779f275486
Added TraversalServer.cpp to Core/Common
2015-02-25 18:28:27 -08:00