Commit Graph

29019 Commits

Author SHA1 Message Date
10407cc8c1 DiscIO/VolumeVerifier: Don't try to verify data that would read out of bounds. 2022-07-13 13:35:18 +02:00
cb350aed53 Merge pull request #10841 from tellowkrinkle/FBFetchLogicOpMasking
VideoCommon: Properly mask fbfetch logic op emulation
2022-07-13 03:56:14 -04:00
f83015649c VideoCommon: Clear backend_info before populating 2022-07-13 02:55:54 -05:00
6bd0fc86ba VideoCommon: Properly mask fbfetch logic op emulation 2022-07-13 02:27:45 -05:00
e79c7d4985 InputCommon: Don't force-link against SDL2.lib on Windows. 2022-07-13 01:37:05 +02:00
76fe7b6497 NetworkCaptureLogger: Add GameCube BBA support 2022-07-12 13:35:49 +04:00
2d8d3358c4 FatFsUtil: Skip past entries with invalid filenames. 2022-07-11 23:11:42 +02:00
de9c9f2281 FatFsUtil: Improve error handling and error reporting. 2022-07-11 23:11:42 +02:00
d2910b5753 Qt: Add 'convert now' buttons for the SD card in the WiiPane. 2022-07-11 23:11:42 +02:00
f40eeebcf0 FatFsUtil: Add some path traversal attack protection when unpacking. 2022-07-11 23:11:42 +02:00
a621fdf857 Core: In deterministic mode, build SD cards with a consistent filename order and dummy timestamps. 2022-07-11 23:11:41 +02:00
1d12e95404 Qt: Put Wii SD card path and SD sync folder fields in the WiiPane. 2022-07-11 23:11:41 +02:00
a5b1bfef68 Common: Change default path for Wii SD cards to not be inside the Wii NAND. 2022-07-11 23:11:41 +02:00
4bf75c950b Qt/WiiPane: Add checkbox for SD card folder syncing. 2022-07-11 23:11:41 +02:00
77d4591fb4 Core: If configured, sync SD card image with SD card folder on emulation start and end.
Co-authored-by: Pablo Stebler <pablo@stebler.xyz>
2022-07-11 23:11:41 +02:00
b66cc1caf6 Config and UICommon: Add config option and user path for Wii SD card sync folder. 2022-07-11 23:11:40 +02:00
96751c4457 Treewide: Rename references to SD Card image path to clarify they mean the image file, not the folder. 2022-07-11 23:11:40 +02:00
fdc327c252 Externals/FatFs: Build as part of Dolphin.
Co-authored-by: Pablo Stebler <pablo@stebler.xyz>
2022-07-11 23:11:37 +02:00
32523f155b Merge pull request #10825 from Rudolchr/fix_build_with_libfmt-9
MsgHandler: Add a check for libfmt version to fix build with libfmt-9
2022-07-11 23:02:08 +02:00
20059776d9 Merge pull request #10831 from sepalani/BBA-cleanup
Common/Network+BBA/Builtin: Cleanup
2022-07-11 23:00:21 +02:00
b2be9b40cc Merge pull request #10561 from shuffle2/sdl-motion
ControllerInterface: Add support for motion and rumble to SDL backend
2022-07-11 16:28:30 -04:00
6cc8adb3ae DVDInterface: Mask upper bits of DIMAR in GC mode
The masking was removed in d3aad1d6d5, based on a Wii hardware test. Based on https://bugs.dolphin-emu.org/issues/12970 the masking should apply in GameCube mode, though.
2022-07-10 18:00:07 -07:00
99eef44765 Merge pull request #10832 from tellowkrinkle/FixCTZ
Common: Fix CountTrailingZeros for weird compilers
2022-07-11 02:12:45 +02:00
cce6133ef6 Merge pull request #10749 from tellowkrinkle/IntelUbershaders
VideoCommon: Fix ubershaders on MoltenVK Intel
2022-07-10 19:35:55 -04:00
54b4ad8f55 ci/sdl: pump messages for SDL_hidapi so device detection works 2022-07-10 15:39:06 -07:00
ddf83462ac sdl: enable SDL_HINT_JOYSTICK_THREAD
fixes window message pumping
2022-07-10 15:39:06 -07:00
655fb94e61 ci/win32: give the wndclass a unique name
other things (like SDL) may try to use "Message"
2022-07-10 15:39:06 -07:00
dd20c7cf78 ci/sdl: re-add the x360 controller block 2022-07-10 15:39:06 -07:00
3f7a2c6d4d ci/sdl: minor cleanup 2022-07-10 15:39:06 -07:00
ceed42a0ee Add SDL as a submodule 2022-07-10 15:38:59 -07:00
3d34a20105 Common: Fix CountTrailingZeros for weird compilers 2022-07-10 17:35:47 -05:00
6cb936d0cf Add SDL motion input and rumble support 2022-07-10 14:49:49 -07:00
38cb76dea5 Merge pull request #10807 from merryhime/LogicalImm
Arm64Emitter: Simplify LogicalImm logic
2022-07-10 17:27:47 -04:00
0d947ed6fe Arm64Emitter: Simplify LogicalImm further
h/t @dougallj
2022-07-10 22:17:09 +01:00
20ccc38f0f BitUtils: Implement CountTrailingZeros 2022-07-10 22:17:09 +01:00
be2ede6109 BBA/BuiltIn: Move functions to anonymous namespace 2022-07-10 20:57:35 +04:00
b950d038b9 Common/Network: Update IP checksum since total_len might have changed 2022-07-10 20:56:07 +04:00
5fdf255a2d Common/Network: Make Build() methods const 2022-07-10 20:12:07 +04:00
d902b04ae0 Common/Network: Remove unused offset variables 2022-07-10 14:11:50 +04:00
b206f98261 Common/Network: Remove unnecessary size checks 2022-07-10 14:04:03 +04:00
6238834c05 Common/Network: Add InsertObj helper 2022-07-10 13:56:33 +04:00
4efe1e7ca7 Common/Network: Ensure offsetof is valid 2022-07-10 12:48:12 +04:00
b7bd2a4001 Common/Network: Use member initializer list 2022-07-10 12:31:59 +04:00
13957a627c Common/Network: Remove unused constructors 2022-07-10 11:42:58 +04:00
6e09b13ce3 Merge pull request #10829 from AdmiralCurtiss/spirv-cross-cmake-fix
Fix CMake Windows build after #10673 (HLSL from SPIRV).
2022-07-10 09:08:24 +02:00
1c6a0073d2 ShaderCompiler: Use compute shader header in compute shaders 2022-07-09 19:01:58 -04:00
cdd3571491 D3DCommon: Add glslang include directories in CMake. 2022-07-10 00:59:32 +02:00
5a7759e359 Merge pull request #10690 from schthack/BBA-tapless
BBA: Added BuiltIn device that allow BBA emulation without the need o…
2022-07-09 23:20:53 +02:00
087020b23a Refactoring of the code to match dolphin style
Changed access for offsetof + some clean up
2022-07-09 17:01:22 -04:00
0ebc510e6f JitArm64: Pass 32-bit temp GPR to WriteConditionalExceptionExit
If a 64-bit register is passed to WriteConditionalExceptionExit,
the LDR instruction in it will read too much data. This seems
to be harmless right now, but causes problem in one of my PRs.
2022-07-09 21:19:25 +02:00