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AVIDump.cpp
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Renamed EuRGB60 to PAL60
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2014-11-18 16:51:21 -05:00 |
AVIDump.h
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Proper Audio/Video Dumping
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2014-10-09 00:06:04 -04:00 |
BoundingBox.cpp
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VertexLoader: Add a VertexLoader pointer to each function call
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2014-12-21 14:13:04 +01:00 |
BoundingBox.h
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VertexLoader: Add a VertexLoader pointer to each function call
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2014-12-21 14:13:04 +01:00 |
BPFunctions.cpp
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
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2014-12-15 22:47:42 +01:00 |
BPFunctions.h
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
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2014-12-15 22:47:42 +01:00 |
BPMemory.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
BPMemory.h
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Silence some -Wswitch-default warnings.
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2014-12-11 22:23:05 -06:00 |
BPStructs.cpp
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VideoCommon: split VertexLoaderBase from VertexLoader
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2014-12-21 14:12:43 +01:00 |
BPStructs.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
CMakeLists.txt
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VertexLoader: add new JIT
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2015-01-18 13:29:34 +01:00 |
CommandProcessor.cpp
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Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without
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2014-12-27 19:16:50 -05:00 |
CommandProcessor.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
ConstantManager.h
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GeometryShaderGen: Pack uniforms more tightly.
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2014-12-18 00:36:40 +01:00 |
CPMemory.cpp
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Fix indentation
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2015-01-07 21:51:47 +01:00 |
CPMemory.h
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VertexLoaderX64: support VAT.ByteDequant=0
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2015-01-20 09:23:15 +01:00 |
DataReader.h
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DataReader: turn WritePointer into GetPointer
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2015-01-18 12:59:33 +01:00 |
Debugger.cpp
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Debugger.h
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Remove some unnecessary semicolons
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2014-09-11 13:05:31 -04:00 |
DriverDetails.cpp
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DriverDetails: Remove Intel Structs bug since it doesn't affect us anymore.
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2014-12-28 23:28:00 +01:00 |
DriverDetails.h
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Minor consistency changes
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2015-01-12 15:18:18 -05:00 |
Fifo.cpp
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FIFO: allocate slightly more for SIMD vertex loader overreads
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2014-12-10 05:52:55 -08:00 |
Fifo.h
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VideoCommon: fifo cleanups
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2014-12-09 18:56:27 +01:00 |
FPSCounter.cpp
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FPSCounter.h
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FramebufferManagerBase.cpp
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FramebufferManagerBase: Remove obsolete parameters.
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2014-12-25 00:58:16 +01:00 |
FramebufferManagerBase.h
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Renderer: Use old method of calculating the source rectangle.
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2014-12-25 02:37:22 +01:00 |
GeometryShaderGen.cpp
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Move worldpos into it's own varying.
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2015-01-03 09:23:09 +13:00 |
GeometryShaderGen.h
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VideoCommon: Make IsPassthrough() a function of the ShaderUid.
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2014-12-19 14:10:53 +01:00 |
GeometryShaderManager.cpp
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VideoConfig: Define a per-game minimum convergence value instead of a percentage boost.
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2015-01-02 17:07:08 +01:00 |
GeometryShaderManager.h
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GeometryShaderManager: Set stereo parameters in a SetConstants() call.
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2014-12-20 13:16:26 +01:00 |
HiresTextures.cpp
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CustomTexture: use xxhash
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2015-01-21 21:47:18 +01:00 |
HiresTextures.h
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CustomTexture: also support the legacy format
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2015-01-21 21:22:55 +01:00 |
ImageWrite.cpp
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Various formatting and consistency fixes
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2014-11-13 22:42:18 -05:00 |
ImageWrite.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
IndexGenerator.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
IndexGenerator.h
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LightingShaderGen.h
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PixelShaderGen: Don't assign to input variables.
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2014-12-28 23:37:05 +01:00 |
LookUpTables.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
MainBase.cpp
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Made the CPU thread wait for the GPU thread to swap, when XFB is enabled. May fix some of the "FIFO is overflowed by GatherPipe ! CPU thread is too fast!" errors.
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2015-01-12 19:40:43 +11:00 |
MainBase.h
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NativeVertexFormat.h
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VideoCommon: split VertexLoaderBase from VertexLoader
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2014-12-21 14:12:43 +01:00 |
OnScreenDisplay.cpp
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OGL: draw shadows within rasterfont itself
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2014-12-20 13:31:41 +01:00 |
OnScreenDisplay.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
OpcodeDecoding.cpp
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DataReader: turn WritePointer into GetPointer
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2015-01-18 12:59:33 +01:00 |
OpcodeDecoding.h
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VideoCommon: cleanup OpcodeDecoder
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2014-12-09 18:56:27 +01:00 |
PerfQueryBase.cpp
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PerfQueryBase.h
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PixelEngine.cpp
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
PixelEngine.h
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Reimplement Bounding Box calculation using the software renderer.
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2014-10-10 12:27:06 +01:00 |
PixelShaderGen.cpp
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Merge pull request #1869 from Stevoisiak/GeneralConsistency
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2015-01-21 13:46:53 -06:00 |
PixelShaderGen.h
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ShaderGen: Make use of padding to store the stereo flag.
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2014-11-23 14:27:38 +01:00 |
PixelShaderManager.cpp
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Fix indentation
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2015-01-07 21:51:47 +01:00 |
PixelShaderManager.h
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GPU: Only load the relevant color components upon writes to the tev color registers.
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2014-09-21 10:38:22 +02:00 |
PostProcessing.cpp
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Fix the Post Processing shader configuration dialog.
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2015-01-20 16:40:46 -06:00 |
PostProcessing.h
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PostProcessing: Add layered stereoscopy support.
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2014-11-23 14:23:41 +01:00 |
RenderBase.cpp
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Minor consistency changes
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2015-01-12 15:18:18 -05:00 |
RenderBase.h
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Minor consistency changes
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2015-01-12 15:18:18 -05:00 |
sfont.inc
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ShaderGenCommon.h
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Move worldpos into it's own varying.
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2015-01-03 09:23:09 +13:00 |
Statistics.cpp
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TexCache: also incude textures within the render target pool
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2015-01-18 19:47:48 +01:00 |
Statistics.h
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TexCache: also incude textures within the render target pool
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2015-01-18 19:47:48 +01:00 |
TextureCacheBase.cpp
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CustomTexture: Mark textures with mipmaps
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2015-01-21 21:22:55 +01:00 |
TextureCacheBase.h
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TexCache: use an unordered_multimap for the tex pool
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2015-01-18 19:58:33 +01:00 |
TextureConversionShader.cpp
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Common: Remove locale based functions from CommonFuncs.
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2014-12-05 20:55:29 -05:00 |
TextureConversionShader.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
TextureDecoder_Common.cpp
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TexCache: remove PC_TexFormat
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2015-01-18 19:47:48 +01:00 |
TextureDecoder_Generic.cpp
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TexCache: remove PC_TexFormat
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2015-01-18 19:47:48 +01:00 |
TextureDecoder_x64.cpp
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TexCache: remove PC_TexFormat
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2015-01-18 19:47:48 +01:00 |
TextureDecoder.h
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TexCache: remove PC_TexFormat
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2015-01-18 19:47:48 +01:00 |
VertexLoader_Color.cpp
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VertexLoader: never reset alpha in 8888 colors
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2015-01-20 09:22:55 +01:00 |
VertexLoader_Color.h
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VertexLoader: Add a VertexLoader pointer to each function call
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2014-12-21 14:13:04 +01:00 |
VertexLoader_Normal.cpp
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VertexLoader: remove non-JIT SSE code
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2015-01-20 01:51:07 +01:00 |
VertexLoader_Normal.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VertexLoader_Position.cpp
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VertexLoader: remove non-JIT SSE code
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2015-01-20 01:51:07 +01:00 |
VertexLoader_Position.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VertexLoader_TextCoord.cpp
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VertexLoader: remove non-JIT SSE code
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2015-01-20 01:51:07 +01:00 |
VertexLoader_TextCoord.h
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VertexLoader.cpp
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VertexLoader: never reset alpha in 8888 colors
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2015-01-20 09:22:55 +01:00 |
VertexLoader.h
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VertexLoader: never reset alpha in 8888 colors
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2015-01-20 09:22:55 +01:00 |
VertexLoaderBase.cpp
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VertexLoaderX64: support VAT.ByteDequant=0
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2015-01-20 09:23:15 +01:00 |
VertexLoaderBase.h
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VertexLoaderTester: fix a few problems
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2015-01-18 12:59:33 +01:00 |
VertexLoaderManager.cpp
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VertexLoaderManager: make it nicer to read
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2015-01-18 12:59:33 +01:00 |
VertexLoaderManager.h
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
VertexLoaderUtils.h
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VideoSW: rewrite VertexLoader to use the VideoCommon one
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2014-12-13 10:29:08 +01:00 |
VertexLoaderX64.cpp
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VertexLoaderX64: support VAT.ByteDequant=0
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2015-01-20 09:23:15 +01:00 |
VertexLoaderX64.h
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VertexLoaderX64: support VAT.ByteDequant=0
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2015-01-20 09:23:15 +01:00 |
VertexManagerBase.cpp
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TextureCache: inline arguments into texture cache
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2015-01-11 22:23:35 +01:00 |
VertexManagerBase.h
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
VertexShaderGen.cpp
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Move worldpos into it's own varying.
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2015-01-03 09:23:09 +13:00 |
VertexShaderGen.h
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VideoCommon: Assume we always use a geometry shader, not just for stereoscopy.
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2014-12-15 22:47:41 +01:00 |
VertexShaderManager.cpp
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VertexShaderManager: Turn off the epsilon hack for Nvidia 3D Vision.
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2014-12-29 17:05:39 +01:00 |
VertexShaderManager.h
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VideoBackendBase.cpp
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Migrate global init stuff into UICommon.
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2014-10-05 20:47:37 -04:00 |
VideoBackendBase.h
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
VideoCommon.h
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VideoCommon: Rename s_pCurBufferPointer
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2014-12-09 18:56:27 +01:00 |
VideoCommon.vcxproj
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xxhash: Add cmake + VS files
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2015-01-21 07:35:34 +01:00 |
VideoCommon.vcxproj.filters
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VertexLoader: add new JIT
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2015-01-18 13:29:34 +01:00 |
VideoConfig.cpp
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CustomTexture: Convert old format automatically
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2015-01-21 21:22:55 +01:00 |
VideoConfig.h
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CustomTexture: Convert old format automatically
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2015-01-21 21:22:55 +01:00 |
VideoState.cpp
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
VideoState.h
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XFMemory.cpp
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XFMemory.h
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VideoCommon: cleanup OpcodeDecoder
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2014-12-09 18:56:27 +01:00 |
XFStructs.cpp
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
XFStructs.h
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