Admiral H. Curtiss
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4ad00e84e7
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Externals/FatFs: Configure for Dolphin.
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2022-07-11 23:10:13 +02:00 |
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Admiral H. Curtiss
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f43ffca488
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Externals/FatFs: Avoid conflicts with Windows.h.
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2022-07-11 23:10:12 +02:00 |
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Admiral H. Curtiss
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bd02356e49
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Externals: Add FatFs R0.14b, including the UTF-8 fix from April 4, 2022 at http://elm-chan.org/fsw/ff/patches.html
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2022-07-11 23:10:12 +02:00 |
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Admiral H. Curtiss
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322f19e9e9
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Merge pull request #10822 from SilentHeII/master
Add Bloom Definitions for Sin and Punishment 2
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2022-07-11 23:04:31 +02:00 |
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Admiral H. Curtiss
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32523f155b
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Merge pull request #10825 from Rudolchr/fix_build_with_libfmt-9
MsgHandler: Add a check for libfmt version to fix build with libfmt-9
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2022-07-11 23:02:08 +02:00 |
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Admiral H. Curtiss
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20059776d9
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Merge pull request #10831 from sepalani/BBA-cleanup
Common/Network+BBA/Builtin: Cleanup
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2022-07-11 23:00:21 +02:00 |
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JMC47
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b2be9b40cc
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Merge pull request #10561 from shuffle2/sdl-motion
ControllerInterface: Add support for motion and rumble to SDL backend
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2022-07-11 16:28:30 -04:00 |
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Admiral H. Curtiss
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99eef44765
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Merge pull request #10832 from tellowkrinkle/FixCTZ
Common: Fix CountTrailingZeros for weird compilers
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2022-07-11 02:12:45 +02:00 |
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JMC47
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cce6133ef6
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Merge pull request #10749 from tellowkrinkle/IntelUbershaders
VideoCommon: Fix ubershaders on MoltenVK Intel
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2022-07-10 19:35:55 -04:00 |
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Shawn Hoffman
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54b4ad8f55
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ci/sdl: pump messages for SDL_hidapi so device detection works
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2022-07-10 15:39:06 -07:00 |
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Shawn Hoffman
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ddf83462ac
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sdl: enable SDL_HINT_JOYSTICK_THREAD
fixes window message pumping
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2022-07-10 15:39:06 -07:00 |
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Shawn Hoffman
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655fb94e61
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ci/win32: give the wndclass a unique name
other things (like SDL) may try to use "Message"
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2022-07-10 15:39:06 -07:00 |
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Shawn Hoffman
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dd20c7cf78
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ci/sdl: re-add the x360 controller block
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2022-07-10 15:39:06 -07:00 |
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Shawn Hoffman
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3f7a2c6d4d
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ci/sdl: minor cleanup
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2022-07-10 15:39:06 -07:00 |
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Jun Bo Bi
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ceed42a0ee
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Add SDL as a submodule
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2022-07-10 15:38:59 -07:00 |
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TellowKrinkle
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3d34a20105
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Common: Fix CountTrailingZeros for weird compilers
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2022-07-10 17:35:47 -05:00 |
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Jun Bo Bi
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6cb936d0cf
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Add SDL motion input and rumble support
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2022-07-10 14:49:49 -07:00 |
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JMC47
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38cb76dea5
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Merge pull request #10807 from merryhime/LogicalImm
Arm64Emitter: Simplify LogicalImm logic
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2022-07-10 17:27:47 -04:00 |
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Merry
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0d947ed6fe
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Arm64Emitter: Simplify LogicalImm further
h/t @dougallj
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2022-07-10 22:17:09 +01:00 |
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Merry
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20ccc38f0f
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BitUtils: Implement CountTrailingZeros
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2022-07-10 22:17:09 +01:00 |
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Merry
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4d99506b4c
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UnitTests/MovI2R: Test all logical immediates
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2022-07-10 22:17:09 +01:00 |
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Sepalani
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be2ede6109
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BBA/BuiltIn: Move functions to anonymous namespace
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2022-07-10 20:57:35 +04:00 |
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Sepalani
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b950d038b9
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Common/Network: Update IP checksum since total_len might have changed
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2022-07-10 20:56:07 +04:00 |
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Sepalani
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5fdf255a2d
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Common/Network: Make Build() methods const
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2022-07-10 20:12:07 +04:00 |
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Sepalani
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d902b04ae0
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Common/Network: Remove unused offset variables
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2022-07-10 14:11:50 +04:00 |
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Sepalani
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b206f98261
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Common/Network: Remove unnecessary size checks
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2022-07-10 14:04:03 +04:00 |
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Sepalani
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6238834c05
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Common/Network: Add InsertObj helper
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2022-07-10 13:56:33 +04:00 |
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Sepalani
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4efe1e7ca7
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Common/Network: Ensure offsetof is valid
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2022-07-10 12:48:12 +04:00 |
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Sepalani
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b7bd2a4001
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Common/Network: Use member initializer list
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2022-07-10 12:31:59 +04:00 |
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Sepalani
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13957a627c
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Common/Network: Remove unused constructors
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2022-07-10 11:42:58 +04:00 |
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JosJuice
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6e09b13ce3
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Merge pull request #10829 from AdmiralCurtiss/spirv-cross-cmake-fix
Fix CMake Windows build after #10673 (HLSL from SPIRV).
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2022-07-10 09:08:24 +02:00 |
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Admiral H. Curtiss
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5ce73d9d2e
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Merge pull request #10830 from OatmealDome/vk-compute-shader-header
ShaderCompiler: Use compute shader header in compute shaders
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2022-07-10 01:16:20 +02:00 |
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OatmealDome
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1c6a0073d2
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ShaderCompiler: Use compute shader header in compute shaders
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2022-07-09 19:01:58 -04:00 |
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Admiral H. Curtiss
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cdd3571491
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D3DCommon: Add glslang include directories in CMake.
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2022-07-10 00:59:32 +02:00 |
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Admiral H. Curtiss
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cdd8c00159
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Externals: Disable warnings-as-errors for spirv_cross.
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2022-07-10 00:57:37 +02:00 |
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Admiral H. Curtiss
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5a7759e359
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Merge pull request #10690 from schthack/BBA-tapless
BBA: Added BuiltIn device that allow BBA emulation without the need o…
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2022-07-09 23:20:53 +02:00 |
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schthack
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087020b23a
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Refactoring of the code to match dolphin style
Changed access for offsetof + some clean up
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2022-07-09 17:01:22 -04:00 |
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Admiral H. Curtiss
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5337943785
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Merge pull request #10827 from JosJuice/jitarm64-psqst-unlock
JitArm64: Fix GPR unlocking in psq_stXX
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2022-07-09 20:27:40 +02:00 |
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JosJuice
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6f40981ac0
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JitArm64: Fix GPR unlocking in psq_stXX
This is what happens when I copypaste things a bit too quickly
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2022-07-09 20:10:00 +02:00 |
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JosJuice
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77f8e98fee
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Merge pull request #10824 from AdmiralCurtiss/optional-palette-format-fix
ShaderCache: Fix inverted usage of palette_format.
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2022-07-09 17:19:22 +02:00 |
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Christopher Rudolph
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66f330e573
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Add a check for libfmt version so that in case libfmt-9 is used the function is_compile_string is called under it's new namespace
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2022-07-09 17:02:09 +02:00 |
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Admiral H. Curtiss
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e072aaa769
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ShaderCache: Fix inverted usage of palette_format.
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2022-07-09 13:17:53 +02:00 |
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SilentHeII
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e6cbc8f631
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Add Bloom Definitions for Sin and Punishment 2
Adds bloom definitions for Sin and Punishment: Star Successor for use with bloom removal and native resolution bloom.
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2022-07-09 01:13:09 -05:00 |
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JMC47
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fac66897af
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Merge pull request #10819 from Dentomologist/fix_shader_compilation_warnings
VideoCommon: Fix D3D shader compilation warnings
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2022-07-08 18:46:29 -04:00 |
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JMC47
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f50e7e6e6d
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Merge pull request #10287 from OatmealDome/re0-xfb
GameINI: Disable XFB to Texture Only with Resident Evil 0
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2022-07-08 18:43:36 -04:00 |
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JMC47
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7853b72c46
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Merge pull request #10430 from OatmealDome/mac-portable
UICommon: Add support for portable.txt on macOS
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2022-07-08 18:41:14 -04:00 |
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JMC47
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59e8aacf42
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Merge pull request #10745 from JosJuice/softmmu
JitArm64: Implement "soft MMU"
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2022-07-08 15:55:49 -04:00 |
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JMC47
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828afc6735
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Merge pull request #10673 from iwubcode/spirv-backends
D3D: Generate HLSL from SPIRV*
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2022-07-08 15:29:58 -04:00 |
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Dentomologist
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e1e0f42b37
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VideoCommon: Fix D3D shader warning X3557 (single iteration loop)
Fix warning "loop only executes for 1 iteration(s), forcing loop to
unroll" when vertex_in == 1
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2022-07-08 00:25:55 -07:00 |
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Dentomologist
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71541c1324
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VideoCommon: Fix D3D shader warning X4000 (uninitialized variables)
Initialize alpha_A and alpha_B. They were previously only initialized in
cases where they were used, but D3D isn't able to figure that out.
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2022-07-08 00:25:14 -07:00 |
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