Commit Graph

12966 Commits

Author SHA1 Message Date
Ryan Houdek
27b41c1f64 Merge pull request #489 from Sonicadvance1/Fix-NonX86
Fix the vertexloader on non-x86 targets.
2014-06-13 13:40:24 -05:00
Ryan Houdek
f87b913f0e Fix the vertexloader on non-x86 targets.
When I dropped ARM from a generic target, this caused the vertexloader to try using the JIT path.
Instead of !_M_GENERIC, check for _M_X86 instead. Since it is only for the x86 target
2014-06-13 18:36:54 +00:00
Tillmann Karras
32e427cd73 Jit64: remove dead code 2014-06-13 20:15:31 +02:00
Ryan Houdek
679f57eb1f Merge pull request #487 from Sonicadvance1/Fix-Conditional-branch
Fix conditional branching on x86_64.
2014-06-13 13:04:24 -05:00
Ryan Houdek
2152e812fc Fix conditional branching on x86_64.
The register cache can be filled to the point that when dumping them the FixupBranch goes over the maximum size of 0x80.
Force them to use the "5byte" variant of the jump.

If we were able to determine if the length we had to jump was <0x80 in the future this could be a slight optimization.
This has to be done in bcctrx, bclrx, and twx. It was already done in bcx before.
This fixes issue 7378.
2014-06-13 12:41:50 -05:00
MaJoR1
b303a3d9e6 Clean Theme R2 Changelog
The clean theme was a little rushed. There was barely over a week between it's start date and the 4.0 release, and there was school and other crazy going on at the time. Having lived with the clean theme for a while, the weaknesses of the theme was really beginning to irritate me. So I've taken my time and worked on them over the past few months, and used them day to day to get the feel of them. The result is much better overall - everything has been tweaked from the ground up!

While there is a "full" changelog below, the primary change is a transitions from a gradient + dropshadow (and sometimes etch, don't think about it too hard) to a gradient + etch style. It's the same icons and the same style just, dare I say, cleaner? It's also much more variation friendly, allowing consistant results across all the colors and sizes. It pays off big time; everything that isn't default is drastically improved. For those that just use default, it's still better, thanks to the higher quality.

In my view, this is the completed clean theme.

Changlog:

*No dropshadow - gives the theme a even cleaner look and greatly improves the colored and @2x versions
*Improved etch effect with subtle variations as needed to each icon for best results
*New GameCube Icon - accurate to hardware, matches the accurate wiimote-nunchuk
*Tweaked gradients for a slightly flatter look
*Redone Lite theme. Still weird on light chrome, but awesome on dark chrome. Has a sort of white iPod look.
*@2x icons take better advantage of the higher resolution while still matching
*Improved the open icon's "disc", with precise angles on the reflection and mouseover awesome
*Removed slight curve from the Play icon
*Graphics icon now has a "power light" that no one will ever notice if they don't read this.
*And an obscene amount of tweaks way too small to include here
2014-06-12 22:50:52 -04:00
magumagu
3da52018dc Interpreter: return single-precision results for ps_rsqrte. 2014-06-11 19:50:33 -07:00
Tony Wasserka
3d6f9ef897 BitField: Add an explicit getter function for retrieving the BitField value.
Sometimes (in particular when using non-typesafe functions) it can be convenient to have a getter method rather than performing a potentially lengthy explicit cast.
2014-06-11 20:58:40 +02:00
Tony Wasserka
78fbf2ecaa Fix a few warnings caused by using BitField with non-typesafe functions. 2014-06-11 20:58:40 +02:00
Tony Wasserka
b3c7f003da BitField: Delete copy assignment to prevent obscure bugs. 2014-06-11 20:58:40 +02:00
Ryan Houdek
5a66ded081 Merge pull request #482 from RachelBryk/remove-item-hang-patch
Remove fix item hang patch for wind waker.
2014-06-11 04:31:09 -05:00
Rachel Bryk
80f3264b17 Remove fix item hang patch for wind waker.
Apparently it hasn't been needed in an eternity.
2014-06-10 21:04:45 -04:00
Ryan Houdek
1db93db474 Merge pull request #474 from Sonicadvance1/conditional-branch
Support conditional register cache flushing on ARMv7.
2014-06-10 07:21:07 -05:00
Ryan Houdek
be4b544bf6 Merge pull request #479 from Sonicadvance1/x86-regcache
Jit64 RegCache cleanup
2014-06-10 07:20:55 -05:00
Linktothepast
e7f8098c3d Gameini updates.
Update that adds NES and SNES (U) Virtual Console games to the database.

Fixes issue 7349 (More Aggressive Twilight Princess Hack), issue 7337
(Def Jam Vendetta No Cutscenes?) and issue 7258 (Madden NFL 2003
requires RealXFB for videos).
Workaround for issue 7322 (Slow audio ingame in various gamecube games
when using HLE, LLE audio works fine.) by enforcing LLE audio for the
affected games for the time being.

This PR depends upon pr #466 "Allow progressive scan to be set by game
ini".
2014-06-10 15:20:02 +03:00
Ryan Houdek
5147e721ae Revert "PPCAnalyst now detects internal branches better"
This reverts commit 31ec57ab81.
2014-06-10 04:58:56 -05:00
Ryan Houdek
c2b6a41e6b Fix a few code style remarks.
Removes some casting of size_t to int.
2014-06-10 02:52:15 -05:00
Ryan Houdek
b4ec70f0ac Add conditional register cache flushing to JIT64's twx instruction. 2014-06-10 02:46:10 -05:00
Ryan Houdek
06e8c7d7c9 Add conditional register cache flushing to JIT64's bcx instruction. 2014-06-10 02:45:04 -05:00
Ryan Houdek
b99edd6202 Add conditional register cache flushing to JIT64's bcctrx conditional route. 2014-06-10 02:44:16 -05:00
Ryan Houdek
5e1a465d50 Change register cache to using an enum to determine flush mode.
This is easier to identify what the flush is doing rather than a "true" as argument.
2014-06-10 02:42:00 -05:00
Ryan Houdek
2989ccff79 Support conditional register cache flushing on ARMv7.
Similar to PR #451, but for ARM as well.
2014-06-09 06:08:13 -05:00
Ryan Houdek
2ae3609a7b Merge pull request #476 from RachelBryk/wtf-is-this
Remove a useless ini file set.
2014-06-08 23:25:28 -05:00
Rachel Bryk
c38e8e25dd Remove unused video config variable. 2014-06-09 00:02:38 -04:00
Ryan Houdek
4cfeeee5e9 Merge pull request #472 from Sonicadvance1/ARM-is-not-generic
Make it so ARMv7 isn't a generic target.
2014-06-08 09:30:57 -05:00
Tony Wasserka
489534bc7c Merge pull request #248 from RachelBryk/dsp-rom-hash
Add DSP rom hashes to movie header.
2014-06-08 11:27:55 +02:00
Paul Olszewski
5d793881b0 Fix the capitalization of "GameCube" throughout the project. 2014-06-08 11:24:49 +09:00
Ryan Houdek
6e1d312091 Make it so ARMv7 isn't a generic target.
Rearranges a bit of code so that ARM isn't a generic build anymore. Because it obviously isn't
2014-06-07 20:26:31 -05:00
Pierre Bourdon
b79482af44 Merge pull request #459 from lioncash/prototype-typo
Fix a typo in a function prototype in PowerPCDisasm.h
2014-06-08 03:17:06 +02:00
Ryan Houdek
103d9008d6 Merge pull request #391 from RachelBryk/netplay-flash-on-join
Flash netplay window when someone joins if the window doesn't have focus...
2014-06-07 06:33:54 -05:00
Ryan Houdek
b778b43992 Merge pull request #404 from magumagu/jitcache-cleanup
JitCache cleanup
2014-06-07 01:49:07 -05:00
Ryan Houdek
7d12a31cc2 Merge pull request #395 from RachelBryk/race
Fix a couple race conditions.
2014-06-07 01:10:51 -05:00
Ryan Houdek
b591184e4b Merge pull request #437 from lioncash/netplay
Minor netplay server cleanup
2014-06-07 01:08:52 -05:00
Ryan Houdek
b7519fdde1 Merge pull request #337 from Tilka/lto
Fix LTO with GCC 4.9
2014-06-07 00:54:28 -05:00
Ryan Houdek
28c8802515 Merge pull request #469 from Sonicadvance1/GLES-version-detect-fix
Fix OpenGL ES version detection.
2014-06-06 21:26:03 -05:00
Ryan Houdek
d2e4c2fc50 Fix OpenGL ES version detection.
Mesa report GLES version as "3.0" not "3.00"
Spec mandates X.Y versioning scheme, doesn't say how long the decimal place must be.
2014-06-06 21:21:35 -05:00
Ryan Houdek
b6db0d0ab8 Merge pull request #457 from Tilka/jcc
x64Emitter: J_CC: use 32 bit offset automatically
2014-06-06 20:53:50 -05:00
Ryan Houdek
c118632cde Merge pull request #450 from Tilka/fmrx
Jit64: revert fmrx revert
2014-06-06 20:53:21 -05:00
Rachel Bryk
525965a873 Remove unused EXI update functions. 2014-06-06 20:30:36 -04:00
Pierre Bourdon
e655f1fbd4 Merge pull request #467 from delroth/locale-update
Translation pull from Transifex
2014-06-07 01:20:06 +02:00
Pierre Bourdon
7291d6697e Translation pull from Transifex 2014-06-07 01:14:56 +02:00
Ryan Houdek
db08f7bf4a Merge pull request #371 from quarnster/patch-1
PPCAnalyst now detects internal branches better
2014-06-06 02:45:24 -05:00
Pierre Bourdon
7ffea5ddc9 Merge pull request #464 from lioncash/log-str
Use std::string in LogContainer's constructor.
2014-06-06 00:59:22 +02:00
Pierre Bourdon
834bc85e1f Merge pull request #458 from Tilka/warnings
Fix some warnings
2014-06-06 00:58:37 +02:00
Lioncash
3843848ed4 Use std::string in LogContainer's constructor.
This allows for removal of the strcpy calls, also it's technically way more safe, though I doubt we'll ever have a log name larger than 128 characters or a short description larger than 32 characters.

Also moved these assignments into the constructor's initializer list.
2014-06-05 18:50:14 -04:00
Pierre Bourdon
b780ef950c Merge pull request #435 from YourGamesBeOver/master
Options for selecting which columns are visible in the game list.
2014-06-06 00:46:26 +02:00
yourgamesbeover
91840cb4c7 added option for selecting which column are displayed in the game list, added optional game id column, and added config entry to disable making compressed games blue 2014-06-05 15:34:20 -04:00
Tony Wasserka
318b03ec92 Merge pull request #460 from degasus/efbcache
OGL: speed up the EFB cache.
2014-06-05 16:28:35 +02:00
degasus
9566dcf0da OGL: speed up the EFB cache
gcc doesn't optimize this loops with -O2, so using memset now.
A flag to skip the clear funktion was added as the cache is already cleared most of the time.
2014-06-05 14:53:09 +02:00
Tony Wasserka
40031c9a72 Merge pull request #461 from degasus/streambuffer_opts
OGL StreamBuffer optimizations
2014-06-05 13:39:42 +02:00