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dolphin
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933f3ba008942cba96ed623c25e61d6ea86582fe
dolphin
/
Source
/
Core
/
InputCommon
/
ControllerInterface
History
Anthony
e9130734af
Merge pull request
#7688
from jordan-woyak/evdev-improve
...
ControllerInterface: evdev: Cleanups and effect processing fixes.
2019-02-03 10:25:23 -08:00
..
Android
Android: Optimize rumble call
2019-01-26 09:38:35 -05:00
DInput
DirectInput: Use more than 8 bits of precision on axis inputs.
2019-01-06 08:14:37 -06:00
evdev
ControllerInterface: evdev: Replace unclear bool parameter with enum class.
2019-01-17 12:10:50 -06:00
ForceFeedback
ControllerInterface: evdev: Cleanup rumble effect processing so effects aren't removed and re-uploaded with every SetState() call. Split the "LeftRight" output into separate "Strong" and "Weak" outputs. Other minor cleanups.
2019-01-17 12:10:50 -06:00
OSX
ControllerInterface: DInput: Update force feedback effects in a thread. This should prevent slowdowns experienced by a handful of users.
2018-12-24 19:40:58 -06:00
Pipes
…
Quartz
…
SDL
Add hotplug support to SDL2 controller backend
2018-06-04 17:50:08 +02:00
XInput
…
Xlib
InputCommon/XInput2: Increase mouse buttons to 32
2018-08-27 08:47:32 -04:00
ControllerInterface.cpp
ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android.
2019-01-10 18:32:16 -06:00
ControllerInterface.h
ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android.
2019-01-10 18:32:16 -06:00
Device.cpp
…
Device.h
ControllerInterface: evdev: Cleanup rumble effect processing so effects aren't removed and re-uploaded with every SetState() call. Split the "LeftRight" output into separate "Strong" and "Weak" outputs. Other minor cleanups.
2019-01-17 12:10:50 -06:00