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AVIDump.cpp
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Renamed EuRGB60 to PAL60
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2014-11-18 16:51:21 -05:00 |
AVIDump.h
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Proper Audio/Video Dumping
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2014-10-09 00:06:04 -04:00 |
BoundingBox.cpp
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VideoCommon: Rename s_pCurBufferPointer
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2014-12-09 18:56:27 +01:00 |
BoundingBox.h
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Reimplement Bounding Box calculation using the software renderer.
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2014-10-10 12:27:06 +01:00 |
BPFunctions.cpp
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
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2014-12-15 22:47:42 +01:00 |
BPFunctions.h
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
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2014-12-15 22:47:42 +01:00 |
BPMemory.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
BPMemory.h
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Silence some -Wswitch-default warnings.
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2014-12-11 22:23:05 -06:00 |
BPStructs.cpp
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
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2014-12-15 22:47:42 +01:00 |
BPStructs.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
CMakeLists.txt
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
CommandProcessor.cpp
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Added an exception check when the game is close to overflowing. Fixes the fifo overflow that occurs in Battalion Wars 2.
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2014-11-19 12:48:09 +11:00 |
CommandProcessor.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
ConstantManager.h
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GeometryShaderGen: Pack uniforms more tightly.
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2014-12-18 00:36:40 +01:00 |
CPMemory.cpp
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Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
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2014-09-28 21:25:06 -04:00 |
CPMemory.h
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Convert some VideoCommon stuff to BitSet.
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2014-10-25 16:57:25 -04:00 |
DataReader.h
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VertexLoader: Move the old Datareader function into VertexLoader
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2014-12-09 18:56:27 +01:00 |
Debugger.cpp
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Core: Remove UpdateFPSDisplay
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2014-08-19 10:05:58 -04:00 |
Debugger.h
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Remove some unnecessary semicolons
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2014-09-11 13:05:31 -04:00 |
DriverDetails.cpp
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Works around broken Intel Windows video drivers.
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2014-12-03 00:33:42 -06:00 |
DriverDetails.h
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Works around broken Intel Windows video drivers.
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2014-12-03 00:33:42 -06:00 |
Fifo.cpp
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FIFO: allocate slightly more for SIMD vertex loader overreads
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2014-12-10 05:52:55 -08:00 |
Fifo.h
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VideoCommon: fifo cleanups
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2014-12-09 18:56:27 +01:00 |
FPSCounter.cpp
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FPSCounter.h
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FramebufferManagerBase.cpp
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TextureCache: Ensure that all render target textures have as many layers as the frame buffer.
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2014-11-23 14:27:40 +01:00 |
FramebufferManagerBase.h
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VideoCommon: Fix -Wsign-compare warnings.
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2014-11-29 17:40:14 -06:00 |
GeometryShaderGen.cpp
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VideoCommon: Handle wireframe mode in the geometry shader.
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2014-12-19 14:10:52 +01:00 |
GeometryShaderGen.h
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VideoCommon: Handle wireframe mode in the geometry shader.
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2014-12-19 14:10:52 +01:00 |
GeometryShaderManager.cpp
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VideoCommon: Only use interface blocks when geometry shaders are supported.
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2014-12-18 00:37:14 +01:00 |
GeometryShaderManager.h
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GeometryShaderManager: Set the constants within the callbacks.
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2014-12-18 00:37:09 +01:00 |
HiresTextures.cpp
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Allow custom textures to load from unicode paths.
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2014-09-22 12:51:30 -04:00 |
HiresTextures.h
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Remove some unnecessary semicolons
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2014-09-11 13:05:31 -04:00 |
ImageWrite.cpp
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Various formatting and consistency fixes
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2014-11-13 22:42:18 -05:00 |
ImageWrite.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
IndexGenerator.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
IndexGenerator.h
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LightingShaderGen.h
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LookUpTables.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
MainBase.cpp
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
MainBase.h
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Unify three types of non-FIFO requests to the GPU thread around Common::Event and Common::Flag.
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2014-08-26 12:43:39 -04:00 |
NativeVertexFormat.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
OnScreenDisplay.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
OnScreenDisplay.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
OpcodeDecoding.cpp
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
OpcodeDecoding.h
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VideoCommon: cleanup OpcodeDecoder
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2014-12-09 18:56:27 +01:00 |
PerfQueryBase.cpp
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PerfQueryBase.h
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PixelEngine.cpp
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
PixelEngine.h
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Reimplement Bounding Box calculation using the software renderer.
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2014-10-10 12:27:06 +01:00 |
PixelShaderGen.cpp
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VideoCommon: Add in/out qualifiers to centroid storage qualifier.
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2014-12-19 12:19:15 +01:00 |
PixelShaderGen.h
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ShaderGen: Make use of padding to store the stereo flag.
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2014-11-23 14:27:38 +01:00 |
PixelShaderManager.cpp
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GPU: Only load the relevant color components upon writes to the tev color registers.
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2014-09-21 10:38:22 +02:00 |
PixelShaderManager.h
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GPU: Only load the relevant color components upon writes to the tev color registers.
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2014-09-21 10:38:22 +02:00 |
PostProcessing.cpp
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Revert "Catch broken configurations inside of the Post Processing shaders."
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2014-08-25 14:33:41 +02:00 |
PostProcessing.h
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PostProcessing: Add layered stereoscopy support.
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2014-11-23 14:23:41 +01:00 |
RenderBase.cpp
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OGL: Add Top-and-Bottom stereoscopy mode.
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2014-11-23 14:27:39 +01:00 |
RenderBase.h
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
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2014-12-15 22:47:42 +01:00 |
sfont.inc
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VideoCommon: Start putting common texture decoding code in TextureDecoder_Common
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2014-09-04 18:36:53 -07:00 |
ShaderGenCommon.h
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GeometryShaderGen: Pack uniforms more tightly.
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2014-12-18 00:36:40 +01:00 |
Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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VideoCommon: Fix -Wsign-compare warnings.
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2014-11-29 17:40:14 -06:00 |
TextureCacheBase.h
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TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
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2014-11-23 14:27:40 +01:00 |
TextureConversionShader.cpp
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Common: Remove locale based functions from CommonFuncs.
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2014-12-05 20:55:29 -05:00 |
TextureConversionShader.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
TextureDecoder_Common.cpp
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Silence some -Wswitch-default warnings.
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2014-12-11 22:23:05 -06:00 |
TextureDecoder_Generic.cpp
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Fix build failing when disabling precompiled headers.
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2014-09-19 18:17:51 -04:00 |
TextureDecoder_x64.cpp
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Destroy OpenMP
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2014-11-06 18:38:24 -08:00 |
TextureDecoder.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VertexLoader_Color.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexLoader_Color.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VertexLoader_Normal.cpp
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VideoCommon: Rename s_pCurBufferPointer
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2014-12-09 18:56:27 +01:00 |
VertexLoader_Normal.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VertexLoader_Position.cpp
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VideoCommon: Rename s_pCurBufferPointer
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2014-12-09 18:56:27 +01:00 |
VertexLoader_Position.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VertexLoader_TextCoord.cpp
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VideoCommon: Rename s_pCurBufferPointer
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2014-12-09 18:56:27 +01:00 |
VertexLoader_TextCoord.h
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VertexLoader: Change VtxDesc to use u64 instead of u32
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2014-09-01 11:18:02 +02:00 |
VertexLoader.cpp
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
VertexLoader.h
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
VertexLoaderManager.cpp
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
VertexLoaderManager.h
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
VertexLoaderUtils.h
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VideoSW: rewrite VertexLoader to use the VideoCommon one
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2014-12-13 10:29:08 +01:00 |
VertexManagerBase.cpp
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GeometryShaderManager: Set the constants within the callbacks.
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2014-12-18 00:37:09 +01:00 |
VertexManagerBase.h
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
VertexShaderGen.cpp
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VideoCommon: Add in/out qualifiers to centroid storage qualifier.
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2014-12-19 12:19:15 +01:00 |
VertexShaderGen.h
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VideoCommon: Assume we always use a geometry shader, not just for stereoscopy.
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2014-12-15 22:47:41 +01:00 |
VertexShaderManager.cpp
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
VertexShaderManager.h
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VideoBackendBase.cpp
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Migrate global init stuff into UICommon.
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2014-10-05 20:47:37 -04:00 |
VideoBackendBase.h
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
VideoCommon.h
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VideoCommon: Rename s_pCurBufferPointer
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2014-12-09 18:56:27 +01:00 |
VideoCommon.vcxproj
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
VideoCommon.vcxproj.filters
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
VideoConfig.cpp
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OGL: Don't generate a geometry shader if the backend doesn't support it.
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2014-12-18 00:36:49 +01:00 |
VideoConfig.h
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OGL: Don't generate a geometry shader if the backend doesn't support it.
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2014-12-18 00:36:49 +01:00 |
VideoState.cpp
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
VideoState.h
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XFMemory.cpp
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XFMemory.h
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VideoCommon: cleanup OpcodeDecoder
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2014-12-09 18:56:27 +01:00 |
XFStructs.cpp
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
XFStructs.h
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