Commit Graph

16099 Commits

Author SHA1 Message Date
Markus Wick
197c38e865 Merge pull request #1878 from skidau/fifo-overflow-xfb
Made the CPU thread wait for the GPU thread to swap
2015-01-12 22:53:46 +01:00
Shadoxfix
1a2fb8fdec Allow minimum volume to be set to 0% in the interface. 2015-01-12 20:38:00 +01:00
Matthew Parlane
b3474c8218 Merge pull request #1796 from Stevoisiak/cacheRevisionNote
Added CACHE_REVISION warnings
2015-01-13 08:36:50 +13:00
Matthew Parlane
cf8333abd2 Merge pull request #1876 from Parlane/is_dir_fileio_fix
Don't open a file handle for a directory in FileIO
2015-01-13 08:29:23 +13:00
skidau
14ced85d85 Made the CPU thread wait for the GPU thread to swap, when XFB is enabled. May fix some of the "FIFO is overflowed by GatherPipe ! CPU thread is too fast!" errors. 2015-01-12 19:40:43 +11:00
Ryan Houdek
11a36ca8e2 Merge pull request #1820 from Tilka/valgrind
MemoryUtil: add comment for Valgrind
2015-01-11 19:27:29 -06:00
Tillmann Karras
52b1a54597 MemoryUtil: mention Valgrind in mmap error message 2015-01-12 02:22:05 +01:00
Tillmann Karras
f98359ef5c MemoryUtil: add comment for Valgrind
Valgrind doesn't support the mmap() flag MAP_32BIT. Adding a simple
CMake option would force a recompile, so just add this comment.
2015-01-12 02:22:05 +01:00
skidau
7105e5a8f0 Merge pull request #1863 from magumagu/dma-efb
Allow locked L1 DMA to write to the EFB
2015-01-12 12:03:46 +11:00
Matthew Parlane
729a827372 Don't open a file handle for a directory in FileIO 2015-01-12 13:25:39 +13:00
Ryan Houdek
b0d5c3cd99 Merge pull request #1719 from Tilka/mailmap
Add a .mailmap file
2015-01-11 18:11:01 -06:00
Ryan Houdek
5c1caded4d Merge pull request #1875 from sahchandler/master
Reduce number of allocations in CFileSystemGCWii::BuildFilenames
2015-01-11 18:06:36 -06:00
Tres Walsh
e3e290123b Fix compiler error for win64 (SFileInfo doesn't get used much so a copy won't kill us) 2015-01-11 15:59:50 -08:00
Ryan Houdek
263a96fd9a Merge pull request #1873 from FioraAeterna/fixnonfastmem
JIT: fix regression in non-fastmem for psq_st
2015-01-11 17:21:53 -06:00
degasus
22e06daf5c TexCache: recreate the entry on level missmatch 2015-01-11 23:11:04 +01:00
Tres Walsh
8ee601d32b Fix variable name ambiguity 2015-01-11 13:54:20 -08:00
degasus
7284312568 OGL: Warn about wrong texture sizes 2015-01-11 22:47:40 +01:00
Tres Walsh
9e541f6d2d Reduce number of allocations in CFileSystemGCWii::BuildFilenames
Modify SFileInfo to use a default move constructor, and no copy constructor.
Modify SFileInfo to use member initializers.
2015-01-11 13:42:50 -08:00
degasus
a9eb08b85d TexCache: Choose texture based on mipmap count 2015-01-11 22:41:04 +01:00
degasus
744b1c1624 TexCache: rewrite level calculation 2015-01-11 22:23:35 +01:00
degasus
d95e5e2b6f TexCache: create a const Config struct 2015-01-11 22:23:35 +01:00
degasus
d640453274 TexCache: cleanup max texture level 2015-01-11 22:23:35 +01:00
degasus
1261f5f7f4 TextureCache: inline arguments into texture cache 2015-01-11 22:23:35 +01:00
degasus
2b47df07b6 TexCache: use c++11 syntax for std::map::erase 2015-01-11 22:23:35 +01:00
degasus
1c98a43203 TexCache: clean up frameCount handling 2015-01-11 22:23:35 +01:00
degasus
6ba613fbd3 TexCache: unify global variables 2015-01-11 22:23:35 +01:00
degasus
774596dbed TexCache: rename OverlapsMemoryRange 2015-01-11 22:23:35 +01:00
degasus
dddcea5a9a TexCache: don't invalidate efb copys because of config changes
We'll loose data on invalidating them. So just keep them until a new copy is done.
A wrong scaled copy is better than no copy if the game doesn't creates a new one.
2015-01-11 22:23:35 +01:00
Fiora
d5e342f229 JIT: fix regression in non-fastmem for psq_st 2015-01-11 11:20:58 -08:00
Dolphin Bot
90c6ebfd86 Merge pull request #1834 from FioraAeterna/genericinstmerging
JIT: Generic instruction merging
2015-01-11 18:20:48 +01:00
Fiora
e8cfcd3aeb JIT: make instruction merging generic
Now it should be easier to merge more than 2-instruction-long sequences.
Also correct some minor inconsistencies in behavior between instruction
merging cases.
2015-01-11 09:11:18 -08:00
Ryan Houdek
074f246c69 Merge pull request #1868 from rohit-n/sign-compare
Fix -Wsign-compare warnings.
2015-01-11 07:08:55 -06:00
Ryan Houdek
83a415198d Merge pull request #1852 from Sonicadvance1/AArch64_Recompiler_Improvements
Implements a large portion of the recompiler for AArch64
2015-01-11 07:08:16 -06:00
Ryan Houdek
ca3b3adb50 Merge pull request #1849 from Sonicadvance1/AArch64_Emitter_Improvements
[AArch64] Emitter Improvements and additions.
2015-01-11 07:08:02 -06:00
Markus Wick
763f073bf6 Merge pull request #1871 from FioraAeterna/fixlocale
StringUtils: use C locale instead of .1252
2015-01-11 13:30:26 +01:00
Adam D. Moss
076c2b8ec7 SDL input: unhardcode a few values.
& change effect length to half a second instead of infinite, in futile attempt to avoid runaway rumbles.
2015-01-11 11:57:48 +00:00
Adam D. Moss
63660cb17c SDL Input: More minor refactoring of SDL haptic effects 2015-01-11 11:42:30 +00:00
Fiora
5b825e9091 StringUtils: use C locale instead of .1252
Fixes regression on Linux.
2015-01-11 00:15:57 -08:00
Rohit Nirmal
577af09d1b Fix -Wsign-compare warnings. 2015-01-11 01:38:06 -06:00
Stevoisiak
fe49427688 Additional CACHE_REVISION increment warnings
GameFile.cpp warnings for DolphinQt,
ISOFile.cpp warnings for DolphinWX
2015-01-11 00:25:36 -05:00
Pierre Bourdon
394257f33b Merge pull request #1798 from FioraAeterna/overclock
Support overclocking and underclocking the Gamecube CPU
2015-01-11 06:12:27 +01:00
skidau
a36fe1dd1d Merge pull request #1850 from adamdmoss/vidmodep
Video: Distinguish between interlace and non-interlace X11 XRANDR modes
2015-01-11 13:43:02 +11:00
Dolphin Bot
33047c9536 Merge pull request #1830 from FioraAeterna/gqropts
JIT: optimize for the common case of unquantized psq_l/st
2015-01-11 02:01:45 +01:00
Markus Wick
6c46f27709 Merge pull request #1501 from degasus/texture_creation
D3D: remove load texture on creation optimization
2015-01-11 01:01:18 +01:00
magumagu
9b0bf34d00 Allow locked L1 DMA to write to the EFB.
I wouldn't have guessed that anyone would do this, but apparently people
who write video codecs love doing weird stuff with the locked L1 cache.
2015-01-10 15:08:21 -08:00
Markus Wick
5dd93fd62b Merge pull request #1866 from mimimi085181/master
Fix a small efb2ram bug
2015-01-10 23:53:26 +01:00
Fiora
8237004448 JIT: optimize for the common case of unquantized psq_l/st
Optimistically assume used GQRs are 0 in blocks that only use one GQR, and
bail at the start of the block and recompile if that assumption fails.

Many games use almost entirely unquantized stores (e.g. Rebel Strike, Sonic
Colors), so this will likely be a big performance improvement across the board
for games with heavy use of paired singles.
2015-01-10 14:14:43 -08:00
Fiora
c2c950108d Support overclocking and underclocking the Gamecube CPU
Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
2015-01-10 10:46:38 -08:00
mimimi085181
56e93f8fdd Update size_in_bytes of texture cache entries when copying efb to ram 2015-01-10 13:47:52 +01:00
degasus
38f42da55a TexCache: remove expanded_width
This variable isn't use any more.
2015-01-10 12:22:03 +01:00