d095bddbe7
Merge pull request #12141 from JosJuice/jit-blr-msr
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Jit: Check MSR state in BLR optimization
2023-11-28 22:35:35 +01:00
934418a289
Merge pull request #12092 from JosJuice/jitarm64-last-nan
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JitArm64: Skip checking last input for NaN for non-SIMD operations
2023-11-28 22:30:50 +01:00
fc95d59805
JitArm64: Further optimize NaN handling in ps_sumX
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So short that using farcode is pointless!
2023-11-28 21:45:44 +01:00
8274dcbfe4
JitArm64: Skip checking last input for NaN for non-SIMD operations
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AArch64's handling of NaNs in arithmetic instructions matches PowerPC's
as long as no more than one of the operands is NaN. If we know that all
inputs except the last input are non-NaN, we can therefore skip checking
the last input. This is an optimization that in principle only works for
non-SIMD operations, but ps_sumX effectively is non-SIMD as far as the
arithmetic part of it is concerned, so we can use it there too.
2023-11-28 21:45:40 +01:00
95f06ef231
Merge pull request #12122 from JosJuice/jit-imm-msr
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Jit: Handle imm msr in EmitStoreMembase
2023-11-28 21:34:23 +01:00
8cf0597d5f
Merge pull request #12091 from JosJuice/jitarm64-skip-quiet-bit
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JitArm64: Use one instruction for making NaNs quiet
2023-11-28 21:33:25 +01:00
e99ead0a68
Merge pull request #12124 from JosJuice/jitarm64-mfsrin-mtsrin-addr
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JitArm64: Optimize mfsrin/mtsrin address calculations
2023-11-28 21:30:30 +01:00
b53ecd73fb
Merge pull request #12143 from JosJuice/jitarm64-loadstore-pc
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JitArm64: Write PC when calling MMU.cpp
2023-11-28 21:29:37 +01:00
1df685b2d7
Merge pull request #12123 from JosJuice/jit-mcrxr
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Jit: Some mcrxr optimizations
2023-11-28 19:32:47 +01:00
20b13df507
Merge pull request #12179 from JosJuice/jitarm64-gp-deduplicate
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JitArm64: Deduplicate the gather pipe exception check
2023-11-28 19:21:58 +01:00
ac53766058
Merge pull request #12215 from JosJuice/android-si-devices
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Android: Add more GameCube controller types
2023-11-28 19:21:29 +01:00
bfc6bca583
Merge pull request #12235 from JosJuice/jitarm64-float-cls
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JitArm64: Use LSL+CLS for classifying floats
2023-11-28 19:20:01 +01:00
4ecdb9e57e
JitArm64: Use one instruction for making NaNs quiet
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Instead of materializing the quiet bit in a register and ORing the NaN
with it, we can perform an arithmetic operation on the NaN. This is a
cycle or two slower on some CPUs in cases where generating the quiet bit
pipelined well, but this is farcode that rarely runs, so instruction
fetch latency is the bigger concern. And for non-SIMD cases, we also
save a register.
2023-11-28 18:49:30 +01:00
d5ec5c005a
JitArm64: Some more FPRF optimization
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By using MOVI2R+MOVI2R+CSEL in the zero case instead of doing bitwise
operations on the output of the other MOVI2R+MOVI2R+CSEL, we avoid using
BFI, an instruction that takes two cycles on most CPUs. The instruction
count is the same and the pipelining should be at least equally good.
2023-11-28 18:30:55 +01:00
255ee3fdce
JitArm64: Use LSL+CLS for classifying floats
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This is a little trick I came up with that lets us restructure our float
classification code so we can exit earlier when the float is normal,
which is the case more often than not.
First we shift left by 1 to get rid of the sign bit, and then we count
the number of leading sign bits. If the result is less than 10 (for
doubles) or 7 (for floats), the float is normal. This is because, if the
float isn't normal, the exponent is either all zeroes or all ones.
2023-11-28 18:30:45 +01:00
5d9838548b
Merge pull request #10965 from Zopolis4/hex86
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Remove _M_X86 in favour of _M_X86_64
2023-11-28 13:45:13 +00:00
481bc76d8e
Remove redundant 32-bit code
2023-11-28 23:03:26 +11:00
f0d2ce4683
Remove _M_X86 in favour of _M_X86_64
2023-11-28 23:03:20 +11:00
69fc7bbdad
Merge pull request #12333 from Tilka/thdj
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GameSettings: add patch to disable blur in Tony Hawk's Downhill Jam
2023-11-28 09:54:47 +00:00
ac4da97159
Merge pull request #12075 from JosJuice/gpr-block-inputs
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PPCAnalyst: Fix gprBlockInputs calculation
2023-11-28 09:23:23 +00:00
30b1131869
Merge pull request #12230 from qixils/dolphintool-header-json
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Tool/Header: Add JSON output mode; game data
2023-11-28 09:02:58 +00:00
71dfa66d8b
Tool/Header: Add JSON output mode; game data
2023-11-28 08:49:28 +00:00
0a4d46ece2
Merge pull request #12334 from Dentomologist/oglconfig_only_use_warn_log_when_extensions_missing
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OGLConfig: Only use Warn Log when OGL extensions are missing
2023-11-28 07:25:49 +00:00
becbaf50c4
OGLConfig: Only use Warn Log if OGL extensions are missing
2023-11-27 20:52:04 -08:00
9d415c1dbc
Merge pull request #12192 from JosJuice/jitarm64-nan-check
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JitArm64: Check packed NaNs without using extra register
2023-11-28 04:22:27 +01:00
99cf862596
Merge pull request #12317 from JosJuice/setting-saveable-cleanup
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Config: Clean up IsSettingSaveable
2023-11-28 04:20:21 +01:00
7e9c19fdb1
Merge pull request #12231 from JosJuice/jitarm64-frsqrte-optimization
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JitArm64: Optimize frsqrte routine
2023-11-28 04:19:27 +01:00
731013c316
Merge pull request #12263 from Dentomologist/realtime_cheatsearch_update
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CheatSearch: Automatically update Current Values
2023-11-28 04:17:06 +01:00
2869a4c168
Merge pull request #12278 from JosJuice/jitarm64-gpr-loop
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JitArm64: Optimize Arm64GPRCache::FlushRegisters/FlushCRRegisters
2023-11-28 04:14:34 +01:00
6be8e63b23
Merge pull request #12306 from JosJuice/hle-discard
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PPCAnalyst: Don't discard registers across HLE'd functions
2023-11-28 04:05:31 +01:00
b8a897fda7
Merge pull request #12328 from iwubcode/xf_state_manager
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VideoCommon: move xf state management to its own class
2023-11-28 02:04:26 +00:00
4d346f29eb
GameSettings: add patch to disable blur in Tony Hawk's Downhill Jam
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This is a fullscreen blur that looks bad at higher internal resolutions.
The offset happens to work out for both the NTSC and the PAL release.
2023-11-28 01:15:37 +00:00
074de243e3
Merge pull request #12332 from TryTwo/bugfix_GetCallstack
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Callstack: Bugfix. Fix loop to allow for more lines.
2023-11-28 01:06:47 +00:00
c67f1afcef
Merge pull request #12330 from Tilka/xxhash
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CMake: allow using system xxhash
2023-11-28 00:58:58 +00:00
e5f5722497
Callstack: Bugfix. Remove double counting in loop to allow for more callstack items to be reported.
2023-11-27 14:18:25 -07:00
3a00ff625e
PPCAnalyst: Don't discard registers across HLE'd functions
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Not sure if this was causing correctness issues – it depends on whether
the HLE code was actually reading the discarded registers – but it was
at least causing annoying assert messages in one piece of homebrew.
2023-11-27 21:40:42 +01:00
ba6fea1c81
HLE: Refactor ReplaceFunctionIfPossible
2023-11-27 21:40:42 +01:00
be1e103435
Remove references to Debugger.ini
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This file was only used by DolphinWX. DolphinQt uses Qt.ini instead.
2023-11-27 21:38:43 +01:00
b18519320c
Config: Flip the IsSettingSaveable system check
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Nowadays, basically everything except for controller config is handled
by the new config system. Instead of enumerating the systems that are,
let's enumerate the systems that aren't.
I've intentionally not included Config::System::Session in the new list.
While it isn't intended to be saved, it is a setting that's fully
handled by the new config system. See
https://github.com/dolphin-emu/dolphin/pull/9804#discussion_r648949686 .
2023-11-27 21:38:25 +01:00
5c3517c31d
Config: Remove RA settings from s_setting_saveable
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We can cover them using Config::System::Achievements.
2023-11-27 21:36:19 +01:00
51bc86fc25
Config: Remove MAIN_USE_DISCORD_PRESENCE from s_setting_saveable
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It's already covered by Config::System::Main.
2023-11-27 21:36:19 +01:00
d28155a7bb
Merge pull request #12265 from TryTwo/FuncFinder_bkup
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CodeDiffDialog: Add saving/loading results to a file.
2023-11-27 19:00:27 +01:00
c53e29c3c8
Merge pull request #11093 from Pokechu22/disable-graphics-settings
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Disable graphics settings fields when incompatible settings are enabled
2023-11-27 12:54:02 +00:00
ff6ea89036
Merge pull request #10818 from Pokechu22/icache-always-invalidate
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PPCCache: Always invalidate on icbi, even if icache is disabled
2023-11-27 10:15:05 +00:00
2b9aee5c8f
CMake: allow using system xxhash
2023-11-27 06:02:39 +00:00
0826586f96
CodeDiffDialog: Add saving/loading function finder results.
2023-11-26 21:26:58 -07:00
eba2b9ab9c
Merge pull request #12279 from Dentomologist/opengl_single_core_fix_start_movie_recording_crash
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Movie: Fix crash when starting input recording on OpenGL single core
2023-11-27 03:19:54 +01:00
e8faad3ccc
Merge pull request #12300 from iwubcode/dump_texture_free_function
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VideoCommon: move texture dump to a free function
2023-11-27 00:18:22 +01:00
fb86c6342e
VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation
2023-11-26 16:35:03 -06:00
095f946b66
Core: update State version due to adding XFStateManager
2023-11-26 16:30:54 -06:00