Commit Graph

12565 Commits

Author SHA1 Message Date
degasus
ef3ed682a1 DolphinWX: Also evaluate Hotkeys while stopped. 2015-05-31 10:00:07 +02:00
Jasper St. Pierre
322c813cb6 HotkeyManager: Add missing hotkeys to the Hotkeys dialog 2015-05-31 09:27:04 +02:00
degasus
19f753de6b HotKey: Allow more than one hotkey at the same time. 2015-05-31 09:27:04 +02:00
Tillmann Karras
eb057d49a0 x64Emitter: drop duplicate enum & unused wrappers
Keep the more explicit version of the two SSECompare enums.

And the unused CMP* wrappers wouldn't exactly make the code more
readable anyway.
2015-05-31 08:32:31 +02:00
flacs
43ed19a663 Merge pull request #2481 from lioncash/reference
x64Emitter: Pass some OpArg parameters by const reference.
2015-05-31 08:22:55 +02:00
flacs
a806feb10e Merge pull request #2474 from Tilka/zfreeze
zfreeze: fix 2-component positions
2015-05-31 06:35:21 +02:00
Markus Wick
c12f04eefa Merge pull request #2472 from degasus/master
AudioCommon: Remove lock on Pause state
2015-05-30 23:40:46 +02:00
JosJuice
9a000f4085 Volume: Mark ReadWiiNames parameter as const
I forgot it when I added the method.
2015-05-29 20:19:11 +02:00
degasus
c4fc141ced OGL: Always use sampler objects.
We are used to use the texture parameter for all util draw calls,
but AMD seems to have a bug where they use the sampler parameter
of stage 0 if no sampler is bound to the used stage.
So as workaround (and a bit as nicer code), we now use sampler
objects everywhere.
2015-05-29 14:03:03 +02:00
Tillmann Karras
4943b36259 zfreeze: fix 2-component positions 2015-05-29 13:43:12 +02:00
Markus Wick
61c53babf4 Merge pull request #2467 from RisingFog/disc2fix
Fix adding additional Disc 2 to certain multi-disc games
2015-05-29 07:47:56 +02:00
Ryan Houdek
cdbdff436b Merge pull request #2478 from degasus/fix_prefetching
HiresTexture: Fix prefetching with broken textures
2015-05-29 01:42:48 -04:00
degasus
c69cc91f00 HiresTexture: Fix prefetching with broken textures 2015-05-29 07:31:11 +02:00
Lioncash
0b8372e566 Jit_Util: Make some OpArg parameters const references 2015-05-29 01:13:45 -04:00
Lioncash
e3a6191f02 x64Emitter: Pass some OpArg parameters by const reference
Considering OpArg is a struct, passing by value creates unnecessary copies.
2015-05-29 01:13:29 -04:00
Lioncash
810a04db58 x64Emitter: Remove 'Gen::' namespace prefix from some parameters
The emitter is already within the Gen namespace, so this isn't necessary.
2015-05-29 01:05:09 -04:00
Lioncash
84ed196c14 x64Emitter: Adjust position of reference and pointer indicators
Matches the coding style.
2015-05-29 01:04:45 -04:00
Lioncash
ac26f8e79f Pass strings by const reference where possible 2015-05-28 20:54:55 -04:00
degasus
9a96e3c416 AudioCommon: Remove lock on Pause state
We had to lock audiocommon with the old asynchron HLE audio emulation,
now our Mixer is just a plain FIFO which may underrun.
Of course, this will stutter, but underruning the audio backend is likely worse.
2015-05-28 19:58:18 +02:00
Fog
c767813c0c Fix adding additional Disc 2 to certain multi-disc games 2015-05-27 11:08:57 -04:00
Tillmann Karras
285ac34bf3 OGL: use GL_TEXTURE* constants 2015-05-27 15:05:49 +02:00
JosJuice
f1580a4c91 Fix game list name encoding error caused by 4.0-6419 (d7900b4)
The UTF-8 std::strings were being interpreted as the default encoding.
2015-05-27 12:28:23 +02:00
Markus Wick
255a8dfdd2 Merge pull request #2465 from lioncash/commandproc
CommandProcessor: Replace volatile usages with atomics
2015-05-27 11:07:36 +02:00
Lioncash
1ba3b4e7ac CommandProcessor: Replace volatile usages with atomics
Also remove said variables from being globals.
2015-05-27 03:53:29 -04:00
Markus Wick
3318120632 Merge pull request #2422 from lioncash/core
DSPCore: Make the mailbox registers atomic.
2015-05-27 09:14:41 +02:00
Lioncash
ec03196267 PixelEngine: Replace volatile usages with atomics
Also removes two unused volatile variables.
2015-05-27 02:39:55 -04:00
Markus Wick
a6b327751a Merge pull request #2463 from lioncash/fifo
Fifo: Replace usages of volatile with atomics
2015-05-27 08:03:39 +02:00
Lioncash
5db7d4d1d5 DSPCore: Make the mailbox registers atomic. 2015-05-27 00:58:52 -04:00
Lioncash
4cb55cc427 Fifo: Replace usages of volatile with atomics 2015-05-27 00:42:56 -04:00
Rohit Nirmal
c59bfd2b7f Fix building with PCH disabled. 2015-05-26 22:44:51 -05:00
Matthew Parlane
3135b4f3e4 Merge pull request #2461 from lioncash/barrier
Thread: Remove unused Barrier class
2015-05-27 13:21:14 +10:00
Lioncash
23c11b3f27 Thread: Remove unused Barrier class 2015-05-26 19:25:59 -04:00
Markus Wick
85e706b4ec Merge pull request #2459 from degasus/master
Common: Fix IsTriviallyCopyable macro for GCC 5
2015-05-26 20:13:14 +02:00
degasus
ebad10f2a1 Common: Fix IsTriviallyCopyable macro for GCC 5
Based on quarthex's patch in PR #2440
2015-05-26 19:50:14 +02:00
Tillmann Karras
6ea49da5b9 Jit64: fix ps_sum
It's /always/ the register cache.
2015-05-26 19:00:42 +02:00
skidau
8944e07f84 Merge pull request #2457 from degasus/master
DolphinWX: Drop dead hotkey button.
2015-05-26 23:53:46 +10:00
degasus
b64301d65c DolphinWX: Drop dead hotkey button. 2015-05-26 15:50:15 +02:00
Jules Blok
0b61a0dfc5 Merge pull request #2448 from Armada651/depth-inversion
D3D: Depth range inversion.
2015-05-26 15:39:50 +02:00
Markus Wick
d7900b4423 Merge pull request #2006 from RisingFog/disc2
Append Disc 2 to Titles for Multi-Disc Games
2015-05-26 15:39:42 +02:00
Jules Blok
ca7801da44 D3D: Invert initial depth buffer clear. 2015-05-26 15:31:36 +02:00
galop1n
2975e53091 D3D: Depth range inversion.
Credits go to Galop1n for designing this technique and to BhaaLseN for cleaning up the commit.
2015-05-26 15:31:31 +02:00
Markus Wick
a6412fb41e Merge pull request #2162 from degasus/prefetch_tex
CustomTexture: prefetch all available textures
2015-05-26 13:30:26 +02:00
Markus Wick
5d3a248811 Merge pull request #2455 from lioncash/fifo
FifoQueue: Use atomics instead of volatile members
2015-05-26 12:26:36 +02:00
Lioncash
de5038849e FifoQueue: Use atomics instead of volatile members 2015-05-26 05:34:47 -04:00
Ryan Houdek
a4a8162fb5 Merge pull request #2188 from JosJuice/dol-cleanup
DOL loader cleanup with std::vector and safety checks
2015-05-25 23:51:40 -04:00
Ryan Houdek
f4625e6383 Merge pull request #2398 from JosJuice/revert-854f6b8
Attempt at fixing issue 8544 (input recording desyncs)
2015-05-25 23:49:56 -04:00
Ryan Houdek
061848457a Merge pull request #2382 from RisingFog/vfwfix
Fix video dumping incorrect lengths for some games in Windows
2015-05-25 23:46:22 -04:00
Ryan Houdek
f706518dc0 Merge pull request #2390 from darkengine-io/new-qt
More miscellaneous Qt fixes
2015-05-25 23:45:21 -04:00
Ryan Houdek
96ef0fce38 Merge pull request #2450 from lioncash/alloc
NetPlayClient: Remove unnecessary array allocation
2015-05-25 23:42:49 -04:00
Ryan Houdek
b0b5f4d10d Merge pull request #2326 from JosJuice/isoproperties-config-block
ISOProperties: Don't block when opening default INI in text editor
2015-05-25 23:42:26 -04:00