c3344eaa88
Preliminary update to the GameCube to GBA link cable emulation. Fixes Zelda Wind Waker's Tingle Tuner connection, Pac-Man Vs, Final Fantasy: Crystal Chronicles multiplayer, and most other Gamecube to GBA link cable games.
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* Changed the SI buffer processing so that transfers do not have to be completed instantly
* Added a second socket at port 49420 (0xc10c) which sends clock information to the GBA slaves
* Handled disconnections from the GBA and GC
* Made the transfers asynchronous
* Blocks the socket before the connection times out
Requires VBA-M SVN 1235 or later.
2015-03-20 12:43:55 +11:00
337f89959b
Merge pull request #2226 from magumagu/restore-wpar-mask
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Restore masking to gather pipe address checks.
2015-03-19 11:02:45 -07:00
31add72dee
Merge pull request #2237 from lioncash/round
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x64FPURoundMode: Make a look-up table static
2015-03-19 10:59:22 -07:00
e57201eb71
x64FPURoundMode: Make a look-up table static
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Since it's only a look-up table, this doesn't need to be recreated every time the function is called.
2015-03-19 09:07:36 -04:00
7d800b6180
Merge pull request #2224 from gerikkub/AutoFocus
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Pause the emulator based on mouse focus
2015-03-19 12:48:03 +11:00
4b11aeacb9
Merge pull request #2155 from mickdermack/pr-compress
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Improvements to DiscIO::CompressFileToBlob and DecompressBlobToFile
2015-03-19 12:45:57 +11:00
8201a52cec
Traversal: Use a decent PRNG instead of rand()
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we don’t need cryptosecure random, but having a uniform distribution is
always better.
2015-03-18 10:16:11 +01:00
849922881d
NetPlay: Select a game only if enet connected successfully
2015-03-18 10:16:11 +01:00
e0ef8fc03f
NetPlay: Make the enet interrupts work
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Otherwise, it would work but any async sending would be delayed by 4ms or
wait until the next packet was received.
Also increase the client timeout to 250ms, since enet_host_service is now
really interrupted.
2015-03-18 10:16:11 +01:00
8ee402863d
NetPlay: Remove RunOnThread and add SendAsync methods
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Add std::unique_ptr<sf::Packet> objects to a queue instead of functions,
makes things easier to read, and avoids headaches while checking the
lifetime of the concerned objects.
2015-03-18 10:16:11 +01:00
44d7207a1c
NetPlay: add a Common/ENetUtil namespace
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Move WakeupThread in it
2015-03-18 09:23:44 +01:00
603fe25349
NetPlay: use a workaround from comex’s dc-netplay to interrupt enet
2015-03-18 09:23:44 +01:00
27619e613f
Merge pull request #2231 from Sonicadvance1/fix_wii_config
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Fix Wii configuration path being incorrect.
2015-03-17 22:42:07 -05:00
0ac8fd0214
Merge pull request #2183 from RachelBryk/netplay-time
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Use system time for start time in netplay.
2015-03-18 13:52:17 +11:00
297012ddd7
Fix Wii configuration path being incorrect.
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On loading the NANDRoot from the config, if it isn't set it will still attempt to be set.
So on the invalid empty path, just don't set it.
2015-03-17 21:27:40 -05:00
ae4e8b6358
Changed screen to window. Moved UpdateGUI to a more general scope.
2015-03-17 12:14:14 -07:00
627b77e982
Restore masking to gather pipe address checks.
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Apparently it's necessary. Issue 8386.
2015-03-17 12:01:37 -07:00
9387603fcf
Improve error handling in DiscIO::CompressFileToBlob and DecompressBlobToFile
2015-03-17 09:01:26 +01:00
0a28f7de13
Added checkbox under Config > Interface.
2015-03-16 22:13:27 -07:00
88fb8edf8e
Change behavior so emulation is paused when window focus is lost.
2015-03-16 21:31:13 -07:00
341e7e9d8f
Added the ability to pause the emulator by moving the mouse outside the window.
2015-03-16 20:28:17 -07:00
4b7748f3c0
Merge pull request #2205 from Stevoisiak/FormattingCleanup
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Formatting Cleanup
2015-03-16 17:47:29 -07:00
629fb8fb49
Merge pull request #2222 from Tilka/fix_warnings
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Fix warnings
2015-03-16 17:41:46 -07:00
b103aa7122
Merge pull request #2189 from magumagu/paired-loadstore-cleanup
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Fix paired loadstore to use correct load/store calls.
2015-03-17 11:26:01 +11:00
b170173aca
Merge pull request #2196 from magumagu/ipchle-gethostbyname
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Fix IPCHLE for gethostbyname.
2015-03-17 11:19:51 +11:00
adb8bbed90
Merge pull request #2217 from shuffle2/quiet-warnings
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quiet some warnings which appear on vs2015.
2015-03-16 11:50:42 -07:00
0b6562b53f
Merge pull request #2219 from magumagu/no-volatile-processorinterface
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Remove useless volatile from ProcessorInterface.
2015-03-16 11:34:13 -07:00
f82afd1b2f
Fix warnings
2015-03-16 19:02:30 +01:00
c73cac3ee9
Merge pull request #2220 from shuffle2/win-con-listener
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[windows] Replace ConsoleListener, which was not actually used.
2015-03-16 02:03:27 -04:00
78be0ab9ad
[windows] Just kill ExtendedTrace.
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The code is not really worth saving, and afaik it has never actually been helpful.
2015-03-15 22:30:38 -07:00
0a79b6d5a7
[windows] Remove ConsoleListener, which was not actually used.
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Replace it with the DebuggerLogListener.
2015-03-15 22:11:18 -07:00
fd15cad1ca
Remove useless volatile from ProcessorInterface.
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These values are only accessed/used from the CPU thread.
2015-03-15 20:33:41 -07:00
ad64336137
quiet some warnings which appear on vs2015.
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quieted warnings include shadowed variable names and integer extensions.
2015-03-15 19:28:47 -07:00
7cda374910
Merge pull request #2202 from skidau/Popup-FIFO
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Show no more than one FIFO error per session.
2015-03-16 13:00:22 +11:00
5e0b9179db
Merge pull request #2186 from Sonicadvance1/aarch64_optimize_paired_slowmem
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[AArch64] Optimize slowmem paired stores.
2015-03-15 14:37:21 -05:00
bcc434095d
Merge pull request #2212 from Sonicadvance1/fix_user_paths
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Fix user directories at times doing stupid things.
2015-03-15 09:45:02 -05:00
aaf04aeaca
Fix user directories at times doing stupid things.
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With my previous changes Dolphin would fail to create the user directory if it didn't exist, and would dump all the configuration options in to the cwdir.
This was a bit more complicated to fix in a clean fashion, so I took to moving around code concerning user directories.
Instead of having GetUserPath serve a dual purpose of both getting and setting our user directories, break out to a new SetUserPath function.
GetUserPath will know only get the configured user path.
SetUserPath will set our user paths and setup the internal user path state.
This ending up being a lot cleaner overall, which is nice. Also less mind bending when attempting to read the code.
So now we won't dump all of our configuration in to the cwdir if ~/.dolphin-emu isn't found.
Fixes issue 8371.
2015-03-15 09:19:48 -05:00
5e6d49d96b
Merge pull request #2209 from magumagu/remove-hle-opcode
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Remove remnants of old fake opcodes.
2015-03-15 07:13:07 -05:00
48ec42d4a0
Core: Change NULLs to nullptrs.
2015-03-14 20:20:41 -05:00
87dcda5785
Remove remnants of old fake opcodes.
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These are illegal opcodes, and should be treated as such.
2015-03-14 16:59:12 -07:00
ec8a074690
Merge pull request #2153 from degasus/enet
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enet: Search for shared library
2015-03-14 17:23:27 +01:00
4f71b717cc
ConfigMain: Change _NTSC to ForceNTSCJ
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This is consistent with the name of the setting in dolphin.ini
2015-03-13 17:59:30 -04:00
efb64c1885
Change OnGameListCtrl_ItemActivated to OnGameListCtrlItemActivated
2015-03-13 16:47:06 -04:00
41ad0f6976
Merge pull request #2204 from Stevoisiak/CheatWindowConsistency
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DolphinWX: Changed "OnShow_CheatsWindow" to "OnShowCheatsWindow"
2015-03-13 16:39:54 -04:00
2f0e3d239d
DolphinWX: Changed "OnShow_CheatsWindow" to "OnShowCheatsWindow"
2015-03-13 15:20:19 -04:00
b9af0c4d12
GC Adapter: Do not abort if some libusb functions are not supported
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Also remove a typo.
2015-03-13 18:05:09 +01:00
88ab6352dd
GC Adapter: do not proceed with the input read if the thread isn’t running
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If the Init() call does not work in the fallback path, then abort.
2015-03-13 18:05:09 +01:00
5a10be7fef
GC Adapter: fix a crash on exit
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s_detected is better for detecting that a thread is actually running.
Also make sure the claim_interface is always called when we detect an
adapter.
2015-03-13 18:05:09 +01:00
ebedc80545
GC Adapter: never call libusb_reset_device()
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There should be no need to do this, and performing a reset breaks things
on any other software using the device (e.g. another dolphin instance).
2015-03-13 18:05:09 +01:00
ad49de7740
GC Adapter: don’t stop scanning after failing to claim an adapter
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Only call Shutdown() after all devices have been tested.
2015-03-13 18:05:09 +01:00