3f73fc37fc
[ARM] Implements more fastmem instructions in lXX.
...
There are a few instructions in lXX that aren't currently fastmem capable due to using a register offset.
This implements fastmem for those few instructions.
Really I'll be changing how ARMv7 fastmem works in the future so this is really temporary code.
Just don't know how long it'll stay.
This relies on PR #257
2014-04-14 00:38:46 -05:00
a07f8fb65b
Merge pull request #257 from Sonicadvance1/LoadStore-Fix
...
[ARM] Minor cleanup to lXX and stX. Fixes a bug.
2014-04-14 00:38:13 -05:00
3910437447
Merge pull request #272 from magumagu/jitil-fix-srawi
...
JitIL: fix carry computation for srawi.
2014-04-14 00:38:06 -05:00
1a4156a4a0
JitIL: fix carry computation for srawi.
...
The carry computation needs to be based on the input value, not the output
of the shift.
2014-04-13 20:31:32 -07:00
f034983b62
Merge pull request #262 from SlEePlEs5/master
...
Added BBA TAP backend for OS X.
2014-04-14 02:15:10 +02:00
1b9addd594
Merge pull request #268 from magumagu/opengl-delete-useless-header
...
OpenGL backend: remove useless header Globals.h.
2014-04-13 10:25:35 +02:00
812ff4686b
OpenGL backend: remove useless header Globals.h.
...
The header has no content, so it can can just be deleted.
2014-04-12 19:25:37 -07:00
a516267722
Merge pull request #135 from degasus/videosw_debugutil
...
VideoSoftware: Remove const memory usage of DebugUtil
2014-04-12 13:58:46 +02:00
96ffbe345d
VideoSoftware: remove const memory usage of DebugUtil
2014-04-12 13:32:53 +02:00
4b60bdd2d0
Merge pull request #264 from magumagu/opengl-clear-adapters
...
OpenGL: Clear backend_info.Adapters on initialization
2014-04-12 10:48:10 +02:00
891fb056a3
Added BBA TAP backend for OS X.
...
TUN/TAP OS X needs to be installed, and /dev/tap0 chown’d to the user.
The tap0 network interface doesn’t appear until /dev/tap0 is opened by
the program, so all bridging must be done once the game is already
running.
Unfortunately, bridging seems to be broken on OS X, so this does not
actually work over LAN (yet!).
2014-04-12 09:51:34 +02:00
f18a3cc650
OpenGL config: clear backend_info.Adapters on init
...
Fixes a minor UI glitch where if you switch from Direct3D to OpenGL, the
OpenGL config page would appear to have an adapter choice available.
2014-04-12 00:17:36 -07:00
b106dbc96e
Merge pull request #235 from magumagu/videobackend-unused-config
...
VideoBackend: Remove unused config variables.
2014-04-12 00:06:02 +02:00
fd9c1fa746
VideoBackend: remove unused config vars.
...
No point to keeping around variables which are always "true".
2014-04-11 14:53:12 -07:00
a823edcc5b
Merge pull request #173 from delroth/movbe
...
Optimize memory access on Haswell by using MOVBE when possible.
2014-04-11 23:44:46 +02:00
745fe14269
Jit64: Use LoadAndSwap/SwapAndStore where it makes sense.
2014-04-11 23:33:21 +02:00
6cb42859d4
JitAsmCommon: Use MOVBE everywhere it matters (!x86 only code, !old CPU support code).
2014-04-11 23:33:21 +02:00
fcbe265adc
Jit_Util: Provide two util functions to load/store and swap values, using MOVBE internally when possible.
2014-04-11 23:33:21 +02:00
b2597739ff
x64Emitter: Add the MOVBE instruction.
2014-04-11 23:33:21 +02:00
d2de1ddabc
CPUDetect: add support for MOVBE detection
2014-04-11 23:29:03 +02:00
7563e8c6f3
Merge pull request #223 from magumagu/d3d-cache-input-layout
...
D3DBackend: Don't recompute ID3D11InputLayout for different shaders.
2014-04-11 22:40:22 +02:00
76d7c1eb9c
D3DBackend: Don't recompute ID3D11Layout.
...
CreateInputLayout requires a shader as an input, but it only cares about
the signature; we don't need to recompute it for different shaders with
the same inputs.
2014-04-11 13:13:01 -07:00
306b9afd1e
Merge pull request #224 from magumagu/swrender-deletepixelfork
...
Software backend: Delete forked PixelEngine.
2014-04-11 20:01:23 +02:00
bedb386560
Merge pull request #242 from LPFaint99/GCMemcard
...
MemcardManager: Fix "export all saves"
2014-04-10 22:10:34 -05:00
5f6ac51803
Merge pull request #250 from darkjack/master
...
Renamed all Core/DPS/Dsp* files to Core/DSP/DSP*
2014-04-10 23:28:04 +02:00
abd57f7198
Updated the Cmake and VCX project files
2014-04-10 12:10:55 -06:00
45589e7735
Renamed all Core/DPS/Dsp* files to Core/DSP/DSP*
2014-04-10 12:10:55 -06:00
36a693e4fc
Merge pull request #252 from shuffle2/master
...
Assign "user_defined" value properly for downloaded Gecko codes.
2014-04-10 12:23:42 +02:00
d17d5ead07
[ARM] Minor cleanup to lXX and stX. Fixes a bug.
...
Fixes an issue in lXX where if the instruction was an update instruction and was a register address offset that we would add garbage values to the
writeback register.
Does some minor cleanups as well which save a few instructions here and there.
2014-04-10 02:17:01 -05:00
cdf6172348
Merge pull request #213 from Jezze/vertexloader-cleanups
...
Vertexloader cleanups
2014-04-10 08:52:36 +02:00
4deb8f4011
Merge pull request #253 from Sonicadvance1/CodeBlock-dedup
...
Remove dumb CodeBlock duplication in the emitters.
2014-04-09 21:05:57 +02:00
87d106d65c
Remove dumb CodeBlock duplication in the emitters.
...
Fixes issue 6990.
This uses a bit of templating to remove the duplicate code that is the CodeBlocks in each emitter headers.
No actual functionality change in this.
2014-04-09 13:53:43 -05:00
0c145dd1aa
Assign "user_defined" value properly for downloaded Gecko codes.
...
Fixes Issue 7156.
2014-04-08 14:52:17 -07:00
7d8604ac1c
Merge pull request #249 from SeannyM/master
...
(Rebase) Fixes two bugs in the ARM JIT core.
2014-04-06 17:00:22 +02:00
ccc4866118
Fix Fastmem on ARM once more.
2014-04-06 10:28:58 -04:00
93c871522f
Fix a bug in the ARMEmitter.
...
When creating a Fixupbranch we were swapping the BL and B targets.
I think this was found by PPSSPP a while ago, but they never send PRs to merge their changes upstream.
2014-04-06 10:28:41 -04:00
d0f89b2b63
SWBackend: Fix code style.
2014-04-05 13:08:00 -07:00
b388123280
Merge pull request #245 from magumagu/fix-trailing-whitespace
...
Fix trailing whitespace.
2014-04-05 01:28:34 +02:00
accd652aa1
Fix trailing whitespace.
2014-04-04 16:25:08 -07:00
13119e6755
Merge pull request #240 from Sonicadvance1/GLSLES310_binding
...
Add initial support for GLSL ES 3.10.
2014-04-04 08:43:20 +13:00
c68be42c55
Merge pull request #226 from LPFaint99/Issue6753
...
Use a 251 block Memory card for games that do not work with larger cards. Fixes Issue 6753
2014-04-03 10:15:43 +02:00
6333a4b5ba
fix exporting all saves in memcardmanager
2014-04-02 22:58:03 -07:00
3251d78f89
Add initial support for GLSL ES 3.10.
...
GLSL ES 3.10 adds implicit support for the binding layout qualifier that we use.
Changes our GLSL version enums to bit values so we can check for both ES versions easily.
2014-04-03 00:46:09 -05:00
ca9ee3586f
Merge pull request #227 from magumagu/swbackend-fix-shaders
...
SW backend: make shaders work on Intel/Windows.
2014-04-02 14:51:14 -05:00
2aac3f14b5
Merge pull request #238 from lioncash/fix-deprecations
...
Replace use of the deprecated mem_fun function with mem_fn.
2014-04-01 23:59:20 +02:00
4e0ed8e93b
Merge pull request #237 from pfpacket/fix-wl-build
...
Fix compilation error of Wayland_Util.h
2014-04-01 20:47:48 +02:00
2aaca74dd5
Fix compilation error of Wayland_Util.h
...
This commit fixes the following error:
error: #endif without #if
2014-04-02 03:39:10 +09:00
e79895e372
Replace use of the deprecated mem_fun function with mem_fn.
2014-04-01 12:09:22 -04:00
bad109402e
Merge pull request #233 from delroth/dsphle-cleanups
...
DSPHLE Zelda cleanups
2014-03-30 20:12:20 +02:00
76fafb1c7b
Merge pull request #220 from magumagu/audio-handling-cleanup-v2
...
Audio handling cleanup v2
2014-03-30 13:24:52 +02:00