Commit Graph

29168 Commits

Author SHA1 Message Date
bcb5a6f0ed Merge pull request #7429 from RolandMunsil/master
Fix two bugs in Cheat Manager
2018-09-26 13:53:41 +02:00
54bd16e753 Fix typo causing "Remove from Watch" in Cheat Manager to crash Dolphin 2018-09-24 23:01:24 -05:00
04969f94b6 Fix some Cheat Manager comparisons being wrong 2018-09-24 21:34:48 -05:00
97b1a9bb2a Translation resources sync with Transifex 2018-09-24 18:45:44 +02:00
8bb6cf2cc4 Merge pull request #7405 from zackhow/touch-profiles
Android: Portrait Emulation Enhancements
2018-09-21 15:21:42 -07:00
67902a7091 Android: Layout for emulation when phone is portrait
This sets the surfaceview to the top half of the screen instead of it sitting in the middle which gives more room for onscreen controls.
2018-09-21 17:20:13 -04:00
f05d85dfe4 Android: add reset touch overlay 2018-09-21 17:20:13 -04:00
ab46f0cb82 Android: Add default portrait touch overlays 2018-09-21 17:18:30 -04:00
afe59c50c4 Android: add profile for portrait touch overlay 2018-09-21 17:18:30 -04:00
85961f996e Merge pull request #7400 from zackhow/phone-rumble
Android: Add rumble for phone
2018-09-21 17:05:46 +02:00
a61036abfe Merge pull request #7418 from leoetlino/discord
Externals/discord: Don't run clang-format on source files
2018-09-16 16:02:17 -07:00
e90bd035cb Merge pull request #7262 from lioncash/force
ControlGroup: Return state data via GetState() by value where applicable
2018-09-16 16:04:21 +02:00
a482299df6 Externals/discord: Don't run clang-format on source files
It's annoying to have source files automatically reformatted every time
Dolphin is built because it causes git to consider the source tree to
be dirty.
2018-09-16 15:32:48 +02:00
40b7fab235 Merge pull request #7261 from lioncash/static
WiimoteReal: Make functions internally linked where applicable
2018-09-16 15:30:25 +02:00
3ecc4ed1c4 Merge pull request #7390 from Techjar/qt-save-grid-scale
Qt/GameList: Make grid view scale persistent
2018-09-16 15:21:00 +02:00
c49eb2d249 Merge pull request #7398 from Techjar/emu-speed-skip-vsync
VideoCommon: Skip vsync if configured emulation speed is not 100%
2018-09-16 15:19:45 +02:00
80c402e1ad Merge pull request #7161 from lioncash/disasm
CMake: Only link in Bochs on x86 platforms
2018-09-16 15:16:00 +02:00
3a16c0d47e Merge pull request #7401 from JosJuice/translation-fixes
Translation fixes
2018-09-16 15:09:26 +02:00
e3a52b3361 Merge pull request #7415 from JosJuice/korean-shop-channel-check
Include the Korean Wii Shop Channel when checking default credentials
2018-09-15 17:37:35 +02:00
b5bb445f21 Include the Korean Wii Shop Channel when checking default credentials 2018-09-15 17:28:23 +02:00
ce9e9186f7 Merge pull request #7406 from AdmiralCurtiss/xfb_rect_scale_from_ram
Correctly adjust the rendered XFB region at non-native internal resolutions when XFB was loaded from console RAM.
2018-09-14 14:59:50 +10:00
d97bc0d359 Correctly adjust the rendered XFB region at non-native internal resolutions when XFB was loaded from console RAM.
If, for whatever reason, the XFB has to be loaded from console memory, it's possible that the texture is returned at native resolution instead of EFB-scaled resolution. In this case, our xfb_rect.right adjustment must also happen at native resolution instead of scaled resolution.
2018-09-13 19:39:49 +02:00
0fbe1a2330 Translation resources sync with Transifex 2018-09-10 18:55:28 +02:00
fb6b31bba8 Re-add i18n comments that were lost in the DolphinWX removal 2018-09-08 15:58:15 +02:00
e0cb56edb9 Reword some translatable strings
We've decided to use the term "Usage Statistics Reporting"
instead of "Analytics" in user-facing strings.
2018-09-08 15:19:01 +02:00
5f35edf505 Remove unused function and translatable strings 2018-09-08 15:18:31 +02:00
a4f950ee86 Fix a string not getting translated 2018-09-08 15:16:39 +02:00
1f34471130 Fix lint 2018-09-07 08:56:05 -04:00
126ff8dc5f Android: Add rumble for phone
This currently only supports using the internal vibrate on a phone for rumble.
2018-09-07 08:54:03 -04:00
e9046f8eec VideoCommon: Skip vsync if configured emulation speed is not 100%
It doesn't make much sense to try to vsync at weird framerates, and
vsync actually causes the speed setting to not work as expected.
2018-09-05 05:40:22 -04:00
bb598529be Qt/GameList: Make grid view scale persistent 2018-09-02 18:22:44 -04:00
5f0d825f40 Merge pull request #7389 from dolphin-emu/revert-7379-drop-vulkan-index-decoration-workaround
Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan"
2018-09-01 05:33:17 +02:00
95c2a92f26 Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan" 2018-09-01 05:32:56 +02:00
4a34dba001 Merge pull request #7387 from zackhow/covers-nostretch
Android: Fix cover stretching and show more games per row
2018-08-31 19:29:49 -07:00
374b0bf2dc Android: show more games per row 2018-08-31 21:15:28 -04:00
ec0e1d2826 Android: Fix cover stretching 2018-08-30 17:14:09 -04:00
3405c7d420 Merge pull request #7386 from MerryMage/seq-points
Arm64Emitter: Remove unsequenced expressions
2018-08-30 04:18:36 -04:00
9753f21cc7 Arm64Emitter: Remove unsequenced expressions
Incrementing `it` twice between sequence points is undefined behavior.
2018-08-30 07:38:37 +01:00
215d99146d Merge pull request #7384 from zackhow/analytics-fix
Android: fix crash if user is offline
2018-08-29 22:53:43 +02:00
169e41aa30 Android: fix crash if user is offline
If the user is offline, then there won't be a network response. Just debug log that the report couldn't send and move on
2018-08-29 16:41:47 -04:00
b8b4e9af5e Merge pull request #7380 from zackhow/analytics
Android: Analytics - get android ui type when called instead of setting it ahead of time
2018-08-29 00:44:14 +02:00
bbf2184933 Android: Analytics - get android ui type when called instead of setting it ahead of time
It's possible to not have set the device type if the user launches a game without going to the main activity(like launching from the TV menu)
2018-08-28 18:23:57 -04:00
3d560630f5 Merge pull request #7379 from stenzek/drop-vulkan-index-decoration-workaround
ShaderGen: Drop broken fragment shader index workaround for Vulkan
2018-08-28 15:45:43 +02:00
3ad7812b53 ShaderGen: Drop broken fragment shader index workaround for Vulkan
AMD appears to have since fixed this in their driver, and it makes
shadergen ever so slightly less messy.
2018-08-28 23:39:47 +10:00
8206e4862c Merge pull request #7378 from JosJuice/fix-reducing-log-paths
Fix reducing log paths when building with MSVC
2018-08-28 14:19:15 +02:00
fbdc239199 Fix reducing log paths when building with MSVC
The LogManager code had trouble detecting the "/Source/Core/" substring
for two reasons, neither of which seemed to happen a few years ago:

1. __FILE__ is in lowercase on MSVC
2. __FILE__ uses backslash as the directory separator on MSVC

Fixes https://bugs.dolphin-emu.org/issues/11366
2018-08-28 11:48:43 +02:00
762747f8c1 Merge pull request #7377 from Techjar/more-frameskip-junk
Core/Core: Remove another leftover part of frameskip
2018-08-28 08:29:43 +02:00
c5ae721eca Core/Core: Remove another leftover part of frameskip 2018-08-28 02:22:05 -04:00
2033d660d2 Merge pull request #7376 from lioncash/sfml
Externals: Update SFML to 2.5.0
2018-08-28 02:53:05 +02:00
df93bb8e76 Merge pull request #7375 from lioncash/fwd
Common/SFMLHelper: Remove unused forward declaration
2018-08-28 02:52:05 +02:00