Commit Graph

12966 Commits

Author SHA1 Message Date
Rachel Bryk
36bc494a0b Fix code style in WII_IPC_HLE_Device_net.h/.cpp. 2014-07-09 05:26:04 -04:00
Pierre Bourdon
29873a7c55 Merge pull request #585 from lioncash/sprintfs
DolphinWX: Kill off sprintf calls in CheatsWindow.cpp
2014-07-09 02:36:22 +02:00
Pierre Bourdon
beeed520a5 Merge pull request #582 from lioncash/casts
DolphinWX: Remove redundant casts in ISOProperties
2014-07-09 02:35:05 +02:00
Lioncash
54105a8bba DolphinWX: Kill off sprintf calls in CheatsWindow.cpp 2014-07-08 16:19:34 -04:00
Lioncash
1f25f3c1c9 Merge pull request #584 from lioncash/bind
DolphinWX: Bind the drop handling function to the frame with Bind, not Connect
2014-07-08 16:11:08 -04:00
Lioncash
d2ddf40ccb DolphinWX: Bind the drop handling function to the frame with Bind, not Connect. 2014-07-08 15:41:21 -04:00
Pierre Bourdon
ff6fa68b71 Merge pull request #583 from lioncash/dat-legacy-code
DolphinWX: Remove a wx 2.9.0 and 2.8.0 version check in GameListCtrl
2014-07-08 20:49:03 +02:00
Lioncash
2eb12dee55 DolphinWX: Remove a wx 2.9.0 and 2.8.0 version check in GameListCtrl 2014-07-08 14:42:10 -04:00
Lioncash
5fe293af9d DolphinWX: Remove redundant casts in ISOProperties
These are both int, so the cast isn't necessary
2014-07-08 14:31:12 -04:00
Dolphin Bot
3bde3988eb Merge pull request #576 from lioncash/shader-string
D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader
2014-07-08 12:10:14 +02:00
Lioncash
a523a6d1bf D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader
With strings, we don't need to care about passing in a length, since it internally stores it. So now, we don't even need a length parameter for these functions anymore as well.
This also kills off some sprintf_s calls.
2014-07-07 19:32:03 -04:00
Pierre Bourdon
59c938d3a7 Merge pull request #574 from dolphin-emu/revert-328-enum_cpubackend
Revert "Don't add segfault handler in interpreter mode"
2014-07-07 05:32:44 +02:00
Pierre Bourdon
b0b70381f7 Revert "Don't add segfault handler in interpreter mode" 2014-07-07 05:30:06 +02:00
Lioncash
038111b262 Merge pull request #410 from lioncash/coding-style
Introduce the revised coding style.
2014-07-06 19:37:42 -04:00
Lioncash
7b57d64962 Introduce the revised coding style. 2014-07-06 18:20:17 -04:00
Lioncash
80811cb9a1 Merge pull request #571 from lioncash/snprintf
VideoCommon: Get rid of an snprintf call in VideoConfig.cpp
2014-07-06 17:55:33 -04:00
Lioncash
ec1e52de53 VideoCommon: Get rid of an snprintf call in VideoConfig.cpp 2014-07-06 15:33:08 -04:00
Dolphin Bot
cc3dda5b22 Merge pull request #362 from Tilka/ffmpeg_libav_new
AVIDump: use new ffmpeg/libav API
2014-07-06 19:33:27 +02:00
Dolphin Bot
4ec8c3714d Merge pull request #328 from Tilka/enum_cpubackend
Don't add segfault handler in interpreter mode
2014-07-06 19:28:10 +02:00
Dolphin Bot
db4e32a124 Merge pull request #547 from lioncash/cleanups
Clean up the DSP disassembler a little.
2014-07-06 19:20:07 +02:00
Tony Wasserka
a798548c30 Merge pull request #546 from workhorsy/header_guard_to_pragma_once
Changed lingering header include guards to pragma once.
2014-07-06 14:19:32 +02:00
Ryan Houdek
4483b64bcb Merge pull request #463 from degasus/vertex_format_cache
VideoCommon: Cache native vertex formats
2014-07-06 05:26:42 -05:00
Lioncash
ab84110a6d Merge pull request #567 from degasus/master
ConfigManager: fix alignment
2014-07-06 05:08:59 -04:00
degasus
e72b01caa1 ConfigManager: fix alignment 2014-07-06 11:05:16 +02:00
Lioncash
9d79a57755 Merge pull request #566 from lioncash/fix-crash
Common: Using size_t in PointerWrap's DoContainer apparently causes crashes
2014-07-06 03:06:26 -04:00
Lioncash
09eb1acc5e Common: Using size_t in PointerWrap's DoContainer apparently causes crashes. Fixes this. 2014-07-06 03:05:27 -04:00
Dolphin Bot
a96f185bb8 Merge pull request #565 from RachelBryk/size-column
Fix hiding size column in game list.
2014-07-06 08:15:35 +02:00
Rachel Bryk
5558aa08c2 Fix hiding size column in game list. 2014-07-06 01:59:38 -04:00
Dolphin Bot
4117b5ec12 Merge pull request #563 from lioncash/pointerwrap
Common: Make DoContainer within PointerWrap private.
2014-07-06 07:57:22 +02:00
Dolphin Bot
8da2bc63cf Merge pull request #559 from RachelBryk/gci-folder-state
Merge pull request #559 from RachelBryk/gci-folder-state

Keep device type EXIDEVICE_MEMORYCARDFOLDER for gci folder.
2014-07-06 07:34:55 +02:00
Dolphin Bot
e9a4a54f89 Merge pull request #564 from lioncash/constants
Merge pull request #564 from lioncash/constants

VideoCommon: Remove some unused constants from VertexShaderGen.h.
2014-07-06 07:24:32 +02:00
Lioncash
48ff45b8a8 VideoCommon: Remove some unused constants from VertexShaderGen.h. 2014-07-05 23:46:07 -04:00
Lioncash
b97d2853a7 Common: Make DoContainer within PointerWrap private.
This shouldn't really be exposed as a public function and should only be called through other Do class functions that take a container type as a parameter.
2014-07-05 23:03:43 -04:00
Lioncash
0ede10e38d Merge pull request #562 from RachelBryk/load-input-fixes
End movie play back immediately if g_currentByte > g_totalBytes.
2014-07-05 20:03:17 -04:00
Rachel Bryk
86ccf13c09 End movie play back immediately if g_currentByte > g_totalBytes.
Also uncomment a PanicAlert in the case of g_currentByte > totalSavedBytes, and add comment explaining how it can happen.
2014-07-05 19:48:44 -04:00
Pierre Bourdon
0b74ad1b20 Merge pull request #560 from lioncash/android-misc
Android: Remove an unnecessary getString call from EmulationActivity
2014-07-06 00:06:23 +02:00
Lioncash
5c7ed205a9 Android: Remove an unnecessary getString call from EmulationActivity 2014-07-05 18:02:30 -04:00
Tillmann Karras
ad2aaedd8b Don't install segfault handler in interpreter mode 2014-07-05 11:02:41 +02:00
Tillmann Karras
311e9e655a CoreParameter: add enum CPUBackend 2014-07-05 11:02:41 +02:00
Tillmann Karras
20a16beabd enum CPUState: rename CPU_* to STATE_* 2014-07-05 11:01:49 +02:00
Rachel Bryk
e02f680861 Keep device type EXIDEVICE_MEMORYCARDFOLDER for gci folder.
This fixes loading save states when type mismatches.
2014-07-05 00:22:42 -04:00
degasus
bb2fc8ecbb VideoCommon: Cache native vertex formats
We are used to have a 1:1 mapping of GX vertex formats and the native (OGL + D3D) ones, but there are by far more GX ones.
This new cache maps them directly so that we don't flush on GX vertex format changes as long as the native one doesn't change.

The idea is stolen from galop1n.
2014-07-04 14:39:27 +02:00
Tony Wasserka
ee100cf827 Merge pull request #557 from JMC47/pinned_memory
Change comment on Pinned Memory to be less ambiguous
2014-07-04 14:10:00 +02:00
Justin Chadwick
43dcbe0a73 Change the comments to be more detailed. 2014-07-04 08:00:49 -04:00
Pierre Bourdon
7035e5e4fb Merge pull request #555 from JMC47/pinned_memory
Place pinned memory as top priority.
2014-07-04 13:56:45 +02:00
Lioncash
32e45e6abe Merge pull request #556 from Tilka/fix_warnings
Fix warnings
2014-07-03 22:16:07 -04:00
Tillmann Karras
20dc0e7819 Remove unused variables 2014-07-04 03:56:58 +02:00
Tillmann Karras
d3fa8a6167 Reorder class initializer lists 2014-07-04 03:53:22 +02:00
Justin Chadwick
30f93ab418 Place pinned memory as top priority 2014-07-03 20:35:13 -04:00
Tony Wasserka
be1fe80bb6 Merge pull request #549 from lioncash/fps
FPS counter cleanup
2014-07-03 09:52:29 +02:00