aldelaro5
d6674223db
Fix some margin discrepancies
2016-12-31 17:58:39 -05:00
aldelaro5
42e4dde960
Add an empty spacer in the Mic Input config dialog
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This is done to not have the device combo box be too small in width when making the main sizer fit into the window. Not fitting the sizer would alternatively break Hidpi so it was best to just add an empty sizer to workaround this problem.
2016-12-31 16:17:47 -05:00
Jules Blok
a2e191649d
Merge pull request #4471 from Armada651/hybrid-depth
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VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
2016-12-29 18:49:27 +01:00
Lioncash
efbf261e97
DSPAnalyzer: Fix two clang warnings about sign mismatched types
2016-12-29 10:10:38 -05:00
Lioncash
2aefa29941
DSP: Add the interpreter to the DSP namespace
2016-12-29 07:05:17 -05:00
Lioncash
c79cc3f470
DSP: Namespace the JIT
2016-12-28 20:38:41 -05:00
Markus Wick
10b4f6a250
Merge pull request #4568 from degasus/texcache
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TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
2016-12-28 16:38:16 +01:00
Michael Maltese
905750553f
ControllerEmu: Fix LoadDefaults to use ciface argument
2016-12-27 17:46:40 -08:00
Lioncash
5c938ed41f
DSPTables: Move function type aliases into DSPOPCTemplate
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Gets two typedefs out of global scope
2016-12-27 18:31:42 -05:00
Jules Blok
ee7a2edf35
Update comments
2016-12-27 21:32:52 +01:00
Jules Blok
65b5765858
VideoBackends: Clamp the range to the maximum depth value supported in the z buffer.
2016-12-27 20:25:40 +01:00
degasus
d0a73c1d90
TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
2016-12-27 17:26:04 +01:00
Jules Blok
2ab6711f43
VideoBackends: Use the full depth range when inverted depth range is unsupported.
2016-12-27 14:31:17 +01:00
Jules Blok
ef82aebb97
VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
2016-12-27 14:31:17 +01:00
Markus Wick
8e506cb974
Merge pull request #4572 from lioncash/flags
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DSPAnalyzer: Hide implementation details
2016-12-27 10:36:12 +01:00
Techjar
dd00f9ea34
Should fix being unable to change memory card slot A
2016-12-26 22:03:14 -05:00
Lioncash
12e335025d
DSPEmitter: Make FlagsNeeded() a const member function
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This doesn't modify any class data.
2016-12-26 21:18:24 -05:00
Lioncash
a8459fc189
DSPAnalyzer: Hide implementation details
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Makes accessing flags a part of the function interface instead of exposing
an internal variable.
2016-12-26 21:18:18 -05:00
Markus Wick
cd29d565c4
Merge pull request #4570 from lioncash/dspemit
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DSPEmitter: Minor cleanup
2016-12-27 02:05:10 +01:00
Markus Wick
fd54d4f767
Merge pull request #4569 from degasus/texcache2
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TextureCache: Extract BP enum check to VideoCommon.
2016-12-27 01:43:57 +01:00
Lioncash
50b1fcb1ed
DSPEmitter: Initialize compileSR in the initializer list
2016-12-26 19:42:09 -05:00
Lioncash
f3d353a85d
DSPEmitter: Move typedefs into DSPEmitter
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Keeps them associated with the emitter itself, rather than just letting
them sit in global scope.
2016-12-26 19:19:39 -05:00
Lioncash
646d96a216
DSPEmitter: Convert defines into typed constants
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Also moves them into more qualified scopes where possible.
2016-12-26 19:16:01 -05:00
Lioncash
c37889efcb
DSPEmitter: Use std::vector instead of raw allocation
2016-12-26 19:03:35 -05:00
Lioncash
400d5f6940
DSPEmitter: In-class initialize variables
2016-12-26 18:07:15 -05:00
degasus
abf9bb170b
TextureCache: Drop unused parameter in backend API.
2016-12-26 22:10:32 +01:00
degasus
04f319066d
TextureCache: Extract BP enum check to VideoCommon.
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We have TOO many video backends.
2016-12-26 22:10:21 +01:00
Mat M
1af9f68240
Merge pull request #4566 from JosJuice/charset-terminology
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Remove incorrect usage of "ASCII" and "ANSI"
2016-12-26 15:40:45 -05:00
JosJuice
0f1ce0e1f4
Remove incorrect usage of "ASCII" and "ANSI"
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Windows-1252 was sometimes being referred to as ASCII or ANSI
in Dolphin, which is incorrect. ASCII is only a subset of
Windows-1252, and ANSI is (rather improperly) used in Windows
to refer to the current code page (which often is 1252 on
Western systems, but can also be something entirely different).
The commit also replaces "SJIS" with "Shift JIS". "SJIS"
isn't misleading, but "Shift JIS" is more commonly used.
2016-12-26 15:49:39 +01:00
degasus
8f9f2b1f76
DSPHLE: Seperate HLE construction and initialization.
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We must be able to construct the HLE without emulating the initialization
on loading a savestate.
2016-12-26 12:25:57 +01:00
Markus Wick
4ebd369218
Merge pull request #4564 from JosJuice/volumedirectory-references
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VolumeDirectory: Don't use references inappropriately
2016-12-26 11:48:38 +01:00
JosJuice
8e4a781974
VolumeDirectory: Modernize variable names
2016-12-26 11:45:22 +01:00
JosJuice
00aa2d37e9
VolumeDirectory: Don't use references inappropriately
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Integers should be passed as pointers when a function
modifies them (to make it clear that they get modified).
2016-12-26 09:52:18 +01:00
flacs
2d1bdae1f0
Merge pull request #4563 from lioncash/dspemit
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DSPEmitter: Get rid of an unused member variable
2016-12-26 04:07:07 +01:00
Lioncash
042045012b
DSPEmitter: Get rid of an unused member variable
2016-12-25 21:31:17 -05:00
Tillmann Karras
57a005ff3e
evdev: reduce startup time
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GetName() creates a new evdev device which calls tons of ioctls. But the
main culprit is close() which for input devices appears to be a slow
path in the kernel.
This commit reduces PopulateDevices() by 50% on my laptop, but ~730 ms
is still ridiculously slow for something that isn't needed right away.
2016-12-26 01:24:35 +01:00
Mat M
9c8e27e3bb
Merge pull request #4558 from JosJuice/volumedirectory-fst-sort
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VolumeDirectory: Sort the FST
2016-12-25 17:38:58 -05:00
Mat M
81d452ecda
Merge pull request #4551 from JosJuice/movie-controller-comment
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Movie: Replace incorrect name and comment for numControllers
2016-12-25 17:36:27 -05:00
Mat M
40e36ebd1e
Merge pull request #4550 from linkmauve/no-readdir_r
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Common: Replace deprecated readdir_r with readdir
2016-12-25 17:34:50 -05:00
Mat M
8ad6c3e911
Merge pull request #4555 from JosJuice/right-click-host-name
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Fix player name not being loaded when using "Host with Netplay..."
2016-12-25 17:32:26 -05:00
Mat M
8da0396fc4
Merge pull request #4559 from JosJuice/volumedirectory-totalnamesize-local
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VolumeDirectory: Make m_totalNameSize a local variable
2016-12-25 17:30:21 -05:00
Mat M
29ec069ac6
Merge pull request #4552 from JosJuice/pr-4461-translations
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Mark strings added by PR #4461 for translation
2016-12-25 17:06:32 -05:00
JosJuice
3196f697bb
VolumeDirectory: Use a range-based for loop in ComputeNameSize
2016-12-25 23:01:42 +01:00
JosJuice
f3987d13ea
VolumeDirectory: Make m_totalNameSize a local variable
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After BuildFST finishes executing, it's never needed again.
2016-12-25 22:57:14 +01:00
Mat M
d1defd71df
Merge pull request #4557 from JosJuice/scandirectorytree-comments
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Fix outdated comments in ScanDirectoryTree
2016-12-25 16:48:17 -05:00
JosJuice
a502f069e8
VolumeDirectory: Sort the FST
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We can't rely on the OS returning files and directories
in a deterministic order, so we should sort them on our own
if we want VolumeDirectory to work for movies and netplay.
2016-12-25 22:35:38 +01:00
JosJuice
e56bec9c87
Fix outdated comments in ScanDirectoryTree
2016-12-25 21:57:33 +01:00
Markus Wick
190c6218ab
Merge pull request #4493 from Tilka/evdev
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Fix evdev threading
2016-12-25 20:55:50 +01:00
Tillmann Karras
44acd9fdb9
VideoCommon: use u32 for texture addresses
2016-12-25 18:48:19 +01:00
JosJuice
70d9440d10
Fix player name not being loaded when using "Host with Netplay..."
2016-12-25 16:36:19 +01:00