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Fix a few compiler warnings (#2063)
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@ -59,7 +59,7 @@ public:
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void Blit(const GPU& gpu) override;
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void Stop(const GPU& gpu) override;
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bool NeedsShaderCompile() { return ShaderStepIdx != 33; }
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bool NeedsShaderCompile() override { return ShaderStepIdx != 33; }
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void ShaderCompileStep(int& current, int& count) override;
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private:
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ComputeRenderer(GLCompositor&& compositor);
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