a548489aaf
Android: Adjust accel/gyro data for screen orientation
2019-11-20 18:22:21 +01:00
4557901382
Android: Make "Horizontal Wii Remote" flip the motion controls
...
Before, it only flipped the d-pad (and arranged the overlay buttons
differently).
2019-11-20 18:22:21 +01:00
033eeda43b
Android: Fix the whammy bar for emulated guitar controllers
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Not that this has much relation to the rest of the PR, but it's an
easy fix that we might as well throw in while we're already
overwriting everyone's WiimoteNew.ini.
2019-11-20 18:22:20 +01:00
b143df91be
Android: Native motion controls
2019-11-20 18:22:20 +01:00
294fd8dd3a
Merge pull request #8463 from Simonx22/androidSupportVersion28
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Android: update androidSupportVersion and compileSdkVersion to 28
2019-11-14 23:01:06 +01:00
c1818c3e6c
Merge pull request #8461 from Simonx22/SdkVersion
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Android: Update target Android SdkVersion to 28
2019-11-14 13:22:33 +01:00
913cb08066
Merge pull request #8456 from jordan-woyak/input-gate-race-fix
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InputCommon: Make the "input gate" not racy.
2019-11-11 10:59:49 +10:00
6f10730abf
update androidSupportVersion and compileSdkVersion to 28
2019-11-09 23:28:22 -05:00
08b191ee8e
Merge pull request #8313 from JosJuice/gamelist-xml
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GameFile: Support HBC-style XML metadata
2019-11-09 22:59:26 +01:00
be489443bd
target Android SdkVersion 28
2019-11-09 02:17:22 -05:00
7dc0732a22
Gradle 3.5.2
2019-11-08 02:33:28 -05:00
18ba1fd723
Merge pull request #8452 from JosJuice/android-emulationactivity-rotation-crash
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Android: Replace emulation rotation crash workaround with proper fix
2019-11-08 10:45:21 +10:00
85ceb37ccd
InputCommon: Make the "input gate" not racey.
2019-11-06 16:31:02 -06:00
8bfd7c9f36
Android: Expand the comment for NVidiaShieldWorkaroundView
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This text has been taken from the message of the commit that added
the class. (I don't have an Nvidia Shield to reproduce the bug with.)
2019-11-05 09:39:57 +01:00
c007dd1852
Android: Replace emulation rotation crash workaround with proper fix
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The workaround was added in 0446a58
.
The underlying problem is that we must not destroy the surface
while the video backend is initializing, otherwise the video
backend may reference nullptr.
I've also cleaned up the logic for when to destroy the surface.
Note that the comment in EmulationFragment.java about only being
able to destroy the surface when emulation is running is not true
anymore (due to de632fc
, it seems like).
2019-11-05 09:28:40 +01:00
109108d3f6
Fix versionCode
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ERROR: android.defaultConfig.versionCode is set to 0, but it should be a positive integer.
See https://developer.android.com/studio/publish/versioning#appversioning for more information.
Affected Modules: app
2019-10-30 19:13:32 +11:00
68450fc1d9
Android Studio 3.5.1 Updates
2019-10-02 21:10:16 -04:00
de700eba4f
Merge pull request #8325 from Ebola16/35
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Android Studio 3.5 Updates
2019-09-28 18:38:43 +02:00
d8958fbdf7
GameFile: Use enums for custom/length parameters
2019-09-25 12:25:59 +02:00
59f27ae4e1
GameFile: Support HBC-style XML metadata
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This feature was originally exclusive to the previous iteration of
DolphinQt (the one that was the reason for the current iteration
being named DolphinQt2 initially).
https://bugs.dolphin-emu.org/issues/8949
2019-09-25 12:25:33 +02:00
817fe9b799
Android: Add GameID to Game Settings title
2019-09-06 23:51:32 -06:00
ecef374cd8
Merge pull request #7810 from Ebola16/GFXUI
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Android: Graphic setting description improvements
2019-09-01 12:16:38 -07:00
1ee2234e44
Android Studio 3.5 Updates
2019-08-21 14:43:00 -04:00
7d98c4f3a4
Add SingleChoiceSettingDynamicDescriptions
2019-08-21 13:17:16 -04:00
630de81309
Show Stereoscopy Mode setting value as description
2019-08-21 13:17:16 -04:00
92366fffaf
Show Aspect Ratio setting value as description
2019-08-21 13:17:16 -04:00
c7fc9126aa
Merge pull request #8190 from JosJuice/android-init
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Android: Call UICommon::Init at app start instead of emulation start
2019-08-21 10:14:52 -07:00
998c171b65
Merge pull request #8196 from JosJuice/android-applinkactivity-race
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Android: Fix race condition in AppLinkActivity
2019-08-21 10:14:08 -07:00
c677268aaf
Android: Don't use GameFile/GameFileCache before UICommon::Init
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Preparation for the next commit.
2019-08-21 18:46:49 +02:00
9f3f45aa5f
Android: Call UICommon::Init at app start instead of emulation start
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Much of our native code assumes that UICommon::Init has been called
(for reasons such as wanting to access the user's settings),
so not calling it until emulation start heavily limits what native
code we can use in the Android GUI (except during emulation).
2019-08-21 18:46:49 +02:00
47e1108d57
Android: Add helper class AfterDirectoryInitializationRunner
2019-08-21 18:46:49 +02:00
55d9f892a4
Merge pull request #7274 from Ebola16/DSA
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Android: Dynamic SettingsActivity Titles
2019-08-21 09:01:25 -07:00
561a4cfcce
Replace "Override Language on NTSC Games" with "Allow Mismatched Region Settings"
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This new setting is like Override Language on NTSC Games, except
instead of only applying to the GameCube language setting,
it also applies to the Wii language setting.
Fixes https://bugs.dolphin-emu.org/issues/11299
2019-08-09 17:33:05 +02:00
2d316196c9
Merge pull request #8288 from allanxp4/master
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Fix for Android version crashing when changing rotation on settings screen
2019-08-07 11:54:47 +02:00
4261e8d892
Android: Add a bit more warning to the game INI deletion prompt
2019-08-04 19:31:56 +02:00
7029ebd97b
Fix for crash when switching to landscape mode
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https://bugs.dolphin-emu.org/issues/10815
2019-08-04 13:47:19 -03:00
6a29e8fa58
Android: Use EmulationActivity.launchFile() for StartupHandler
2019-07-18 22:35:24 +10:00
9961e2866a
Android: Support opening .dff files
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This is also shared by the disc change code, but changing discs to a
.dol doesn't make sense either.
2019-07-18 22:35:23 +10:00
34e6a41d05
Android: Support opening files directly
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This enables us to boot FIFO logs as well as homebrew directly, without
having to add it to the game list first.
2019-07-18 22:35:12 +10:00
6a6bbd7071
Android: Support bypassing game file cache to parse file
2019-07-18 22:35:12 +10:00
2edc58950b
Dynamic SettingsActivity Titles
2019-07-15 14:39:01 -04:00
36166c9b4f
Android: Don't copy default game INIs into user game INIs
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This isn't as serious as copying global INIs into user game INIs,
but still not good. We want to be able to remove settings from
default game INIs and have those removals apply.
2019-07-02 19:28:43 +02:00
7f841e9bfd
Android: Suggest deleting game INIs if they contain global INI data
2019-07-02 19:28:38 +02:00
7652023407
Android: Don't copy global INIs into game INIs
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See the source code comment in the next commit for why this is bad.
2019-07-02 19:27:42 +02:00
6c21811090
Make DolphinAnalytics a true singleton - static local variables are initialized in a thread safe manner since C++11
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Also works around a Visual Studio 2017 bug where static inline class fields are destructed multiple times
2019-06-23 21:43:47 +02:00
4885130799
Merge pull request #8194 from lioncash/common-msg
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Common/MsgHandler: Tidy up interface and namespace code
2019-06-20 13:37:24 +02:00
4f1f55093f
Common/MsgHandler: Namespace code within the Common namespace
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Closes another gap in the Common library where code isn't being
namespaced under it.
2019-06-19 16:03:55 -04:00
16afac9da9
Merge pull request #7927 from weihuoya/android-key-map
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android: simplify config loading code
2019-06-19 11:51:00 +02:00
e4ef2193e0
Android: Fix race condition in AppLinkActivity
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https://bugs.dolphin-emu.org/issues/11767
2019-06-17 10:12:42 +02:00
b13e00b003
Merge pull request #8165 from lioncash/linkage
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{Android/ButtonManager, ResourcePack/Manager}: Make file-scope variables/functions internally linked where applicable
2019-06-08 20:56:13 +10:00