Commit Graph

797 Commits

Author SHA1 Message Date
Arisotura
c835b24f07 modify libui GL support so that it will be compatible with GTK 2019-05-21 14:53:22 +02:00
Arisotura
139c2d24ec burp 2019-05-20 22:24:11 +02:00
Arisotura
b493c24128 remove reference to GL version 4.3 from filenames and namespaces 2019-05-20 00:05:37 +02:00
Arisotura
a4417b727a lower GL requirement of renderer itself to 3.1 2019-05-19 23:59:43 +02:00
Arisotura
1fb3968047 properly clean up GL resources 2019-05-19 23:06:42 +02:00
Arisotura
6dbb645ffa make shadows work without relying on black magic.
clean up the code some.
2019-05-19 22:08:30 +02:00
Arisotura
50cc38d781 botch more code 2019-05-19 19:47:23 +02:00
Arisotura
cd8236303e begin botching the code
BAHAHAHAAAA
2019-05-19 19:37:13 +02:00
Arisotura
61c1ebe01c finally fix shadows, mostly 2019-05-18 02:34:14 +02:00
Arisotura
5448969ca1 'fix' shadows 2019-05-18 02:16:07 +02:00
Arisotura
f5a7cb71fd also, do master brightness 2019-05-18 01:42:50 +02:00
Arisotura
a752b1d7c2 woops 2019-05-18 01:32:31 +02:00
Arisotura
f1a970ec30 actually finish display capture in hardware-accel mode 2019-05-18 01:21:46 +02:00
Arisotura
de287825ee start work on display capture
also fix a bug in the compositing shader
2019-05-17 22:50:41 +02:00
Arisotura
26f997172b fix 3D doublebuffering 2019-05-17 19:09:41 +02:00
Arisotura
8bf4557175 make screen shaders work with OpenGL 3.1 2019-05-17 15:47:40 +02:00
Arisotura
72920bb763 fix 3D on bottom screen 2019-05-16 22:04:27 +02:00
Arisotura
c1746f0c60 BAHAHAHHHH
HARK HARK HARK
2019-05-16 20:58:07 +02:00
Arisotura
c81bcccadc BAHAHAHAHAHAHAHAA 2019-05-16 16:27:45 +02:00
Arisotura
f2282e9e32 Arisotura is a fucking derp 2019-05-16 01:46:09 +02:00
Arisotura
4b874cc440 make GL renderer able to coexist with GL screen drawing 2019-05-16 01:08:53 +02:00
Arisotura
f75106c61b don't hardcode screen sizes 2019-05-16 00:46:50 +02:00
Arisotura
f2725791d8 preliminary, shitty, code for drawing the main window with OpenGL 2019-05-16 00:30:55 +02:00
Arisotura
256b8cb69c botch GL support. 2019-05-15 19:49:21 +02:00
Arisotura
a89366cb5a begin butchering uiArea 2019-05-15 16:43:56 +02:00
Arisotura
4d427c9d2d BAHAHAHAHAHA 2019-05-14 17:45:16 +02:00
Arisotura
71ecb6a65b derping around 2019-05-14 15:10:58 +02:00
Arisotura
02b4919005 resolution switch somewhat functional 2019-05-12 17:43:39 +02:00
Arisotura
f5ba35ca9f don't scale the screen gap 2019-05-12 16:47:34 +02:00
Arisotura
0a464c504d de-hardcode the GL renderer.
init framebuffer to black.
fix bugs.
2019-05-12 16:32:53 +02:00
Arisotura
a32c5c99bb finish de-hardcoding it. also, code 4x variant (not that I guarantee it to be fast, but hey, it's here) 2019-05-12 15:58:12 +02:00
Arisotura
2a0bc4e700 make GPU2D somewhat more flexible. change LineScale to be log2. 2019-05-12 15:45:58 +02:00
Arisotura
c88981b589 split framebuffer.
setup doublebuffering inside GPU.cpp.
avoid copying a whole framebuffer every frame. better performance at higher res.
2019-05-12 15:01:40 +02:00
Arisotura
939a376389 add relevant config entries 2019-05-12 04:40:44 +02:00
Arisotura
39080be9b7 draft video settings dialog with the envisioned features 2019-05-11 16:12:57 +02:00
Arisotura
b730bb8902 welp 2019-05-11 15:36:42 +02:00
Arisotura
53b2262917 calculate hi-res vertex positions. reduces shaking of polygons when rendering at a higher res. 2019-05-11 15:14:59 +02:00
Arisotura
5c9df6a4e5 attempt to take shadow support a bit further. 2019-05-11 15:01:54 +02:00
Arisotura
858c0eecb9 scale screen gap
also moar optimization...
2019-05-11 01:46:38 +02:00
Arisotura
44e1593e1f some optimization to the 2D pipeline 2019-05-10 22:22:17 +02:00
Arisotura
7a2504a3a4 fix derpy bug 2019-05-10 18:22:34 +02:00
Arisotura
492d2cfa69 implement texture blending/shading modes 2019-05-10 17:49:13 +02:00
Arisotura
b74587a482 * optional path for chunked rendering (might be faster, but not always)
* fix bugs
2019-05-10 16:30:20 +02:00
Arisotura
13b0d13e23 move code around 2019-05-10 15:59:46 +02:00
Arisotura
92d67a17de (disabled) proof-of-concept antialiasing 2019-05-10 02:28:26 +02:00
Arisotura
8efc8623ad do not hardcode GL screen size all over the place 2019-05-10 01:52:05 +02:00
Arisotura
f1d1a9b828 temp fix for color effects 2019-05-08 03:24:22 +02:00
Arisotura
fb4f972cad hires hax. somewhat functional 2019-05-08 01:58:34 +02:00
Arisotura
587d432677 don't do OBJ window if it isn't enabled (oops) 2019-05-07 21:19:33 +02:00
Arisotura
83331bc7e5 lay base for hi-res rendering
IT'S A PILE OF HACKS
2019-05-03 19:28:15 +02:00