Commit Graph

2032 Commits

Author SHA1 Message Date
Jaklyy
383750692e doesn't really matter but idk it's more correct? 2024-07-06 12:38:39 -04:00
Jaklyy
0f02c0bbba disable interlock emulation again again
our understanding of how it works is just too incomplete to be worth implementing yet
2024-07-06 12:14:35 -04:00
Jaklyy
ea429a1b8d improve interlock emulation
add cycles to the instruction execution time rather than the timestamp directly.
2024-07-04 12:58:58 -04:00
Jaklyy
bd1665c1d3 minor timing tweaks 2024-07-04 12:41:09 -04:00
Jaklyy
a549977eb0 fix clz for realsies 2024-07-04 11:04:38 -04:00
Antonio Niño Díaz
25b5ac91bd
Fix horizontal mosaic on sprites (#2084)
The code itself is correct, but the variable being read is the Y mosaic
coordinate, not the X coordinate.
2024-07-04 00:24:29 +02:00
Jaklyy
0060958fed Merge remote-tracking branch 'upstream/master' into jump-after-writeback 2024-07-03 15:26:58 -04:00
RSDuck
613569a2ab append newline to nocash logging
makes behaviour consistent with no$gba
2024-07-02 19:09:32 +02:00
Nadia Holmquist Pedersen
4e3592f2d4 Fix loading GBA carts
UpdateConsole forgot to reinsert it when messing with the NDS.
2024-07-02 08:18:44 +02:00
Nadia Holmquist Pedersen
f2611680ca EmuInstance: check consoleType from NDS rather than the instance's when
updating console, fixes crash on console type switch

EmuInstance::consoleType is already updated, so the check for whether we
should recreate the NDS to switch console type never succeeds.
2024-07-02 06:23:21 +02:00
Jaklyy
88e5584b5f fix clz r15 2024-06-27 15:33:24 -04:00
Jaklyy
c5b035a973 SWP and SWPB use the same behavior as STR on the ARM9 2024-06-25 11:20:01 -04:00
Jaklyy
541e1e6388 proper timings for ldr/str 2024-06-25 09:08:11 -04:00
Jaklyy
dbe00e72dd improve stm timings
need to verify if they apply to all store instructions
2024-06-24 22:50:04 -04:00
Jaklyy
109bbed3d0 improve ldm timings
I believe this also applies to other loads as well, but currently untested.
2024-06-24 20:22:38 -04:00
Jaklyy
3583d8222f disable interlock emulation, needs more research 2024-06-24 16:17:04 -04:00
Jaklyy
f1b71fe5a9 implement configurable vram bus width
not implemented for direct boot
2024-06-24 16:15:04 -04:00
Nadia Holmquist Pedersen
db20771ef3 slirp: Add -fvisibility=hidden to glib stub
On Linux, our stubbed glib functions were conflicting with the ones from
real glib, which gets used by Qt when we're running on a GTK-based
desktop. Avoid a crash by not exposing them.
2024-06-24 05:25:00 +02:00
Jaklyy
e6ba4075b9 correct interlocked reg for umlal 2024-06-18 11:12:05 -04:00
Nadia Holmquist Pedersen
cbb0f4b872 Tell the compiler that we want wrapping signed arithmetic
The core relies on this and without -fwrapv there will be rendering
issues on some targets. Thanks CasualPokePlayer for noticing this.
2024-06-18 15:51:08 +02:00
Arisotura
e234385c20 OpenGL: add support for changing BG0HOFS midframe. fixes #2072 2024-06-18 13:11:42 +02:00
Jaklyy
c5258d6377 verify interlocks for alu and load/store
remove some checks for interlock that im pretty sure can't trigger
2024-06-17 18:07:53 -04:00
Arisotura
626d2379bc * fix default for audio volume
* add default bools for battery settings
2024-06-17 14:51:32 +02:00
Jaklyy
a9e2c7e047 implement two regs i missed 2024-06-16 23:24:20 -04:00
Jaklyy
f00f1f6ca4 im smart 2024-06-16 20:50:42 -04:00
Jaklyy
5b37ca70d1 implement correct/guess interlocks for remaining instructions 2024-06-16 20:47:01 -04:00
Jaklyy
debaaa0425 fix performance regression for disabling interlock emulation path 2024-06-15 21:16:12 -04:00
Jaklyy
449557624d don't do interlocks for the arm7 2024-06-15 18:37:31 -04:00
Jaklyy
a973c0bf5b initial implementation of interlock cycles 2024-06-15 16:07:36 -04:00
Nadia Holmquist Pedersen
eb2bd73c7d ensure teakra is always static linked even in dynamically linked builds 2024-06-15 21:31:23 +02:00
Arisotura
ae44ba2475 blarg 2024-06-15 21:01:27 +02:00
Arisotura
649462ff5c fix more bugs and crap 2024-06-15 20:57:26 +02:00
Arisotura
890dc4f228 fix other bugs with these regexes 2024-06-15 19:23:18 +02:00
Arisotura
d449888405 fix up the regexes in Config.cpp 2024-06-15 19:10:28 +02:00
Arisotura
ccc5c955e9 fix one potential crash bug 2024-06-15 17:42:26 +02:00
Arisotura
8fc403cdad update copyright headers 2024-06-15 17:01:19 +02:00
Arisotura
25a7b1ca1d
merge doublemelon (#2067)
non-exhaustive (but exhausting) list of changes:

* base laid for multiple window support, but will likely require more work to work correctly
* encapsulation of frontend state for proper multi-instance support
* (JIT still needs a fix for the NDS::Current workaround but we can get there later)
* new, more flexible configuration system
2024-06-15 13:52:47 +02:00
Jaklyy
aa1217af0a track interlock cycles for the ALU 2024-06-14 11:47:42 -04:00
Jaklyy
5a174a2ce3 track interlock cycles for load instructions 2024-06-14 00:51:55 -04:00
Jaklyy
42218106b0 verify writable msr bits 2024-06-11 10:30:30 -04:00
Jaklyy
048b0b8878 swp/swpb jumps work on the arm 7? 2024-06-10 18:03:56 -04:00
Jaklyy
3ddccde5b9 verified
also remove no longer needed variable
2024-06-10 13:23:18 -04:00
Jaklyy
ca04710deb ldrd is just ldm 2024-06-09 22:31:10 -04:00
Jaklyy
ae0824fdd3 it all makes sense now... 2024-06-09 19:10:43 -04:00
Jaklyy
b90d5c2320 what the actual F*** is going on 2024-06-09 12:18:31 -04:00
Jaklyy
be60c68aeb more weirdness 2024-06-09 07:25:42 -04:00
Jaklyy
b846c6f100 remove out of date comments 2024-06-08 22:17:07 -04:00
Jaklyy
849d4e51ac imma be real, i have no idea what is going on here 2024-06-08 22:12:44 -04:00
Jaklyy
659763f903 clarification 2024-06-08 16:15:02 -04:00
CasualPokePlayer
8e9b88d01d
Actually generate DownscaleFramebuffer (#2059) 2024-06-08 20:48:42 +02:00
Jaklyy
3699768ac9 most cpsr bits can't actually be updated (or at least can't be read?) 2024-06-08 14:01:54 -04:00
Jaklyy
5f97dfc1ab fix bits fixed to 0 for pu region sizing being set 2024-06-08 10:53:22 -04:00
Jaklyy
8191f92bb6 mcr is also affected 2024-06-08 10:42:19 -04:00
Jaklyy
0c887202e7 fix some more instructions? 2024-06-08 10:40:23 -04:00
Jaklyy
73507621f5 idk why it took me two tries to get these instructions to work properly 2024-06-07 23:50:31 -04:00
Jaklyy
2b0ed459e1 fully implement r15 stores being +12 of addr 2024-06-07 23:46:49 -04:00
Jaklyy
bd3611b51d unaligned registers with strd/ldrd raise an exception 2024-06-07 20:43:02 -04:00
Jaklyy
8bc7e4591c thumb ldmia/pop data aborts 2024-06-06 19:05:28 -04:00
Jaklyy
d6cd189455 rework data abort handling for ldm/stm; implement thumb stmia+push 2024-06-06 18:58:43 -04:00
Jaklyy
13ae96b4e3 simple thumb instructions (untested but probably right) 2024-06-05 14:32:12 -04:00
Jaklyy
7c3108e20f handle swp instruction aborts 2024-06-05 14:31:44 -04:00
Jaklyy
1871c48849 fix double data aborts with strd 2024-06-05 10:28:51 -04:00
Jaklyy
317a8c61e5 data abort handling for (almost) all (arm) instructions
full list: strb, ldrb, strh, ldrd, strd, ldrh, ldrsb, ldrsh
2024-06-05 00:14:14 -04:00
Jaklyy
1e8194e367 fix ldr and str 2024-06-04 19:06:54 -04:00
Jaklyy
c2a57b79a0 fix stmd(a/b) writeback 2024-06-02 22:41:01 -04:00
Jaklyy
5e760a1536 slightly cleaner code 2024-06-02 19:34:29 -04:00
Jaklyy
b5c1ee33fb implement stm 2024-06-02 10:33:29 -04:00
Jaklyy
63d4b78733 improve implementation 2024-06-02 10:13:50 -04:00
Jaklyy
960f063eaa improve data aborts for ldm 2024-06-02 00:11:01 -04:00
Jaklyy
065573f316 fix writebacks overwriting registers swapped with spsr
fixes gbarunner3
2024-05-31 18:09:45 -04:00
Nadia Holmquist Pedersen
a72b79a55a that needs to be public actually 2024-05-15 19:43:34 +02:00
Nadia Holmquist Pedersen
cfc49eb286 Revert slirp dynamic/static check, and make it not use dllimport/export
when building statically
2024-05-15 19:37:14 +02:00
Nadia Holmquist Pedersen
d21bc64cb3 MinGW build portability fixes
AKA you can build melonDS for Windows on Fedora now
2024-05-15 18:57:49 +02:00
Nadia Holmquist Pedersen
a2406e3c0e
Vendored libslirp (#2045)
Add vendored libslirp into the repo with a shim to remove its dependency on glib.
2024-05-15 18:00:55 +02:00
Nadia Holmquist Pedersen
5ab8161a21 Prevent turning on compute renderer on macOS 2024-05-14 11:39:06 +02:00
RSDuck
442661747e add assert to make sure all shaders were compiled 2024-05-14 04:09:20 +02:00
RSDuck
5df83c97c7 bump up compute shader renderer tile amount factor to 16
also why did I think DS could render 4096 polygons? Use that extra bit for larger work offset
2024-05-13 19:15:48 +02:00
RSDuck
347f4a79fd Fix division by zero 2024-05-13 17:23:05 +02:00
RSDuck
043244a56d
Compute shader renderer (#2041)
* nothing works yet

* don't double buffer 3D framebuffers for the GL Renderer
looks like leftovers from when 3D+2D composition was done in the frontend

* oops

* it works!

* implement display capture for compute renderer
it's actually just all stolen from the regular OpenGL renderer

* fix bad indirect call

* handle cleanup properly

* add hires rendering to the compute shader renderer

* fix UB
also misc changes to use more unsigned multiplication
also fix framebuffer resize

* correct edge filling behaviour when AA is disabled

* fix full color textures

* fix edge marking (polygon id is 6-bit not 5)
also make the code a bit nicer

* take all edge cases into account for XMin/XMax calculation

* use hires coordinate again

* stop using fixed size buffers based on scale factor in shaders
this makes shader compile times tolerable on Wintel
- beginning of the shader cache
- increase size of tile idx in workdesc to 20 bits

* apparently & is not defined on bvec4
why does this even compile on Intel and Nvidia?

* put the texture cache into it's own file

* add compute shader renderer properly to the GUI
also add option to toggle using high resolution vertex coordinates

* unbind sampler object in compute shader renderer

* fix GetRangedBitMask for 64 bit aligned 64 bits
pretty embarassing

* convert NonStupidBitfield.h back to LF only new lines

* actually adapt to latest changes

* fix stupid merge

* actually make compute shader renderer work with newest changes

* show progress on shader compilation

* remove merge leftover
2024-05-13 17:17:39 +02:00
Nadia Holmquist Pedersen
c85a2103bb Allow adding a suffix to the displayed melonDS version 2024-05-11 22:40:45 +02:00
Nadia Holmquist Pedersen
35cea5e1d7 Fix zstd ROM loading issues
* fix use-after-free of inContent
* don't try to free the DStream twice
2024-05-04 18:16:24 +02:00
Jakly
6112aa120a
Pu region sizing/bounds fix (#2024)
* fix the pu region's end point overflowing

According to gericom it cannot overflow at all

* set a minimum and a better maximum for the pu region size

* fix pu logging

* PU regions with a size of 31 always take up the entire address space

also tweak some logging a little more

* start is actually force aligned by size, oops

* small tweaks

* hopefully more clear code

* math is for nerds
2024-05-02 17:44:59 +02:00
RealAstolfo
84474105e2
ssize_t is not defined in stddef.h (#1999)
i had to add sys/types.h and patch my gentoo ebuilds for a successful compilation.
2024-04-18 13:40:38 +02:00
Rayyan Ansari
5a852cb00d
ROMManager: optimise ROMIcon function
Precompute all 16 5-bit RGB palette colours into 8-bit RGBA to avoid
repeated and superfluous calculation within the nested loop at the
point of index lookup.

A speedup was observed, from ~7ms, to a consistent 1ms
(i.e. now practically instantaneous) through timing with
std::chrono::high_resolution_clock.

Also improve comprehensibility, by using meaningful names, where
appropriate, for loop counter variables.
2024-04-16 23:39:22 +01:00
Arisotura
95adc87f6d wifi: try ignoring MP frames if not engaging in MP comm 2024-04-13 12:17:16 +02:00
Arisotura
8feeee6103 Input: only check joystick input if a joystick actually exists 2024-04-12 20:02:16 +02:00
Arisotura
d99c571f94 FATStorage: make sure to always properly unmount the volume (fixes evil bug) 2024-04-12 19:43:02 +02:00
Arisotura
111dc7a563 wifi improvements:
* implement channels
* rework power-down support, fixing bugs
* fix bug when W_BeaconInterval is zero
* fix potential missing IRQs when writing to W_IE
2024-04-12 17:28:51 +02:00
Arisotura
0b87dd5fa6 fix touchscreen bug on Wayland 2024-04-09 12:54:31 +02:00
Arisotura
968bd26d85 fix generation of instance-unique MAC address when using an external firmware 2024-04-09 11:38:38 +02:00
Jesse Talavera
31a7f53282
Fix a crash when using DSi mode in debug builds on macOS (#1976)
Store the BIOS images in `NDSArgs`/`DSiArgs` through pointers, not directly

- This will make it easier to keep such objects on the stack
2024-03-13 14:55:20 +01:00
RSDuck
ea1755bed0 call Start again NDS object after Reset
fixes issue where game doesn't properly start after changing settings
2024-03-12 09:23:20 +01:00
RSDuck
5fdd285c9a fix aarch64 build 2024-03-12 08:41:42 +01:00
RSDuck
18d1df606f fix #1959
Use QT again for opening file so that we don't depend on locale
2024-03-12 08:35:56 +01:00
Nadia Holmquist Pedersen
b117bb8f58 that should be 0x8000 2024-03-08 16:59:31 +01:00
Nadia Holmquist Pedersen
faf3c0f2e0 Add Gaussian (SNES) audio interpolation
Probably not a good choice for most DS games unless you really want a
very soft sound, but it could be fun if you wanted to run lolSnes in
melonDS :p
2024-03-08 16:36:00 +01:00
Nadia Holmquist Pedersen
e227902cec Util_Audio: use basic linear interpolation
Should remove the artifacts caused by the previous nearest
resampling. May be worth replacing with something better in the
future, but this is an improvement for now.
2024-03-03 16:58:59 +01:00
Nadia Holmquist Pedersen
67ca4997e2 Release all keyboard keys on focus loss (fixes #1987) 2024-02-25 14:25:50 +01:00
Nadia Holmquist Pedersen
21e2a876ec build teakra's test_generator.cpp only if building its unit tests is
enabled

speeds up builds a bit
2024-02-24 01:47:04 +01:00
λP.(P izzy)
9430502b16
fix malloc on OpenBSD targets (#1979) 2024-02-20 03:33:39 +01:00