Commit Graph

797 Commits

Author SHA1 Message Date
Arisotura
cde1963e63 better TCP sequence numbers 2019-03-09 01:34:57 +01:00
Arisotura
f3f4613b4e somewhat better TCP
still not perfect
2019-03-09 00:47:55 +01:00
Arisotura
e026574901 receive data, too 2019-03-06 18:21:12 +01:00
Arisotura
012a04021c send shit.
into the void for now.
2019-03-06 17:07:07 +01:00
Arisotura
349322b94c less shitty code.
also, initiating TCP connection!
2019-03-05 15:01:23 +01:00
Arisotura
623b0ea2e0 * begin work on actual socket shito
* move UDP-frame finishing to separate function
2019-03-05 14:06:24 +01:00
Arisotura
950170df6d finish (halfassed) DNS support. 2019-03-05 13:24:42 +01:00
Arisotura
a88f0b6792 start work on DNS 2019-03-05 01:09:23 +01:00
Arisotura
909b29042c start making things nicerer 2019-03-05 00:34:30 +01:00
Arisotura
cfaf5a0f3f rework wifi settings dialog.
fail gracefully if pcap isn't loaded successfully.
2019-03-04 23:55:39 +01:00
Arisotura
3f82c7dcc1 make melonDS build again 2019-03-04 23:17:03 +01:00
Arisotura
720a5fbea5 fixor Platform.cpp
also remove debug shit that accidentally slipped in
2019-03-04 22:24:28 +01:00
Arisotura
0392f8736b nearly finish the split. 2019-03-04 21:11:25 +01:00
Arisotura
8448e6bea0 take it further 2019-03-04 20:58:13 +01:00
Arisotura
1e108ad7fb start differenciating between direct and indirect LAN modes.
indirect mode will use regular sockets and not pcap.
2019-03-04 20:52:29 +01:00
Arisotura
7a0c1af30b more progress on LANMAGIC 2019-02-24 13:24:42 +01:00
Arisotura
60391a8a1b LANMAGIC: get somewhere.
it works, but fucks up connections on the host.
2019-02-24 11:59:43 +01:00
Arisotura
c135670b9c complete DHCP. ARP for the DHCP server. feed in proper DNS settings. 2019-02-23 18:50:58 +01:00
Arisotura
93d51b0cbc start work on non-direct mode. reply to DHCP discover frame. 2019-02-23 13:41:51 +01:00
Arisotura
0550d22833 hook LAN shito. open proper pcap device. etc 2019-02-21 03:44:22 +01:00
Arisotura
f9822cdd44 save LAN settings 2019-02-21 03:06:37 +01:00
Arisotura
023a1ba200 list adapters, display their info 2019-02-21 02:45:01 +01:00
Arisotura
616f2b494b make it somewhat functional. move wifi socket bind setting to wifi settings dialog. 2019-02-21 02:12:33 +01:00
Arisotura
81eae0e3ea add base for wifi settings dialog 2019-02-21 01:58:03 +01:00
Arisotura
78c259121b import some sekrit code that was never committed before 2019-02-21 01:47:35 +01:00
Arisotura
2d41291ee9 pack your shit, kids, we're moving 2019-02-21 01:32:28 +01:00
Arisotura
2340be886c oh well. 2019-02-21 01:21:04 +01:00
Arisotura
6743ea0639 start adding LAN interface shito 2019-02-21 01:20:10 +01:00
Arisotura
d2d7c20208 fix WAV loading for files with more than one channel (fixes #351) 2019-02-16 04:14:15 +01:00
Arisotura
86b894ca71 change LidCommand to HotkeyMask so we can use it for other hotkeys without needing a billion variables 2019-01-24 21:28:58 +01:00
Arisotura
4bd96207fe standardize way to detect whether a joystick button was just pressed
(paving the way for more hotkeys)
2019-01-24 03:01:47 +01:00
Arisotura
b0efde8bf7 also, update copyright name 2019-01-22 15:58:29 +01:00
Arisotura
47a3d2b49a blarg. setting it to 4 breaks Millionaire 2019-01-22 15:47:32 +01:00
StapleButter
adc6da5f21 tweak cached memory timings.
fixes things, but needs watching closely for other things that could break.
2019-01-18 20:29:12 +01:00
StapleButter
d2701a0401 small optimization: avoid calling InterleaveSprites() if no sprites were drawn. 2019-01-06 23:16:10 +01:00
StapleButter
0c4fd1bd5e blop 2019-01-06 19:44:45 +01:00
StapleButter
214f9797fb change save type for Spongebob Atlantis Squarepantis (EEPROM 4k).
fixes #314
2019-01-06 16:33:48 +01:00
StapleButter
75e30d892c
Merge pull request #357 from John-Gee/master
Fixed checking for build type
2019-01-06 16:19:40 +01:00
John-Gee
5d364789af Fixed checking for build type 2019-01-06 06:00:06 -08:00
StapleButter
64ab8302cb pause audio/mic devices when they're not needed.
fixes potential pop when starting emulator (due to playing uninitialized audio buffer).
2019-01-06 14:22:14 +01:00
StapleButter
dbfb67fe8f
Merge pull request #356 from Zapeth/master
Use workaround for GCC incompatibilities with MSVC aggregate returns
2019-01-06 12:27:16 +01:00
Zapeth
7630e2d9db Use workaround for GCC incompatibilities with MSVC aggregate returns
Fixes crash on MinGW builds when ID2D1RenderTarget::GetSize() is called
2019-01-06 12:03:01 +01:00
StapleButter
4b6ebd0532 HARK HARK HARK HARK 2019-01-05 13:03:25 +01:00
StapleButter
669247e8c8 redesign main emu loop to use timestamps instead of being a trainwreck
* cleaner code
* faster in some cases
* more accurate (on-demand compensation for timers and GPU)
* less prone to desyncs
* overall betterer
2019-01-05 05:28:58 +01:00
StapleButter
90f2c0834e add PoC ARM9 instruction cache logic. not actually in use, but it's there as a reference (and if we ever need it). 2019-01-04 21:47:06 +01:00
StapleButter
1e35d18ce6 GX: polygon pipeline doesn't get as far if the polygon is rejected by culling/clipping. 2019-01-03 20:30:30 +01:00
StapleButter
4601636788 GX: always latch rendering engine registers even when not flushing (similar to hardware). 2019-01-03 15:29:25 +01:00
StapleButter
172c2eb229 blfdkgg. I'm a derp.
fix potential buffer overflow.
2019-01-03 13:21:21 +01:00
StapleButter
b6481a28ac make nocashprint work from ARM code too.
fixes #315
2018-12-31 20:58:58 +01:00
StapleButter
eec27ebf69 oops 2018-12-31 14:19:02 +01:00