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CMakeLists.txt
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normalize common filenames in VideoBackends/D3D
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2021-01-27 14:29:48 -08:00 |
D3DBase.cpp
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treewide: convert GPLv2+ license info to SPDX tags
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2021-07-05 04:35:56 +02:00 |
D3DBase.h
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treewide: convert GPLv2+ license info to SPDX tags
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2021-07-05 04:35:56 +02:00 |
D3DBoundingBox.cpp
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VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG
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2022-01-09 12:44:13 -08:00 |
D3DBoundingBox.h
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VideoCommon: Abstract bounding box
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2021-10-04 15:51:24 -04:00 |
D3DMain.cpp
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VideoConfig: Add bool for sampler LOD bias support
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2021-12-25 15:16:27 -05:00 |
D3DNativeVertexFormat.cpp
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VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG
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2022-01-09 12:44:13 -08:00 |
D3DPerfQuery.cpp
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treewide: convert GPLv2+ license info to SPDX tags
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2021-07-05 04:35:56 +02:00 |
D3DPerfQuery.h
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Fix all uninitialized variable warnings (C26495)
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2021-10-13 12:32:16 -07:00 |
D3DRender.cpp
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Treewide: Remove unused inclusions of <cinttypes>
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2022-01-09 12:43:11 -08:00 |
D3DRender.h
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VideoCommon: Abstract bounding box
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2021-10-04 15:51:24 -04:00 |
D3DState.cpp
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VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG
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2022-01-09 12:44:13 -08:00 |
D3DState.h
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VideoCommon: Expose SamplerState to shaders
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2021-11-17 20:04:34 -08:00 |
D3DSwapChain.cpp
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VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG
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2022-01-09 12:44:13 -08:00 |
D3DSwapChain.h
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treewide: convert GPLv2+ license info to SPDX tags
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2021-07-05 04:35:56 +02:00 |
D3DVertexManager.cpp
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VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG
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2022-01-09 12:44:13 -08:00 |
D3DVertexManager.h
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treewide: convert GPLv2+ license info to SPDX tags
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2021-07-05 04:35:56 +02:00 |
DXPipeline.cpp
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Treewide: Adjust order of includes
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2021-12-10 14:49:57 -08:00 |
DXPipeline.h
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Treewide: Adjust order of includes
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2021-12-10 14:49:57 -08:00 |
DXShader.cpp
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VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG
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2022-01-09 12:44:13 -08:00 |
DXShader.h
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VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
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2021-08-30 13:47:48 -05:00 |
DXTexture.cpp
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VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG
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2022-01-09 12:44:13 -08:00 |
DXTexture.h
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Treewide: Adjust order of includes
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2021-12-10 14:49:57 -08:00 |
VideoBackend.h
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treewide: convert GPLv2+ license info to SPDX tags
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2021-07-05 04:35:56 +02:00 |