dolphin/Source/Core/VideoBackends/D3D
Pokechu22 4595b89ad8 VideoCommon: Remove bSupportsOversizedViewports
I think this is a relic of D3D9.  D3D11 and D3D12 seem to work fine without it.  Plus, ViewportCorrectionMatrix just didn't work correctly (at least with the viewports being generated by the new scissor code).
2022-04-16 10:26:11 -07:00
..
CMakeLists.txt normalize common filenames in VideoBackends/D3D 2021-01-27 14:29:48 -08:00
D3DBase.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
D3DBase.h Make all custom fmt::formatter's format functions const 2022-01-13 11:11:08 -08:00
D3DBoundingBox.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
D3DBoundingBox.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
D3DMain.cpp VideoCommon: Remove bSupportsOversizedViewports 2022-04-16 10:26:11 -07:00
D3DNativeVertexFormat.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
D3DPerfQuery.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3DPerfQuery.h Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
D3DRender.cpp Treewide: Remove unused inclusions of <cinttypes> 2022-01-09 12:43:11 -08:00
D3DRender.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
D3DState.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
D3DState.h VideoCommon: Expose SamplerState to shaders 2021-11-17 20:04:34 -08:00
D3DSwapChain.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
D3DSwapChain.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3DVertexManager.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
D3DVertexManager.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DXPipeline.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
DXPipeline.h Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
DXShader.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
DXShader.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
DXTexture.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
DXTexture.h Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
VideoBackend.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00