Commit Graph

36941 Commits

Author SHA1 Message Date
Tilka
57e444cd5d
Merge pull request #10697 from Dentomologist/windows_remove_qt5_code_and_references
Windows: Remove unused Qt5 block and reference
2022-05-29 00:14:34 +01:00
Mai M
2d6fe6a89f
Merge pull request #10702 from Pokechu22/dsp-cmpaxh
DSP LLE: Rename CMPAR to CMPAXH
2022-05-28 02:32:04 -04:00
Pokechu22
ce4aba7d5e docs/DSP: Rename CMPAR to CMPAXH 2022-05-27 18:22:38 -07:00
Pokechu22
8d880cd86e DSPSpy: Add CMPAXH test 2022-05-27 18:22:38 -07:00
Pokechu22
d307c34af1 DSP LLE: Rename CMPAR to CMPAXH 2022-05-27 18:22:38 -07:00
Mai M
872821249b
Merge pull request #10699 from Pokechu22/even-more-git-blame-ignore-revs
Add more line-ending commits to .git-blame-ignore-revs
2022-05-26 22:03:26 -04:00
Pokechu22
87e56267ac Add more line-ending commits to .git-blame-ignore-revs 2022-05-26 18:32:39 -07:00
Dentomologist
059cd5f6e1 Windows: Remove unused Qt 5 code and references 2022-05-25 17:51:17 -07:00
Tilka
7fcc866c41
Merge pull request #10685 from Pokechu22/netplay-sync-identifier-comparison
Netplay: Make messages about non-matching games clearer
2022-05-25 08:02:15 +01:00
Pokechu22
2341ff00ab NetPlay: Make messages about non-matching games clearer 2022-05-24 23:20:45 -07:00
Pokechu22
ea9b0bff08 NetPlay: Delete NetPlayClient::GetPlayerList
It's been unused since DolphinWX was removed in 44b22c90df.  Prior to that, it was used in Source/Core/DolphinWX/NetPlay/NetWindow.cpp.  But the new equivalent in Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp uses NetPlayClient::GetPlayers instead.  Stringifying (or creating a table, as is done now) should be done by the UI in any case.
2022-05-24 14:44:28 -07:00
Tilka
b6ad5c5902
Merge pull request #10683 from Pokechu22/gamelist-home-end
GameList: Have home/end keys move to first/last row
2022-05-24 22:10:38 +01:00
Tilka
4e989d1a07
Merge pull request #10695 from nolrinale/master
GameDB: Enabled Single Core Mode for PSO EP1&2 and EP3 improving online game stability
2022-05-24 21:47:05 +01:00
nolrinale
de3b817767 GameDB: Enabled Single Core Mode for PSO EP1&2 and EP3 improving online stability 2022-05-24 12:04:24 +02:00
Mai M
4f6d474e52
Merge pull request #10693 from AdmiralCurtiss/state-header-implicit-offsets
Core/State: Make memory layout of StateHeader more explicit.
2022-05-23 22:16:48 -04:00
Admiral H. Curtiss
b18fd3d3ce
Core/State: Make memory layout of StateHeader more explicit. 2022-05-24 03:04:52 +02:00
Mai M
1e64d21d40
Merge pull request #10691 from AdmiralCurtiss/tcp-header-std-array
Common/Network: Use std::array in IPv4Header.
2022-05-22 22:13:09 -04:00
Admiral H. Curtiss
f68c3b758e
Common/Network: Use std::array in IPv4Header. 2022-05-23 02:01:59 +02:00
JMC47
3a3357444e
Merge pull request #8067 from endrift/hsp
Preliminary HSP support
2022-05-22 13:42:27 -04:00
Tilka
f27027d9ad
Merge pull request #10689 from Pokechu22/dsp-manual-illr-typo
docs/DSP: Fix "ILLR" typo in Instruction Memory section
2022-05-22 12:31:37 +01:00
JosJuice
5354f69d45
Merge pull request #10666 from AdmiralCurtiss/riivolution-error-001
IOS/DI: Fake the error 001 read when running DirectoryBlobs or Riivolution-patched games.
2022-05-22 09:28:23 +02:00
Pokechu22
1c4a5d9fc9 GameList: Work around Qt bug regarding clicking in the background not setting the position used by page down/end 2022-05-21 23:33:46 -07:00
Pokechu22
0531e51e39 docs/DSP: Fix "ILLR" typo in Instruction Memory section 2022-05-21 22:59:04 -07:00
Admiral H. Curtiss
8d0f52032b
IOS/DI: Fake the error 001 read when running DirectoryBlobs or Riivolution-patched games. 2022-05-22 04:22:41 +02:00
Admiral H. Curtiss
ffe0bcbb84
Merge pull request #10681 from JMC47/orderupini
INI: add RealWiiRemoteRepeatReports False to Order Up!
2022-05-22 04:07:52 +02:00
Pokechu22
2d50ba0ca2 GameList: Have home/end keys move to first/last row 2022-05-21 18:11:24 -07:00
Admiral H. Curtiss
0e948f3e21
Merge pull request #10620 from phire/cmake_win_fixes
Various fixes for msvc/cmake builds
2022-05-22 03:08:17 +02:00
Pokechu22
8b3517a9f9
Merge pull request #10686 from Tilka/pikmin_demo
DSPHLE: handle crc of Pikmin 1 GC US Demo
2022-05-21 17:30:31 -07:00
Vicki Pfau
6a26b0ce8a HW: Initial HSP implementation with ARAM expansion 2022-05-21 17:05:49 -07:00
Admiral H. Curtiss
580c721c82
cmake: Don't use PCH with Qt6. 2022-05-22 01:19:44 +02:00
Admiral H. Curtiss
6ea7af13e8
cmake: Disable warnings for most externals on MSVC, like we do in the VS project files. 2022-05-22 00:30:56 +02:00
Admiral H. Curtiss
a5e85627b0
cmake: Use Policy CMP0117 for more sensible RTTI flag configuration on MSVC. 2022-05-22 00:30:56 +02:00
Admiral H. Curtiss
7f2ea688d2
cmake: On MSVC, set c++latest by requesting a C++23 feature set. 2022-05-22 00:30:51 +02:00
Admiral H. Curtiss
9908219dc6
cmake: Add a few missing settings from the Visual Studio project files on MSVC. 2022-05-22 00:29:48 +02:00
Admiral H. Curtiss
89fadd26a6
cmake: Use C++latest everywhere on MSVC. 2022-05-22 00:29:48 +02:00
Admiral H. Curtiss
dbee810a04
cmake: Fixes for Qt6 on Windows. 2022-05-22 00:29:48 +02:00
Admiral H. Curtiss
96e2f1f95e
Externals: Update prebuilt Qt submodule to include mkspecs -- the CMake build process wants them. 2022-05-22 00:29:47 +02:00
Scott Mansell
4db1816368
cmake: Require cmake 3.15 for MSVC
We need these policies, but we kind of want to avoid requiring cmake
3.15 for all platforms
2022-05-22 00:29:47 +02:00
Scott Mansell
876f6651b4
cmake: fix PCH to work with msvc/ninja
Ninja puts way more effort into compiling targets in parallel, and
ignores dependenceis until link time.

So we need to jump though hoops to force ninja to compile
pch.cpp before any targets which depend on the PCH.
2022-05-22 00:29:47 +02:00
Scott Mansell
89fda54820
cmake: fix ninja/msvc builds
If you don't set this policy, then cmake doesn't even try
to select a runtime library
2022-05-22 00:29:47 +02:00
Scott Mansell
0909e00117
cmake: fix MSVC PCH support
I'm not sure if the previous implementation ever worked.
2022-05-22 00:29:47 +02:00
Scott Mansell
2348017ee8
cmake: ignore external warnings in MSVC
Since we also treat all warnings as errors, we need to
ignore these to successfully build.
2022-05-22 00:29:46 +02:00
Scott Mansell
987f270083
cmake: fix buggy target sources on windows
I have no idea why cmake supports PUBLIC on target_sources,
but it does. It causes all targets that depend on this target
to try and include the files in their sources.
Except it doesn't take paths into account, so it breaks. Mabye
it would work if you used an abolute source? But I'm not sure
there is a sane usecase.
2022-05-22 00:29:46 +02:00
Scott Mansell
54d89b955a
cmake: add missing FFmpeg dependency on windows 2022-05-22 00:29:46 +02:00
Scott Mansell
d2df9afda2
cmake: Fix libusb on windows 2022-05-22 00:29:46 +02:00
Admiral H. Curtiss
a6ace45291
Merge pull request #10687 from Sage-King/double_click_select_expressions
Added double click to add expressions when mapping
2022-05-21 22:22:40 +02:00
Sage King
f0454ab2fa Added double click to add expressions when mapping 2022-05-21 14:08:49 -06:00
Admiral H. Curtiss
243df970ff
Merge pull request #10675 from nolrinale/master
GameDB: Adjusted graphic settings for PSO EP1&2 and PSO EP3
2022-05-21 17:50:08 +02:00
Tillmann Karras
d7da4aca19 DSPHLE: handle crc of Pikmin 1 GC US Demo
The DSP code only has minor differences to the final release.
2022-05-21 16:48:34 +01:00
nolrinale
c06f81b1ff
GameSettings: Adjusted graphic settings for PSO EP1&2 and PSO EP3, fixes missing texts. 2022-05-21 16:56:09 +02:00