5d4c714662
CodeWindow: Hide GetMenuBar()
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This eliminates public usage of the GetMenuBar() function in CodeWindow.
The benefit of this is it also gets rid of the need to perform direct
access across the config dialog and the main frame. It also gets rid of
the use of the main_frame global.
GetMenuBar() will be removed entirely from CodeWindow in a follow-up that
also removes any related remnants of code made obsolete with its removal.
2016-11-04 00:09:47 -04:00
5ae6c21c2e
CodeWindow: Eliminate explicit menu item updating from CodeWindow
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Gets rid of more menu-related code from CodeWindow and puts it back in
CFrame where it belongs.
This turns the previous menu update function within CodeWindow into one
that simply updates the debugger font for its managed controls. It also
improves how the font is actually updated. Previously, fonts would change,
however this wouldn't actually reflect onto the respective controls until
a refresh or update event occurred. Since codeview, callstack, symbols,
callers, and calls windows are all managed by a wxAuiManager instance,
calling Update() on it after the font has been set will reflect font
changes immediately.
2016-11-04 00:01:45 -04:00
93bdab64fa
Change "Wiimote" to "Wii Remote" in Logs
2016-11-03 17:58:28 -07:00
c880c37244
Vulkan: Rename screenshot buffer to frame dump buffer.
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Name makes more sense given the methods it calls in the base class.
2016-11-03 22:38:48 +10:00
9aed27cdcf
Vulkan: Combine frame dumping and present into one command buffer.
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Small optimization that should make things slightly more efficient when
frame dumping is enabled.
2016-11-03 22:38:48 +10:00
690a6deeb3
Vulkan: Fix swapped top/bottom images in TAB stereo mode
2016-11-03 22:33:24 +10:00
70eb904536
Vulkan: Fix incorrect geometry shader input/output usage
2016-11-03 22:33:24 +10:00
5250f3c6a4
Vulkan: Add missing call to ObjectCache::RecompileSharedShaders
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This was causing issues when the stereo mode was changed at runtime.
2016-11-03 22:33:24 +10:00
d67877d27e
Vulkan: Fix fast clear path not being used in all cases
2016-11-03 22:33:24 +10:00
5182e6b549
Vulkan: Implement virtual/real XFB support
2016-11-03 22:33:24 +10:00
3593fa27ab
Vulkan: Move CopyRectangleFromTexture to TextureCache
2016-11-03 22:01:55 +10:00
01b3c0f036
Vulkan: Make TextureCache::TCacheEntry public
2016-11-03 22:01:54 +10:00
b066d51dfa
Vulkan: Remove parameters/members of single-instance classes
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There's not a lot of point in passing these around or storing them
(texture cache/state tracker mainly) as there will only ever be a single
instance of the class.
Also adds downcast helpers such as Vulkan::Renderer::GetInstance().
2016-11-03 22:01:54 +10:00
ab9f539233
Merge pull request #4387 from aldelaro5/gpr1-and-gpr2-friendly-labels
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Add precision about the names of r1, r2 and r13 for the register view
2016-11-03 02:29:40 -07:00
abe9c30d3d
JitArm64: Also push/pop gpr.R(addr).
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This fixes slowmem load instruction with update.
2016-11-02 22:38:03 +01:00
25070d149e
Merge pull request #4412 from JosJuice/more-debug-text
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More debug text fixes
2016-11-02 17:58:59 +01:00
3c6742f66f
More debug text fixes
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Also a few small non-debug text changes.
2016-11-02 17:46:52 +01:00
342c053bf5
Merge pull request #4368 from JosJuice/updatewantdeterminism-loadinput
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Movie: Add missing calls to UpdateWantDeterminism
2016-11-02 16:26:48 +01:00
9ce1cdde98
Merge pull request #4414 from linkmauve/single-newline
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Remove double newlines at the end of *_LOG messages
2016-11-02 12:20:46 +01:00
2f5d00450a
Add precision about the names of r1, r2 and r13 for the register view
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In the code view, it would never say r1 or r2, but rather sp (stack pointer) and rtoc (register of the table of content) respectively. In the register view, all it says is the register number. This is an inconvenience considering it might not be obvious which register belongs to which of these terms.
Also make r13 named the "sda" for small data area with the same convention as above.
2016-11-02 01:13:00 -04:00
c9e6b05ce9
Core: Remove double newlines at the end of *_LOG messages.
2016-11-02 02:09:33 +00:00
24fa4c9e57
Merge pull request #4400 from degasus/master
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JitArm64: Store the carry flag within the host flag.
2016-11-01 23:29:50 +01:00
49ac577ac0
Merge pull request #4388 from ligfx/portaudio_static
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CMake: build PortAudio as static library
2016-11-01 18:32:12 +01:00
5a8c52ce3a
JitArm64: Fix srawx.
2016-11-01 11:55:06 +01:00
0a3e5a0fe8
JitArm64: srawix cleanups.
2016-10-31 23:40:09 +01:00
c69903eb42
JitArm64: CR field cleanup.
2016-10-31 23:40:09 +01:00
3405f5ac1a
JitArm64: Optimize carry behavior of srawix.
2016-10-31 23:40:09 +01:00
0d78f5926f
JitArm64: Keep carry in the host flag for all integer instructions.
2016-10-31 23:40:08 +01:00
f449541e65
JitArm64: Implement derefered carry usage.
2016-10-31 23:40:08 +01:00
4d88f5410e
JitArm64: Store carry within the host carry flag.
2016-10-31 23:40:08 +01:00
1c9ed79c6a
Merge pull request #4409 from sigmabeta/android-tv-screenshot-errors
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[Android TV] Fix a screenshot glitch on game selector
2016-10-31 23:34:41 +01:00
41477c9ef5
Merge pull request #3080 from LAGonauta/openal-32bit-fixed-point-support
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OpenAL 32-bit fixed point support
2016-10-31 13:07:35 -07:00
2058a49465
PixelShaderGen: Remove unused global variable.
2016-10-31 15:02:08 +01:00
086f839435
DriverDetails: Make the bug identifiers humanly readable.
2016-10-31 15:02:08 +01:00
479b909935
Merge pull request #4381 from JosJuice/small-debug-text
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DolphinWX: Small debug text fixes
2016-10-31 13:13:51 +01:00
b9e4f67d3a
Merge pull request #4405 from xrix4096/mac-unknown-joyaxis
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Make analog triggers on PS3 controllers accessible on Mac
2016-10-31 13:01:47 +01:00
2afa877119
Merge pull request #4376 from leoetlino/warning-fix
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Warning fixes
2016-10-31 12:57:03 +01:00
b9e4370023
Merge pull request #4383 from Sintendo/minor-text-fixes
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Fix minor comment typos
2016-10-31 12:51:42 +01:00
4f5d0cd450
Merge pull request #4391 from Pringo/wii-remote
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Change "Wiimote" to "Wii Remote" in Interface
2016-10-31 12:49:16 +01:00
4eb5892e1a
Merge pull request #4399 from JosJuice/unify-getgctime
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EXI_DeviceIPL: Unify GetGCTime epoch handling
2016-10-31 12:47:06 +01:00
d5ca153c26
Merge pull request #4401 from JosJuice/rename-getuniqueid
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DiscIO/SConfig: Rename GetUniqueID to GetGameID
2016-10-31 12:39:27 +01:00
22779473bc
Merge pull request #4402 from Armada651/dualsrc-bug
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OGL: Fall back to the old dual-source blending behaviour.
2016-10-31 12:37:09 +01:00
64cf56dda3
Clear screenshot in game grid before attempting to render on Android TV devices
2016-10-30 18:53:57 -04:00
d80086adf5
Add debug i18n comments and revise existing i18n comments
2016-10-30 16:37:29 +01:00
9da9ba616b
Use the IOHIDElement cookie as a part of the axis name for unknown axis. Previously the 'usage' value was used to identify the axis by name, but this is not unique. For example on a PS3 controller *all* axis other than the well known ones return a usage of '1' so there are 30 or more axis all named "1". This stops things such as analog triggers being usable.
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Using the element cookie uniquely identifies each axis and allows them to be assigned successfully as controls
2016-10-30 10:36:53 +00:00
d0e60492cf
PixelShaderGen: Don't use a global variable.
2016-10-30 00:48:02 +02:00
d778400133
DriverDetails: Add OS X to the dual-source blending bug.
2016-10-30 00:47:02 +02:00
9950209bbf
EXI_DeviceIPL: Unify GetGCTime epoch handling
2016-10-29 18:30:00 +02:00
ce9f717045
OGL: Fall back to the old dual-source blending behaviour.
2016-10-29 18:00:22 +02:00
1081497cad
DiscIO/SConfig: Rename GetUniqueID to GetGameID
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We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00