Commit Graph

40366 Commits

Author SHA1 Message Date
ed7894924c Merge pull request #12048 from krnlyng/someothertest
Jit: Load the memory register only when the msr bits have changed and do not use jumps to load it.
2023-08-19 09:49:29 +02:00
b6bfa10ace Merge pull request #11996 from Dentomologist/remove_pointless_pauseandlock_functions
EXI: Remove pointless PauseAndLock functions
2023-08-18 21:35:56 +02:00
bb4ed1c450 Merge pull request #12118 from AdmiralCurtiss/tas-window-translatable
DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable.
2023-08-18 21:33:23 +02:00
8a96ce73f6 Merge pull request #12044 from jmlee337/upnpport
Do not try portmapping when using traversal server
2023-08-18 21:28:52 +02:00
b3faca5be9 Merge pull request #12113 from Seedonator/master
Dragon Ball Z: Budokai Tenkaichi 3 - Graphics Mod Bloom and HUD Definitions
2023-08-18 21:27:43 +02:00
4ba2724489 Merge pull request #12071 from JosJuice/gametdb-update
Update GameTDB files
2023-08-18 21:27:33 +02:00
9a51215af3 Merge pull request #12083 from JosJuice/android-controlled-by-gamepad
InputConfig: Update IsControllerControlledByGamepadDevice for Android input overhaul
2023-08-18 21:27:26 +02:00
5dc01e6107 Dragon Ball Z: Budokai Tenkaichi 3 - Graphics Mod Bloom and HUD Definitions 2023-08-18 21:08:16 +02:00
b3902397cb DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable. 2023-08-18 21:02:30 +02:00
3441fe6efc Merge pull request #11999 from Filoppi/post_process_fixes
Video: implement output resampling (upscaling/downscaling) methods
2023-08-18 20:33:09 +02:00
a9ec2a6e41 Merge pull request #12116 from AdmiralCurtiss/log-colors
DolphinQt/LogWidget: Restore log window colors.
2023-08-18 09:00:43 +02:00
80b453082d Video: fix post process shaders with parameters failing to build on OpenGL
This was because the shader uniforms between the pixel and vertex shaders
were willingly left different, to avoid filling the vertex shader with unnecessary
params. Turns out all backends are fine with this except OGL.
The new behaviour is now much more consistent and well explained,
the "default" shaders are the ones that always run, and the non default
ones are the user selected ones (if any).
2023-08-18 02:00:56 +03:00
fc3f7866f8 Video: Fix area/box resampling shifting the output by about one pixel when upscaling and downscaling 2023-08-18 02:00:56 +03:00
39d96a21a8 Video: Improved Tooltips & Bicubic (#5)
Edited by Filoppi
2023-08-18 02:00:56 +03:00
ca93a5191f Video: Added Box Resampling
Edited by Filoppi
2023-08-18 02:00:56 +03:00
2edf81cdb0 Video: implement output resampling (upscaling/downscaling) methods 2023-08-18 02:00:55 +03:00
1854ff0142 Merge pull request #12003 from Filoppi/auto_hdr
Add AutoHDR post process shader
2023-08-18 00:20:08 +02:00
ecf5870a91 Merge pull request #12115 from AdmiralCurtiss/advanced-config
DolphinQt/AdvancedPane: UI improvements.
2023-08-18 00:16:59 +02:00
42e893d6be Merge pull request #12114 from AdmiralCurtiss/color-correction-button
DolphinQt/EnhancementsWidget: Use custom tooltip for Color Correction button.
2023-08-18 00:16:47 +02:00
fc7ef66669 Merge pull request #12110 from JosJuice/android-dir-init-toast
Android: Move DirectoryInitialization toast to UI thread
2023-08-18 00:15:15 +02:00
a08792033a Merge pull request #12103 from iwubcode/asset_load_system_time
VideoCommon: asset load time is now stored as a chrono system_clock time
2023-08-18 00:14:29 +02:00
a9cba9be36 DolphinQt/LogWidget: Restore log window colors. 2023-08-16 19:55:18 +02:00
a34f221782 Core/PowerPC: Return AvailableCPUCores() as a std::span. 2023-08-16 19:25:03 +02:00
51f807b63a DolphinQt/AdvancedPane: Update all GUI elements from config in Update(). 2023-08-16 19:25:03 +02:00
ccee66dc80 DolphinQt/AdvancedPane: Use ConfigBool for MMU, Pause on Panic, and Write-Back Cache. 2023-08-16 19:25:03 +02:00
23ae8c439c Merge pull request #12112 from JosJuice/hires-texture-encoding
VideoCommon: Fix std::filesystem::path encoding conversion
2023-08-16 18:39:18 +02:00
86910f406e VideoCommon: Fix std::filesystem::path encoding conversion
In std::string, you can store strings using any encoding, but in Dolphin
we have decided to use UTF-8. The problem is that if you convert between
std::string and std::filesystem::path using the built-in methods, the
standard library will make up its own assumption of what encoding you're
using in the std::string. On most OSes this is UTF-8, but on Windows
it's whatever the user's code page is.

What I believe is the C++ standard authors' intended solution to this is
to use std::u8string instead of std::string, but that's a big hassle to
move over to, because there's no convenient way to convert between
std::string and std::u8string. Instead, in Dolphin, we have added helper
functions that convert between std::string and std::filesystem::path in
the manner we want. You *always* have to use these when converting
between std::string and std::filesystem::path, otherwise we get these
kinds of encoding problems that we've been having with custom textures.

Fixes https://bugs.dolphin-emu.org/issues/13328.
2023-08-16 09:56:56 +02:00
177ac0cd44 Merge pull request #12111 from OatmealDome/old-amd-bug
Remove `BUG_BROKEN_FRAGMENT_SHADER_INDEX_DECORATION`
2023-08-16 09:20:49 +02:00
10c5da6f62 Merge pull request #12107 from MikeIsAStar/retrieve-page-table-information-from-data-cache
Retrieve page table information from the data cache
2023-08-15 22:01:01 -07:00
b969282b72 Remove out-dated hack of AMD driver issue WRT dual-source blending output index. 2023-08-15 23:58:29 -04:00
eeb73460ab VideoCommon: asset load time is now stored as a chrono system_clock time, so that times can be fabricated in a future feature (without creating a file to do so) 2023-08-15 22:02:28 -05:00
a10d768c63 Merge pull request #12104 from iwubcode/descriptor_sample_size_constant_dx12
VideoBackends: update SRVDescriptorTable size in DX12 to use pixel sampler constant
2023-08-15 23:15:19 +02:00
a44606692a Merge pull request #12096 from Dentomologist/nandpaths_resolve_android_warning
NandPaths: Resolve Android tautological comparison warning
2023-08-15 22:23:57 +02:00
2cbc1e6f3e Merge pull request #12109 from JosJuice/android-adddevice-null
ControllerInterface/Android: Add null check to AddDevice
2023-08-15 22:22:45 +02:00
98592b460e Merge pull request #12106 from SuperSamus/cmake-pass-version
CMake: use version flags if Git isn't found
2023-08-15 22:21:25 +02:00
0bb5c88a22 Retrieve page table information from the data cache
Thanks to @mkwcat for identifying the problematic code.
2023-08-15 12:44:55 -04:00
4b1b5881b0 Android: Move DirectoryInitialization toast to UI thread
You're not allowed to just show toasts on any thread you want.
2023-08-15 14:03:08 +02:00
1d77bddc3b ControllerInterface/Android: Add null check to AddDevice
The Google Play Console is showing some users getting a crash here,
and indeed, InputDevice.getDevice can return null.
2023-08-15 13:31:18 +02:00
c43c9101c0 CMake: use version flags if Git isn't found 2023-08-14 11:27:39 +02:00
89e2fc1dd3 VideoBackends: update SRVDescriptorTable size in DX12 to use pixel sampler constant 2023-08-13 17:23:26 -05:00
5635a0bdef DolphinQt/EnhancementsWidget: Use custom tooltip for Color Correction button. 2023-08-13 22:46:46 +02:00
2537f4db91 Merge pull request #12100 from AdmiralCurtiss/tooltip-pushbutton
DolphinQt: Add ToolTipPushButton.
2023-08-13 21:44:24 +02:00
4549091f56 Merge pull request #12090 from mandar1jn/figures-split
Skylanders: expand and improve character list
2023-08-13 14:29:46 -04:00
31d6aa5117 Skylanders: expand and improve character list
The previous list had some issues. A lot of variant id's were set to 0x0000. Althought this works for some figures, on a technicallity implemented into the games, they are technically wrong and don't result in exactly the same experience as the real figures. For example, the previous small fry got a "series 1" text in the summon screen. The real small fry does not have this. I also added figure types so I can add seperate generation logic later.
The Kaos element only applies to 3 items. So, I decided to throw it under others since it's not listed as an element in the manual and you can easily search for Kaos
2023-08-13 19:55:10 +02:00
1c1d2b0873 Merge pull request #12098 from Dentomologist/gcadapter_fix_android_unused_constant_warning
Gcadapter: fix Android unused constant warning
2023-08-13 18:58:39 +02:00
5bf760fa0b Merge pull request #12069 from riidefi/silent-sd-failure
Prevent SD data loss from silent resync failure
2023-08-13 18:57:11 +02:00
d50494b88d Merge pull request #12060 from Sintendo/arm64-bool-logimm
JitArm64: Use LogicalImm in boolX
2023-08-13 18:51:05 +02:00
0495a6af4e Merge pull request #12066 from Pokechu22/main-window-right-click-menu
Disable right-click menu on main window
2023-08-13 12:49:56 -04:00
14a6076198 Merge pull request #12099 from Dentomologist/abstractframebuffer_change_member_declaration_order
AbstractFramebuffer: Fix Android reorder-ctor warning
2023-08-13 10:08:33 +02:00
720191d1f7 AbstractFramebuffer: Fix Android reorder-ctor warning
Move declaration of m_additional_color_attachments so its initialization
order matches that of the constructor.
2023-08-12 20:48:47 -07:00