dolphin/Source/Core/DolphinWX
JosJuice 0146456af0 Don't translate button names
Since these button names are printed on all real controllers,
we should show them in the same way as they are printed on
the controllers, regardless of the user's language. It seems
like this was intended all along (except for "Start"), but the
_ markers in TASInputDlg.cpp (accidentally?) led to the button
names in the controller configs also becoming translatable.

I'm making exceptions for "L" and "R" because translators
may want to mark them in some way (for instance "L-Digital")
to clarify the difference from "L-Analog" and "R-Analog".

I'm also making an exception for START/PAUSE because it's
referred to as スタート in Japanese games.

I'm changing "Home" and "Start" to uppercase for consistency
with how Nintendo refers to those buttons, and because someone
who isn't familiar with the Latin script might not know the
connection between the lowercase and uppercase letters (most
users likely do know the connection, but we shouldn't assume it),
and because leaving "Start" as "Start" makes it "collide" with
unrelated strings, such as the string for the button that starts
a netplay session.

To rename "Start" and "Home" without breaking INI
compatibility, I added a ui_name variable like in f5c82ad.
2017-05-06 16:29:10 +02:00
..
Cheats Frame: Make cheat dialog private 2017-04-06 21:25:26 -04:00
Config Merge pull request #5283 from spycrab/issue_9622 2017-05-01 21:09:55 +02:00
Debugger Merge pull request #5140 from sepalani/signature_db 2017-05-02 19:23:46 -04:00
Input Don't translate button names 2017-05-06 16:29:10 +02:00
ISOProperties Use ESFormats for TMDs 2017-02-26 19:46:29 +01:00
NetPlay Frame: Normalize member names 2017-05-01 05:13:19 -04:00
resources
AboutDolphin.cpp WX: HiDPI: AboutDolphin 2016-10-04 13:47:21 +11:00
AboutDolphin.h
AuiToolBar.h
CMakeLists.txt CMake/WX: specify PRIVATE for target_link_libraries 2017-04-26 20:24:21 +02:00
ControllerConfigDiag.cpp IOS: Convert the IOS kernel HLE code to a class 2017-04-30 17:18:53 +02:00
ControllerConfigDiag.h Move 'Background Input' to controller config dialog 2017-03-13 13:43:20 -07:00
DolphinSlider.cpp WX: HiDPI Support Framework 2016-10-04 13:47:21 +11:00
DolphinSlider.h WX: HiDPI Support Framework 2016-10-04 13:47:21 +11:00
DolphinWX.manifest Use .manifest file for apps on Windows 2017-02-10 14:18:45 -08:00
DolphinWX.rc
DolphinWX.vcxproj Delete WXInputBase 2017-04-22 19:39:17 +02:00
DolphinWX.vcxproj.filters Delete WXInputBase 2017-04-22 19:39:17 +02:00
DolphinWX.vcxproj.user
FifoPlayerDlg.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
FifoPlayerDlg.h WX: HiDPI: FifoPlayerDlg 2016-10-04 13:47:22 +11:00
Frame.cpp Merge pull request #5232 from MerryMage/osx-screensaver 2017-05-02 19:00:21 -07:00
Frame.h Merge pull request #5232 from MerryMage/osx-screensaver 2017-05-02 19:00:21 -07:00
FrameAui.cpp Frame: Normalize member names 2017-05-01 05:13:19 -04:00
FrameTools.cpp Merge pull request #5232 from MerryMage/osx-screensaver 2017-05-02 19:00:21 -07:00
GameListCtrl.cpp Merge pull request #5334 from spycrab/wx_gamelist_cleanup 2017-04-30 18:21:50 -04:00
GameListCtrl.h Refactor GameListCtrl 2017-04-28 17:35:23 +02:00
Globals.h Merge pull request #5140 from sepalani/signature_db 2017-05-02 19:23:46 -04:00
Info.plist.in CMake: use CMAKE_OSX_DEPLOYMENT_TARGET 2017-01-24 01:27:41 -08:00
ISOFile.cpp Check whether WAD is a channel before reading names 2017-03-18 19:07:11 +01:00
ISOFile.h DolphinWX: Remove usage of IsCompressed() in compression code 2017-02-20 16:08:07 +01:00
LogConfigWindow.cpp Restore saving logger settings to .ini 2016-10-04 02:02:07 -07:00
LogConfigWindow.h Restore saving logger settings to .ini 2016-10-04 02:02:07 -07:00
LogWindow.cpp Frame: Normalize member names 2017-05-01 05:13:19 -04:00
LogWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
Main.cpp Merge pull request #5350 from lioncash/frame 2017-05-02 15:34:50 +02:00
Main.h DolphinWX: provide empty OnCmdLineParsed 2017-02-26 17:38:18 -08:00
MainMenuBar.cpp SignatureDB: MEGA FormatHandler added 2017-04-29 19:50:21 +01:00
MainMenuBar.h WX: Disable a few menu items when a Wii title is running 2017-04-05 20:54:48 +02:00
MainToolBar.cpp Core: Convert State enum into an enum class 2017-02-05 08:32:23 -05:00
MainToolBar.h DolphinWX: Move common wxUpdateUIEvent functions to WxEventUtils 2016-11-06 09:02:59 -05:00
MemcardManager.cpp GCMemcard: Move memcard source files to their own directory 2017-03-14 21:55:25 -04:00
MemcardManager.h MemcardManager: Get rid of prefixed double-underscores from an identifier 2017-02-03 11:30:39 -05:00
PatchAddEdit.cpp WX: HiDPI: ISOProperties 2016-10-04 13:47:21 +11:00
PatchAddEdit.h
PostProcessingConfigDiag.cpp WX: HiDPI: VideoConfigDiag 2016-10-04 13:47:22 +11:00
PostProcessingConfigDiag.h WX: HiDPI: VideoConfigDiag 2016-10-04 13:47:22 +11:00
resource.h
SoftwareVideoConfigDialog.cpp Core: Convert State enum into an enum class 2017-02-05 08:32:23 -05:00
SoftwareVideoConfigDialog.h
TASInputDlg.cpp Don't translate button names 2017-05-06 16:29:10 +02:00
TASInputDlg.h TASInputDlg: Use an enum for ID constants 2017-04-03 04:29:15 -04:00
VideoConfigDiag.cpp Frame: Normalize member names 2017-05-01 05:13:19 -04:00
VideoConfigDiag.h VideoConfigDiag: Move event implementations into the cpp file 2017-04-08 17:35:50 -04:00
WxEventUtils.cpp Core: Convert State enum into an enum class 2017-02-05 08:32:23 -05:00
WxEventUtils.h DolphinWX: Move common wxUpdateUIEvent functions to WxEventUtils 2016-11-06 09:02:59 -05:00
WxUtils.cpp WX: Replace SetIcon with SetIcons(wxIconBundle) 2016-10-04 13:47:22 +11:00
WxUtils.h WX: Replace SetIcon with SetIcons(wxIconBundle) 2016-10-04 13:47:22 +11:00