fe517ad2c6
Remove Extra Speed Limit Message
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Prior to this change, attempting to decrease the speed limit below 100% in hardmode would display the new attempted speed and then warn that the speed can not be decreased below 100%; this disables that first message under those conditions.
2024-06-12 06:39:46 -04:00
12467ffcfa
Improved Achievement Progress Label
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Label now appears atop the progress bar and reports the progress as the formatted text returned by rcheevos instead of a simple percentage.
2024-06-12 06:25:26 -04:00
d18dc1785d
Release Achievement Manager Loaded Volume
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AchievementManager maintains a unique pointer to a copy of the current volume so it can asynchronously hash that volume. It is not needed otherwise, so I can release that pointer when hashing is complete. This change fixes a bug whereby changing discs in a game and then changing to a different game would result in the loaded volume pointer still being loaded with and hashing to the previous game.
2024-06-11 23:35:28 -04:00
71171a9e4d
Merge pull request #12819 from iwubcode/texture_asset_sampler_in_pipeline
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VideoCommon: update custom pipeline to use a texture's sampler instead of linear sampler if the texture is used
2024-06-11 21:13:57 -04:00
16c7869ab2
Merge pull request #12721 from iwubcode/custom_shader_alpha
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VideoCommon: allow custom shaders to set the alpha value
2024-06-11 21:13:24 -04:00
44028cbbb1
Socket: Fix connect issues when using ReShade
2024-06-11 12:18:42 +04:00
6b2dc1cae8
Merge pull request #12839 from nvllsvm/fix_extract_success_quiet
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Suppress extract success message when quiet flag is set
2024-06-10 22:25:23 +02:00
4930567981
Merge pull request #12845 from iwubcode/texture_config_compare_type
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VideoCommon: add texture type to texture config comparison
2024-06-10 22:24:08 +02:00
db921ed4b5
Merge pull request #12840 from TryTwo/Fix_batch_mode_again
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MainWindow: Fix batch mode (again).
2024-06-10 18:36:20 +02:00
5589e1e00f
Merge pull request #12830 from VampireFlower/aliases
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Assembler: Add aliases for r1 and r2
2024-06-10 18:35:40 +02:00
28c28623a8
MainWindow: Don't save UI geometry in batch mode. Batch mode was erasing the UI geometry for the sessions where batch mode is off. Render widget is still saved.
2024-06-08 23:27:56 -07:00
fa5a6547c6
VideoCommon: add texture type to texture config comparison
2024-06-08 14:28:11 -05:00
6c5ceaa06d
Merge pull request #12820 from JosJuice/jit64-simplity-test-bit
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Jit64: Clean up the test_bit variable
2024-06-08 10:10:29 +02:00
896bb509ab
Suppress extract success message when quiet flag is set
2024-06-06 17:55:59 -04:00
81b6bfaa1e
Merge pull request #12832 from JosJuice/retro-achievements-less-ifdefs
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Use a stub AchivementManager when USE_RETRO_ACHIEVEMENTS isn't defined
2024-06-06 22:42:53 +02:00
473db6882d
r32 doesn't exist
2024-06-06 13:05:45 -06:00
8f03d9e8ca
handle sp and rtoc as GPR aliases
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Co-Authored-By: mitaclaw <140017135+mitaclaw@users.noreply.github.com >
2024-06-06 13:05:43 -06:00
ca22d0af57
Merge pull request #12833 from JosJuice/opensles-set-running
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Android: Implement OpenSLESStream::SetRunning
2024-06-06 12:27:48 +02:00
22aa88109f
Use a stub AchivementManager when USE_RETRO_ACHIEVEMENTS isn't defined
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This lets us reduce the number of USE_RETRO_ACHIEVEMENTS ifdefs in the
code base, reducing visual clutter. In particular, needing an ifdef for
each call to IsHardcodeModeActive was annoying to me. This also reduces
the risk that someone writes code that accidentally fails to compile
with USE_RETRO_ACHIEVEMENTS disabled.
We could cut down on ifdefs even further by making HardcodeWarningWidget
always exist, but that would result in non-trivial code ending up in the
binary even with USE_RETRO_ACHIEVEMENTS disabled, so I'm leaving it out
of this PR. It's not a lot of code though, so I might end up revisiting
it at some point.
2024-06-06 08:26:20 +02:00
8050760fe9
BranchWatchTableModel: Assume Unreachable Code Truly Is
2024-06-05 19:59:39 -07:00
7dc0bdd5df
BranchWatchProxyModel: Avoid String Copies In filterAcceptsRow
2024-06-05 19:59:39 -07:00
47fae68b0f
Merge pull request #12831 from TryTwo/Fix_batch_mode
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MainWindow: Fix batch mode
2024-06-06 03:55:22 +02:00
a85d89af39
Merge pull request #12626 from MikeIsAStar/remove-erroneous-continue-statement
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MMU: Remove erroneous continue statement
2024-06-06 03:54:59 +02:00
e233a30ffc
Merge pull request #12834 from jordan-woyak/sdcard-sfd
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FatFsUtil: Generate a non-partitioned image in our folder-to-sdcard conversion.
2024-06-05 13:50:11 +02:00
dbe7616bdd
Merge pull request #12817 from iwubcode/imgui-mouse-position-event
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VideoCommon: use imgui mouse position event when the mouse position changes
2024-06-05 18:50:26 +12:00
a57962cedb
Merge pull request #12825 from iwubcode/texture_cache_sampler_split
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VideoCommon: pull texture sampler out of texture cache for later reuse
2024-06-05 18:16:24 +12:00
98e6a95e87
FatFsUtil: Generate a non-partitioned image in our folder-to-sdcard conversion.
2024-06-04 15:17:05 -05:00
a3c23353c0
Android: Implement OpenSLESStream::SetRunning
2024-06-04 19:32:04 +02:00
c04460d88b
Merge pull request #12580 from LillyJadeKatrin/retroachievements-bugfix
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Add user agent to headers for all RetroAchievements server calls
2024-06-04 13:41:01 +02:00
fa00728d3e
MainWindow: Check for batch mode before show().
2024-06-04 00:26:58 -07:00
9499e14209
Add user agent to headers for all RetroAchievements server calls
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Requested agent syntax is "Dolphin/5.0-23456"
2024-06-03 00:24:43 -04:00
c2bc2ccd23
VideoCommon: pull texture sampler out of texture cache so that it can be used in other places in the future
2024-06-01 23:21:04 -05:00
cf6a392979
Branch Watch Tool: Smarter Context Menu
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Also, right-clicking the table's scroll area when all columns are hidden will show the column visibility menu.
2024-06-01 07:23:05 -07:00
96e2f5eef6
IOS/STM: fix IPC reply for unknown ioctl requests
2024-06-01 12:13:03 +01:00
9bc8ea6d6f
IOS/STM: sort ioctl numbers (NFC)
2024-06-01 12:12:58 +01:00
11c37de695
VideoCommon: update custom pipeline to use a a texture's sampler if the texture is in use
2024-05-31 23:19:51 -05:00
50b95bbea9
InputCommon / VideoCommon: update to use new JsonFromFile function
2024-05-31 23:13:25 -05:00
e92f59e2d4
Common: add JsonUtil cpp which was missed initially
2024-05-31 23:08:39 -05:00
d494059164
Common: update json util function for converting to numeric value to use a static_cast. As discussed, a Saturating cast doesn't make sense when converting a double to a float
2024-05-31 23:08:05 -05:00
1d4f758b14
Common: add file serialization/deserialization functions for JSON
2024-05-31 22:36:12 -05:00
51b69bb339
VideoCommon: use imgui mouse position event when the mouse position changes
2024-05-31 22:31:54 -05:00
46a89936ae
Merge pull request #12780 from TryTwo/BreakpointWidget_Direct_Edit
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BreakpointWidget: Add ability to directly edit breakpoints
2024-06-01 04:25:19 +02:00
3526f3cd9f
Color unused cells and disabled rows.
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(bug?) Does not update on dark/light style change, as no signals are sent.
2024-06-01 03:42:25 +02:00
1396e927c7
BreakpointWidget: Give conditionals a popup text entry on click.
2024-06-01 03:42:25 +02:00
e52b814eb2
BreakpointWidget: Direct editing of address cells. Prevent symbol cells from being affected.
2024-06-01 03:42:24 +02:00
b740671792
BreakpointWidget: Make buttons, removing selecting row on clicking, and fix OnContextMenu which relied on select rows.
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Add functions to edit breakpoints.
2024-06-01 03:42:18 +02:00
c3bdd05d2a
TAS Input: Enable hotkeys and controller input when Input has focus
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Enable emulator hotkeys and controller input (when that option is
enabled) when a TAS Input window has focus, as if it was the render
window instead. This allows TASers to use frame advance and the like
without having to switch the focused window or disabling Hotkeys Require
Window Focus which also picks up keypresses while other apps are active.
Cursor updates are disabled when the TAS Input window has focus, as
otherwise the Wii IR widget (and anything else controlled by the mouse)
becomes unusable. The cursor continues to work normally when the render
window has focus.
2024-05-31 15:14:44 -07:00
2b386cdcdc
Merge pull request #12812 from LillyJadeKatrin/retroachievements-close-fixes
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Properly reset Discord presence after game close
2024-05-31 20:18:22 +02:00
0e6db07203
Merge pull request #12794 from TryTwo/PR_Windows_Initialize_Fix
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MainWindow, Bugfix: Initialize geometries before calling GetWindowSystemInfo
2024-05-31 20:00:37 +02:00
de9326bd53
InterfacePane: Add BalloonTip to user style combobox
2024-05-31 19:10:30 +02:00