..
AbstractTexture.cpp
AbstractTexture: Return config by const reference
2017-06-18 23:38:42 -04:00
AbstractTexture.h
AbstractTexture: Return config by const reference
2017-06-18 23:38:42 -04:00
AsyncRequests.cpp
VideoCommon: Eliminate static state in Renderer
2017-03-04 16:39:50 +10:00
AsyncRequests.h
specify custom brace style to fix unions
2017-01-05 12:55:13 +01:00
AsyncShaderCompiler.cpp
VideoBackends: Support a different number of threads for precompiling
2017-07-30 17:43:59 +10:00
AsyncShaderCompiler.h
VideoBackends: Support a different number of threads for precompiling
2017-07-30 17:43:59 +10:00
AVIDump.cpp
do not assign in conditional statements
2017-06-07 20:09:44 -07:00
AVIDump.h
MSVC: define HAVE_FFMPEG
2017-05-26 00:53:58 -07:00
BoundingBox.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
BoundingBox.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
BPFunctions.cpp
VideoCommon: Drop SetDitherMode()
2017-04-18 21:55:22 +10:00
BPFunctions.h
VideoCommon: Drop SetDitherMode()
2017-04-18 21:55:22 +10:00
BPMemory.cpp
BPMemory: Convert a number of unions to BitFields
2017-07-30 17:43:59 +10:00
BPMemory.h
BPMemory: Convert a number of unions to BitFields
2017-07-30 17:43:59 +10:00
BPStructs.cpp
ShaderGen: Implement pixel ubershaders
2017-07-30 17:43:59 +10:00
BPStructs.h
VideoCommon: Header cleanup
2016-01-17 20:11:45 -05:00
CMakeLists.txt
ShaderGen: Implement vertex ubershaders
2017-07-30 17:43:59 +10:00
CommandProcessor.cpp
CommandProcessor: Limit scope of ugly SCPFifoStruct.
2017-01-27 19:04:56 +01:00
CommandProcessor.h
CommandProcessor: Limit scope of ugly SCPFifoStruct.
2017-01-27 19:04:56 +01:00
ConstantManager.h
ShaderGen: Implement vertex ubershaders
2017-07-30 17:43:59 +10:00
CPMemory.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
CPMemory.h
specify custom brace style to fix unions
2017-01-05 12:55:13 +01:00
DataReader.h
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
Debugger.cpp
Further fixes to the formatting change. WX sucks.
2016-06-24 12:16:10 +02:00
Debugger.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
DriverDetails.cpp
OGL: Uber shader support
2017-07-30 17:43:59 +10:00
DriverDetails.h
OGL: Uber shader support
2017-07-30 17:43:59 +10:00
Fifo.cpp
Change "blocking" BlockingLoop::Stop to give up and die after a timeout.
2017-06-25 20:47:30 -07:00
Fifo.h
Fifo: const correctness
2017-03-26 23:08:33 -04:00
FPSCounter.cpp
VideoCommon: Improve precision of FPS counter
2017-07-30 12:38:48 +10:00
FPSCounter.h
VideoCommon: Improve precision of FPS counter
2017-07-30 12:38:48 +10:00
FramebufferManagerBase.cpp
VideoCommon: Fix crash at startup with virtual XFB enabled
2017-03-09 23:39:48 +10:00
FramebufferManagerBase.h
VideoCommon: Fix crash at startup with virtual XFB enabled
2017-03-09 23:39:48 +10:00
GeometryShaderGen.cpp
GeometryShaderGen: Add UID enumeration functions
2017-07-30 17:43:59 +10:00
GeometryShaderGen.h
GeometryShaderGen: Add UID enumeration functions
2017-07-30 17:43:59 +10:00
GeometryShaderManager.cpp
ShaderManagers: Use aggregate initialization for some variables.
2016-12-10 17:33:51 -05:00
GeometryShaderManager.h
VideoBackends: Merge Initialize and Shutdown functions.
2016-06-26 12:34:59 +02:00
HiresTextures_DDSLoader.cpp
Merge pull request #5305 from iwubcode/abstract_texture
2017-06-18 12:57:05 -07:00
HiresTextures.cpp
replace DoFileSearch with optimized version
2017-06-23 17:25:53 -07:00
HiresTextures.h
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
2017-06-13 00:41:56 -05:00
ImageWrite.cpp
Add a namespace to OpenFStream
2017-06-15 21:34:04 +02:00
ImageWrite.h
ImageWriter: Don't use inplace alpha truncation.
2016-10-08 12:02:49 +02:00
IndexGenerator.cpp
fix various instances of -1 being assigned to unsigned types
2017-06-07 19:52:07 -07:00
IndexGenerator.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
LightingShaderGen.cpp
ShaderGenCommon: Remove unnecessary includes
2017-02-01 12:19:55 -05:00
LightingShaderGen.h
LightingShaderGen: Remove unnecessary includes
2017-02-01 01:06:00 -05:00
LookUpTables.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MainBase.cpp
VideoCommon: Move WM_USER_CREATE message to after backend initialization
2017-07-30 17:43:59 +10:00
NativeVertexFormat.h
NativeVertexFormat: Drop unused virtual method SetupVertexPointers
2017-07-30 17:43:59 +10:00
OnScreenDisplay.cpp
Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
2016-10-15 12:44:37 +02:00
OnScreenDisplay.h
Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
2016-10-15 12:44:37 +02:00
OpcodeDecoding.cpp
CommandProcessor: Limit scope of ugly SCPFifoStruct.
2017-01-27 19:04:56 +01:00
OpcodeDecoding.h
OpcodeDecoding: Convert #defines into enum constants
2017-02-08 00:05:17 -05:00
PerfQueryBase.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
PerfQueryBase.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
PixelEngine.cpp
ShaderGen: Implement pixel ubershaders
2017-07-30 17:43:59 +10:00
PixelEngine.h
PixelEngine: Move enum constants into the PixelEngine namespace
2017-02-28 07:01:50 -05:00
PixelShaderGen.cpp
PixelShaderGen: Don't include host early z support in UID
2017-07-30 17:43:59 +10:00
PixelShaderGen.h
Ubershaders: Support per-pixel lighting
2017-07-30 17:43:59 +10:00
PixelShaderManager.cpp
ShaderGen: Implement pixel ubershaders
2017-07-30 17:43:59 +10:00
PixelShaderManager.h
ShaderGen: Implement pixel ubershaders
2017-07-30 17:43:59 +10:00
PostProcessing.cpp
replace DoFileSearch with optimized version
2017-06-23 17:25:53 -07:00
PostProcessing.h
VideoConfigDiag: Move post-processing shader list to post processor
2017-04-25 14:27:05 +10:00
RenderBase.cpp
VideoCommon: Improve precision of FPS counter
2017-07-30 12:38:48 +10:00
RenderBase.h
ShaderGen: Pass host config to shader generation functions
2017-07-20 17:54:33 +10:00
RenderState.cpp
OGL: Drop BlendingState.dither
2017-04-18 21:55:23 +10:00
RenderState.h
OGL: Drop BlendingState.dither
2017-04-18 21:55:23 +10:00
SamplerCommon.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
sfont.inc
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
ShaderGenCommon.cpp
ShaderGen: Implement pixel ubershaders
2017-07-30 17:43:59 +10:00
ShaderGenCommon.h
ShaderGen: Implement vertex ubershaders
2017-07-30 17:43:59 +10:00
Statistics.cpp
VertexLoaderManager: Return debug strings by value
2017-03-26 23:50:09 -04:00
Statistics.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TextureCacheBase.cpp
Merge pull request #5726 from mimimi085181/minimal-tmem-cache-emulation
2017-07-11 22:49:19 -07:00
TextureCacheBase.h
Implement minimal emulation of TMEM caching
2017-07-10 01:49:27 +02:00
TextureConfig.cpp
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
2017-06-13 00:41:51 -05:00
TextureConfig.h
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
2017-06-13 00:41:56 -05:00
TextureConversionShader.cpp
TextureConversionShader: Use integer math for truncating EFB format
2017-06-17 12:17:09 +10:00
TextureConversionShader.h
TextureConversionShader: Consider source format of EFB for EFB2RAM
2017-04-12 00:11:22 +10:00
TextureDecoder_Common.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
TextureDecoder_Generic.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
TextureDecoder_Util.h
TextureDecoder: Deduplicate some utility code
2017-01-15 20:23:26 +11:00
TextureDecoder_x64.cpp
Merge pull request #4548 from stenzek/gcc-sse
2017-03-13 14:28:01 +01:00
TextureDecoder.h
TextureConversionShader: Consider source format of EFB for EFB2RAM
2017-04-12 00:11:22 +10:00
UberShaderCommon.cpp
Ubershaders: Support per-pixel lighting
2017-07-30 17:43:59 +10:00
UberShaderCommon.h
Ubershaders: Support per-pixel lighting
2017-07-30 17:43:59 +10:00
UberShaderPixel.cpp
Ubershaders: Support per-pixel lighting
2017-07-30 17:43:59 +10:00
UberShaderPixel.h
ShaderGen: Implement pixel ubershaders
2017-07-30 17:43:59 +10:00
UberShaderVertex.cpp
Ubershaders: Support per-pixel lighting
2017-07-30 17:43:59 +10:00
UberShaderVertex.h
ShaderGen: Implement vertex ubershaders
2017-07-30 17:43:59 +10:00
VertexLoader_Color.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_Color.h
VideoCommon: Header cleanup
2016-01-17 20:11:45 -05:00
VertexLoader_Normal.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_Normal.h
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_Position.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_Position.h
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_TextCoord.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader_TextCoord.h
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
VertexLoader.cpp
VertexLoaderJit: Fix out-of-bounds access for zfreeze.
2016-09-17 16:47:12 +02:00
VertexLoader.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexLoaderARM64.cpp
Merge pull request #4210 from degasus/arm
2016-09-27 18:45:14 +02:00
VertexLoaderARM64.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexLoaderBase.cpp
VertexLoaderBase: Return debug strings by value
2017-03-26 23:49:59 -04:00
VertexLoaderBase.h
fix various instances of -1 being assigned to unsigned types
2017-06-07 19:52:07 -07:00
VertexLoaderManager.cpp
Vulkan: Uber shader support
2017-07-30 17:43:59 +10:00
VertexLoaderManager.h
Vulkan: Uber shader support
2017-07-30 17:43:59 +10:00
VertexLoaderUtils.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexLoaderX64.cpp
Remove code for only allocating low memory
2017-05-20 09:35:53 +02:00
VertexLoaderX64.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexManagerBase.cpp
XFMemory: Convert several registers to bitfields
2017-07-30 17:43:59 +10:00
VertexManagerBase.h
VideoCommon: rework anamorphic widescreen heuristic
2017-04-05 17:23:16 -07:00
VertexShaderGen.cpp
ShaderGen: Use consistent variable names for texture coordinates
2017-07-30 17:43:59 +10:00
VertexShaderGen.h
ShaderGen: Pass host config to shader generation functions
2017-07-20 17:54:33 +10:00
VertexShaderManager.cpp
ShaderGen: Implement vertex ubershaders
2017-07-30 17:43:59 +10:00
VertexShaderManager.h
ShaderGen: Implement vertex ubershaders
2017-07-30 17:43:59 +10:00
VideoBackendBase.cpp
Remove D3D12
2017-05-18 17:01:12 -07:00
VideoBackendBase.h
CommandProcessor: Limit scope of ugly SCPFifoStruct.
2017-01-27 19:04:56 +01:00
VideoCommon.h
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
2017-06-13 00:41:56 -05:00
VideoCommon.vcxproj
ShaderGen: Implement vertex ubershaders
2017-07-30 17:43:59 +10:00
VideoCommon.vcxproj.filters
ShaderGen: Implement vertex ubershaders
2017-07-30 17:43:59 +10:00
VideoConfig.cpp
VideoConfig: Drop force vertex/pixel ubershader settings
2017-07-31 23:21:38 +10:00
VideoConfig.h
VideoConfig: Drop force vertex/pixel ubershader settings
2017-07-31 23:21:38 +10:00
VideoState.cpp
VertexManagerBase: Get rid of static behavior
2016-08-21 23:30:38 -04:00
VideoState.h
VideoBackends: Merge Initialize and Shutdown functions.
2016-06-26 12:34:59 +02:00
XFMemory.cpp
VideoCommon: Header cleanup
2016-01-17 20:11:45 -05:00
XFMemory.h
XFMemory: Convert several registers to bitfields
2017-07-30 17:43:59 +10:00
XFStructs.cpp
ShaderGen: Implement vertex ubershaders
2017-07-30 17:43:59 +10:00
XFStructs.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00