b2911516de
Disable the warning about va_list being mangled differently now.
2012-12-30 01:42:33 -06:00
b4f30e549e
Missed a precision qualifier in a HWRasterizer shader.
2012-12-29 21:50:07 -06:00
539bf405f2
In memory of calc84.
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http://dolphin-emu.org
2012-12-30 16:31:38 +13:00
30dd9c2e17
always calls glBindBuffer(0) after disabling vao
2012-12-29 12:50:42 +01:00
cd54d6efdd
Mismatched new/delete.
2012-12-29 22:26:09 +13:00
670ca7e993
Toggle wiimote status based on the actual status, instead of some dumb checkbox that is almost never even right.
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The checkbox is still wrong when starting emulation, but it's now purely cosmetic.
Actually fixes issue 5594.
2012-12-29 02:48:20 -05:00
e9d00bfeeb
revert RasterFont optimization
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isn't needed and also not tested and buggy
2012-12-29 00:37:50 +01:00
3ec3b7683e
Fix (dis)connecting wiimotes via hotkey.
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Fixes issue 5594.
2012-12-28 11:21:08 -05:00
c303669dd0
Clean up some messy code issues that have been annoying me.
2012-12-28 09:58:06 -06:00
af2820ac88
Don't show multiple exit confirmation dialogues.
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Pause emulation while waiting for confirmation to exit.
Fixes issue 5822.
2012-12-28 03:39:34 -05:00
225d29f3f6
Fix this annoying warning in ChunkFile.h
2012-12-27 23:43:59 -06:00
94116bf89c
Always use the right user dir on windows.
2012-12-26 19:55:45 -05:00
db5f4c8c20
fix byte order in osd rasterfont
2012-12-26 23:48:33 +01:00
01cdcc83a3
Merge Fail: Make sure we are using the interface file to get backbuffer dimensions. GL helper function was duplicated.
2012-12-26 13:15:19 -06:00
67c1c6b062
Merge branch 'GLES-software'
2012-12-26 12:54:58 -06:00
5169804a61
Remove duplicated X11 code.
2012-12-26 12:12:26 -06:00
93f72d8463
Don't add superfluous whitespace to the CMake file
2012-12-26 11:07:33 -06:00
2d4c3c7c91
Beautify some tabs.
2012-12-26 10:33:45 -06:00
e2489196e4
Got overzealous. We aren't removing CG quite yet with this branch.
2012-12-26 00:41:25 -06:00
9a58f9a3bb
Rename another function...
2012-12-26 00:34:09 -06:00
c43a0dac2e
Add to more than 32bit debug
2012-12-26 00:25:49 -06:00
fa9abfdc42
Add a include directory
2012-12-26 00:22:17 -06:00
a35c5a7f22
Add a include directory
2012-12-26 00:20:09 -06:00
f4e7a280a9
Remove cg.lib from some files for Windows and renaming a function.
2012-12-26 00:07:43 -06:00
e9099459bb
Maybe fix Windows compiling.
2012-12-25 22:52:30 -06:00
0de073edea
When using the "Keep window on top option" make sure that the effect of
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that option ends when emulation ends when using render to main.
2012-12-25 21:12:51 -06:00
c884dbf654
Mistype in WX.cpp
2012-12-25 19:18:03 -06:00
01953ff64a
Rename the interface files and hopefully fix OSX building.
2012-12-25 19:08:24 -06:00
b3ed3bdb91
Define NvOptimusEnablement to tell the Nvidia driver we need high performance
2012-12-25 13:51:13 +01:00
ba348c29d7
Merge branch 'new-ax-hle'
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Only AX GC is merged so far, the new Wii AX development will be done in a
separate branch when I'll start working on it.
There are still a few AX GC bugs remaining, but overall a lot less games have
sound issues than before.
Thanks to everyone who helped test the development builds of this branch and
reported results on the forum thread.
Conflicts:
Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp
2012-12-25 13:33:53 +01:00
4a74da3e87
Readd the old AXWii (rename the new version to NewAXWii) and set it as default
2012-12-25 13:30:55 +01:00
bff0faea2d
Merge branch 'immediate-removal'
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Conflicts:
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
2012-12-25 12:39:00 +01:00
b3714f4874
Don't show compress iso option for wbfs and ciso files.
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Fixes issue 5809.
2012-12-25 06:31:31 -05:00
399a6af66d
revert update the rasterfont shader to GLSL3.3 - OGL 2.0 should be enough
2012-12-25 12:22:02 +01:00
5ac1e908b1
Truly unstable.
2012-12-24 22:12:33 +01:00
9a9f567f28
... and back to unstable again
2012-12-24 21:29:24 +01:00
4798524b75
Dolphin 3.5 release.
3.5
2012-12-24 21:29:24 +01:00
e3e14af0dd
Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p
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This reverts commit 4d868705fd
.
2012-12-24 21:29:24 +01:00
2c58385fe2
Revert "Uninitialized usage.. or so it thought."
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This reverts commit 7839676c87
.
Parlane, I hate you.
2012-12-24 21:23:28 +01:00
02acafce52
Merge branch 'translations-update'
2012-12-24 14:09:43 -06:00
4d868705fd
VertexShaderGen: Fix a shader compilation error.
2012-12-24 19:50:16 +01:00
5a78351033
TextureCacheBase: Fix a potential bug when using custom textures.
2012-12-24 19:50:16 +01:00
249afa5eac
Change copyright year to 2013 in the about dialog.
2012-12-24 19:50:16 +01:00
2fedab3bad
OGL: Make OSD messages fade out properly instead of having them disappear spontaneously.
2012-12-24 19:50:16 +01:00
2dd570c880
Should completely fix game list sorting.
2012-12-24 13:29:19 -05:00
da5e61b45b
Fix another sorting bug.
2012-12-24 13:04:57 -05:00
14a31d9b3a
Fix sorting bug.
2012-12-24 12:48:14 -05:00
09b05c0f6c
Add header guards to InterfaceBase.h
2012-12-24 09:46:37 -06:00
296b9b1c16
Small bit of clean up in GLES-software.
2012-12-24 09:37:12 -06:00
78ff8a769c
Merge branch 'osx-savegame-fix'
2012-12-24 13:30:59 +01:00