Commit Graph

11859 Commits

Author SHA1 Message Date
Tillmann Karras
3038bca0a4 JitBackpatch: initialize InstructionInfo to 0
DisassembleMov() doesn't always initialize all fields of 'info'.
2014-02-23 04:36:26 +01:00
Pierre Bourdon
9fa0fda7d6 Merge pull request #93 from Tilka/dead_code
Remove X11InputBase (dead code)
2014-02-22 23:11:14 +01:00
Tillmann Karras
79336c88f8 Remove X11InputBase (dead code) 2014-02-22 22:42:42 +01:00
Pierre Bourdon
48f930c06e Merge pull request #89 from Linktothepast/master
Gameini updates.
2014-02-20 17:18:26 +01:00
Linktothepast
ad7d5a3ed9 Gameini updates.
For Disney's Hide & Sneak (gc), Kelly Slater's Pro Surfer (gc),
Codename: Kids Next Door (gc), X-Men 2 Wolverine's Revenge (gc).
Fixes issue 7024.
2014-02-20 17:57:00 +02:00
Pierre Bourdon
6d8df311a3 Merge pull request #88 from lioncash/relative-includes
Relative includes
2014-02-20 02:08:44 +01:00
Lioncash
24ba058404 Fix the Windows build for the final time. 2014-02-19 19:38:23 -05:00
Lioncash
c1a934f7ed Fix the Android build.
Required the removal of EGL.h from EGL.cpp.

Removed the similar includes from AGL.cpp, GLX.cpp, and WGL.cpp to retain consistency.
All GL interfaces are now centralized on GLInterface.h
2014-02-20 01:01:11 +01:00
Lioncash
ed9eea72a1 Forgot to move DSPTool over. Fixed now. 2014-02-20 01:01:11 +01:00
Lioncash
91286f5021 Fix the Windows build in relation to the recent changes. 2014-02-20 01:01:11 +01:00
Lioncash
146b301a91 Fix more header sorting issues in Core/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
Pierre Bourdon
9a8ea53195 Fix LinearDiskCache.h relying on a file not directly included. 2014-02-20 01:01:11 +01:00
Pierre Bourdon
425f9dcd51 Fix more header sorting issues in VideoBackends/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
Pierre Bourdon
592ebc5262 Fix more header sorting issues in DolphinWX/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon
ffe588cc24 Fix more header sorting issues in VideoCommon/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon
6847a0fc0c Fix more header sorting issues in InputCommon/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon
fca12c4c4e Fix more header sorting issues in AudioCommon/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon
8ea8da6ebc Fix more header sorting issues in DiscIO/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon
3f9c38d231 Fix more header sorting issues in Common/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon
939df46674 Add an automated tool that does basic checking of includes sort order. 2014-02-20 01:01:10 +01:00
Ryan Houdek
afba0d736d Merge pull request #87 from RachelBryk/save-frame-skip
Save frame skipping option, and allow loading it from game ini too.
2014-02-19 01:11:05 -06:00
Lioncash
edb43cfe61 Fix the OSX build.
Turns out Dolphin uses some macros that clash on OSX. However thankfully, this include is only used in Frame.cpp.
2014-02-18 19:08:17 -05:00
Lioncash
eee549f92b Scope the Windows include directory to only point to Source/Core/.
Also fix the Windows build with this change.
2014-02-18 13:21:12 -05:00
Rachel Bryk
b1f77d0191 Save frame skipping option, and allow loading it from game ini too. 2014-02-18 12:25:11 -05:00
Pierre Bourdon
a18e8249a4 Merge pull request #79 from Tilka/nits
Silence some Windows compiler warnings
2014-02-18 14:19:38 +01:00
Pierre Bourdon
362dec9c7c Dolphin now builds on Linux with only Source/Core as include dir 2014-02-18 12:18:47 +01:00
Pierre Bourdon
dc1db82f70 Fix Linux build 2014-02-18 12:09:38 +01:00
Lioncash
2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Pierre Bourdon
73691a8587 Merge pull request #86 from lioncash/vertical-alignments2-electric-boogaloo
Second and final pass of clearing out tabs.
2014-02-17 08:55:19 +01:00
Lioncash
3fd87a7636 Second and final pass of clearing out tabs. 2014-02-17 02:19:41 -05:00
Matthew Parlane
a8ca2c6cc2 Merge pull request #84 from lioncash/adjust-vs-for-mmio
Remove the leftover VS folder filter for Wii IO bridge. Files were removed in the mmio merge.
2014-02-17 15:12:18 +13:00
Lioncash
d9ce4a892b Remove the leftover folder for Wii IO bridge. Was removed in the mmio merge 2014-02-16 21:08:32 -05:00
Matthew Parlane
7ac5b1f2f8 Merge pull request #83 from lioncash/remove-console
Fix the linux build. Turns out Windows-specific files were in the Linux build files.
2014-02-17 14:58:12 +13:00
Lioncash
cd8196f5db Turns out Console.cpp and ConsoleListener.cpp were being built into the Linux builds too. Fixes the build. 2014-02-16 20:55:07 -05:00
Pierre Bourdon
9bc14012fc Merge pull request #77 from lioncash/remove-console
Remove the Console from the possible logging options.
2014-02-17 02:44:27 +01:00
Lioncash
ca7bdf1d5d Remove the embedded Console from the possible logging options.
Note I do not mean the Logging window, but the console window.
It's literally rarely, if at all used, and offers less advantages over the built-in logging window (ie. it breaks on different locales: http://i.imgur.com/Cs92tQE.png)

This commit should remove all of the console logging.
2014-02-16 20:40:33 -05:00
Pierre Bourdon
b18a33377d Merge pull request #55 from Sonicadvance1/GLExt-InitArray
Change OpenGL extension initialization in to a big array
2014-02-17 02:16:16 +01:00
Ryan Houdek
6b5f6ddaa1 Merge pull request #82 from lioncash/vertical-alignment
Fix some vertical alignments
2014-02-16 19:12:42 -06:00
Lioncash
6c4ee1753a Fix some vertical alignments
ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
Dolphin i18n Bot
2b4464f8dd Automatic translation resources update from Transifex 2014-02-17 00:00:35 +00:00
Ryan Houdek
eae9d47c3c Change OpenGL extension initialization in to a big array
This is a reasonable chunk of changes and moves from multiple initialization functions in to an array initialization.
2014-02-16 17:40:34 -06:00
Tony Wasserka
de5bfd0bce Merge pull request #37 from degasus/VideoCommonApiFixes
VideoCommon API cleanups
2014-02-16 22:08:28 +01:00
Pierre Bourdon
2a7a94387c Merge pull request #69 from delroth/mmio-interface
Redesign of the MMIO access interface
2014-02-16 19:30:10 +01:00
Pierre Bourdon
96a66ada2e Use a pointer instead of a non-const ref in MMIO::Mapping::Read now that compatibility with the old interface is not required anymore. 2014-02-16 19:22:40 +01:00
Pierre Bourdon
92f8d93e96 Remove the old MMIO access "interface". 2014-02-16 19:22:40 +01:00
Pierre Bourdon
f8f14c83a3 MMIO: Port the SW CP/PE MMIOs to the new interface.
Migration is now complete.
2014-02-16 19:22:40 +01:00
Pierre Bourdon
5b5dfb384e MMIO: Port the VideoCommon PE MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon
4129b30494 MMIO: Port the VideoCommon CP MMIOs to the new interface (and provide framework for other video related mappings). 2014-02-16 19:22:40 +01:00
Pierre Bourdon
bdedaa24a9 MMIO: Port the EXI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon
353c145e64 MMIO: Port the IPC MMIOs to the new interface (and move the IOB handling to IPC). 2014-02-16 19:22:40 +01:00