degasus
615ae9f106
TexCache: remove PC_TexFormat
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We only support rgba32 for a while now, so there is no need to have everything in common configureable.
2015-01-18 19:47:48 +01:00
Tillmann Karras
bc5cf10ad5
VertexLoaderX64: optimize color conversions
2015-01-18 17:47:18 +01:00
John Sebastian Peterson
3f8e5cc929
Fix the input zone drawing in input settings
2015-01-18 17:25:50 +01:00
Tillmann Karras
7d0cff05e9
VertexLoaderX64: make table lookup deterministic
2015-01-18 16:22:21 +01:00
Tillmann Karras
1855d56f1a
VertexLoaderX64: fix a bunch of stuff
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Suggestions by @degasus and @FioraAeterna.
2015-01-18 13:31:28 +01:00
Tillmann Karras
dc01e261d1
VertexLoaderX64: fix duplicate register allocation
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Thanks to @shuffle2 for noticing this.
2015-01-18 13:30:21 +01:00
Tillmann Karras
f5545477e3
VertexLoaderX64: suggestions by @magumagu
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- avoid register merges
- avoid redundant MOV
2015-01-18 13:30:19 +01:00
Tillmann Karras
b27ba3802e
VertexLoaderX64: implement pre-Haswell fallbacks
2015-01-18 13:29:34 +01:00
Tillmann Karras
e80b657cf4
Move MOVBE wrappers directly into XEmitter class
2015-01-18 13:29:34 +01:00
Tillmann Karras
e82e9f97f5
VertexLoader: add new JIT
2015-01-18 13:29:34 +01:00
Tillmann Karras
eb13aa43fe
XEmitter: overload MOVBE()
2015-01-18 12:59:33 +01:00
Tillmann Karras
20ded4c1e5
VertexLoader: remove old JIT
2015-01-18 12:59:33 +01:00
Tillmann Karras
bec30068a6
VertexLoader_TextCoord: reorder function list
2015-01-18 12:59:33 +01:00
Tillmann Karras
d86957944a
VertexLoader_Color: clean up
2015-01-18 12:59:33 +01:00
Tillmann Karras
6a26771cd5
VertexLoader_Normal: use shorter notation
2015-01-18 12:59:33 +01:00
Tillmann Karras
20bc18cd5d
VertexLoaderManager: make it nicer to read
2015-01-18 12:59:33 +01:00
Tillmann Karras
b0df4b08ec
VertexLoaderTester: fix a few problems
2015-01-18 12:59:33 +01:00
Tillmann Karras
2cedc0034d
DataReader: turn WritePointer into GetPointer
2015-01-18 12:59:33 +01:00
Tillmann Karras
68d204e877
D3D: remove unused variable
2015-01-18 12:59:33 +01:00
skidau
37a770bb9f
Merge pull request #1896 from johnwchadwick/asmcommon-larger-codespace
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Increase AsmCommon code space to fix crashes on Linux systems.
2015-01-18 15:22:31 +11:00
Markus Wick
0acbb88aa2
Merge pull request #1905 from degasus/master
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VideoSW: Fix vertex skipping
2015-01-18 04:59:16 +01:00
degasus
3630de99ed
VideoSW: Fix vertex skipping
2015-01-18 04:52:56 +01:00
skidau
a2d98ced67
Merge pull request #1892 from magumagu/backpatch-padding
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JIT: Fix the return pointer for backpatched operations.
2015-01-18 14:20:03 +11:00
Markus Wick
dbdae093cc
Merge pull request #1902 from mimimi085181/master
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Fix another small bug with the efb2ram cache
2015-01-18 01:45:36 +01:00
mimimi085181
96bcb09fb2
Fix another small bug with the efb2ram cache
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Textures that are directly next to each other were falsely detected as overlapping.
2015-01-17 19:10:00 +01:00
Jules Blok
8d69658a9d
Add exclusive mode OSD messages.
2015-01-17 16:11:17 +01:00
Jules Blok
b87fddb027
D3D: Allow borderless fullscreen to be turned on/off during gameplay.
2015-01-17 16:11:12 +01:00
John Chadwick
390ec6977c
Increase AsmCommon code space to fix crashes on Linux systems.
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Revision b058bbd
was causing the AsmCommon routines to overrun the code
buffer allocated for it. According to Fiora, it happens only on Linux
because of the fact that Linux has more caller-save registers than other
platforms.
2015-01-17 01:36:45 -05:00
skidau
5dedf88922
Escaped the backslash character and relabelled the = key to EQUALS so that it gets saved in the ini profile.
2015-01-17 11:46:56 +11:00
skidau
6d8ab0c256
Draw buttons in rows of eight in the Controller config.
2015-01-17 11:16:15 +11:00
skidau
5e8ab05cc0
Added GameCube Keyboard support.
2015-01-17 09:36:05 +11:00
Jules Blok
803bea5004
D3D: Fix Dolphin immediately exiting exclusive fullscreen.
2015-01-16 16:01:29 +01:00
magumagu
c09e41d652
JIT: Fix the return pointer for backpatch trampolines.
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The key change is that for stores less than 5 bytes, the correct
place for the trampoline to return is immediately after the backpatched jump,
not somewhere inside it.
2015-01-15 19:30:59 -08:00
skidau
c2bdcbe71c
Merge pull request #1837 from adamdmoss/sdl-more-haptic
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SDL Input: Support more types of force feedback for controllers through SDL
2015-01-16 12:39:24 +11:00
magumagu
e92e1e5873
Remove HLE_HOOK_END.
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It isn't used, it isn't implemented in interpreter, and the implementation
in JIT is wrong.
2015-01-15 11:54:20 -08:00
skidau
9d9ffa5b83
Merge pull request #1880 from Shadoxfix/master
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Allow minimum volume to be set to 0% in the interface.
2015-01-15 14:08:38 +11:00
skidau
98f0f1a70e
Merge pull request #1832 from shonumi/disable-configs
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Properly disable or enable Configure buttons for GC controllers
2015-01-15 14:07:54 +11:00
Daniel Stuart Baxter
4de47a4187
Properly disable or enable Configure buttons for GC controllers
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Only disable GBA and None
2015-01-14 20:16:13 -06:00
Ryan Houdek
8c42349287
Merge pull request #1886 from Tilka/psq_fix
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Jit64: fix psq_l/st regression
2015-01-14 17:13:46 -06:00
Ryan Houdek
fdce69473d
Merge pull request #1877 from jcowgill/free-fonts
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Replace gamecube fonts with free alternatives
2015-01-14 17:12:29 -06:00
Tillmann Karras
904a1c5558
Jit64: fix psq_l/st regression
2015-01-14 23:36:24 +01:00
James Cowgill
f3aea4b5bc
Replace gamecube fonts with free alternatives
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Previously the gamecube fonts were based on Arial and Lucida which are not
freely distributable. The new fonts are generated using fonts under free
licenses with the "gc-font-tool" program I wrote.
2015-01-14 21:41:25 +00:00
Ryan Houdek
abb083169b
Merge pull request #1884 from Buddybenj/remove-DVDXDV
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Remove DVDXDV INI
2015-01-14 13:57:09 -06:00
Ryan Houdek
0a3cb35320
Merge pull request #1688 from waddlesplash/dolphin-qt
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DolphinQt: remove non-render-to-main and add fullscreen.
2015-01-14 13:56:37 -06:00
Benjamin Przybocki
4ab60f42c4
Remove DVDXDV
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According to GameTDB's database, this is not a known title ID. It was likely added by mistake. For those wondering, DVDX doesn't use this or it would be in GameTDB's database because they also keep track of homebrew, and Dolphin doesn't have INIs for homebrew/hacks anyway.
2015-01-13 16:38:58 -06:00
Markus Wick
7069450ce5
Merge pull request #1872 from degasus/texcache
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Texcache cleanup 2
2015-01-13 22:45:49 +01:00
Adam D. Moss
3300c176e4
SDL haptic: minor style change based on review feedback
2015-01-13 16:00:35 +00:00
Markus Wick
0932282caf
Merge pull request #1818 from ZephyrSurfer/master
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Fix scaling in Virtual XFB.
2015-01-13 07:58:54 +01:00
Markus Wick
980ce440ef
Merge pull request #1813 from Armada651/convergence
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Add UI for per-game stereoscopy settings.
2015-01-13 00:25:38 +01:00
Markus Wick
5be85cf928
Merge pull request #1814 from phire/worldspace_untangling
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Move worldpos into it's own varying.
2015-01-12 22:59:21 +01:00