Commit Graph

35 Commits

Author SHA1 Message Date
JosJuice
c3fa0d6edf DiscIO: Use std::optional in Volume and Blob 2017-06-05 13:26:51 +02:00
JosJuice
2ce9281f77 Don't show FST size in game properties
Normal users don't care about it. In fact, people care so
little about it that the Wii implementation of it was broken
starting from when it was implemented (eb65601) to 7 years
later (e0a47c1), apparently without anyone reporting it.
2017-06-04 14:20:20 +02:00
JosJuice
19b8f1c10a VolumeWiiCrypted: Replace ChangePartition with a partition parameter
By removing mutable state in VolumeWiiCrypted, this change makes
partition-related code simpler. It also gets rid of other ugly things,
like ISOProperties's "over 9000" loop that creates a list of
partitions by trying possible combinations, and DiscScrubber's
volume swapping that recreates the entire volume when it needs to
change partition.
2017-05-16 22:58:15 +02:00
JosJuice
298e81881f Forward declare IBlobReader in Volume headers
We have to do this (or include Blob.h) since the
constructors take unique_ptr<IBlobReader> parameters.
2017-02-19 08:40:30 +01:00
JosJuice
66ea9f5cc1 DiscIO: Add GetRegion function and Region enum
Instead of needing different switch cases for
converting countries to regions in multiple places,
we now only need a single country-to-region switch case
(in DiscIO/Enums.cpp), and we get a nice Region type.
2017-01-02 20:57:11 +01:00
JosJuice
1081497cad DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
JosJuice
0a15aaaa12 Move DiscIO enums to a new file
At first there weren't many enums in Volume.h, but the number has been
growing, and I'm planning to add one more for regions. To not make
Volume.h too large, and to avoid needing to include Volume.h in code
that doesn't use volume objects, I'm moving the enums to a new file.
I'm also turning them into enum classes while I'm at it.
2016-07-13 17:29:27 +02:00
Rukai
b5104a79f1 GCVolume: supports reading all opening.bnr information
DQT2: Game properties dialog contains info tab giving information about the selected iso.
2016-06-26 00:03:59 +10:00
Pierre Bourdon
3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
flacs
d5ec7124e4 Merge pull request #3099 from lioncash/banner
VolumeGC: Get rid of banner pointer casts
2015-09-29 03:49:08 +02:00
Lioncash
7317dd4be2 VolumeGC: Get rid of banner pointer casts
Prefer reading the data into the reified struct instead.
2015-09-28 04:31:43 -04:00
JosJuice
be7e0554d2 DiscIO: Add a way to get blob type 2015-09-27 20:54:31 +02:00
JosJuice
6935d28112 Display all compressed formats in blue in GUI
In the past, only GCZ was shown as compressed, not CISO and WBFS.
2015-09-26 15:24:29 +02:00
Lioncash
113cc119de Merge pull request #2829 from JosJuice/fix-wii-fst-size-2
Fix reading Wii FST size (for real this time)
2015-09-12 00:50:00 -04:00
Lioncash
1db1a8aacf VolumeCreator: Use a unique_ptr in CreateVolumeFromFilename 2015-08-31 20:01:44 -04:00
JosJuice
e0a47c11f5 Fix reading Wii FST size (for real this time)
04fcb72 fixed an issue with reading the Wii FST size, but I found a second
issue when working on PR #2820 - the size must be shifted left by 2.
DiscScrubber and Boot already do this correctly using separate code.
2015-08-10 16:35:23 +02:00
Lioncash
7ee0e75633 Remove unnecessary virtual keywords 2015-07-30 10:33:08 -04:00
JosJuice
ec0370d2d1 Volume: Add prefer_long parameter to GetNames
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
2015-06-08 12:00:34 +02:00
JosJuice
0ed3118141 Volume: Return volume type as an enum
ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.

I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
2015-06-04 16:26:36 +02:00
JosJuice
301218a103 Volume: Use more appropriate types for some returned values
Disc number is changed from bool to u8, and revision is changed from
int to u16 (WADs can use all 16 bits, but discs can only use 8 bits).
2015-05-29 21:14:02 +02:00
Tillmann Karras
30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
JosJuice
bad09fc358 Volume: Rename GetName to GetInternalName
This is intended to better separate it from GetNames and to clarify
that this name originally wasn't meant to be shown to users.
The ISOProperties GUI is also updated, mainly because labeling
the long banner name "short name" was confusing.
2015-05-11 11:19:30 +02:00
JosJuice
ee694e327a Get rid of banner loaders and move their functionality to volumes
Having some data available in banner loaders and some other data
data available in volumes gets messy, especially with GetNames(),
which is available in both but returns different results
depending on which one is used. This change drops support
for reading names and descriptions from Wii save data.
2015-04-28 23:44:29 +02:00
JosJuice
235ecfbed7 Return GetNames languages, to avoid hardcoded language lists in callers
This makes the code cleaner and also leads to some user-visible changes:

The wx game properties will no longer let the user
select WAD languages that don't have any names.

The Qt game list will now display names using the languages
set in the configuration instead of always using
English for PAL GC games and Japanese for WADs.

If a WAD doesn't have a name in the user's preferred language,
English is now selected as a fallback before Japanese.
2015-04-23 08:14:39 +02:00
Stevoisiak
f72a559958 Rearranged Volume header files 2015-02-26 16:57:32 -05:00
JosJuice
e186104960 Don't use revision-specific unique ID strings outside of CoreParameter 2015-02-11 19:01:04 +01:00
JosJuice
bb93336ecf DiscIO: Replace "raw" functions with "decrypt" parameters
This is intended to make decryption look less implicit in the code.
2014-12-28 10:35:48 +01:00
Lioncash
4cb46879bc DiscIO: Move some raw pointers over to unique_ptr 2014-08-31 14:48:57 -04:00
Tillmann Karras
f28116b7da clang-modernize -add-override 2014-03-09 21:12:01 +01:00
Pierre Bourdon
c698c07755 Make DiscIO/ mostly IWYU clean (and fix errors in rest of the project detected by this change). 2014-02-22 23:37:29 +01:00
Lioncash
2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Lioncash
3fd87a7636 Second and final pass of clearing out tabs. 2014-02-17 02:19:41 -05:00
lioncash
d2038049f5 Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
Jasper St. Pierre
34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00