dolphin/Source/Core/VideoCommon
Jules Blok 8476d0271d PixelShaderGen: Add missing inputs.
This fixes a linkage warning in D3D because of mismatched inputs.
2017-07-05 22:43:39 +02:00
..
AbstractTexture.cpp AbstractTexture: Return config by const reference 2017-06-18 23:38:42 -04:00
AbstractTexture.h AbstractTexture: Return config by const reference 2017-06-18 23:38:42 -04:00
AsyncRequests.cpp VideoCommon: Eliminate static state in Renderer 2017-03-04 16:39:50 +10:00
AsyncRequests.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
AVIDump.cpp do not assign in conditional statements 2017-06-07 20:09:44 -07:00
AVIDump.h MSVC: define HAVE_FFMPEG 2017-05-26 00:53:58 -07:00
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp VideoCommon: Drop SetDitherMode() 2017-04-18 21:55:22 +10:00
BPFunctions.h VideoCommon: Drop SetDitherMode() 2017-04-18 21:55:22 +10:00
BPMemory.cpp BPMemory: Eliminate union type punning 2017-01-23 16:05:32 -05:00
BPMemory.h BPMemory: Add const specifier to member functions where applicable 2017-01-23 16:07:03 -05:00
BPStructs.cpp VideoCommon: Drop SetDitherMode() 2017-04-18 21:55:22 +10:00
BPStructs.h
CMakeLists.txt Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
CommandProcessor.cpp CommandProcessor: Limit scope of ugly SCPFifoStruct. 2017-01-27 19:04:56 +01:00
CommandProcessor.h CommandProcessor: Limit scope of ugly SCPFifoStruct. 2017-01-27 19:04:56 +01:00
ConstantManager.h Add configurable toggle that rounds vertices to the nearest pixel when 2017-04-04 09:52:18 -05:00
CPMemory.cpp
CPMemory.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
DataReader.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
Debugger.cpp
Debugger.h
DriverDetails.cpp Add a workaround for a PowerVR glsl compiler bug 2017-05-03 19:33:56 -07:00
DriverDetails.h Add a workaround for a PowerVR glsl compiler bug 2017-05-03 19:33:56 -07:00
Fifo.cpp Change "blocking" BlockingLoop::Stop to give up and die after a timeout. 2017-06-25 20:47:30 -07:00
Fifo.h Fifo: const correctness 2017-03-26 23:08:33 -04:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp VideoCommon: Fix crash at startup with virtual XFB enabled 2017-03-09 23:39:48 +10:00
FramebufferManagerBase.h VideoCommon: Fix crash at startup with virtual XFB enabled 2017-03-09 23:39:48 +10:00
GeometryShaderGen.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
GeometryShaderGen.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
GeometryShaderManager.cpp ShaderManagers: Use aggregate initialization for some variables. 2016-12-10 17:33:51 -05:00
GeometryShaderManager.h
HiresTextures_DDSLoader.cpp Merge pull request #5305 from iwubcode/abstract_texture 2017-06-18 12:57:05 -07:00
HiresTextures.cpp replace DoFileSearch with optimized version 2017-06-23 17:25:53 -07:00
HiresTextures.h Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat 2017-06-13 00:41:56 -05:00
ImageWrite.cpp Add a namespace to OpenFStream 2017-06-15 21:34:04 +02:00
ImageWrite.h
IndexGenerator.cpp fix various instances of -1 being assigned to unsigned types 2017-06-07 19:52:07 -07:00
IndexGenerator.h
LightingShaderGen.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
LightingShaderGen.h LightingShaderGen: Remove unnecessary includes 2017-02-01 01:06:00 -05:00
LookUpTables.h
MainBase.cpp GameConfigLoader: Add GFX Game INI translations 2017-06-03 18:13:02 +01:00
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp CommandProcessor: Limit scope of ugly SCPFifoStruct. 2017-01-27 19:04:56 +01:00
OpcodeDecoding.h OpcodeDecoding: Convert #defines into enum constants 2017-02-08 00:05:17 -05:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp PixelEngine: Use a DirectRead for the token. 2017-01-27 07:49:47 +01:00
PixelEngine.h PixelEngine: Move enum constants into the PixelEngine namespace 2017-02-28 07:01:50 -05:00
PixelShaderGen.cpp PixelShaderGen: Add missing inputs. 2017-07-05 22:43:39 +02:00
PixelShaderGen.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
PixelShaderManager.cpp VideoCommon: Move last EFB scale handling to CalculateTargetSize 2017-03-04 16:53:07 +10:00
PixelShaderManager.h VideoCommon: Move last EFB scale handling to CalculateTargetSize 2017-03-04 16:53:07 +10:00
PostProcessing.cpp replace DoFileSearch with optimized version 2017-06-23 17:25:53 -07:00
PostProcessing.h VideoConfigDiag: Move post-processing shader list to post processor 2017-04-25 14:27:05 +10:00
RenderBase.cpp Merge pull request #5312 from ligfx/cleanupupdatedrawrectangle 2017-06-05 20:03:56 -07:00
RenderBase.h RenderBase: clean up UpdateDrawRectangle 2017-04-24 00:39:25 -07:00
RenderState.cpp OGL: Drop BlendingState.dither 2017-04-18 21:55:23 +10:00
RenderState.h OGL: Drop BlendingState.dither 2017-04-18 21:55:23 +10:00
SamplerCommon.h
sfont.inc
ShaderGenCommon.h Add configurable toggle that rounds vertices to the nearest pixel when 2017-04-04 09:52:18 -05:00
Statistics.cpp VertexLoaderManager: Return debug strings by value 2017-03-26 23:50:09 -04:00
Statistics.h
TextureCacheBase.cpp Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat 2017-06-13 00:41:56 -05:00
TextureCacheBase.h Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat 2017-06-13 00:41:56 -05:00
TextureConfig.cpp Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
TextureConfig.h Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat 2017-06-13 00:41:56 -05:00
TextureConversionShader.cpp TextureConversionShader: Use integer math for truncating EFB format 2017-06-17 12:17:09 +10:00
TextureConversionShader.h TextureConversionShader: Consider source format of EFB for EFB2RAM 2017-04-12 00:11:22 +10:00
TextureDecoder_Common.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
TextureDecoder_Generic.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
TextureDecoder_Util.h TextureDecoder: Deduplicate some utility code 2017-01-15 20:23:26 +11:00
TextureDecoder_x64.cpp Merge pull request #4548 from stenzek/gcc-sse 2017-03-13 14:28:01 +01:00
TextureDecoder.h TextureConversionShader: Consider source format of EFB for EFB2RAM 2017-04-12 00:11:22 +10:00
VertexLoader_Color.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_Color.h
VertexLoader_Normal.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_Normal.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_Position.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_Position.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_TextCoord.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_TextCoord.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader.cpp
VertexLoader.h
VertexLoaderARM64.cpp
VertexLoaderARM64.h
VertexLoaderBase.cpp VertexLoaderBase: Return debug strings by value 2017-03-26 23:49:59 -04:00
VertexLoaderBase.h fix various instances of -1 being assigned to unsigned types 2017-06-07 19:52:07 -07:00
VertexLoaderManager.cpp Remove D3D12 2017-05-18 17:01:12 -07:00
VertexLoaderManager.h VertexLoaderManager: Return debug strings by value 2017-03-26 23:50:09 -04:00
VertexLoaderUtils.h
VertexLoaderX64.cpp Remove code for only allocating low memory 2017-05-20 09:35:53 +02:00
VertexLoaderX64.h
VertexManagerBase.cpp VideoCommon: rework anamorphic widescreen heuristic 2017-04-05 17:23:16 -07:00
VertexManagerBase.h VideoCommon: rework anamorphic widescreen heuristic 2017-04-05 17:23:16 -07:00
VertexShaderGen.cpp VideoCommon: rework anamorphic widescreen heuristic 2017-04-05 17:23:16 -07:00
VertexShaderGen.h Add configurable toggle that rounds vertices to the nearest pixel when 2017-04-04 09:52:18 -05:00
VertexShaderManager.cpp VertexShaderManager: Rename projection hack variables 2017-06-15 16:38:10 +01:00
VertexShaderManager.h VertexShaderManager: Rename projection hack variables 2017-06-15 16:38:10 +01:00
VideoBackendBase.cpp Remove D3D12 2017-05-18 17:01:12 -07:00
VideoBackendBase.h CommandProcessor: Limit scope of ugly SCPFifoStruct. 2017-01-27 19:04:56 +01:00
VideoCommon.h Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat 2017-06-13 00:41:56 -05:00
VideoCommon.vcxproj Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
VideoCommon.vcxproj.filters VideoCommon: Fix VS filter for AbstractTexture.cpp 2017-06-18 22:58:02 -04:00
VideoConfig.cpp VertexShaderManager: Rename projection hack variables 2017-06-15 16:38:10 +01:00
VideoConfig.h D3D: Add quad-buffer stereoscopy support. 2017-07-05 22:43:39 +02:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
XFStructs.cpp XFStructs: Get rid of an unnecessary pointer cast 2017-03-26 23:09:30 -04:00
XFStructs.h