Commit Graph

70 Commits

Author SHA1 Message Date
f910c1d934 Core: add CustomResourceManager to System 2025-06-06 23:03:02 -05:00
d7de49ccf6 Core / VideoCommon: Remove original custom asset loader 2025-06-06 19:20:25 -05:00
e468e2359a IOS: Only have one USBScanner
Some games open two USB interfaces, e.g. /dev/usb/oh0 and /dev/usb/hid.
This was causing us to run two scanning threads at once, using up more
CPU time for scanning than we need to.
2025-04-21 21:57:49 +02:00
c24fa93965 PPCSymbolDB: Move instance to PowerPCManager 2024-03-13 22:58:14 -07:00
67f60bec7e PowerPC: Implement BranchWatch
This new component can track code paths by watching branch hits.
2024-02-26 19:38:27 -08:00
e6ee217a7c Core: Move Emulation IOS instance to System. 2024-02-07 22:07:30 +01:00
95cba6be2b Core/Movie: Refactor to class, move to System.
A bit of global state remains (the `header` in `BeginRecordingInput()`) due to unclear lifetime requirements.
2024-01-15 08:05:30 +01:00
637fd49909 FifoRecorder: Move instance to System. 2024-01-12 15:06:06 +01:00
17753d5168 Core/IOS/WiiIPC: Refactor to class, move to System. 2024-01-12 06:37:10 +01:00
fc2ec826d4 FifoPlayer: Move instance to System. 2024-01-05 20:15:18 +01:00
07c035e659 Core/SystemTimers: Refactor to class, move to System. 2024-01-04 23:35:19 +01:00
e539dbba4c VideoCommon/PixelEngine: Passthrough system instance in constructor
Simplifies the interface in terms of usage
2023-12-22 14:19:26 -05:00
f97b2d472a VideoCommon/CommandProcessor: Pass system instance through constructor
Makes the use of the interface a little less noisy, especially given
how much of the interface depends on an instance being present.
2023-12-20 09:02:53 -05:00
b0d244b772 VideoCommon/Fifo: Pass system instance through FifoManager constructor
Given how many member functions make use of the system instance,
it's likely just better to pass the system instance in on construction.

Makes the interface a little less noisy to use.
2023-12-18 22:03:25 -05:00
849a0c13b5 VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
afdf6de041 Skylanders: Improve figure data view and generation
Co-authored-by: deReeperJosh <joshua@dereeper.co.nz>
2023-11-05 18:06:10 +01:00
5738646e3e Core: add CustomAssetLoader to System 2023-06-05 16:33:19 -05:00
f632f94645 Feature: Emulate Disney Infinity Base
Create, Load and Clear Infinity figures on an emulated base in the UI
2023-04-28 12:29:34 +12:00
23843583bf PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
8dabd1a025 PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
9217a9eba4 JitInterface: Refactor to class, move to System. 2023-03-26 14:38:07 +02:00
3d67c11b91 Interpreter: Move global state into class, move instance to System. 2023-03-19 03:05:20 +01:00
31d33d0efd HW/ProcessorInterface: Store reference to System in class. 2023-03-13 18:13:20 +01:00
ba852a7812 HW/Memmap: Store reference to System in MemoryManager. 2023-03-13 18:13:20 +01:00
bf2f901a99 HW/SerialInterface: Refactor to class. 2023-03-12 16:08:56 +01:00
069280ddc6 HW/VideoInterface: Refactor to class. 2023-03-11 12:50:35 +01:00
84542d915d HW/MemoryInterface: Refactor to class. 2023-03-11 00:57:16 +01:00
bf95d4012f HW/EXI: Refactor ExpansionInterface to class. 2023-03-11 00:56:37 +01:00
d31733ce64 HW/DVD: Rename DVDThreadManager to DVDThread. 2023-03-10 20:22:29 +01:00
25e883280a HW/DVD: Merge DVDThread namespace into DVD. 2023-03-10 20:20:19 +01:00
d26a540253 HW/DVD: Rename DVDInterfaceManager to DVDInterface. 2023-03-10 18:37:46 +01:00
ee35103ed9 HW/DVD: Rename DVDInterface namespace to DVD. 2023-03-10 18:37:18 +01:00
dca8e9dc1e HW/DVDThread: Refactor to class. 2023-03-10 18:12:59 +01:00
eb25c46a91 HW/DVDInterface: Refactor to class. 2023-03-10 18:12:59 +01:00
929222ffbd HW/DSP: Refactor to class. 2023-03-09 22:35:29 +01:00
d638d2dcb7 HW/AudioInterface: Refactor to class. 2023-03-09 02:40:29 +01:00
3b364c5c16 HW/CPU: Refactor to class, move to System. 2023-03-08 12:23:37 +01:00
f389da2a33 HW/HSP: Refactor to class, move to System. 2023-03-07 02:11:39 +01:00
41ad0490f0 CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
51e7980d95 Core: Add PowerPCState reference to System. 2023-01-27 15:22:44 +01:00
18fd0d7dcd Use Core timing instead of thread
Skylander code tidy ups

Convert c array to std::array and fix comments

Formatting fixes/review changes

Variable comment

Migrate portal to System Impl and code tidy ups

Use struct

Restore review changes

Minor fix to schedule transfer method

Change descriptors to hex and fix comments
2023-01-22 14:50:30 +13:00
fbcaf83d30 HW/GPFifo: Refactor to class, move to Core::System. 2023-01-06 05:33:21 +01:00
74e1577a2c HW/ProcessorInterface: Refactor to class, move to Core::System. 2023-01-04 03:00:10 +01:00
cb0a603c72 VideoCommon: De-globalize GeometryShaderManager class. 2022-12-29 15:33:19 +01:00
50625728e0 VideoCommon: De-globalize VertexShaderManager class. 2022-12-28 15:52:29 +01:00
725bd64ec2 VideoCommon: De-globalize PixelShaderManager class. 2022-12-27 20:13:24 +01:00
ec8aaf1f30 VideoCommon/PixelEngine: Refactor to class, move to Core::System. 2022-12-11 21:57:19 +01:00
5624dd6d39 VideoCommon/Fifo: Refactor to class, move to Core::System. 2022-12-10 17:16:19 +01:00
839db591d9 HW/Memmap: Refactor Memory to class, move to Core::System. 2022-12-03 13:27:02 +01:00
6941d2e7e6 VideoCommon/CommandProcessor: Refactor to class, move to Core::System. 2022-11-29 08:15:01 +01:00