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AbstractTexture.cpp
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AbstractTexture: Return config by const reference
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2017-06-18 23:38:42 -04:00 |
AbstractTexture.h
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AbstractTexture: Return config by const reference
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2017-06-18 23:38:42 -04:00 |
AsyncRequests.cpp
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VideoCommon: Eliminate static state in Renderer
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2017-03-04 16:39:50 +10:00 |
AsyncRequests.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
AVIDump.cpp
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do not assign in conditional statements
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2017-06-07 20:09:44 -07:00 |
AVIDump.h
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MSVC: define HAVE_FFMPEG
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2017-05-26 00:53:58 -07:00 |
BoundingBox.cpp
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BoundingBox.h
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BPFunctions.cpp
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VideoCommon: Drop SetDitherMode()
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2017-04-18 21:55:22 +10:00 |
BPFunctions.h
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VideoCommon: Drop SetDitherMode()
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2017-04-18 21:55:22 +10:00 |
BPMemory.cpp
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BPMemory: Eliminate union type punning
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2017-01-23 16:05:32 -05:00 |
BPMemory.h
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BPMemory: Add const specifier to member functions where applicable
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2017-01-23 16:07:03 -05:00 |
BPStructs.cpp
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Implement minimal emulation of TMEM caching
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2017-07-10 01:49:27 +02:00 |
BPStructs.h
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CMakeLists.txt
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
CommandProcessor.cpp
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CommandProcessor: Limit scope of ugly SCPFifoStruct.
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2017-01-27 19:04:56 +01:00 |
CommandProcessor.h
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CommandProcessor: Limit scope of ugly SCPFifoStruct.
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2017-01-27 19:04:56 +01:00 |
ConstantManager.h
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Add configurable toggle that rounds vertices to the nearest pixel when
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2017-04-04 09:52:18 -05:00 |
CPMemory.cpp
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CPMemory.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
DataReader.h
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
Debugger.cpp
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Debugger.h
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DriverDetails.cpp
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Add a workaround for a PowerVR glsl compiler bug
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2017-05-03 19:33:56 -07:00 |
DriverDetails.h
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Add a workaround for a PowerVR glsl compiler bug
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2017-05-03 19:33:56 -07:00 |
Fifo.cpp
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Change "blocking" BlockingLoop::Stop to give up and die after a timeout.
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2017-06-25 20:47:30 -07:00 |
Fifo.h
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Fifo: const correctness
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2017-03-26 23:08:33 -04:00 |
FPSCounter.cpp
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FPSCounter.h
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FramebufferManagerBase.cpp
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VideoCommon: Fix crash at startup with virtual XFB enabled
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2017-03-09 23:39:48 +10:00 |
FramebufferManagerBase.h
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VideoCommon: Fix crash at startup with virtual XFB enabled
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2017-03-09 23:39:48 +10:00 |
GeometryShaderGen.cpp
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
GeometryShaderGen.h
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
GeometryShaderManager.cpp
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ShaderManagers: Use aggregate initialization for some variables.
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2016-12-10 17:33:51 -05:00 |
GeometryShaderManager.h
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HiresTextures_DDSLoader.cpp
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Merge pull request #5305 from iwubcode/abstract_texture
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2017-06-18 12:57:05 -07:00 |
HiresTextures.cpp
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replace DoFileSearch with optimized version
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2017-06-23 17:25:53 -07:00 |
HiresTextures.h
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Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
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2017-06-13 00:41:56 -05:00 |
ImageWrite.cpp
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Add a namespace to OpenFStream
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2017-06-15 21:34:04 +02:00 |
ImageWrite.h
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ImageWriter: Don't use inplace alpha truncation.
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2016-10-08 12:02:49 +02:00 |
IndexGenerator.cpp
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fix various instances of -1 being assigned to unsigned types
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2017-06-07 19:52:07 -07:00 |
IndexGenerator.h
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LightingShaderGen.cpp
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
LightingShaderGen.h
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LightingShaderGen: Remove unnecessary includes
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2017-02-01 01:06:00 -05:00 |
LookUpTables.h
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MainBase.cpp
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GameConfigLoader: Add GFX Game INI translations
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2017-06-03 18:13:02 +01:00 |
NativeVertexFormat.h
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OnScreenDisplay.cpp
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Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
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2016-10-15 12:44:37 +02:00 |
OnScreenDisplay.h
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Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
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2016-10-15 12:44:37 +02:00 |
OpcodeDecoding.cpp
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CommandProcessor: Limit scope of ugly SCPFifoStruct.
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2017-01-27 19:04:56 +01:00 |
OpcodeDecoding.h
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OpcodeDecoding: Convert #defines into enum constants
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2017-02-08 00:05:17 -05:00 |
PerfQueryBase.cpp
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PerfQueryBase.h
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PixelEngine.cpp
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PixelEngine: Use a DirectRead for the token.
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2017-01-27 07:49:47 +01:00 |
PixelEngine.h
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PixelEngine: Move enum constants into the PixelEngine namespace
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2017-02-28 07:01:50 -05:00 |
PixelShaderGen.cpp
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PixelShaderGen: Add missing inputs.
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2017-07-05 22:43:39 +02:00 |
PixelShaderGen.h
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VideoCommon: Make dst_alpha state implicit.
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2017-01-04 20:02:31 +01:00 |
PixelShaderManager.cpp
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VideoCommon: Move last EFB scale handling to CalculateTargetSize
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2017-03-04 16:53:07 +10:00 |
PixelShaderManager.h
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VideoCommon: Move last EFB scale handling to CalculateTargetSize
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2017-03-04 16:53:07 +10:00 |
PostProcessing.cpp
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replace DoFileSearch with optimized version
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2017-06-23 17:25:53 -07:00 |
PostProcessing.h
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VideoConfigDiag: Move post-processing shader list to post processor
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2017-04-25 14:27:05 +10:00 |
RenderBase.cpp
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Merge pull request #5312 from ligfx/cleanupupdatedrawrectangle
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2017-06-05 20:03:56 -07:00 |
RenderBase.h
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RenderBase: clean up UpdateDrawRectangle
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2017-04-24 00:39:25 -07:00 |
RenderState.cpp
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OGL: Drop BlendingState.dither
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2017-04-18 21:55:23 +10:00 |
RenderState.h
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OGL: Drop BlendingState.dither
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2017-04-18 21:55:23 +10:00 |
SamplerCommon.h
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sfont.inc
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ShaderGenCommon.h
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Add configurable toggle that rounds vertices to the nearest pixel when
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2017-04-04 09:52:18 -05:00 |
Statistics.cpp
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VertexLoaderManager: Return debug strings by value
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2017-03-26 23:50:09 -04:00 |
Statistics.h
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TextureCacheBase.cpp
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Merge pull request #5726 from mimimi085181/minimal-tmem-cache-emulation
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2017-07-11 22:49:19 -07:00 |
TextureCacheBase.h
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Implement minimal emulation of TMEM caching
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2017-07-10 01:49:27 +02:00 |
TextureConfig.cpp
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
TextureConfig.h
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Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
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2017-06-13 00:41:56 -05:00 |
TextureConversionShader.cpp
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TextureConversionShader: Use integer math for truncating EFB format
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2017-06-17 12:17:09 +10:00 |
TextureConversionShader.h
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TextureConversionShader: Consider source format of EFB for EFB2RAM
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2017-04-12 00:11:22 +10:00 |
TextureDecoder_Common.cpp
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
TextureDecoder_Generic.cpp
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
TextureDecoder_Util.h
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TextureDecoder: Deduplicate some utility code
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2017-01-15 20:23:26 +11:00 |
TextureDecoder_x64.cpp
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Merge pull request #4548 from stenzek/gcc-sse
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2017-03-13 14:28:01 +01:00 |
TextureDecoder.h
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TextureConversionShader: Consider source format of EFB for EFB2RAM
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2017-04-12 00:11:22 +10:00 |
VertexLoader_Color.cpp
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
VertexLoader_Color.h
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VertexLoader_Normal.cpp
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
VertexLoader_Normal.h
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
VertexLoader_Position.cpp
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
VertexLoader_Position.h
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
VertexLoader_TextCoord.cpp
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
VertexLoader_TextCoord.h
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
VertexLoader.cpp
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VertexLoader.h
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VertexLoaderARM64.cpp
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Merge pull request #4210 from degasus/arm
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2016-09-27 18:45:14 +02:00 |
VertexLoaderARM64.h
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VertexLoaderBase.cpp
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VertexLoaderBase: Return debug strings by value
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2017-03-26 23:49:59 -04:00 |
VertexLoaderBase.h
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fix various instances of -1 being assigned to unsigned types
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2017-06-07 19:52:07 -07:00 |
VertexLoaderManager.cpp
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Remove D3D12
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2017-05-18 17:01:12 -07:00 |
VertexLoaderManager.h
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VertexLoaderManager: Return debug strings by value
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2017-03-26 23:50:09 -04:00 |
VertexLoaderUtils.h
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VertexLoaderX64.cpp
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Remove code for only allocating low memory
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2017-05-20 09:35:53 +02:00 |
VertexLoaderX64.h
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VertexManagerBase.cpp
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Implement minimal emulation of TMEM caching
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2017-07-10 01:49:27 +02:00 |
VertexManagerBase.h
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VideoCommon: rework anamorphic widescreen heuristic
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2017-04-05 17:23:16 -07:00 |
VertexShaderGen.cpp
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VideoCommon: rework anamorphic widescreen heuristic
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2017-04-05 17:23:16 -07:00 |
VertexShaderGen.h
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Add configurable toggle that rounds vertices to the nearest pixel when
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2017-04-04 09:52:18 -05:00 |
VertexShaderManager.cpp
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VertexShaderManager: Rename projection hack variables
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2017-06-15 16:38:10 +01:00 |
VertexShaderManager.h
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VertexShaderManager: Rename projection hack variables
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2017-06-15 16:38:10 +01:00 |
VideoBackendBase.cpp
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Remove D3D12
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2017-05-18 17:01:12 -07:00 |
VideoBackendBase.h
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CommandProcessor: Limit scope of ugly SCPFifoStruct.
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2017-01-27 19:04:56 +01:00 |
VideoCommon.h
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Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
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2017-06-13 00:41:56 -05:00 |
VideoCommon.vcxproj
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
VideoCommon.vcxproj.filters
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VideoCommon: Fix VS filter for AbstractTexture.cpp
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2017-06-18 22:58:02 -04:00 |
VideoConfig.cpp
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VertexShaderManager: Rename projection hack variables
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2017-06-15 16:38:10 +01:00 |
VideoConfig.h
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D3D: Add quad-buffer stereoscopy support.
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2017-07-05 22:43:39 +02:00 |
VideoState.cpp
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VideoState.h
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XFMemory.cpp
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XFMemory.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
XFStructs.cpp
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XFStructs: Get rid of an unnecessary pointer cast
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2017-03-26 23:09:30 -04:00 |
XFStructs.h
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