b37c468039
Fixes issue 5269
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Sorry guys but I needed to disable stfs so that Pokepark 2 would not freeze(?). Feel free to put some effort in to finding out why, I do not understand Jit sorry.
2012-03-13 23:42:30 +13:00
bf76b802a7
Fixed the in-built Dolphin profiler.
2012-03-10 16:24:13 +11:00
1680c6849f
Merge branch 'translation-update'
2012-03-09 17:47:28 -06:00
a7d142bed9
Rebase in preparation for merge.
2012-03-09 17:46:58 -06:00
1b1016ece7
Update the pot file to reflect recent changes in the code.
2012-03-09 17:46:38 -06:00
d73f4d8240
Update Korean translations.
2012-03-09 17:46:35 -06:00
5c66c5b138
Update Hungarian translation.
2012-03-09 17:46:33 -06:00
685d02c0a6
Clean up Turkish translation file.
2012-03-09 17:46:30 -06:00
7306257c0f
Update from master branch.
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Update Arabic, Hungarian, and Spanish translations.
2012-03-09 17:46:28 -06:00
6961c2e553
Update Hungarian and Turkish translations.
2012-03-09 17:46:26 -06:00
1880eb8e9f
Update Czeck translation.
2012-03-09 17:46:24 -06:00
3e8ca14e96
Update french translation.
2012-03-09 17:46:22 -06:00
510450999d
Update Arabic and Japanese translations.
2012-03-09 17:46:20 -06:00
6fef0b9a8f
Updated Spanish translation
2012-03-09 17:46:18 -06:00
5f21e0150b
The actual update of the Greek and Czech translations. The last commit
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was a partial reversion by accident.
2012-03-09 17:46:16 -06:00
828205df22
Update Greek and Czech translations
2012-03-09 17:46:14 -06:00
61d5624c2d
Update translation files for recent changes in the code.
2012-03-09 17:46:09 -06:00
b69a1d225a
Use -std=gnu++0x instead of -std=c++0x
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Bluez uses the non standard "typeof" instead of "__typeof__" in bluetooth.h.
Both GCC and Clang reject that with std=c++0x but accept it with gnu++0x.
2012-03-08 10:01:40 +01:00
63176ba38d
Revert "Updated English translation, fixes issue 5214."
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This reverts commit cbab832907
.
As glennricster said in the comments, the modification should not be done in
that way.
2012-03-08 10:00:40 +01:00
6fc8cdf12d
revert r90a2096a24f4 behavior changes in PixelEngine.cpp. Thanks to Autoran1 for finding the responsible commit. Fixes Scrubbing Serena Beach Countdown in both SC and DC.
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Fixes issue 1498.
2012-03-07 20:08:14 -08:00
09217a6c47
Update PokePark Wii game ini. Needs to have texture cache accuracy set to mid setting.
2012-03-06 21:38:33 +01:00
880992b10f
Fixed DoState and removed unneeded class variable.
2012-03-07 00:22:55 +13:00
53d2d9718f
Fixes issue 2917 and possibly others like 5232
2012-03-06 23:32:13 +13:00
e8e2c241d7
delroth pointed out that it should be "starts with" not "contains". Unlikely this has ever affected anyone....
2012-03-06 23:31:59 +13:00
614c43029f
fixed files so they can have more than one handle opened at a time.
2012-03-06 23:31:48 +13:00
f5d4fe0bfe
Fix some minor bugs pointed out by PVS Studio (thanks!)
2012-03-03 20:07:20 +01:00
ee09def802
Merge branch 'cpp11'
2012-02-28 00:28:13 -06:00
38823b6371
Add comment here so people know what's up.
2012-02-28 00:27:16 -06:00
c3293b1a1c
Improvement to revision b8bef29bcc
.. :P
2012-02-25 10:59:00 +01:00
b8bef29bcc
Fixed a divide by zero error in the hash functions
2012-02-25 20:36:49 +11:00
f92d1e1e93
fix some clang compilation errors
2012-02-24 14:25:02 -06:00
8a8dc77ef1
enable c++11 compilation in cmakelists
2012-02-24 14:19:24 -06:00
f15aeb26b3
Use an auto typed variable in IniFile.cpp
2012-02-24 19:20:17 -06:00
b251880d8b
GameConfig: Remove an empty file
2012-02-24 17:31:17 +01:00
3a9fed0ba2
PixelShaderGen: Fix a bug introduced in revision 9adc119e3c
.
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D3D11: Fix shader constant mapping.
2012-02-21 12:51:41 +01:00
9adc119e3c
PixelShaderGen: For custom textures and scaled EFB copies, use correct texel to pixel mapping when sampling textures
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(D3D9 only)
This is basically the same as revision e58692653a
, just for scaled textures and with a LOT more work...
2012-02-20 20:32:08 +01:00
d068686a7f
Revert revision f7d757b46e
.
2012-02-20 11:51:40 +01:00
e58692653a
PixelShaderGen: Use correct texel to pixel mapping when sampling textures
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(D3D9 only)
Fixes issue 2068.
Fixes issue 5158.
2012-02-17 17:09:17 +01:00
bea635d1d5
Fixes issue 5214 for real!
2012-02-15 20:56:50 +00:00
cbab832907
Updated English translation, fixes issue 5214.
2012-02-15 20:52:03 +00:00
fc3eb7c6a7
Fixed a few warnings.
2012-02-09 17:18:46 +13:00
c9dfcf8cf7
Add Support for Wii Motion Plus INSIDE Wii Remotes on Mac OS X.
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This patch makes a few changes necessary for support for the new Wii
Remotes:
- For all OSes:
- Adds a new bool member variable m_motion_plus_inside to identify
the new Wii Remotes.
- If we have a new Wii Remote, use a head byte of 0xa2. We could
just change this behavior for all Wii Remotes, but an existing
comment suggests that would break 3rd party Wii Remotes.
- On Mac OS X:
- Expand the search criteria for the bluetooth scan. This is
necessary because the new Wii Remote identifies with minor class
kBluetoothDeviceClassMinorPeripheral2Gamepad, but the old Wii
Remotes use minor class
kBluetoothDeviceClassMinorPeripheral2Joystick (1).
- Send commands on the interrupt channel, not the control
channel. The new Wii Remotes require this; old ones are compatible
with this. Note: 3rd party Wii Remots are untested with this
change; the hope is they are still functional.
- Get the name of the bluetooth device and see if it ends in
"-TR". If so, set a member variable so we know it's the new kind
of Wii Remote.
This should fix issue 5011 for Mac OS X:
http://code.google.com/p/dolphin-emu/issues/detail?id=5011
2012-02-09 11:42:42 -08:00
25eae39b7c
Rearranged the SSE detection. Patch by lordlyhobo.
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Fixes issue 5172.
2012-02-06 20:51:24 +11:00
8f83a89416
Removed the busy-wait from DSP LLE on thread. Reduces the CPU usage in this scenario by around a third.
2012-02-05 17:18:11 +11:00
c53283185d
Added an error check for invalid contents in ES_OPENCONTENT. Fixes Jungle Speed and Doc's Punch Out.
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Fixes issue 3035.
2012-02-05 16:16:33 +11:00
0bbb112298
Merge branch 'texcache-preload'
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For further info, see revision 56ccfc5d9d4defb308e02a71d201aee9eef0a76e.
2012-02-04 13:19:48 +01:00
439613b833
TextureCacheBase: Remove a superfluous TODO (texture hashing takes care of that stuff)
2012-02-04 13:01:52 +01:00
ea2e0e9063
Added the HID2.WPE condition to dcbz. Fixes issue 5114.
2012-02-04 13:25:04 +11:00
eb01a110c9
Implement texture preloading
2012-02-03 21:21:13 +01:00
dabb35afce
Prepare texture preloading support
2012-02-03 21:20:34 +01:00