Commit Graph

29893 Commits

Author SHA1 Message Date
c54cc3fa38 HW: SI_Device_GCController: Minor cleanup. Remove a member/state variable that should just be a local variable. 2019-01-31 06:30:06 -06:00
419ba925b7 Merge pull request #7748 from jordan-woyak/compressed-game-indicator
DolphinQt: Display game list compressed file sizes with an asterisk.
2019-01-30 19:47:47 +01:00
9340ddc7c9 Merge pull request #7726 from zackhow/rumfast
Android: Optimize rumble call
2019-01-30 19:37:24 +01:00
06241fa409 Merge pull request #7754 from JosJuice/android-selectedgames
Android: Use SelectedGames instead of SelectedGame in StartupHandler
2019-01-30 19:02:26 +01:00
4166c55c2b Merge pull request #7758 from jordan-woyak/wiimote-source-change-fix
HW/Wiimote: Wiimote source change reconnection fix
2019-01-30 19:01:31 +01:00
159d2b1cc3 HW/Wiimote: Don't reconnect wiimotes on ChangeWiimoteSource when the source hasn't actually changed. 2019-01-29 10:01:35 -06:00
0e1669e1c7 Merge pull request #7728 from jordan-woyak/pad-perfect-calib
SI_DeviceGCController: Calibrate to perfect neutral instead of initial input state.
2019-01-28 21:11:46 -05:00
cf8da56297 Merge pull request #7751 from zackhow/motefix
Android: Don't grab wiimote report if size is < 1
2019-01-28 19:53:04 -05:00
efd5c36773 DolphinQt: Display game list file sizes with an asterisk when file-size differs from volume-size (e.g. when they are compressed). 2019-01-28 14:44:25 -06:00
3639607849 Android: Add an AutoStartFiles in addition to AutoStartFile
Lets launchers specify multiple discs to launch, for automatic disc
switching.
2019-01-28 20:26:04 +01:00
2c6a975d1f Android: Use SelectedGames instead of SelectedGame in StartupHandler
Regression from the automatic disc change PR. See
https://forums.dolphin-emu.org/Thread-commit-63c9831-broke-game-autostarting-on-android
2019-01-28 20:16:48 +01:00
4cd5667319 Merge pull request #7725 from JosJuice/non-widescreen-titles
Mark more Wii titles as not supporting 16:9
2019-01-28 14:05:24 +01:00
7907633126 Merge pull request #7715 from Techjar/qt-delete-unparented
Qt/MainWindow: Directly delete unparented dialogs
2019-01-28 06:42:07 -05:00
84794a6f0c Merge pull request #7749 from jordan-woyak/fix-anaglyph-pp-selection
DolphinQt: Fix selection of PP shader when using anaglyph 3D.
2019-01-28 11:01:17 +10:00
831ab64e1c Android: Don't grab wiimote report if size is < 1
Fixes crash when using official wiimotes with the dolphin bar.
2019-01-27 16:43:19 -05:00
c386a6a875 DolphinQt: Fix selection of PP shader when using anaglyph 3D. 2019-01-27 13:23:42 -06:00
55da8473c9 Merge pull request #7743 from Tilka/wiitdb
Update wiitdb files
2019-01-26 21:14:39 -08:00
2bea723c57 Update wiitdb files 2019-01-27 00:52:52 +00:00
4979220cf0 Android: Optimize rumble call
Moved rumble call to IDCache since GetMethodID is expensive
2019-01-26 09:38:35 -05:00
ff5e296576 Merge pull request #7741 from Techjar/no-resume-on-stop
Qt/MainWindow: Don't unpause after confirming shutdown
2019-01-26 23:48:52 +10:00
408029e8a3 Qt/MainWindow: Don't unpause after confirming shutdown
There's no good reason to do this, as it just causes running signals to
be sent as the core is shutting down.
2019-01-26 07:27:37 -05:00
cf6eb3d38d Translation resources sync with Transifex 2019-01-26 12:29:45 +01:00
51a219c54d Merge pull request #7263 from spycrab/qt_ini_edit
Qt/GameConfigWidget: Complete overhaul
2019-01-26 00:45:46 +01:00
ff5556ce2f Qt/GameConfigWidget: Complete overhaul 2019-01-26 00:41:22 +01:00
b14e540671 Merge pull request #7736 from stenzek/imgui-hidpi
RenderWidget: Fix mouse position for imgui on hidpi screens
2019-01-25 22:45:31 +01:00
f0ac74d1b0 Merge pull request #7737 from spycrab/qt_fix_warnings
DolphinQt: Fix some warnings
2019-01-25 17:30:41 +01:00
f908612452 DolphinQt: Fix some warnings 2019-01-25 17:21:38 +01:00
b4c37f3148 Merge pull request #7732 from spycrab/bump_min_version
Qt: Bump minimum macOS version required
2019-01-25 16:49:56 +01:00
3d8145af65 RenderWidget: Fix mouse position for imgui on hidpi screens 2019-01-26 01:31:58 +10:00
6962d5bc52 Merge pull request #7478 from stenzek/imgui
Replace raster font with dear imgui
2019-01-25 15:08:40 +01:00
774480ba23 Vulkan: Set contents scale of Metal layer to screen factor
This gives us a native resolution framebuffer.
2019-01-26 00:02:04 +10:00
4badc961d0 Qt: Bump minimum macOS version required 2019-01-25 13:18:07 +01:00
e060b133e3 Merge pull request #7722 from 0xFEEDC0DE64/gamecube-settings-improvements
General GameCubePane improvements
2019-01-25 05:40:07 -05:00
af25b9aede Merge pull request #7731 from zackhow/point
Android: Fix pointer if game aspect ratio is larger than device's
2019-01-25 19:38:29 +10:00
fc32ec7ffe Android: Fix pointer if game aspect ratio is larger than devices 2019-01-24 22:19:48 -05:00
ee0fa548bc Vulkan: Don't bind last descriptor set if bounding box is unsupported
Fixes crash on a4xx/Vulkan.
2019-01-25 11:15:57 +10:00
c6f151c4e1 Android: Use scaledDensity as backbuffer scale (for imgui) 2019-01-25 11:15:57 +10:00
82fd923a4e Android: Add getter method for NativeLibrary.sEmulationActivity
Also makes sEmulationActivity private.
2019-01-25 11:15:57 +10:00
e9b02e7dd0 Vulkan: Remove unused UpdateUtilityUniformBuffer function 2019-01-25 11:15:57 +10:00
78588ce79d ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
e4b205c769 Decouple XFB scanout from presentation 2019-01-25 11:15:57 +10:00
f1e7fb505b Renderer: Scale all imgui fonts by the backbuffer scale 2019-01-25 11:15:57 +10:00
c9c0b85056 VideoBackends: Store a backbuffer 'scale'
This is a scaling factor, used for hi-dpi configurations.
2019-01-25 11:15:57 +10:00
e03b8e899e Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
36ce47635b RenderWidget: Hook up to ImGui 2019-01-25 11:15:57 +10:00
63dd91628d Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
600d1fc0bc Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
d1868d9475 RenderBase: Implement imgui rendering 2019-01-25 11:10:49 +10:00
396b7c2978 OGL: Invalidate tracked state when calling ResetAPIState()
Due to the current design, any of the GL state can be mutated after
calling this function, so we can't assume that the tracked state will
match if we call SetPipeline() after ResetAPIState().
2019-01-25 11:10:49 +10:00
224b23b979 Merge pull request #7729 from stenzek/adreno-sillyness
ShaderGen: Fix broken rendering on Adreno Vulkan drivers
2019-01-25 11:07:12 +10:00