cddb83fd06
Merge pull request #7665 from jordan-woyak/game-list-natural-sort
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Qt Game List: Sort game titles "naturally". e.g. 10 comes after 9.
2019-01-01 13:15:00 +01:00
88e588673b
Qt Game List: Sort game titles "naturally". e.g. 10 comes after 9.
2019-01-01 06:06:02 -06:00
df43fd9472
ControllerEmu: Killed the Buttons group threshold setting.
2018-12-31 08:35:31 -06:00
7efa96eda9
ControllerEmu: code cleanup.
2018-12-30 10:52:45 -06:00
1c24bef594
MappingUI: Organize some color constants and hide IR adjusted Z value when cursor is hidden.
2018-12-30 09:50:22 -06:00
7a00f55cfa
ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings to allow use of round inputs in absolute mode. Make relative input option obey the center/width/height settings. Make the mapping indicator pretty and actually show what the relative/center/w/h settings are doing.
2018-12-30 09:10:32 -06:00
247fa8c628
WiimoteEmu: Remove redundant threshold setting from hotkeys button group.
2018-12-29 16:19:28 -06:00
c3dc3c106c
ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote tilt as well. Also make the tilt mapping indicator pretty.
2018-12-29 16:06:03 -06:00
6a6195f53c
ControllerEmu: Implement dead zone setting for triggers.
2018-12-29 13:56:35 -06:00
def5c6e573
Mapping UI: Reorganize wiimote extension layouts a bit so things fit better.
2018-12-29 12:59:47 -06:00
970073084a
Mapping UI: Make the mixed trigger indicator styling match that of the analog sticks.
2018-12-29 12:46:05 -06:00
5c957ec190
Merge pull request #7618 from weihuoya/wanted-setting
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Most Wanted mmu setting
2018-12-29 18:12:14 +01:00
75b8824c95
Merge pull request #7658 from spycrab/debugger_show
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Qt/Debugger: Add Show in Code / Show in Memory
2018-12-29 15:08:51 +01:00
187058a072
Merge pull request #7659 from jordan-woyak/dk-bongos-fix2
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HW: DK Bongos actual fix
2018-12-28 20:01:09 -05:00
f8586bb83c
Fix Emulated Dance Mat
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I have no idea how it got so broken, but this makes it so both the
Active Life and DDR Mario/Wii games can be fully configured.
2018-12-28 17:47:49 -05:00
2765475e7b
HW: DK Bongos actual fix
2018-12-28 15:15:29 -06:00
3e3f9565ec
Qt/Debugger: Add Show in Code / Show in Memory
2018-12-28 20:30:38 +01:00
dd1fc70d70
Merge pull request #7644 from jordan-woyak/dk-bongos-fix
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HW: DK Bongos clap fix and cleanup
2018-12-28 06:41:10 -05:00
2d379446b5
Merge pull request #7642 from MerryMage/fprf-whole
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EmuCodeBlock: Fix bug in SetFPRF: Should only consider lower double
2018-12-28 06:37:43 -05:00
b7db1f020b
Merge pull request #7624 from lioncash/paired-single
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PowerPC: Remove separate macros for paired singles
2018-12-28 06:32:45 -05:00
8c9f553734
Merge pull request #7620 from lioncash/paired
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Interpreter: Handle HID2.PSE and HID2.LSQE bits
2018-12-28 06:30:37 -05:00
7509ade6d0
Merge pull request #7650 from JMC47/FF3EFB2RAM
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Enable EFB2RAM by default in Final Fantasy III
2018-12-28 06:23:25 -05:00
b37455ef46
Merge pull request #7652 from JMC47/NetplayWarning
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Update Netplay Main Page Notices
2018-12-28 06:22:56 -05:00
2749c50843
Merge pull request #7653 from jordan-woyak/ini-cleanup
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IniFile: Minor cleanup. Removed unused function. Improved template usage.
2018-12-28 06:21:24 -05:00
de03019c77
Merge pull request #7628 from jordan-woyak/stick-shapes
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ControllerEmu: Add ability to reshape analog sticks. Make the mapping indicator pretty.
2018-12-28 06:18:56 -05:00
f006af441e
Merge pull request #7655 from MerryMage/rm-Jitx86Base
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Jit64: Remove Jitx86Base class
2018-12-28 06:16:18 -05:00
77e9aa48bc
Jit64: Remove Jitx86Base class
2018-12-28 09:15:26 +00:00
c614f5f534
ControllerEmu: Allow analog stick input radius greater than one. Useful for rounded-square inputs of xbox controllers.
2018-12-27 19:16:37 -06:00
da9bcf83ef
InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code.
2018-12-27 18:31:46 -06:00
ceb28a2302
Add ability to reshape analog sticks from square/circle to octagon and make the analog stick mapping indicator pretty.
2018-12-27 18:31:46 -06:00
bfb9b1aca5
Merge pull request #7602 from CrystalGamma/stop-g_jit
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stop using g_jit outside of JitInterface
2018-12-27 23:12:14 +01:00
89eedc8c1b
Merge pull request #7625 from jordan-woyak/emu-shake-fix
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WiimoteEmu: Shaking emulation fix
2018-12-27 22:32:50 +01:00
7ec5a3df7a
Merge pull request #7654 from MerryMage/bkpt
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Jit64: Fix instruction breakpoints
2018-12-27 22:25:40 +01:00
26bc38d25d
Jit64: Fix instruction breakpoints
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Broken by 5236dc3
.
2018-12-27 20:11:26 +00:00
22f4e3a656
Translation resources sync with Transifex
2018-12-27 18:30:04 +01:00
a464025bba
IniFile: Minor cleanup. Removed unused function. Improved template usage.
2018-12-26 20:15:32 -06:00
e6b859a923
Update Netplay Main Page Warnings
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We now support automatically syncing most things. Add Dual Core Netplay
Warning. Update Wii Remote Netplay string since it now kinda works.
2018-12-26 14:23:43 -05:00
a6ba29859e
Merge pull request #7651 from MerryMage/x64EmitterTest-blend-and-avx-singles
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x64EmitterTest: Add some missing tests
2018-12-26 16:45:24 +01:00
b7b552f20a
x64EmitterTest: Add some missing tests
2018-12-26 15:22:45 +00:00
bd527e62ef
Merge pull request #7647 from MerryMage/emit-singles
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x64Emitter: Add some single-precision instructions
2018-12-26 09:33:06 -05:00
d1ce8aca9d
Merge pull request #7645 from JMC47/DeferEFBCopies
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Disable Defer EFB Copies for Rune Factory Frontier
2018-12-26 12:13:30 +01:00
2a1a09f57c
Merge pull request #7648 from JMC47/MonsterMayhemXFB
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Enable XFB2RAM by default for Monster Mayhem.
2018-12-26 11:31:23 +01:00
102f25b259
Enable EFB2RAM by default in Final Fantasy III
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The game needs it to output correctly.
2018-12-26 05:26:05 -05:00
f62fb8ae5d
Monster Mayhem requires XFB2RAM for Portraits.
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Monster Portraits are a pretty big part of the game as you actually
build them. If users really want performance, they can manually disable
it.
2018-12-26 05:15:06 -05:00
5b97ea8b40
Merge pull request #7606 from booto/dtk_pos_align
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DTK: Report position in increments of 0x8000
2018-12-26 10:22:40 +01:00
da7608ff9f
x64Emitter: Add some single-precision instructions
2018-12-26 00:23:42 +00:00
2ff1bfdc85
Merge pull request #7646 from leoetlino/temporary-to-permanent
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WiiUtils: Clear IPL.TID when re-installing a title manually
2018-12-25 23:46:47 +01:00
0aef6bc834
WiiUtils: Clear IPL.TID when re-installing a title manually
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If the user tries to permanently install a title that has already been
imported, and if that title is currently marked as a temporary title
in IPL.TID, that flag should be cleared.
2018-12-25 20:49:11 +01:00
43f5d4973e
Fix wiimote/nunchuk acceleration value clamping (off-by-one).
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Add in shaking acceleration rather than overwritting it so it doesn't look like the device is in free-fall. This fixes shaking in "Batman: TBATB". It appears the game only detects shaking along the z-axis and expects gravity to exist.
2018-12-25 12:10:31 -06:00
eb7f492420
Disable Defer EFB Copies for Rune Factory Frontier
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Causes crashes when reading mail and opening menus.
2018-12-25 12:53:56 -05:00