Commit Graph

2866 Commits

Author SHA1 Message Date
3805c4967f Fix ISO Directory extraction. 2014-06-29 14:22:06 -05:00
3df00cd3f5 Fix dragging and dropping savestates in the render window 2014-06-28 16:55:15 -04:00
91da031220 Merge pull request #522 from lioncash/fix-dragdrop-crash
Fix crashes when dragging and dropping files outside of the gamelist
2014-06-28 16:53:10 -04:00
aae1630949 Merge pull request #533 from Anti-Ultimate/master
Fix OpenGL VSync
2014-06-28 11:06:57 -05:00
8571d7aceb RenderFrame: Set the background to black. 2014-06-28 16:02:51 +02:00
aacf885b48 Fix OpenGL VSync 2014-06-28 00:10:34 +02:00
ca5340ebde Centralize the logging code into its own folder in Common. 2014-06-25 22:11:42 -04:00
8b13afbb8e Remove the 32-bit config platform from the VS solution and projects 2014-06-24 22:07:26 -04:00
10dc1ef135 Fix crashes when dragging and dropping files outside of the gamelist 2014-06-24 16:43:02 -04:00
32b2c40490 first implementation of memcard from directory, creates a memory card from USERDIR/GC/<REGION>/Card <A/B>
Savestates include the entire memorycard, but the only saves that should be modified are the ones that are directly modified by the game the others are preserved merely to avoid changing the memory card header during the game as some games (Zelda) refuse to save

Implement DMA r/w for memcard.
Skips programming buffer for writes

Add a migration feature that auto imports all saves from your default memcard to the new memcard dir if it doesn't exist.

Actually "delete" save files by renaming to s/*.gci/*.gci.deleted/
2014-06-22 18:03:52 -07:00
5dff577339 Merge pull request #500 from lioncash/ini
Use only section-based ini reading.
2014-06-22 17:21:45 +02:00
07da9cbcf4 Merge pull request #518 from glennricster/master
Ensure (Get|Set)ColumnWidth is not called on a non existant column.
2014-06-20 14:12:15 +02:00
bb6d360b06 Ensure (Get|Set)ColumnWidth is not called on a non existant column.
The AutomaticColumnWidth method can be called when the game list does
not have any columns (for example when dolphin is starting).  In this
case wxWidgets assertions fail when (Get|Set)ColumnWidth are called on
columns that do not exist.  So check to make sure there are columns to
prevent this.
2014-06-20 07:03:44 -05:00
7ecc32f87f Fix InputConfigDiag crash on Windows. (GCode issue 7384) 2014-06-19 19:58:55 -05:00
0b1cb1ee45 Merge pull request #436 from RachelBryk/netplay-kick
Add an option to kick players from netplay.
2014-06-19 14:57:00 +02:00
ce54c1e571 Kill off replaceable usages of s[n]printf. 2014-06-18 19:53:38 -04:00
d3a55ccb79 Update references of Google Code to GitHub and update copyright year. 2014-06-18 23:40:25 +02:00
dbcd40111f Add an option to kick players from netplay. 2014-06-18 13:22:45 -04:00
f05d3f6e5d Use only section-based ini reading. 2014-06-16 01:31:23 -04:00
f408dc72e7 Fix OpenGL video backend when using "render to main" on Windows. 2014-06-15 14:59:25 +02:00
020b4fde1e Merge pull request #492 from Armada651/master
Remove EmuWindow
2014-06-15 14:16:53 +02:00
f2759ffe65 Remove EmuWindow.
All it did was raise complexity.
2014-06-15 00:49:49 +02:00
a8f32adcab Merge pull request #470 from pauldacheez/s-Gamecube-GameCube
Fix the capitalization of "GameCube" throughout the project.
2014-06-13 21:52:08 +02:00
5d793881b0 Fix the capitalization of "GameCube" throughout the project. 2014-06-08 11:24:49 +09:00
b79482af44 Merge pull request #459 from lioncash/prototype-typo
Fix a typo in a function prototype in PowerPCDisasm.h
2014-06-08 03:17:06 +02:00
103d9008d6 Merge pull request #391 from RachelBryk/netplay-flash-on-join
Flash netplay window when someone joins if the window doesn't have focus...
2014-06-07 06:33:54 -05:00
7d12a31cc2 Merge pull request #395 from RachelBryk/race
Fix a couple race conditions.
2014-06-07 01:10:51 -05:00
b780ef950c Merge pull request #435 from YourGamesBeOver/master
Options for selecting which columns are visible in the game list.
2014-06-06 00:46:26 +02:00
91840cb4c7 added option for selecting which column are displayed in the game list, added optional game id column, and added config entry to disable making compressed games blue 2014-06-05 15:34:20 -04:00
efdcfe404f Fix a typo in a function prototype in PowerPCDisasm.h
Should be GetGPRName not GetGRPName.

Removed an unnecessary extern declaration of GetGRPName in RegisterWindow.cpp.

Also added GetFPRName to the PowerPCDisasm header for consistency.
2014-06-04 12:12:28 -04:00
d0201335c6 Merge pull request #300 from Sonicadvance1/Fix-AndroidInput
[Android] Fixes a bunch of input bugs.
2014-05-30 15:32:08 -07:00
49b0eef393 Remove the min/max functions in CommonFuncs.
The algorithm header has the same functions.
2014-05-29 21:44:41 -04:00
3097345929 Merge pull request #411 from lioncash/fifo-cleanup
Make GetBPRegInfo just take two strings as parameters
2014-05-30 01:51:11 +02:00
c96407bd2a Make GetBPRegInfo just take two strings as parameters
Gets rid of the size parameters.
2014-05-29 19:44:14 -04:00
fee69236d5 Merge pull request #403 from RachelBryk/netplay-player-selection
When updating netplay player list, reselect by string instead of index.
2014-05-29 13:52:44 -07:00
b1029223c6 When updating netplay player list, reselect by string instead of index.
Fixes issue 7284.
2014-05-27 10:43:41 -04:00
e6684d17c1 Fix a couple race conditions.
Checks if another game is already starting to boot before starting to boot a new one, and only change video backend, and dual core if a game is actually not running.
2014-05-23 10:22:00 -04:00
61d3360033 Limit netplay chat messages to 2000 characters.
There's not really a good reason to be sending messages longer than that, and very long messages can hang dolphin for quite a long time.
2014-05-23 08:11:49 -04:00
cd299f0703 Flash netplay window when someone joins if the window doesn't have focus. 2014-05-23 07:30:08 -04:00
c308657779 Merge pull request #376 from lioncash/wx
Wx cleanup
2014-05-21 21:54:00 -07:00
6544d53c16 Merge pull request #361 from LPFaint99/wiisave
Export wii saves to the "User" directory
2014-05-21 20:17:18 -07:00
4fb10a11b9 Merge pull request #379 from jordan-woyak/gamelist-size-fix
Fix game list size display.
2014-05-21 19:52:10 -07:00
dd413269e3 Merge pull request #343 from jordan-woyak/disable-sdl-windows
Disable SDL input on Windows.
2014-05-21 19:47:44 -07:00
d841e5176f Fix game list size display. 2014-05-18 12:17:56 -05:00
554207a87c Remove an unnecessary null check in CodeWindow.cpp.
The validity of ToolBar is checked at the beginning of the function
2014-05-18 11:43:21 -04:00
75cb8a7452 Fix a typo in the JIT debugger window 2014-05-18 10:31:39 -04:00
e1359382be Kill off _T and wxT macros
Minor other alterations that relate to above as well.

Also added the PanicAlertT version of alerts for some error messages that
use PanicAlert. We want the user to actually understand why the error
occurred.
2014-05-17 16:25:51 -04:00
90df5efd01 Get rid of old wx event type usages. Use recommended replacements 2014-05-17 13:17:43 -04:00
1b65456738 Export wii saves to the "User" directory 2014-05-11 22:23:21 -07:00
635dbd0ff9 Possibly an OSX buildfix. 2014-05-11 23:05:34 -05:00