e204a6e015
Add some TODOs.
2013-01-08 18:56:01 +01:00
d3882771aa
Fix an assert that had been wrong for ages, apparently.
2013-01-08 18:56:01 +01:00
4925a28f94
PixelShaderGen: Shader uid maintainance
2013-01-08 18:56:01 +01:00
be706a3977
Disable color writing when alpha test always fails.
2013-01-08 18:56:01 +01:00
d26bcb0847
Move alpha pretest to BPMemory.h and rename a bunch of alpha testing related stuff
2013-01-08 18:56:01 +01:00
c80f6e8b84
Reword a comment about early_ztest a bit.
2013-01-08 18:55:45 +01:00
b06f30f845
Remove the per pixel depth option.
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Depth calculations are always done in the pixel shader now.
Due to the unpredictability of our zcomploc hacks this commit probably changes the behavior of some games which use zcomploc.
2013-01-08 18:16:48 +01:00
876eee5e60
PixelShaderGen: Don't disable depth texture emulation if z writing is disabled (this is what VideoSoftware is doing).
2013-01-08 18:16:48 +01:00
e979b2d4a2
DX11: Fix a small mistake.
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Remove some incorrect and/or confusing comments.
Fixes issue 5251. Thanks to limburgerite :)
2013-01-08 18:16:48 +01:00
09197e0ffc
X11: Disable OSD hotkeys when the corresponding option is disabled.
2013-01-08 18:16:47 +01:00
446d9279b1
Fix clearing of render targets. We were skipping every other one.
2013-01-08 11:14:53 -06:00
1d44d3baf5
Merge branch 'linux-desktop-file'
2013-01-07 17:07:23 -06:00
6bd8474d05
Change the application name to "Dolphin Emulator" (from "Dolphin-emu").
2013-01-07 17:05:51 -06:00
8cfceb1186
Disable swapping cmp with instructions potentially raising interrupts
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Workaround for issue 5864 disabling parts of an optimization in the JIT. This
is not the best solution to fix this issue, but at least it does not crash.
2013-01-08 00:02:38 +01:00
bb7c262539
Add a linux .desktop file to add dolphin-emu to the menu, and install it
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when running 'make install'.
2013-01-07 16:50:48 -06:00
d0301ca89d
Revert 30dd9c2
e9d00bf
db5f4c8
and bff0fae
2013-01-07 13:47:34 -06:00
5240e75be2
Fixed the infinite rumble problem caused by r4d6056f14625.
2013-01-07 12:25:18 +11:00
7a95713496
Fix some warnings. Changes suggested by nerzhultheking.
2013-01-05 22:45:32 -06:00
4d6056f146
Added GC Steering Wheel emulation.
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To set it up, change the Port 1 controller to "Steering Wheel" under the GameCube tab. This will tell the game that you have a force feedback steering wheel connected.
In the Gamecube Pad Settings, change the Rumble Motor to "Constant".
Configure the controls:
Main Stick Left/Right = Steer Left/Right
Main Stick Up = Accelerate
Main Stick Down = Brake
Thanks to ulao for the device communications info.
2013-01-04 14:08:09 +11:00
9b51c99c6b
Make sure the null character is not included in the string.
2013-01-03 19:49:19 -06:00
12a606501c
Fix the name and description truncation issue in a cleaner way.
2013-01-03 19:21:20 -06:00
4f531fe122
Remove unused progressive scan option from iso properties, and disable audio settings while a game is running.
2013-01-03 16:43:58 -05:00
3da05af30a
Fix truncated names and descriptions in the game list on linux.
2013-01-03 10:35:07 -06:00
91023e133b
Move widescreen hack to enhancements tab.
2013-01-02 01:21:20 -05:00
5fbce28bbc
Save git hash to .dtm header.
2013-01-01 16:34:07 -05:00
3fd1b4ee83
Removed some debug testing code.
2013-01-01 15:13:18 +11:00
9af711b12c
Always count GC wheel inputs too.
2012-12-31 21:57:39 -05:00
51603f0522
* Implemented working pedal support.
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* Changed the mapping of the steering wheel to:
Main Stick Left/Right = Steer Left/Right
Main Stick Up = Accelerate
Main Stick Down = Brake
* Fixed non-force feedback controllers that were not detected
2013-01-01 13:49:22 +11:00
c728ef2cd3
Last warning for me on Linux.
2013-01-01 14:42:30 +13:00
4c374cd58a
Improve file search speeds by deleting an unused file.
2012-12-31 15:27:36 +13:00
bcf1f54c65
Optimized the Dolphin SEO process a bit
2012-12-31 02:31:55 +01:00
71bb297f2c
Always count gc controller inputs.
2012-12-30 06:48:37 -05:00
64afbade33
Fix 4 warnings on OSX
2012-12-30 04:32:37 -06:00
ff3b22e1ff
Clear up some warnings that crop up from -Wextra
2012-12-30 03:28:50 -06:00
e5d5365bac
Fix the last few warnings in Dolphin on my system.
2012-12-30 02:34:14 -06:00
49ed752126
This line in SWRenderer has been wrong ever since the beginning.
2012-12-30 02:12:31 -06:00
b2911516de
Disable the warning about va_list being mangled differently now.
2012-12-30 01:42:33 -06:00
b4f30e549e
Missed a precision qualifier in a HWRasterizer shader.
2012-12-29 21:50:07 -06:00
539bf405f2
In memory of calc84.
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http://dolphin-emu.org
2012-12-30 16:31:38 +13:00
5ccbcf455e
Added preliminary GameCube Steering Wheel emulation via a PC Force Feedback Steering Wheel.
2012-12-30 13:41:48 +11:00
30dd9c2e17
always calls glBindBuffer(0) after disabling vao
2012-12-29 12:50:42 +01:00
cd54d6efdd
Mismatched new/delete.
2012-12-29 22:26:09 +13:00
670ca7e993
Toggle wiimote status based on the actual status, instead of some dumb checkbox that is almost never even right.
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The checkbox is still wrong when starting emulation, but it's now purely cosmetic.
Actually fixes issue 5594.
2012-12-29 02:48:20 -05:00
e9d00bfeeb
revert RasterFont optimization
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isn't needed and also not tested and buggy
2012-12-29 00:37:50 +01:00
3ec3b7683e
Fix (dis)connecting wiimotes via hotkey.
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Fixes issue 5594.
2012-12-28 11:21:08 -05:00
c303669dd0
Clean up some messy code issues that have been annoying me.
2012-12-28 09:58:06 -06:00
af2820ac88
Don't show multiple exit confirmation dialogues.
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Pause emulation while waiting for confirmation to exit.
Fixes issue 5822.
2012-12-28 03:39:34 -05:00
225d29f3f6
Fix this annoying warning in ChunkFile.h
2012-12-27 23:43:59 -06:00
94116bf89c
Always use the right user dir on windows.
2012-12-26 19:55:45 -05:00
db5f4c8c20
fix byte order in osd rasterfont
2012-12-26 23:48:33 +01:00