..
AbstractFramebuffer.cpp
Move most backend functionality to VideoCommon
2019-02-19 16:57:54 +10:00
AbstractFramebuffer.h
Move most backend functionality to VideoCommon
2019-02-19 16:57:54 +10:00
AbstractPipeline.h
AbstractPipeline: Support returning "cache data"
2019-04-16 00:09:47 +10:00
AbstractShader.h
AbstractPipeline: Support returning "cache data"
2019-04-16 00:09:47 +10:00
AbstractStagingTexture.cpp
AbstractStagingTexture.h
Move most backend functionality to VideoCommon
2019-02-19 16:57:54 +10:00
AbstractTexture.cpp
FramebufferManager: Correctly handle read back D24S8 textures
2019-07-31 15:33:28 +10:00
AbstractTexture.h
FramebufferManager: Correctly handle read back D24S8 textures
2019-07-31 15:33:28 +10:00
AsyncRequests.cpp
TextureCache: Support saving cache entries, including EFB copies
2019-07-24 04:10:38 +10:00
AsyncRequests.h
VideoBackendBase: Do save state logic on the GPU thread
2019-07-24 04:08:25 +10:00
AsyncShaderCompiler.cpp
ShaderCache: Use imgui for shader compilation dialog
2019-01-25 11:15:57 +10:00
AsyncShaderCompiler.h
BoundingBox.cpp
VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
2019-12-05 11:57:58 -05:00
BoundingBox.h
VideoCommon/BoundingBox: Make interface for querying bounding box data
2019-12-05 11:48:42 -05:00
BPFunctions.cpp
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
2019-07-16 20:54:34 -04:00
BPFunctions.h
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
2019-07-16 20:54:34 -04:00
BPMemory.cpp
BPMemory.h
Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
2018-06-09 12:20:25 -04:00
BPStructs.cpp
VideoCommon: Amend formatting code to handle the upgrade to fmt
2020-02-04 14:55:20 -05:00
BPStructs.h
CMakeLists.txt
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
CommandProcessor.cpp
VideoCommon: Constrain the array_base registers
2019-05-31 03:22:00 -04:00
CommandProcessor.h
VideoCommon: Constrain the array_base registers
2019-05-31 03:22:00 -04:00
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h
Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
2018-06-09 12:20:25 -04:00
DriverDetails.cpp
Vulkan: Add a DriverDetails bug for "slow cached readback memory"
2019-10-02 21:34:58 +10:00
DriverDetails.h
Vulkan: Add a DriverDetails bug for "slow cached readback memory"
2019-10-02 21:34:58 +10:00
Fifo.cpp
VideoBackendBase: Do save state logic on the GPU thread
2019-07-24 04:08:25 +10:00
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManager.cpp
Merge pull request #8276 from stenzek/adreno-efb-access
2019-08-08 12:23:27 +10:00
FramebufferManager.h
FramebufferManager: Correctly handle read back D24S8 textures
2019-07-31 15:33:28 +10:00
FramebufferShaderGen.cpp
VideoCommon/FramebufferShaderGen: Make use of std::ostringstream internally
2019-12-05 00:18:00 -05:00
FramebufferShaderGen.h
VideoCommon/FramebufferShaderGen: Remove unused Config struct
2019-12-04 23:54:15 -05:00
FrameDump.cpp
FrameDump: Set first_frame if movie frame number <= 1
2019-12-22 11:54:34 +10:00
FrameDump.h
VideoCommon: Rename AVIDump to FrameDump
2019-06-30 13:02:39 +02:00
GeometryShaderGen.cpp
VideoCommon: Remove unnecessary memset on ShaderUid instances.
2019-05-30 06:41:54 -04:00
GeometryShaderGen.h
VideoCommon: Remove unnecessary memset on ShaderUid instances.
2019-05-30 06:41:54 -04:00
GeometryShaderManager.cpp
GeometryShaderManager.h
GXPipelineTypes.h
ShaderCache: Utilize pipeline cache data where possible
2019-04-16 00:39:43 +10:00
HiresTextures_DDSLoader.cpp
HiresTextures.cpp
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
VideoCommon/IndexGenerator: Eliminate static state
2019-12-05 10:49:32 -05:00
IndexGenerator.h
VideoCommon/IndexGenerator: Eliminate static state
2019-12-05 10:49:32 -05:00
LightingShaderGen.cpp
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
NetPlayChatUI.cpp
VideoCommon/NetPlayChatUI: Default destructor in the cpp file
2019-05-29 06:20:05 -04:00
NetPlayChatUI.h
VideoCommon/NetPlayChatUI: Default destructor in the cpp file
2019-05-29 06:20:05 -04:00
NetPlayGolfUI.cpp
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
NetPlayGolfUI.h
VideoCommon/NetPlayGolfUI: Remove unused header
2019-05-29 06:20:57 -04:00
OnScreenDisplay.cpp
VideoCommon/OSD: Process OSD messages even when they are disabled.
2020-01-24 11:00:58 -06:00
OnScreenDisplay.h
VideoCommon/OnScreenDisplay: Take Message's std::string parameter by value
2019-07-28 23:00:58 -04:00
OpcodeDecoding.cpp
VideoCommon/OpcodeDecoding: Make use of if constexpr
2019-12-05 09:13:06 -05:00
OpcodeDecoding.h
VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace
2019-12-05 09:13:03 -05:00
PerfQueryBase.cpp
PerfQueryBase.h
D3D12: Fix rare case where command list was executed with open queries
2019-04-01 20:49:24 +10:00
PixelEngine.cpp
VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
2019-12-05 11:57:58 -05:00
PixelEngine.h
PixelShaderGen.cpp
VideoCommon/BoundingBox: Make interface for querying bounding box data
2019-12-05 11:48:42 -05:00
PixelShaderGen.h
VideoCommon: Remove unnecessary memset on ShaderUid instances.
2019-05-30 06:41:54 -04:00
PixelShaderManager.cpp
Common/CommonFuncs: Remove now-unneccessary ArraySize function
2019-06-01 10:07:57 -04:00
PixelShaderManager.h
PostProcessing.cpp
Use std::istringstream or std::ostringstream instead of std::stringstream where possible.
2019-12-29 23:45:02 -05:00
PostProcessing.h
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
2019-07-16 20:54:34 -04:00
RenderBase.cpp
InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio.
2020-01-24 09:20:41 -06:00
RenderBase.h
Renderer: Draw ImGui interface to both eyes
2019-10-02 12:19:47 +10:00
RenderState.cpp
RenderState: Approximate logic op with blending if unsupported
2019-08-04 14:06:08 +10:00
RenderState.h
RenderState: Approximate logic op with blending if unsupported
2019-08-04 14:06:08 +10:00
SamplerCommon.h
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
sfont.inc
ShaderCache.cpp
VideoCommon/TextureConversionShader: Convert over to using ShaderCode
2020-01-23 14:19:36 -05:00
ShaderCache.h
TextureCache: Support reinterpreting formats for VRAM textures
2019-07-14 19:16:27 +10:00
ShaderGenCommon.cpp
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
ShaderGenCommon.h
VideoCommon/ShaderGenCommon: Add function for writing fmt-based strings
2019-12-03 04:49:48 -05:00
Statistics.cpp
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
2019-07-16 20:54:34 -04:00
Statistics.h
VideoCommon/Statistics: Remove unused DECSTAT macro
2019-07-10 23:40:13 -04:00
TextureCacheBase.cpp
VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace
2019-12-05 09:13:03 -05:00
TextureCacheBase.h
VideoCommon/TextureCacheBase: Make OnConfigChanged's parameter a const reference
2019-08-04 22:31:27 -04:00
TextureConfig.cpp
Move most backend functionality to VideoCommon
2019-02-19 16:57:54 +10:00
TextureConfig.h
Move most backend functionality to VideoCommon
2019-02-19 16:57:54 +10:00
TextureConversionShader.cpp
VideoCommon/TextureConversionShader: Make use of fmt where applicable
2020-01-23 14:19:40 -05:00
TextureConversionShader.h
VideoCommon/TextureConversionShader: Convert over to using ShaderCode
2020-01-23 14:19:36 -05:00
TextureConverterShaderGen.cpp
VideoCommon/TextureConverterShaderGen: Convert over to fmt
2019-12-03 05:05:02 -05:00
TextureConverterShaderGen.h
Move most backend functionality to VideoCommon
2019-02-19 16:57:54 +10:00
TextureDecoder_Common.cpp
Replace MathUtil::Clamp with std::clamp
2019-05-04 23:12:17 +02:00
TextureDecoder_Generic.cpp
TextureDecoder: Move XFB decoding to Common
2019-04-21 12:41:15 +10:00
TextureDecoder_Util.h
TextureDecoder_x64.cpp
Replace MathUtil::Clamp with std::clamp
2019-05-04 23:12:17 +02:00
TextureDecoder.h
TextureCache: Support reinterpreting formats for VRAM textures
2019-07-14 19:16:27 +10:00
UberShaderCommon.cpp
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
UberShaderCommon.h
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
UberShaderPixel.cpp
VideoCommon: Remove unnecessary memset on ShaderUid instances.
2019-05-30 06:41:54 -04:00
UberShaderPixel.h
VideoCommon: Remove unnecessary memset on ShaderUid instances.
2019-05-30 06:41:54 -04:00
UberShaderVertex.cpp
VideoCommon: Remove unnecessary memset on ShaderUid instances.
2019-05-30 06:41:54 -04:00
UberShaderVertex.h
VideoCommon: Remove unnecessary memset on ShaderUid instances.
2019-05-30 06:41:54 -04:00
VertexLoader_Color.cpp
VertexLoader_Color: Place helper functions in anonymous namespace
2019-05-30 10:29:47 -04:00
VertexLoader_Color.h
VertexLoader_Normal.cpp
VideoCommon/VertexLoader_Normal: Use variable template variants of type traits
2019-05-30 00:52:59 -04:00
VertexLoader_Normal.h
VideoCommon/VertexLoader_Normal: Initialize function table at compile-time
2019-05-30 00:52:57 -04:00
VertexLoader_Position.cpp
VertexLoader_Position: Tidy up public function definitions
2019-05-30 10:29:50 -04:00
VertexLoader_Position.h
VertexLoader_Position: Tidy up public function definitions
2019-05-30 10:29:50 -04:00
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord: Tidy up public function definitions
2019-05-30 10:29:51 -04:00
VertexLoader_TextCoord.h
VertexLoader_TextCoord: Tidy up public function definitions
2019-05-30 10:29:51 -04:00
VertexLoader.cpp
VideoCommon/VertexLoader_Normal: Initialize function table at compile-time
2019-05-30 00:52:57 -04:00
VertexLoader.h
VertexLoaderARM64.cpp
Compile fixes for Windows-on-ARM64
2019-12-28 19:20:41 +10:00
VertexLoaderARM64.h
VertexLoaderBase.cpp
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
VertexLoaderBase.h
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
VertexLoaderManager.cpp
VideoCommon/IndexGenerator: Eliminate static state
2019-12-05 10:49:32 -05:00
VertexLoaderManager.h
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
VertexLoaderUtils.h
Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
2018-06-09 12:20:25 -04:00
VertexLoaderX64.cpp
VertexLoaderX64: Don't use PDEP on AMD Zen
2020-01-26 22:12:00 -05:00
VertexLoaderX64.h
VideoCommon/VertexLoaderX64: Add missing header guard
2019-05-29 06:35:22 -04:00
VertexManagerBase.cpp
Use std::istringstream or std::ostringstream instead of std::stringstream where possible.
2019-12-29 23:45:02 -05:00
VertexManagerBase.h
VideoCommon/IndexGenerator: Eliminate static state
2019-12-05 10:49:32 -05:00
VertexShaderGen.cpp
VideoCommon: Remove unnecessary memset on ShaderUid instances.
2019-05-30 06:41:54 -04:00
VertexShaderGen.h
VideoCommon: Remove unnecessary memset on ShaderUid instances.
2019-05-30 06:41:54 -04:00
VertexShaderManager.cpp
VideoCommon/Statistics: Rename stats global to g_stats
2019-07-10 23:34:54 -04:00
VertexShaderManager.h
VideoCommon: Change free-look's middle-mouse action to roll the camera.
2019-04-17 05:10:11 -05:00
VideoBackendBase.cpp
Add Dolphin version and current video backend to shader compilation logs
2020-01-24 03:29:38 -05:00
VideoBackendBase.h
Add Dolphin version and current video backend to shader compilation logs
2020-01-24 03:29:38 -05:00
VideoCommon.h
VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace
2019-12-05 09:13:03 -05:00
VideoCommon.vcxproj
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
VideoCommon.vcxproj.filters
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
VideoConfig.cpp
Add an option to present/skip presenting duplicate frames
2020-01-14 10:57:35 +10:00
VideoConfig.h
Add an option to present/skip presenting duplicate frames
2020-01-14 10:57:35 +10:00
VideoState.cpp
FramebufferManager: Support saving EFB to save state
2019-07-24 05:19:22 +10:00
VideoState.h
XFMemory.cpp
XFMemory.h
VideoCommon/Statistics: Use std::array for projection values
2019-06-20 08:06:20 -04:00
XFStructs.cpp
XFStructs.h