d3336d1129
Merge pull request #13808 from LillyJadeKatrin/retroachievements-submodule
...
Update rcheevos submodule to latest version
2025-07-16 18:01:59 -05:00
c2bace5967
Merge pull request #13798 from TryTwo/PR_CodeWidget_NoUpdate
...
CodeWidget: Add button that locks the view's address
2025-07-16 14:32:21 -04:00
79230c38f1
Update rcheevos submodule to latest version
2025-07-16 00:03:20 -04:00
d53e766d65
CodeWidget: Add button that prevents automatic updates to the address, such as navigating to the PC on pause.
2025-07-15 12:23:47 -07:00
5674afa63d
Merge pull request #13804 from jordan-woyak/add-device-shorter-placeholder-text
...
USBDeviceAddToWhitelistDialog: Remove examples from VID/PID entry placeholder text.
2025-07-15 18:44:21 +02:00
2e26c03378
Merge pull request #13802 from Dentomologist/cexiagp_dont_create_save_file_if_path_is_empty
...
CEXIAgp: Don't create save file if path is empty
2025-07-15 18:32:39 +02:00
1dbb9a193e
Merge pull request #13806 from Dentomologist/iofile_require_trivially_copyable_types
...
IOFile: Require trivially copyable types
2025-07-14 16:03:40 -05:00
8a28b95480
IOFile: Require trivially copyable types
...
Require ReadArray and WriteArray to be called with a trivially copyable
type.
ReadArray and WriteArray call std::fread and std::fwrite respectively.
These functions trigger undefined behavior when the objects are not
trivially copyable, so this adds that requirement to the callers.
2025-07-14 11:55:24 -07:00
9e57447fd3
USBDeviceAddToWhitelistDialog: Limit VID/PID entry to 4 characters.
2025-07-12 16:58:46 -05:00
2bbd1fcf6b
USBDeviceAddToWhitelistDialog: Remove examples from VID/PID entry placeholder text.
2025-07-12 16:54:44 -05:00
633fd5df70
Merge pull request #13775 from jordan-woyak/sdl-gamepad-rename
...
InputCommon: Rename SDL input backend GameController to Gamepad.
2025-07-12 16:50:04 -05:00
d92f7f194c
Merge pull request #13747 from JoshuaVandaele/warns-only
...
Fix various warnings
2025-07-12 15:37:53 -05:00
30bd7e18f0
CEXIAgp: Don't create save file if path is empty
...
Fix creation of a ".sav" file in the current working directory on
emulation shutdown when a slot is set to "Advance Game Port" and the
"GBA Cartridge Path" is empty.
Fixes https://bugs.dolphin-emu.org/issues/12975 .
2025-07-12 13:07:44 -07:00
06882bd2dc
Fix various warnings
2025-07-12 12:47:30 +02:00
f76ab86326
Merge pull request #13800 from ITotalJustice/master
...
AudioCommon/Mixer: make large array in Mixer::MixerFifo::Enqueue() static so that it's not created on the stack.
2025-07-10 19:23:09 -05:00
8d2a15be3f
AudioCommon/Mixer: make large array in Mixer::MixerFifo::Enqueue() static so that it's not created on the stack.
2025-07-11 01:01:03 +01:00
29964ff55e
Merge pull request #13796 from Dentomologist/videobackendbase_remove_redundant_unique_ptr_reset
...
VideoBackendBase: Remove redundant unique_ptr reset
2025-07-09 17:11:58 -05:00
72ea7a2128
VideoBackendBase: Remove redundant unique_ptr reset
...
Remove redundant reset of g_presenter in ShutdownShared, which is
already reset earlier in the function.
2025-07-09 14:12:06 -07:00
d55012f8d0
Merge pull request #13726 from hoogmin/cpp23_ranges_patch
...
Common: Replace Contains and ContainsSubrange with C++23 std::ranges equivalents
2025-07-07 21:05:28 -05:00
b23da4f15c
Merge pull request #13678 from JoshuaVandaele/SFML-cmake4
...
SFML: Update to 3.0.1
2025-07-07 20:40:46 -05:00
c37882de77
Merge pull request #13753 from JoshuaVandaele/netplay-hoverblur
...
ClickBlurLabel: Create a label which is blurred until it is clicked
2025-07-07 20:07:11 -05:00
a5e85caf0a
Merge pull request #13736 from jordan-woyak/main-config-gfx
...
DolphinQt: Move graphics config to main Settings window.
2025-07-03 01:31:01 -05:00
b03a7821f2
Merge pull request #13778 from matheuswillder/GameINI-Disable-Dual-Core-for-Rally-Championship
...
GameINI: Disable Dual Core for Rally Championship
2025-07-01 23:09:07 +02:00
a84fa387de
Merge pull request #13785 from Dentomologist/memorywidget_fix_hex_input_validation_errors
...
MemoryWidget: Fix hex input validation errors
2025-07-01 22:54:37 +02:00
74eeeebfde
Merge pull request #13788 from jordan-woyak/post-proc-config-window-adjust-size
...
DolphinQt: Adjust PostProcessingConfigWindow size on creation.
2025-07-01 22:51:30 +02:00
4126b4e904
DolphinQt: Adjust PostProcessingConfigWindow size on creation.
2025-07-01 15:26:13 -05:00
2871fe08c9
Merge pull request #13782 from noahpistilli/wii_no_pad
...
IOS/KD: Pad Wii Numbers to 16 digits
2025-07-01 14:52:41 -04:00
0093ed1ac8
MemoryWidget: Fix "Hex Byte String" validation failures
...
Fix the input string failing to validate when the "Hex Byte
String" input type is selected and either the user adds a 0x prefix or
the "Hex" box is checked (or both).
The latter failure was particularly troublesome because when "Hex Byte
String" is selected the "Hex" checkbox is disabled. Users would have to
switch to a data type that enabled the box, toggle it, then switch back
to "Hex Byte String" to fix it.
Fix these errors by not adding a prefix when the "Hex" box is checked,
and removing the "0x" prefix from the user's input if present.
2025-06-30 11:34:20 -07:00
8f4a0b0e77
MemoryWidget: Allow 0x prefix when Hex box is checked.
...
Fix validation failing when the user has checked the Hex box and also
includes a "0x" or "-0x" prefix in their input.
Previously an extra "0x" would be inserted, causing the user's input of
"0x13" to become "0x0x13" which would then fail to validate.
2025-06-30 00:12:48 -07:00
9a0d4501f8
Merge pull request #13751 from jordan-woyak/btreal-improvements
...
Bluetooth Passthrough Improvements
2025-06-29 18:00:02 -04:00
626315d50a
Merge pull request #13750 from TryTwo/PR_Symbol_Loading
...
PPCSymbols: Restructure loading on boot and add a mutex to prevent crashes.
2025-06-29 15:44:52 -04:00
936887838a
BTReal: Don't falsely increase a controller's ACL packet number buffer size. WARN_LOG if the size is smaller than that of the original BT module.
2025-06-28 18:54:21 -05:00
7fe4a6e4f3
LibUSBBluetoothAdapter: Change the request type of our generated HCI commands from LIBUSB_RECIPIENT_INTERFACE to LIBUSB_RECIPIENT_DEVICE.
...
This changes the value from 0x21 to 0x20 which now matches the value that Wii software generates.
2025-06-28 18:54:21 -05:00
25583658d2
State: Increase STATE_VERSION.
2025-06-28 18:54:21 -05:00
0e25979449
BTReal: Attempt to configure HCI_SERVICE_TYPE_GUARANTEED on all connections for improved performance with certain adapters.
2025-06-28 18:54:21 -05:00
350ec54779
BTReal: Improvements:
...
Separate LibUSB logic into LibUSBBluetoothAdapter class.
Submit transfers on thread with proper timing.
Throttle before ACL input for reduced input latency.
Immediately send IPC replies for outgoing data.
Continuously submit libusb transfers to fill HCI/ACL input queues.
Simplify endpoint handling and state saving.
Other cleanups.
2025-06-28 18:54:16 -05:00
541dbdfead
IOS: Move DoStateForMessage from BTEmu to BTBase.
2025-06-28 18:45:52 -05:00
b3e349b4df
Merge pull request #13772 from rastshawn/use-btdevice-selection
...
BTReal: bugfix - BT passthrough uses selected device rather than first compatible device in list
2025-06-28 18:45:05 -05:00
f8e22f448d
IOS/KD: Pad Wii Numbers to 16 digits
2025-06-28 19:22:14 -04:00
8d7bb0a44a
Translation resources sync with Transifex
2025-06-28 22:45:47 +02:00
3a32013740
Merge pull request #13773 from JosJuice/i18n-2025-06-22
...
i18n: Add comments
2025-06-28 15:13:03 -05:00
bc1d8ffcbb
i18n: Add comments
2025-06-28 21:41:44 +02:00
48a209d76e
GameINI: Disable Dual Core for Rally Championship
...
When selecting cars, this game crashes with GFX FIFO: Unknown Opcode. This is solved by disabling Dual Core, as the error message suggests.
There is no information about this on the Wiki, just a link to a gameplay on YouTube.
This is my first PR here and one of the first ones on GitHub. Due to personal issues I don't have much free time to dedicate to this, but I'm doing my best to get everything right.
2025-06-27 20:47:28 -03:00
9395238159
PPCSymbolDB: Add a mutex to prevent m_functions from being accessed by two different threads on boot.
...
On boot should be the only time this happens.
2025-06-25 12:11:46 -07:00
fe121e4c6e
PPCSymbolDB: Move loading map on boot logic from boot.cpp into PPCSymbolDB, as it will be needing a mutex.
...
Cleanup loading code and reduce amount of signals.
On boot. allow previously loaded map to be kept, if its filename matches. Useful for restarting a game with a large symbol map.
2025-06-25 12:01:16 -07:00
609d91156a
InputCommon: Rename SDL input backend GameController to Gamepad.
2025-06-25 00:23:48 -05:00
8f0ef62a71
ClickBlurLabel: Create a label which is blurred until it is clicked
...
This is particularly useful for people who stream their desktop and don't want to accidentally leak their IP or room.
2025-06-25 04:08:04 +02:00
43aa7e9b96
Merge pull request #13694 from jordan-woyak/sdl3
...
Update to SDL3
2025-06-24 18:59:48 -04:00
43c156084b
Merge pull request #13759 from jordan-woyak/calibrate-autocomplete
...
DolphinQt: Make Calibration autocomplete when data is "sensible" and stick is returned to neutral position.
2025-06-24 18:22:48 -04:00
71fa08813a
BT passthrough uses selected device rather than first alphabetical compatible device
2025-06-24 15:39:46 -05:00