fa442dc90b
Fix build with minizip-ng 4.0.8
2025-01-19 10:30:41 +01:00
110d32729e
Simplify std::find
with Common::Contains
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In NandPaths.cpp, the `std::initializer_list<char>` of illegal characters has been turned into a `char[]` (similar to the one in GameList.cpp).
The reverse iteration in ResourcePack.cpp seemed to provide no benefits, and doing without it it seemed to have no ill effects.
2025-01-01 09:52:03 -08:00
96c9591b99
Merge pull request #13096 from mitaclaw/ranges-modernization-7-rewrite
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Ranges Algorithms Modernization - Rewrite
2024-10-27 19:17:01 -04:00
4c064de235
Simplify std::copy
with fmt::join
2024-10-19 12:18:16 -07:00
ca9222a16b
Move UICommon/Disassembler to Common/HostDisassembler
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A preliminary commit for a cleaner diff and an easier review
2024-10-19 00:14:54 -07:00
07605bf67c
Merge pull request #13090 from mitaclaw/ranges-modernization-1-trivial
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Ranges Algorithms Modernization - Trivial
2024-10-15 17:08:55 +02:00
d6e10e586a
Merge pull request #13076 from robxnano/dbus-inhibit
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Linux: Use D-Bus to inhibit screensaver
2024-10-12 00:31:58 +01:00
c1832d17f6
Merge pull request #13117 from mitaclaw/ranges-modernization-9-trivial-find
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Ranges Algorithms Modernization - Find
2024-10-11 20:27:18 +01:00
e8d5fb89e4
C++20: Synthesize operator!=
From operator==
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The inequality operator is automatically generated by the compiler if `operator==` is defined.
2024-10-10 20:23:55 -07:00
e4fb837f4b
Modernize std::find_if
with ranges
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In BTEmu.cpp, `std::mem_fn` was not necessary for the predicate to compile.
2024-10-10 15:28:11 -07:00
6ca7e2856b
Modernize std::find
with ranges
2024-10-10 15:28:11 -07:00
728663bdc0
Modernize std::binary_search
with ranges
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In VolumeVerifier.cpp, constructing a `std::string_view` of the volume's GameID is unnecessary, as `std::`(`ranges::`)`binary_search` supports heterogeneous lookup. The usage in GameFile.cpp is a perfect example.
2024-10-10 00:53:48 -07:00
01d0bdf1bb
Modernize std::is_sorted
with ranges
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In OGLConfig.cpp, `std::views::reverse` is used rather than sorting using `std::ranges::greater` in order to parallel other instances of reverse iteration in the function.
2024-10-10 00:53:48 -07:00
0a80243a92
Modernize std::replace
with ranges
2024-10-10 00:53:48 -07:00
2748771cb3
linux: Use D-Bus to inhibit screensaver
2024-09-27 21:22:57 +01:00
45d6653a6d
Merge pull request #13010 from OatmealDome/goodbye-steam
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Remove Steam support
2024-08-16 20:03:38 +01:00
7c21bcd991
Merge pull request #10556 from cpba/detectflatpak
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Detect when running inside a flatpak sandbox
2024-08-16 12:48:28 -04:00
f10f08d1c2
UICommon: Remove Steam user directory logic
2024-08-15 12:42:16 -04:00
1b808789bc
Merge pull request #12986 from mitaclaw/actually-fix-llvm
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CMakeLists: Fix LLVM Usage In UICommon
2024-08-14 13:10:44 -04:00
7bef0188af
Detect when running inside a flatpak sandbox
2024-08-12 18:53:12 +02:00
9c5cd817e3
CMakeLists: Fix LLVM Usage In UICommon
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This compile definition was removed in 68cbd2640d
because it was complicated by changes in 50dc0ffbce
. Thus, the LLVM disassembler would never be used in UICommon's Disassembler class.
2024-08-08 10:14:22 -07:00
feb2b287e8
AutoUpdate: Remove the old updater app on macOS if it exists
2024-08-08 02:51:18 -04:00
058000851b
AutoUpdate: Use the embedded Updater on macOS
2024-08-01 22:09:52 -04:00
bf97305a60
AchievementManager: Cache Badges on Disk
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Badges are saved in /User/Cache/RetroAchievements on first download and reused from there instead of redownloaded.
2024-07-04 22:12:28 +02:00
693607f1d3
CMake: Let UICommon depend on Core
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This is already the case implicitly by UICommon including several headers from Core, so just make it explicit
2024-06-15 23:12:19 +02:00
35ee08ba9f
Merge pull request #12736 from mitaclaw/minizip-ng-update
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Externals: Update minizip-ng to 4.0.5 and convert to submodule
2024-05-21 22:21:56 +02:00
57c8ea12ed
Send Rich Presence to Discord
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If Rich Presence and Discord Presence are enabled in Achievement Settings, the string generated by rcheevos as the player's current Rich Presence will be sent to the Status field in the Discord Presence object. This will be updated whenever Rich Presence updates.
2024-05-08 00:33:33 -04:00
ba462578ac
Externals: Update minizip-ng to 4.0.5
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Also update unzLocateFile to the minizip-ng 4.0.4+ signature and document new unused files.
2024-05-03 12:43:55 -07:00
68cbd2640d
fix linking against LLVM shared library
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967280f140
broke linking against
libLLVM.so because it used the outdated way to link against LLVM from
CMake. This causes a compilation failure on systems that don't have the
LLVM static libraries, such as Arch Linux. On systems that have the
static libraries, it'll use them and increase binary sizes massively.
Switch to the newer llvm_config CMake macro from LLVM.
2024-05-03 11:56:15 +00:00
50dc0ffbce
port to OpenBSD
2024-04-22 20:50:47 +00:00
0e7346ac10
Merge pull request #12718 from nicovank/master
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Apply Clang-Tidy's modernize-use-starts-ends-with
2024-04-20 05:21:38 +02:00
2252635070
Merge pull request #12702 from Dentomologist/gamelist_show_disc1_for_two_disc_games
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GameList: Show (Disc 1) for first disc of two-disc games
2024-04-20 05:03:38 +02:00
932645f245
Apply modernize-use-starts-ends-with
2024-04-19 14:55:29 -04:00
37b89d5b71
GameList: Show (Disc 1) for first disc of two-disc games
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Append disc label to the first disc of two-disc games too, rather than
only labelling the second disc.
2024-04-14 13:55:18 -07:00
ee8bcf2ccc
JitCache: Software Profiling Restoration
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Rekindle software JIT profiling with a std::chrono conversion and a config connection.
2024-04-09 13:43:31 -07:00
8134c8a572
BranchWatchDialog: A Total Replacement for CodeDiffDialog
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With a purpose-built Branch Watch feature built into the emulated system: BranchWatchDialog, replacing CodeDiffDialog, is now better than ever!
2024-02-27 11:40:58 -08:00
e6ee217a7c
Core: Move Emulation IOS instance to System.
2024-02-07 22:07:30 +01:00
9a3e770c23
Migrate SConfig::bWii to System.
2024-01-31 12:54:07 +01:00
00f494307f
UICommon: Remove global system accessor in TriggerSTMPowerEvent()
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This can be passed through via the IOS instance.
2023-12-18 19:17:16 -05:00
773ffd04b8
Merge pull request #11497 from vyuuui/debugger_assembler_ui
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Built-in assembler for debugger interface
2023-12-16 21:15:31 +00:00
38c15df464
Parser and Assembler implementations
2023-12-13 05:32:20 -08:00
16ba56a34b
Merge pull request #12388 from lioncash/compare
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GameFile: Default GameBanner operator==
2023-12-11 23:25:27 +01:00
cdf8849e17
GameFile: Default GameBanner operator==
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Same behavior, but less code.
2023-12-11 11:36:35 -05:00
ff38362216
GameFileCache: Use std::span with Update()
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All we're really doing is iterating over a sequence of strings, so we
don't need to tie this specifically to std::vector.
2023-12-11 11:12:09 -05:00
2ca80adeb2
GameFileCache: Pass std::function by reference rather than by value
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std::function is internally allowed to allocate, and these functions
aren't being stored anywhere (only called), so we can freely get rid
of some minor overhead here by passing by reference.
This change also creates aliases for the functions, so that there isn't
a lot of visual noise when reading the function signatures.
2023-12-11 11:09:18 -05:00
f0d2ce4683
Remove _M_X86 in favour of _M_X86_64
2023-11-28 23:03:20 +11:00
7197e3abd0
Use structs for config callback IDs
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This way you can't mix up regular config callback IDs and CPU thread
config callback IDs. (It would be rather bad if you did!)
2023-08-17 19:19:26 +02:00
fa81006b51
Merge pull request #11955 from TellowKrinkle/CMakeDependencies
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CMake: Allow ignoring system packages
2023-06-30 19:06:04 +02:00
ffabb6c57b
Replace std::ostringstream usage with fmt::format
2023-06-18 18:37:32 -05:00
653d6d059f
UICommon/ResourcePack: Allow priority helpers to take arguments by const reference
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There's nothing going on with behavior here that would prevent these
from being const qualified.
Also better communicates that this function isn't intended to modify the
given resource pack.
2023-06-16 10:20:50 -04:00