Commit Graph

36364 Commits

Author SHA1 Message Date
5165ddea52 DolphinQt: Remove a stray period from the Audio tab 2024-10-24 21:24:40 +02:00
c212c0d08e Merge pull request #12868 from Sintendo/scoped-reg
JitArm64: Release temporary regs with RAII
2024-10-24 21:01:53 +02:00
c13c11d230 Add missing algorithm header in SettingsHandlerTest.cpp 2024-10-22 23:48:43 +02:00
f412e2488c Merge pull request #12714 from mitaclaw/jit-widget-refresh
DolphinQt: JIT Widget Refresh
2024-10-21 12:03:50 -04:00
defb2d65a6 JitArm64_SystemRegisters: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
be2b466743 JitArm64_Paired: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
3b251dbb2a JitArm64_LoadStorePaired: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
23327064f6 JitArm64_LoadStoreFloating: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
9420250046 JitArm64_LoadStore: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
ac3d3de66d JitArm64_FloatingPoint: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
9805a8ac0a JitArm64_Branch: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
cb29a29866 JitArm64: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
c0a0746d65 JitArm64_Integer: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
62e1d7ad99 JitArm64: Add ScopedARM64Reg 2024-10-21 08:23:23 +02:00
24e9fc120c Merge pull request #13066 from DacoTaco/feature/networking
IOS/Net: implement ioctlv that retrieves the network routing table that libogc now uses on network init
2024-10-20 14:14:24 +02:00
c3bda2e875 Jit64: Make Furthest Exit Micro-Optimization More Correct 2024-10-19 18:19:17 -07:00
05e3a52de0 Merge pull request #13135 from Tilka/warning
VideoCommon: fix -Wshadow-uncaptured-local warning and simplify
2024-10-19 15:12:25 -04:00
fed8220c39 Merge pull request #12712 from Dentomologist/remove_defined_out_code
Remove defined-out code
2024-10-19 19:36:19 +01:00
88cf25e915 Merge pull request #13114 from TryTwo/PR_Turbo_Mutes_Audio
Audio: Add option to temporarily mute audio when using turbo
2024-10-19 13:11:05 -04:00
e10821a847 Merge pull request #13104 from TellowKrinkle/MTLLogging
VideoBackends:Metal: Log file on failed pipeline compile
2024-10-19 13:03:52 -04:00
a035bd95e4 JITs: Revamp LogGeneratedX86
Debug logging of recompiled code is now a feature of all three JITs.
2024-10-19 02:30:45 -07:00
9afd09598c DolphinQt: JIT Widget Refresh
Fulfilling a certain six-year-old todo.
2024-10-19 02:30:44 -07:00
ca9222a16b Move UICommon/Disassembler to Common/HostDisassembler
A preliminary commit for a cleaner diff and an easier review
2024-10-19 00:14:54 -07:00
a0987829e5 JITs: Add GetMemoryStats Function
Using the updated rangeset library
2024-10-19 00:14:54 -07:00
46f8fe0eaf JITs: Add EraseSingleBlock Function 2024-10-19 00:14:54 -07:00
d26dc1ba32 JITs: Outline FreeRanges Function
As I have done for Cached Interpreter 2.0
2024-10-19 00:14:54 -07:00
c431cd2e1e CachedInterpreter: Callback Disassembler 2024-10-19 00:14:53 -07:00
ff9be97ea1 JitCache: Add WipeBlockProfilingData Function
Accessible from DolphinQt and Android.
2024-10-18 23:50:26 -07:00
21f4319302 Merge pull request #13092 from mitaclaw/ranges-modernization-3-spaceship
Ranges Algorithms Modernization - Compare
2024-10-17 13:37:16 -04:00
3d7ae07dbf Merge pull request #13112 from Tilka/ioslog
IOS: log cIOS device checks as warnings, not errors
2024-10-17 12:17:47 -04:00
0e41adb7b7 VideoCommon: fix -Wshadow-uncaptured-local warning and simplify 2024-10-16 18:36:00 +01:00
37ebb13ece DSPHLE/AXWii: fix wiimote audio in multiple games
Three bugs specific to older Wii games:
- The size difference between high-pass and biquad filter was not
  accounted for, causing wiimote related fields to be corrupted.
- Wiimote sample buffer pointers were advanced by 32 samples per
  millisecond instead of 6 samples. Usually hidden by the first bug.
- PB updates on Wii were being byte-swapped twice, but I've not actually
  found any Wii games that make use of PB updates.

This fixes wiimote audio in at least the following games:
- Excite Truck
- Ice Age 2: The Meltdown
- Kororinpa: Marble Mania
- Rapala Tournament Fishing
- Shrek the Third
- Super Monkey Ball: Banana Blitz
- Tiger Woods PGA Tour 07
- WarioWare: Smooth Moves (issue 11725)
- Wing Island
2024-10-15 18:54:41 +01:00
386c2faa30 IOS/Net: implement ioctlv that retrieves the network routing table that libogc now uses on network init 2024-10-15 17:29:17 +02:00
07605bf67c Merge pull request #13090 from mitaclaw/ranges-modernization-1-trivial
Ranges Algorithms Modernization - Trivial
2024-10-15 17:08:55 +02:00
a56a27a219 Audio: Add option to AudioPane to temporarily mute audio when emulation speed limit is disabled. 2024-10-15 03:05:19 -07:00
ef8b753cd7 Merge pull request #13115 from Tilka/syncfifo
VideoCommon: fix common opcode decoding errors
2024-10-14 21:26:08 -04:00
564e640acf Android: Add vsync setting
Recently we have been getting some requests to make the existing vsync
setting available in the Android GUI:

https://bugs.dolphin-emu.org/issues/13650
https://forums.dolphin-emu.org/Thread-vsync-toggle-for-android

I don't quite understand why enabling the vsync setting is helpful when
Android already enforces vsync, but I guess having the option available
doesn't hurt. I'm putting the setting under Advanced, unlike in
DolphinQt, since there's no clear reason why the typical user would want
to use this setting.
2024-10-14 12:20:15 +02:00
8d5b6e8e86 Merge pull request #13069 from JosJuice/android-real-balance-board
Android: Add the "Real Balance Board" setting
2024-10-13 15:17:26 -04:00
8e619b7302 Merge pull request #13127 from Tilka/dol001
Boot: don't error for NTSC IPL v1.2 of DOL-001 consoles
2024-10-12 22:05:21 +02:00
937bb2aa2e Cache normals in addition to binormals and tangents
Fixes LIT (https://bugs.dolphin-emu.org/issues/13635). The text does not include normals, but has lighting enabled. With the previous default of (0, 0, 0), lighting was always black (as dot(X, (0, 0, 0)) is always 0). It seems like the normal from the map in the background (0, 0, 1) is re-used.

LIT also has the vertex color enabled while vertex color is not specified, the same as SMS's debug cubes; the default MissingColorValue GameINI value of solid white seems to work correctly in this case.
2024-10-12 10:32:41 -07:00
09b163d814 Boot: don't error for NTSC IPL v1.2 of DOL-001 consoles
Checksum and descriptions from Redump.
2024-10-12 16:11:42 +01:00
35ec2e97a8 Merge pull request #13079 from JosJuice/android-16k
Android: Add 16 KiB page size support
2024-10-12 10:11:33 +01:00
c5ce90b786 Merge pull request #13080 from JosJuice/androidx-edge-to-edge
Android: Use enableEdgeToEdge
2024-10-12 10:11:11 +01:00
2024d9f8ff Merge pull request #13126 from jordan-woyak/no-big-banner
DolphinQt: Restrict size of banner image in game properties info tab.
2024-10-12 09:40:20 +01:00
f635c71f28 Merge pull request #13125 from jordan-woyak/mapping-tab-bar-auto-hide
DolphinQt: Auto hide the mapping window tab bar.
2024-10-12 09:36:19 +01:00
9eb0429c2e Merge pull request #13124 from jordan-woyak/trigger-threshold-99
ControllerEmu: Change trigger threshold check to prevent user error.
2024-10-12 09:34:53 +01:00
23ba1c9133 DolphinQt: Restrict size of banner image in game properties info tab. 2024-10-11 22:56:33 -05:00
3d762c20ee DolphinQt: Auto hide the mapping window tab bar. 2024-10-11 22:03:05 -05:00
ccdce615ec ControllerEmu: Change trigger threshold check to >= instead of > and set minimum threshold in UI to 1% to prevent user error. 2024-10-11 19:38:38 -05:00
863889a34e DolphinQt/MappingIndicator: Use Settings::IsThemeDark instead of reimplementing it. 2024-10-11 18:50:32 -05:00