fd7cf5bb71
A bunch of trivial changes to fix clang warnings.
2013-09-01 22:58:33 -04:00
08b27bb3b8
In the EGL backend context interface, don't call eglMakeCurrent. This was only done to pull in some information to the info log. This is necessary since eglMakeCurrent binds the context to the current thread and we need to destroy the context and reinitialize it when jumping to a new thread. We already call MakeCurrent in Video_Prepare which is done in the new thread.
2013-08-16 23:41:45 +00:00
52482115e1
Move in-game keybinding handling to a central location
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Instead of handling it separately in every backend.
2013-07-21 23:17:16 -04:00
fec641d14a
X11: Don't do a round-trip to the server to figure out our size on configure
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Simply use the values from the event structure.
2013-07-21 01:59:40 -04:00
01ff85506d
X11: Don't use a client event as a wrapper for XMoveResizeWindow
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Simply configure the window from here
2013-07-21 01:59:40 -04:00
737df2a68c
Patch from Degasus that removes the last of the the GL_TEXTURE_RECTANGLE usages. This is needed to have GLES3 support.
2013-07-13 17:24:23 -05:00
9edfb5c710
[Android] Disable OpenGL ES 3 EGL bit. This is due to drivers complaining(Which they should do) when they don't support GLES3. Qualcomm drivers don't care about it being ES2 or ES3 bit anyway. Intel drivers are untested in this code path, but GLES3 is untested entirely in desktop anyway.
2013-06-26 08:19:01 -05:00
09def3ed3f
[Android] Add in a compiling option for GLES3
2013-05-05 23:37:01 -05:00
2c8c6304d7
Make sure the EGL evdpy is closed.
2013-04-26 11:35:42 -05:00
1666e091ef
Make EGL and X11 dpy/evdpy usage consistent. EGL needs testing.
2013-04-26 10:53:46 -05:00
03dfe7b816
The evdpy should be used for the X11 window creation and in the event
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thread. dpy should only be used for GL.
2013-04-25 23:41:45 -05:00
f28efc24eb
Have our EGL interface use our logging functions.
2013-04-23 14:27:49 -05:00
05eda7b0c1
Fix a build issue with options -DUSE_EGL=True -DUSE_GLES=True
2013-04-20 17:19:22 +00:00
e2ae73ba39
Lastly - new license header introduced to main Dolphin project. All done now.
2013-04-17 23:43:35 -04:00
ef85b9af45
Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project.
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Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.
Now, the Core is literally the only project with tab/space mismatches (on a large scale).
2013-04-15 16:28:55 -04:00
7772f0d071
Merge branch 'Android-trash' since it is no longer quite so trashy.
2013-04-14 23:36:00 -05:00
605bbf5ca8
Merge remote-tracking branch 'origin/master' into Android-trash
2013-04-13 00:58:37 -05:00
3c87512180
ogl: fix single core crash
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osx is missing, sorry but I'm too stupid for objective-c
2013-04-11 03:32:07 +02:00
58159a1693
Some more logging typos and clarifications. Missed these in my last commit.
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This commit mainly elaborates on some messages a little more. Also fixes some typos that slipped through the last commit.
A large change in text can be seen in EXI_DeviceMemoryCard.cpp. I added more info as to why a write to a memory card may fail. (This actually was a reason I was unable to write to a memcard recently).
Elaborations can be seen in WGL.cpp
I did change some comments in some files that I was correcting logging messages in, however this is only if I spot a typo or if an abbreviation is lower-cased. Even in that case, the amount of changes done to comments is very minimal.
2013-04-01 00:10:54 -04:00
aabd8ce664
Add retina display support for Mac.
2013-03-31 11:36:42 -07:00
2444fdbbdd
I missed some files required for our GLInterface.
2013-03-27 21:18:07 -05:00
7034c79ab9
Big commit. Fix running the APK, I had missed a view in the manifest. Clean up the Android EGL context creation to fit more in line with how Dolphin works. This breaks input at the moment as well. Change the memarena from 768MB to 64MB to allow 1GB phones to potentially run it. Rename EGL_X11 back to EGL since this merge brings in some of soreau's changes to more easily allow different platforms like Wayland and Android. Not quite all of the code because some needs to be cleaned up still.
2013-03-24 21:06:34 -05:00
a2af6494cf
Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
2013-03-18 17:15:59 -05:00
ae3c5a64cc
Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
2013-03-17 20:58:43 -05:00
84119a966b
Revert "remove wx from agl"
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This reverts commit e63a5d8529
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window_handle is also used at many other places, so just move it here isn't allowed
2013-03-15 02:40:08 +01:00
e63a5d8529
remove wx from agl
2013-03-14 09:52:13 +01:00
a0fdcaced8
Removes the redundant window on OSX
2013-03-13 21:34:52 -05:00
e1ca002937
osx: only use accelerated backends
2013-03-11 16:36:07 +01:00
a1c5e90083
Merge branch 'master' into GLSL-master
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Conflicts:
CMakeLists.txt
Source/Core/DolphinWX/CMakeLists.txt
Source/Core/DolphinWX/Src/GLInterface.h
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Core/VideoCommon/Src/TextureCacheBase.cpp
Source/Core/VideoCommon/Src/VertexManagerBase.cpp
Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj.filters
Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/main.cpp
2013-03-06 15:59:29 +01:00
4714e4f99c
fix agl
2013-03-05 15:17:00 +01:00
3ac7ee4623
Fix compiling Dolphin on devices that provide crazy GLES drivers
2013-03-05 03:53:25 +00:00
717b976875
ARM Support without GLSL
2013-02-26 13:49:00 -06:00
a629dea4dc
Merge branch 'master' into GLSL-master
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Conflicts:
CMakeLists.txt
Source/Core/DolphinWX/Dolphin.vcxproj
Source/Core/DolphinWX/Src/GLInterface/WX.cpp
Source/Core/DolphinWX/Src/GLInterface/WX.h
Source/Core/VideoCommon/Src/TextureCacheBase.cpp
Source/Core/VideoCommon/Src/TextureCacheBase.h
Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoDX11/Src/TextureCache.h
Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoDX9/Src/TextureCache.h
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp
damn mipmap_fixes ...
2013-02-18 18:49:20 +01:00
818a376bd4
Fix header guard and definitions not being set to 1
2013-02-12 14:11:29 -06:00
8923f0e13b
Fix header guard and definitions not being set to 1
2013-02-11 15:06:40 -06:00
376a807dea
first try of osx fix, mostly by pauldachz
2013-02-07 10:34:29 +01:00
c05f66bdd0
first try for osx core profile
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now it doesn't crash, but it still hangs on startup
2013-01-31 12:20:17 +01:00
10418d449f
Removed the need for this temporary variable.
2013-01-24 10:53:37 -06:00
52ead25534
Cleans up EGL. Removes printf output with INFO_LOG and ERROR_LOG
2013-01-24 10:39:38 -06:00
73eb98ed8e
Move swap control to the host specific GLInterface files.
2013-01-24 10:31:08 -06:00
e0ffdda26e
Merge branch 'immediate-removal' into GLSL-master
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Conflicts:
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp
immediate-removal is a new created branch seperated from master but reverted the revert of immediate-removal
so we get less conflicts by merging
2013-01-24 16:58:28 +01:00
0ba1794df3
Fix AGL.cpp
2013-01-21 21:48:02 +00:00
84debc17d5
fix msaa
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blitting between msaa fbos may not scale. So we need to resolve the efb before swapping.
2013-01-09 01:50:52 +01:00
09197e0ffc
X11: Disable OSD hotkeys when the corresponding option is disabled.
2013-01-08 18:16:47 +01:00
64afbade33
Fix 4 warnings on OSX
2012-12-30 04:32:37 -06:00
5169804a61
Remove duplicated X11 code.
2012-12-26 12:12:26 -06:00
9a58f9a3bb
Rename another function...
2012-12-26 00:34:09 -06:00
f4e7a280a9
Remove cg.lib from some files for Windows and renaming a function.
2012-12-26 00:07:43 -06:00
c884dbf654
Mistype in WX.cpp
2012-12-25 19:18:03 -06:00
01953ff64a
Rename the interface files and hopefully fix OSX building.
2012-12-25 19:08:24 -06:00