Commit Graph

4408 Commits

Author SHA1 Message Date
161c627466 Treewide: Remove unused inclusions of <cinttypes>
Most of these became unneeded when fmt was introduced.
2022-01-09 12:43:11 -08:00
44e93e91d7 Common/Assert: Switch to fmt 2022-01-09 12:43:11 -08:00
c82b2dccb5 Config: Port SyncGPU settings to new config system. 2022-01-09 21:29:12 +01:00
d8825f5635 Config: Port dual core setting to new config system. 2022-01-09 21:29:11 +01:00
4c0dcf42b8 Merge pull request #10346 from iwubcode/fixed_shader_precompile_parallelization
VideoCommon: Fix shader precompilization detection
2022-01-06 16:28:15 -05:00
d98c6b0b1d Config: Port GPUDeterminismMode setting to new config system. 2022-01-06 16:13:55 +01:00
fb47035f97 Config: Port emulation speed setting to new config system. 2022-01-06 16:13:54 +01:00
9b4e5b00ee VideoCommon: assume the majority of os/drivers support parallel compiling of shaders, we can create bugs if there are issues. Android is assumed buggy 2022-01-04 20:40:07 -06:00
9a914d33d5 Merge pull request #9414 from DevJPM/master
Fix CPU Core Count detection and Enable Parallel Shader Compilation
2022-01-04 10:15:12 -05:00
0de008da11 Merge pull request #10332 from AdmiralCurtiss/config-port-general
Config: Port remaining General settings to new config system.
2022-01-03 01:40:37 +01:00
afd02b79a5 VideoCommon: Add names for textures and shaders 2022-01-01 11:38:56 -08:00
d590aa88a4 Config: Port remaining General settings to new config system. 2022-01-01 19:02:45 +01:00
aa437d9805 Config: Port Movie settings to new config system. 2021-12-30 20:16:17 +01:00
a96cfe2531 GLES: Fix LOD bias int/float mismatch
Another simple GLES shader compilation error.
2021-12-28 19:19:22 +01:00
01e8e950e8 Merge pull request #10292 from OatmealDome/lodbias-take-two
PixelShaderGen: Use LOD bias when sampling texture on Metal and OpenGL ES
2021-12-28 02:45:14 -05:00
056613ecc5 PixelShaderGen: Add LOD bias to texture() call on systems that don't support it in the sampler 2021-12-28 02:10:45 -05:00
4e12d6e871 ShaderGenCommon: Add bit for LOD bias 2021-12-28 02:10:39 -05:00
08396c56e5 VideoConfig: Add bool for sampler LOD bias support 2021-12-25 15:16:27 -05:00
1cd148d4c5 GeomeryShaderGen: Set gl_ClipDistance on Vulkan as well as OpenGL
Fixes https://bugs.dolphin-emu.org/issues/12548
2021-12-23 17:56:21 -08:00
85025612bc LightingShaderGen: Make s_lighting_struct not inline
This generated warnings on the freebsd builder.
2021-12-22 15:17:52 -08:00
e6f40fa015 Merge pull request #10279 from Pokechu22/intensity-alpha
TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha
2021-12-23 00:14:06 +01:00
b1f79d9ecf Merge pull request #10215 from OatmealDome/shader-logic-ops
VideoCommon: Support shader logic ops on Metal (Apple GPUs) and OpenGL ES
2021-12-22 16:39:54 -05:00
fd2324e40a Fifo analyzer: Rename mipmap filter to half scale for EFB copies
The field itself is named half_scale, and it can be used for things unrelated to mipmaps, so reflecting that name in the fifo analyzer helps.
2021-12-20 11:34:05 -08:00
2f6953efb6 TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha
We were already doing this for non-intensity formats, but it seems like the same applies to intensity formats.
2021-12-20 11:34:05 -08:00
e7d5f8ad5c TextureCacheBase: Re-wrap GetTexture comment 2021-12-18 15:21:48 -08:00
d1cc539476 BPMemory: Correct spelling of MaxAniso 2021-12-18 15:21:48 -08:00
27cb704466 Eliminate VarType for ComponentFormat 2021-12-18 15:21:48 -08:00
1a964891f8 VertexLoader_Color: Use Common::swap24 2021-12-18 15:21:48 -08:00
95e0f833f9 Fifo analyzer: Display equations for color/alpha combiners 2021-12-18 15:21:48 -08:00
0afe318b55 OpcodeDecoding: Make s_is_fifo_error_seen static 2021-12-18 15:21:48 -08:00
d039b1bc0d VideoCommon: Move VertexLoaderManager logic out of CPState 2021-12-18 15:21:48 -08:00
d84d695fdf Remove DataReader from LoadXFReg 2021-12-18 15:21:48 -08:00
b5fd35f951 Refactor OpcodeDecoding and FIFO analyzer to use callbacks 2021-12-18 15:21:36 -08:00
1914087998 Create and use CPArray enum class 2021-12-18 12:51:56 -08:00
3aaeb2b9ef Convert OpcodeDecoder::Opcode and OpcodeDecoder::Primitive to enum class 2021-12-18 12:51:56 -08:00
205ab23d80 GeometryShaderGen: Convert to EnumMap 2021-12-18 12:51:55 -08:00
f53dc6564f UberShaderPixel: Convert to EnumMap 2021-12-18 12:51:55 -08:00
380b333387 PixelShaderGen: Convert to EnumMap 2021-12-18 12:51:55 -08:00
2b1d1038a6 VertexLoader: Convert to EnumMap 2021-12-18 12:51:55 -08:00
327126d1e8 ShaderGenCommon: Add WriteSwitch 2021-12-18 12:51:55 -08:00
2025763420 Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
74a979db09 UberShaderPixel: Add shader logic ops support on OpenGL ES 2021-12-06 22:36:40 -05:00
18b2f6953d PixelShaderGen: Add shader logic ops support on OpenGL ES
To do this, I had to decouple framebuffer fetch from shader blending. We need to be able to access framebuffer fetch input when using shader logic ops.
2021-12-06 22:36:40 -05:00
a77ae14d94 UberShaderPixel: Add shader logic ops support on Metal 2021-12-06 22:36:40 -05:00
e0837cb847 PixelShaderGen: Add shader logic ops support on Metal 2021-12-06 22:36:40 -05:00
426c68b5a0 ShaderCache: Don't turn on logic ops approximation if framebuffer fetch is supported 2021-12-06 22:36:40 -05:00
c12b9b013b PixelShaderGen: Add logic ops to pixel_shader_uid_data 2021-12-06 22:36:34 -05:00
0327bc2ab6 Merge pull request #10256 from malleoz/show-rerecord-count
Renderbase: Show rerecord count
2021-12-03 14:42:10 +13:00
c12e4e8ee0 Merge pull request #10244 from phire/ban-timetravel
Delay singlecore gpu interrupts; Fixes Bomberman Jetters in single core mode.
2021-12-02 07:21:41 -05:00
e4fed7cce8 Add Rerecord Count display
Simply shows Movie::s_rerecords in the ImGui Movie window
2021-11-30 20:08:29 -05:00