Commit Graph

31613 Commits

Author SHA1 Message Date
7c63bd1893 docs/DSP: Fix inconsistency with ADDI and CMPI
We don't have anything called $amD, though we do have $acsD.  However, these instructions affect flags based on the whole accumulator, so it's better to just use $acD.
2022-05-29 15:00:09 -07:00
baf2c710ff DSP: Fix typo with TST 2022-05-29 15:00:09 -07:00
4dc7208195 docs/DSP: Fix typo with arithmetic instructions that take a 16-bit immediate
These instructions used an 'r' in their bit list, but a 'd' in the operands.
2022-05-29 15:00:09 -07:00
b349254ff4 docs/DSP: Document the behavior when main and extended opcodes both write to the same register (the write backlog)
For more information, ApplyWriteBackLog, WriteToBackLog, and ZeroWriteBackLog were added in b787f5f8f7 and the explanatory comment was added in fd40513fed, although it did not mention the specific instructions that could trigger this edge case. The statements about which registers can be written by main opcodes and extension opcodes are based on my own checking of all instructions in the manual.
2022-05-29 15:00:09 -07:00
df22439826 FS: Reshuffle Rename to fix steamrt unit test failure 2022-05-29 13:50:32 -04:00
09875c6403 DolphinQt: Copy qt.conf into Binaries output folder on Steam builds for Linux 2022-05-29 13:50:32 -04:00
5c4122ec2a DolphinQt: Copy Sys into Binaries output folder on Steam builds for Linux 2022-05-29 13:50:32 -04:00
77fb5fa7dc DolphinQt: Copy all Qt libraries into Binaries output folder on Steam builds for Linux 2022-05-29 13:50:32 -04:00
6b05f5cca8 DolphinQt: Set the executable's rpath to a lib directory in $ORIGIN on Steam builds for Linux
We will store our Qt shared libraries here.
2022-05-29 13:50:32 -04:00
e679502a5d GLX: Guard against redefinition of PFNGLXSWAPINTERVALEXTPROC
This type is already declared in glxext.h in the Steam Runtime.
2022-05-29 13:50:32 -04:00
5f3112653d android: downgrade AGP to 7.0.4
workaround for https://issuetracker.google.com/issues/232060576
2022-05-29 01:18:05 -07:00
863f14a6f7 android: update gradle to 7.4.2 2022-05-29 01:17:30 -07:00
ead78cc7e6 android: update constraintlayout to 2.1.4 2022-05-28 22:36:16 -07:00
e17a4f49f5 Merge pull request #10668 from Dentomologist/convert_pointerwrap_mode_to_enum_class
Convert PointerWrap::Mode to enum class
2022-05-29 00:57:43 +01:00
3dbc18060b Merge pull request #10694 from Pokechu22/dsp-assembler-error-messages-etc
DSPAssembler: Rework errors and warnings, and related cleanup
2022-05-29 00:16:23 +01:00
57e444cd5d Merge pull request #10697 from Dentomologist/windows_remove_qt5_code_and_references
Windows: Remove unused Qt5 block and reference
2022-05-29 00:14:34 +01:00
8d880cd86e DSPSpy: Add CMPAXH test 2022-05-27 18:22:38 -07:00
d307c34af1 DSP LLE: Rename CMPAR to CMPAXH 2022-05-27 18:22:38 -07:00
059cd5f6e1 Windows: Remove unused Qt 5 code and references 2022-05-25 17:51:17 -07:00
c8e20c569b Convert PointerWrap::Mode to enum class 2022-05-25 13:16:46 -07:00
f6b9acccfc Common: Refactor PointerWrap 2022-05-25 13:06:41 -07:00
2341ff00ab NetPlay: Make messages about non-matching games clearer 2022-05-24 23:20:45 -07:00
ea9b0bff08 NetPlay: Delete NetPlayClient::GetPlayerList
It's been unused since DolphinWX was removed in 44b22c90df.  Prior to that, it was used in Source/Core/DolphinWX/NetPlay/NetWindow.cpp.  But the new equivalent in Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp uses NetPlayClient::GetPlayers instead.  Stringifying (or creating a table, as is done now) should be done by the UI in any case.
2022-05-24 14:44:28 -07:00
b6ad5c5902 Merge pull request #10683 from Pokechu22/gamelist-home-end
GameList: Have home/end keys move to first/last row
2022-05-24 22:10:38 +01:00
bd3173e344 DSPAssembler: Rework errors and warnings
Among other things, this trims trailing newline characters. Before (on windows) the \r would corrupt the output and make them very hard to understand (as the error message would be drawn over the code line, but part of the code line would peek out from behind it).
2022-05-23 20:27:17 -07:00
db3d457e5f DSPDisassembler: Remove redundant definition of CW
CW is used as a fallback to write a full instruction as hex, but we already declare it in DSPTables.h for the assembler.
2022-05-23 19:36:47 -07:00
b06d38389b DSP: Remove some magic numbers for register IDs 2022-05-23 19:36:47 -07:00
8b52c7315b DSP: Fix assembling x8/x9/xA/xB conditions
The assembler upper-cases the mnemonic internally, so it never would match the lower-case x.
2022-05-23 19:36:47 -07:00
e7f6e19c61 DSPAssembler: Slightly improve readability of AssemblePass
This should result in no behavior differences.
2022-05-23 19:36:47 -07:00
c34a738b4c DSPSpy: Add missing jumps to end_of_test
Without this, execution continues beyond the end of the function, into the great unknown (probably eventually falling into either code left from a previous test, or the start of the DSP ROM). end_of_test is just an infinite loop to stop executing until the DSP is reset.
2022-05-23 19:36:47 -07:00
b18fd3d3ce Core/State: Make memory layout of StateHeader more explicit. 2022-05-24 03:04:52 +02:00
f68c3b758e Common/Network: Use std::array in IPv4Header. 2022-05-23 02:01:59 +02:00
3a3357444e Merge pull request #8067 from endrift/hsp
Preliminary HSP support
2022-05-22 13:42:27 -04:00
1c4a5d9fc9 GameList: Work around Qt bug regarding clicking in the background not setting the position used by page down/end 2022-05-21 23:33:46 -07:00
8d0f52032b IOS/DI: Fake the error 001 read when running DirectoryBlobs or Riivolution-patched games. 2022-05-22 04:22:41 +02:00
2d50ba0ca2 GameList: Have home/end keys move to first/last row 2022-05-21 18:11:24 -07:00
0e948f3e21 Merge pull request #10620 from phire/cmake_win_fixes
Various fixes for msvc/cmake builds
2022-05-22 03:08:17 +02:00
8b3517a9f9 Merge pull request #10686 from Tilka/pikmin_demo
DSPHLE: handle crc of Pikmin 1 GC US Demo
2022-05-21 17:30:31 -07:00
6a26b0ce8a HW: Initial HSP implementation with ARAM expansion 2022-05-21 17:05:49 -07:00
580c721c82 cmake: Don't use PCH with Qt6. 2022-05-22 01:19:44 +02:00
a5e85627b0 cmake: Use Policy CMP0117 for more sensible RTTI flag configuration on MSVC. 2022-05-22 00:30:56 +02:00
9908219dc6 cmake: Add a few missing settings from the Visual Studio project files on MSVC. 2022-05-22 00:29:48 +02:00
89fadd26a6 cmake: Use C++latest everywhere on MSVC. 2022-05-22 00:29:48 +02:00
dbee810a04 cmake: Fixes for Qt6 on Windows. 2022-05-22 00:29:48 +02:00
876f6651b4 cmake: fix PCH to work with msvc/ninja
Ninja puts way more effort into compiling targets in parallel, and
ignores dependenceis until link time.

So we need to jump though hoops to force ninja to compile
pch.cpp before any targets which depend on the PCH.
2022-05-22 00:29:47 +02:00
0909e00117 cmake: fix MSVC PCH support
I'm not sure if the previous implementation ever worked.
2022-05-22 00:29:47 +02:00
2348017ee8 cmake: ignore external warnings in MSVC
Since we also treat all warnings as errors, we need to
ignore these to successfully build.
2022-05-22 00:29:46 +02:00
987f270083 cmake: fix buggy target sources on windows
I have no idea why cmake supports PUBLIC on target_sources,
but it does. It causes all targets that depend on this target
to try and include the files in their sources.
Except it doesn't take paths into account, so it breaks. Mabye
it would work if you used an abolute source? But I'm not sure
there is a sane usecase.
2022-05-22 00:29:46 +02:00
f0454ab2fa Added double click to add expressions when mapping 2022-05-21 14:08:49 -06:00
d7da4aca19 DSPHLE: handle crc of Pikmin 1 GC US Demo
The DSP code only has minor differences to the final release.
2022-05-21 16:48:34 +01:00