Commit Graph

2505 Commits

Author SHA1 Message Date
StapleButter
3c270b65a0 version 0.2 2017-04-24 01:19:10 +02:00
StapleButter
bdac2467e7 oh well 2017-04-23 15:38:39 +02:00
StapleButter
1759672d14 a few attempts at optimization 2017-04-23 15:25:15 +02:00
StapleButter
60cdc7d6f7 fix display capture. dumb bug of the year. 2017-04-23 01:05:04 +02:00
StapleButter
96b471d729 fix shadow oddities
not a proper fix, but shadows aren't emulated properly anyway
2017-04-22 19:06:48 +02:00
StapleButter
a086e22023 attempt at shadows. they're still a bit weird tho. 2017-04-22 18:04:54 +02:00
StapleButter
70c72004ac behavior for translucent pixels is preserved even when alphablending is disabled 2017-04-22 17:15:50 +02:00
StapleButter
4f72ee3895 add support for polygon ID and conditional depth update for translucent pixels 2017-04-22 16:47:31 +02:00
StapleButter
eb656857d9 optimize the 3D renderer somewhat 2017-04-21 22:40:15 +02:00
StapleButter
796e60828c small optimizations to the 3D renderer 2017-04-13 19:53:09 +02:00
StapleButter
2380c2f4ea hopefully fix the DMA bug without breaking everything this time. 2017-04-13 04:16:57 +02:00
StapleButter
c62e160b26 * decal texture blending
* start implementing toon shading
* temp. revert the DMA fix, causes issues
2017-04-12 20:25:54 +02:00
StapleButter
54eeb38d3d make CPU freezes take place immediately. fixes RaymanRR2 backgrounds occasionally getting cut in half. 2017-04-12 17:53:15 +02:00
StapleButter
db20d7408e better wifi stub 2017-04-12 16:58:09 +02:00
StapleButter
96a3848d84 make ROM command handling accurate, remove gross DMA hack. 2017-04-11 20:21:31 +02:00
StapleButter
0b981f2a4d fix addressing for tiny EEPROM. 2017-04-11 01:21:35 +02:00
StapleButter
84664a6ded bypass first save command byte when it's zero. for Pokémon games. 2017-04-10 20:56:22 +02:00
StapleButter
8bbcc83771 * always render normal BG/OBJ graphics (even if they're not getting displayed, they can still be fed to the capture unit)
* fix 3D viewport calculation
* keep track of the clearbuffer attributes before VBlank
2017-04-10 20:24:41 +02:00
StapleButter
f2622c047b some attempt at actually stubbing out wifi. except it won't fucking work. 2017-04-10 18:47:11 +02:00
StapleButter
2fef876eeb box test, pos test, vec test 2017-04-09 17:15:39 +02:00
StapleButter
de4b046232 * more accurate flags (push/pop busy, test busy, vertex/poly overflow)
* more versatile and better clipping code
2017-04-09 16:12:12 +02:00
StapleButter
28ebd56fb8 * fix bug with 0-line tall windows (would be enabled for the whole screen)
* map some I/O ports
2017-04-09 03:47:47 +02:00
StapleButter
bc70f00372 windows! 2017-04-09 03:35:32 +02:00
StapleButter
3f3b2977d7 * sound capture from left/right mixers
* support for appropriate output modes
2017-04-08 22:59:27 +02:00
StapleButter
a4f436f827 * stub more wifi crap
* louder sound
* misc fixes
2017-04-07 17:37:49 +02:00
StapleButter
d8bbf25431 * PCM8, PCM16, ADPCM, white noise
* volume, volume div, panning, master volume
2017-04-07 01:06:10 +02:00
StapleButter
76c4e57608 preliminary audio. only supports PSG (and handles all channels as such). drops out every once in a while. 2017-04-06 22:38:46 +02:00
StapleButter
8d66beba6b start SPU work 2017-04-06 19:44:34 +02:00
StapleButter
28cddadfbc * bump version number
* feed system time into RTC
* start laying base for sound
2017-04-04 15:32:50 +02:00
s1nka
5d13538584 add CMake build system 2017-04-02 13:33:01 +06:00
StapleButter
3a61ed0a91 allow crapoed THUMB hireg ADD/CMP/MOV 2017-03-31 02:20:29 +02:00
StapleButter
bfe22e0b9b allow 16/32 bit writes and reads to the gamecard command registers. 2017-03-31 01:50:01 +02:00
StapleButter
46ed4aeeb1 one last fix 2017-03-30 03:31:27 +02:00
StapleButter
8e5f175f5e fix touchscreen input. proper cleanup of threads. meaningless codeblocks crap. 2017-03-30 03:24:46 +02:00
StapleButter
a65b45a334 I am a fucking idiot 2017-03-29 23:09:47 +02:00
StapleButter
99e4ad409f maybe this shit will finally work. also update the README. 2017-03-29 22:56:30 +02:00
StapleButter
9baeb3bd1a tweaks 2017-03-29 22:49:36 +02:00
StapleButter
41f4ad6620 derp 2017-03-29 22:44:48 +02:00
StapleButter
4202a8f826 finish Flash support, mostly 2017-03-29 22:12:53 +02:00
StapleButter
777623b665 static-link wxWidgets and the crap it requires. 2017-03-29 21:51:36 +02:00
StapleButter
2db5b21760 * emulation settings dialog
* proper setting for booting directly or from BIOS
* fix shit, again
2017-03-29 20:23:41 +02:00
StapleButter
f88226c99f remember window size.
fix extra shit.
2017-03-29 20:12:03 +02:00
StapleButter
2ae2fedf21 minimum size for the SDL window.
screen scaling that preserves aspect ratio.
touchscreen takes scaling into account.
2017-03-29 19:41:25 +02:00
StapleButter
6bf0bf3924 blarg 2017-03-29 19:00:51 +02:00
StapleButter
4e7dc60d37 * clean up code
* working-ish run/pause/reset
* proper closing/cleanup
* ability to run BIOS alone
2017-03-29 18:59:20 +02:00
StapleButter
c0734352ab don't rely on a SDL window to get keyboard input 2017-03-29 17:50:11 +02:00
StapleButter
e2cc3f1a72 attempt 2017-03-28 23:21:56 +02:00
StapleButter
d6bab52baa oops 2017-03-28 22:12:17 +02:00
StapleButter
b5f461b950 custom main() and init SDL before everything else.
included WinMain() for compatiblity.
2017-03-28 22:07:58 +02:00
StapleButter
4ad96f1b34 start work on a separate SDL window 2017-03-28 17:03:08 +02:00