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53 Commits

Author SHA1 Message Date
e01a30016e RPC: Add Mario & Luigi Brothership image. 2024-11-10 17:01:47 -06:00
e26625dfd5 UI: Disable XCI trimmer button when in-game 2024-11-10 16:17:36 -06:00
9c82d98ec4 headless: Add Ignore Controller Applet as a configurable option 2024-11-10 15:48:07 -06:00
4aae82bad1 misc: Small cleanups 2024-11-10 15:34:24 -06:00
299be822c4 UI: fix: when switching players, it would show old config (#122)
When switching between players' gamepads while saving settings, then
returning to the previous player, the settings show the default settings
instead of the actual settings applied
2024-11-09 23:24:17 -06:00
b17e4f79fb Adds the ability to read a amiibo's nickname from the VirtualAmiiboFile (#217)
This feature adds a way to change the Amiibo's nickname inside Smash and
other places where it's used, so it’s not always "Ryujinx." However, I
did not add a GUI or create the Cabinet applet that would allow users to
change this. So you will have to go to system/amiibo and find your
amiibo id to change it.
2024-11-09 21:18:50 -06:00
a7b58df3fe Appimage Round 2 (#73) 2024-11-09 19:30:19 -06:00
8c2d6192ba Add Dummy Applet to Replace NotImplementedException (#216)
Currently, in Ryujinx, if an app attempts to open an unimplemented
applet, it crashes. This change adds a dummy applet to send a dummy
response instead of crashing and logs the applet.
2024-11-09 19:28:12 -06:00
2a23000fed Add Canary release badge & links 2024-11-08 19:54:36 -06:00
ab7d0a2e6d nuget: bump Microsoft.IdentityModel.JsonWebTokens from 8.0.1 to 8.1.2 (#13) 2024-11-07 10:47:40 -06:00
bd2681b2f9 Add missing and update translations for zh-tw (#158)
Simply add back some missing translations and update outdated
translations for zh-tw.
2024-11-07 10:46:40 -06:00
640d7f9e77 Updater: kinda confused how this didn't work? 2024-11-06 19:55:58 -06:00
02e8278438 Merge remote-tracking branch 'origin/master' 2024-11-06 19:46:30 -06:00
6acd86c890 Fix canary updater & checking if current build is canary. 2024-11-06 19:46:20 -06:00
708256ce96 Add just, a whole bunch of games to RPC assets. (#98) 2024-11-06 19:22:40 -06:00
5bf50836e1 i18n: missing comma in en_US locale 2024-11-06 18:24:30 -06:00
730ba44043 misc: Canary-specific naming & other small changes I had that I need to push. 2024-11-06 18:23:27 -06:00
36c374cc7a fix: remove --deep (#188) 2024-11-06 18:18:59 -06:00
75f714488e Add many missing locales to all languages (#160)
* Added many missing locales
2024-11-06 17:57:12 -06:00
4831965404 Add ability to trim and untrim XCI files from the application context menu AND in Bulk (#105) 2024-11-06 17:37:30 -06:00
47b8145809 Fix fullscreen when using 'Show Title Bar' (#150) 2024-11-06 17:36:30 -06:00
20cc21add6 fix minor grammatical issues in en_US.json (#183) 2024-11-06 17:36:02 -06:00
683baec1af OOPSIE!!!!!!!!! 2024-11-06 17:04:20 -06:00
f4957d2a09 Didn't realize you could compare tags and not just releases although that should have been obvious 2024-11-06 17:00:16 -06:00
3e1182af22 Specify what is a canary tag 2024-11-06 16:55:17 -06:00
6664ed1b11 Merge remote-tracking branch 'origin/master' 2024-11-06 16:48:33 -06:00
0c88b9eff7 Canary & Release separation. 2024-11-06 16:48:20 -06:00
8a064bcd7e Update README.md (#187) 2024-11-05 12:34:38 -06:00
5ff962be37 fix index out of range check in GetCoefficientAtIndex (#164) 2024-11-03 13:58:27 -06:00
d9c8b7d937 feat: add DebugMouse HID (#163) 2024-11-03 13:58:14 -06:00
feeeafe8fe Update MacOS distribution .icns (#139) 2024-11-02 19:37:42 -05:00
04f014c777 hotfix: Locale formatting 2024-11-01 16:17:08 -05:00
4a677deb50 infra: Add build/release workflows to solution items, remove jitsupport dylib from linux & windows, pack native libraries into Ryujinx executable. 2024-11-01 16:04:32 -05:00
1c07bf3dd0 misc: Abstract repeated logic in markup extensions & move Updater into the base of the Avalonia project. 2024-11-01 15:48:25 -05:00
4c83794254 Avalonia: Move LocaleExtension & IconExtension into one namespace to simplify the usage sites in the markup. 2024-11-01 13:00:56 -05:00
6911e288bc misc: Code cleanups. 2024-11-01 12:00:07 -05:00
67ab54e2bb misc: Remove custom themes in config. 2024-11-01 11:58:58 -05:00
139c195eb7 misc: Replace "" with string.Empty. 2024-11-01 11:57:23 -05:00
9305d171e7 Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36) 2024-11-01 06:46:29 -05:00
fb4ab5ea08 UI: Set UseFloatingWatermark to false when the watermark is empty (#135) 2024-11-01 06:46:15 -05:00
d7e17abade Fix homebrew loading. Fixes #109, #107 2024-11-01 06:41:02 -05:00
bdb92224f9 update shell image 2024-10-31 14:05:33 -05:00
b21740c931 Much-needed clarification 2024-10-30 13:24:29 -05:00
4f06c343a4 Removed mentions of the old Ryujinx repo in the docs (#114) 2024-10-30 10:52:38 -05:00
6c6f18509b Update README
Latest release badge, mention where you can find releases in the building section, make discord badge more obvious.
2024-10-30 08:52:55 -05:00
70b7c4c1c3 French: Fixed faulty colon formatting and wrong translations (#92)
* Fixed faulty colon formatting and wrong translations

(The wrong translatations were mostly my fault but you don't need to know that)

* Fixed a typo

* Fixed a couple more colons

* Changed DRamTooltip

* Update fr_FR.json
2024-10-30 02:23:18 -05:00
7764a74a6d Update pt_BR.json (#97)
Inserting new translations and updating some.
2024-10-30 02:22:40 -05:00
5de2c4f292 Italian translation (#96) 2024-10-30 02:22:32 -05:00
5845787325 Add option to show the old title bar (#101) 2024-10-30 02:22:22 -05:00
9c94db1130 Update logo (#103)
higher resolution
2024-10-30 02:21:39 -05:00
1c3347c95a Added missing french translations (#87)
and also fixed a couple wrong ones
2024-10-27 17:38:34 -05:00
b70580bc9f Update fr_FR.json (#88) 2024-10-27 17:38:27 -05:00
4926df42a4 Added Thai language description of the Ignore Applet setting (#60) 2024-10-27 06:33:06 -05:00
193 changed files with 6018 additions and 2967 deletions

View File

@ -61,11 +61,11 @@ jobs:
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Headless.SDL2
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Set executable bit
@ -74,36 +74,36 @@ jobs:
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
#- name: Build AppImage
# if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
# run: |
# PLATFORM_NAME="${{ matrix.platform.name }}"
- name: Build AppImage
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
run: |
PLATFORM_NAME="${{ matrix.platform.name }}"
# sudo apt install -y zsync desktop-file-utils appstream
sudo apt install -y zsync desktop-file-utils appstream
# mkdir -p tools
# export PATH="$PATH:$(readlink -f tools)"
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# # Setup appimagetool
# wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
# chmod +x tools/appimagetool
# chmod +x distribution/linux/appimage/build-appimage.sh
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
# if [ "$PLATFORM_NAME" = "linux-x64" ]; then
# ARCH_NAME=x64
# export ARCH=x86_64
# elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
# ARCH_NAME=arm64
# export ARCH=aarch64
# else
# echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
# exit 1
# fi
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
# export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
# BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
# shell: bash
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
shell: bash
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
@ -112,12 +112,12 @@ jobs:
path: publish
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
#- name: Upload Ryujinx (AppImage) artifact
# uses: actions/upload-artifact@v4
# if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
# with:
# name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
# path: publish_appimage
- name: Upload Ryujinx (AppImage) artifact
uses: actions/upload-artifact@v4
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
path: publish_appimage
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4

254
.github/workflows/canary.yml vendored Normal file
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@ -0,0 +1,254 @@
name: Canary release job
on:
workflow_dispatch:
inputs: {}
push:
branches: [ master ]
paths-ignore:
- '.github/**'
- 'docs/**'
- 'assets/**'
- '*.yml'
- '*.json'
- '*.config'
- '*.md'
concurrency: release
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "canary"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx-Canary"
RELEASE: 1
jobs:
tag:
name: Create tag
runs-on: ubuntu-20.04
steps:
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
shell: bash
- name: Create tag
uses: actions/github-script@v7
with:
script: |
github.rest.git.createRef({
owner: context.repo.owner,
repo: context.repo.repo,
ref: 'refs/tags/Canary-${{ steps.version_info.outputs.build_version }}',
sha: context.sha
})
- name: Create release
uses: ncipollo/release-action@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Create output dir
run: "mkdir release_output"
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained -p:IncludeNativeLibrariesForSelfExtract=true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained -p:IncludeNativeLibrariesForSelfExtract=true
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
shell: bash
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
shell: bash
#- name: Build AppImage (Linux)
# if: matrix.platform.os == 'ubuntu-latest'
# run: |
# BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
# PLATFORM_NAME="${{ matrix.platform.name }}"
# sudo apt install -y zsync desktop-file-utils appstream
# mkdir -p tools
# export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
# wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
# chmod +x tools/appimagetool
# chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
# if [ "$PLATFORM_NAME" = "linux-x64" ]; then
# ARCH_NAME=x64
# export ARCH=x86_64
# elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
# ARCH_NAME=arm64
# export ARCH=aarch64
# else
# echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
# exit 1
# fi
# export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
# BUILDDIR=publish_ava OUTDIR=publish_ava_appimage distribution/linux/appimage/build-appimage.sh
# Add to release output
# pushd publish_ava_appimage
# mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
# mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
# popd
# shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip"
#artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
macos_release:
name: Release MacOS universal
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Setup LLVM 15
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 15
- name: Install rcodesign
run: |
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}

View File

@ -4,7 +4,7 @@ on:
workflow_dispatch:
inputs: {}
push:
branches: [ master ]
branches: [ release ]
paths-ignore:
- '.github/**'
- 'docs/**'
@ -20,7 +20,7 @@ env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "master"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
RELEASE: 1
@ -101,79 +101,79 @@ jobs:
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained -p:IncludeNativeLibrariesForSelfExtract=true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained -p:IncludeNativeLibrariesForSelfExtract=true
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish_ava
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
pushd publish_sdl2_headless
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
shell: bash
- name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest'
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt install -y zsync desktop-file-utils appstream
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
popd
shell: bash
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish_ava
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
pushd publish
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
pushd publish_sdl2_headless
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
chmod +x Ryujinx.sh Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
shell: bash
#- name: Build AppImage (Linux)
# if: matrix.platform.os == 'ubuntu-latest'
# run: |
# BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
# PLATFORM_NAME="${{ matrix.platform.name }}"
# sudo apt install -y zsync desktop-file-utils appstream
# mkdir -p tools
# export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
# wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
# chmod +x tools/appimagetool
# chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
# if [ "$PLATFORM_NAME" = "linux-x64" ]; then
# ARCH_NAME=x64
# export ARCH=x86_64
# elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
# ARCH_NAME=arm64
# export ARCH=aarch64
# else
# echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
# exit 1
# fi
# export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
# BUILDDIR=publish_ava OUTDIR=publish_ava_appimage distribution/linux/appimage/build-appimage.sh
# Add to release output
# pushd publish_ava_appimage
# mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
# mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
# popd
# shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip"
#artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*"
artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
@ -229,7 +229,7 @@ jobs:
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
@ -239,7 +239,7 @@ jobs:
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
artifacts: "publish/*.tar.gz, publish_headless/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true

View File

@ -12,24 +12,15 @@ Please read the entire document before continuing as it can potentially save eve
We always welcome bug reports, feature proposals and overall feedback. Here are a few tips on how you can make reporting your issue as effective as possible.
### Identify Where to Report
The Ryujinx codebase is distributed across multiple repositories in the [Ryujinx organization](https://github.com/Ryujinx). Depending on the feedback you might want to file the issue on a different repo. Here are a few common repos:
* [Ryujinx/Ryujinx](https://github.com/Ryujinx/Ryujinx) Ryujinx core project files.
* [Ryujinx/Ryujinx-Games-List](https://github.com/Ryujinx/Ryujinx-Games-List) Ryujinx game compatibility list.
* [Ryujinx/Ryujinx-Website](https://github.com/Ryujinx/Ryujinx-Website) Ryujinx website source code.
* [Ryujinx/Ryujinx-Ldn-Website](https://github.com/Ryujinx/Ryujinx-Ldn-Website) Ryujinx LDN website source code.
### Finding Existing Issues
Before filing a new issue, please search our [open issues](https://github.com/Ryujinx/Ryujinx/issues) to check if it already exists.
Before filing a new issue, please search our [open issues](https://github.com/GreemDev/Ryujinx/issues) to check if it already exists.
If you do find an existing issue, please include your own feedback in the discussion. Do consider upvoting (👍 reaction) the original post, as this helps us prioritize popular issues in our backlog.
### Writing a Good Feature Request
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/Ryujinx/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/GreemDev/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
### Writing a Good Bug Report
@ -43,13 +34,13 @@ Ideally, a bug report should contain the following information:
* A Ryujinx log file of the run instance where the issue occurred. Log files can be found in `[Executable Folder]/Logs` and are named chronologically.
* Additional information, e.g. is it a regression from previous versions? Are there any known workarounds?
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/Ryujinx/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/GreemDev/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
## Contributing Changes
Project maintainers will merge changes that both improve the project and meet our standards for code quality.
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
### DOs and DON'Ts
@ -83,15 +74,15 @@ We use and recommend the following workflow:
3. In your fork, create a branch off of main (`git checkout -b mybranch`).
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
4. Make and commit your changes to your branch.
- [Build Instructions](https://github.com/Ryujinx/Ryujinx#building) explains how to build and test.
- [Build Instructions](https://github.com/GreemDev/Ryujinx#building) explains how to build and test.
- Commit messages should be clear statements of action and intent.
6. Build the repository with your changes.
- Make sure that the builds are clean.
- Make sure that `dotnet format` has been run and any corrections tested and committed.
7. Create a pull request (PR) against the Ryujinx/Ryujinx repository's **main** branch.
- State in the description what issue or improvement your change is addressing.
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/Ryujinx/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the [core development team](https://github.com/orgs/Ryujinx/teams/developers)
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/GreemDev/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the core development team
- Details about the pull request [review procedure](docs/workflow/ci/pr-guide.md).
9. When the team members have signed off, and all checks are green, your PR will be merged.
- The next official build will automatically include your change.
@ -99,7 +90,7 @@ We use and recommend the following workflow:
### Good First Issues
The team marks the most straightforward issues as [good first issues](https://github.com/Ryujinx/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
The team marks the most straightforward issues as [good first issues](https://github.com/GreemDev/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
### Commit Messages
@ -122,7 +113,7 @@ Also do your best to factor commits appropriately, not too large with unrelated
### PR - CI Process
The [Ryujinx continuous integration](https://github.com/Ryujinx/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
The [Ryujinx continuous integration](https://github.com/GreemDev/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
If the CI build fails for any reason, the PR actions tab should be consulted for further information on the failure. There are a few usual suspects for such a failure:
* `dotnet format` has not been run on the PR and has outstanding stylistic issues.
@ -143,5 +134,5 @@ Ryujinx uses some implementations and frameworks from other projects. The follow
- The license of the file is [permissive](https://en.wikipedia.org/wiki/Permissive_free_software_licence).
- The license of the file is left in-tact.
- The contribution is correctly attributed in the [3rd party notices](https://github.com/Ryujinx/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.
- The contribution is correctly attributed in the [3rd party notices](https://github.com/GreemDev/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.

View File

@ -22,7 +22,7 @@
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.0.1" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.1.2" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />

View File

@ -6,6 +6,23 @@
<br>
<sub><sup><b>(REE-YOU-JINX)</b></sup></sub>
<br>
<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml">
<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg"
alt="">
</a>
<a href="https://github.com/GreemDev/Ryujinx/releases/latest">
<img src="https://img.shields.io/github/v/release/GreemDev/Ryujinx"
alt="Latest Release">
</a>
<br>
<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml">
<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml/badge.svg"
alt="">
</a>
<a href="https://github.com/GreemDev/Ryujinx-Canary/releases/latest">
<img src="https://img.shields.io/github/v/release/GreemDev/Ryujinx-Canary?label=canary"
alt="Latest Canary Release">
</a>
</h1>
<p align="center">
@ -17,25 +34,22 @@
</p>
<p align="center">
On October 1st 2024, Ryujinx was discontinued as the creator was forced to abandon the project.
This fork is intended to be a direct continuation for existing Ryujinx users.
Guides and documentation will not be provided at this time, though you can find the old ones on the Internet Archive.
<br>
This fork is intended to be a QoL uplift for existing Ryujinx users.
<br>
This is not a Ryujinx revival project. This is not a Phoenix project.
<br>
Guides and documentation can be found on the <a href="https://github.com/GreemDev/Ryujinx/wiki">Wiki tab</a>.
</p>
<p align="center">
If you would like a version more true to original Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>.
If you would like a version more preservative fork of Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>.
</p>
<p align="center">
<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml">
<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg"
alt="">
</a>
<a href="https://crwd.in/ryujinx">
<img src="https://badges.crowdin.net/ryujinx/localized.svg"
alt="">
</a>
Click below to join the Discord:
<br>
<a href="https://discord.gg/dHPrkBkkyA">
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryujinx&logo=discord&logoColor=white"
alt="Discord">
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
</a>
<br>
<br>
@ -56,17 +70,20 @@ Use the search function to see if a game has been tested already!
To run this emulator, your PC must be equipped with at least 8GiB of RAM;
failing to meet this requirement may result in a poor gameplay experience or unexpected crashes.
## Latest build
## Latest release
These builds are compiled automatically for each commit on the master branch.
Releases are compiled automatically for each commit on the master branch.
While we strive to ensure optimal stability and performance prior to pushing an update, our automated builds **may be unstable or completely broken**.
You can find the latest release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
## Documentation
If you are planning to contribute or just want to learn more about this project please read through our [documentation](docs/README.md).
## Building
Building the project is for advanced users.
If you wish to build the emulator yourself, follow these steps:
### Step 1

View File

@ -29,12 +29,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec", "s
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio", "src\Ryujinx.Audio\Ryujinx.Audio.csproj", "{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
Directory.Packages.props = Directory.Packages.props
EndProjectSection
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory", "src\Ryujinx.Memory\Ryujinx.Memory.csproj", "{A5E6C691-9E22-4263-8F40-42F002CE66BE}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Memory", "src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj", "{D1CC5322-7325-4F6B-9625-194B30BE1296}"
@ -87,6 +81,15 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Gene
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
Directory.Packages.props = Directory.Packages.props
.github/workflows/release.yml = .github/workflows/release.yml
.github/workflows/canary.yml = .github/workflows/canary.yml
.github/workflows/build.yml = .github/workflows/build.yml
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU

Binary file not shown.

View File

@ -46,5 +46,5 @@ then
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$APP_BUNDLE_DIRECTORY"
else
echo "Usign codesign for ad-hoc signing"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$APP_BUNDLE_DIRECTORY"
fi
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$APP_BUNDLE_DIRECTORY"
fi

View File

@ -99,7 +99,7 @@ then
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$UNIVERSAL_APP_BUNDLE"
else
echo "Using codesign for ad-hoc signing"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$UNIVERSAL_APP_BUNDLE"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$UNIVERSAL_APP_BUNDLE"
fi
echo "Creating archive"
@ -111,4 +111,4 @@ rm "$RELEASE_TAR_FILE_NAME"
popd
echo "Done"
echo "Done"

View File

@ -95,7 +95,7 @@ else
echo "Using codesign for ad-hoc signing"
for FILE in "$UNIVERSAL_OUTPUT"/*; do
if [[ $(file "$FILE") == *"Mach-O"* ]]; then
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$FILE"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$FILE"
fi
done
fi
@ -108,4 +108,4 @@ gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
rm "$RELEASE_TAR_FILE_NAME"
popd
echo "Done"
echo "Done"

View File

@ -1 +1 @@
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@ -2,7 +2,7 @@
## Contributing Rules
All contributions to Ryujinx/Ryujinx repository are made via pull requests (PRs) rather than through direct commits. The pull requests are reviewed and merged by the maintainers after a review and at least two approvals from the core development team.
All contributions to GreemDev/Ryujinx repository are made via pull requests (PRs) rather than through direct commits. The pull requests are reviewed and merged by the maintainers after a review and at least two approvals from the core development team.
To merge pull requests, you must have write permissions in the repository.
@ -24,7 +24,7 @@ If during the code review process a merge conflict occurs, the PR author is resp
## Pull Request Builds
When submitting a PR to the `Ryujinx/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/Ryujinx/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
When submitting a PR to the `GreemDev/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/GreemDev/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
## Review Turnaround Times
@ -42,7 +42,7 @@ Anyone with write access can merge a pull request manually when the following co
* The PR has been approved by two reviewers and any other objections are addressed.
* You can request follow up reviews from the original reviewers if they requested changes.
* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/Ryujinx/Ryujinx/actions) tab of your PR.
* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/GreemDev/Ryujinx/actions) tab of your PR.
Typically, PRs are merged as one commit (squash merges). It creates a simpler history than a Merge Commit. "Special circumstances" are rare, and typically mean that there are a series of cleanly separated changes that will be too hard to understand if squashed together, or for some reason we want to preserve the ability to dissect them.

View File

@ -77,7 +77,7 @@ namespace ARMeilleure.Translation
{
continue;
}
for (int pBlkIndex = 0; pBlkIndex < block.Predecessors.Count; pBlkIndex++)
{
BasicBlock current = block.Predecessors[pBlkIndex];

View File

@ -13,6 +13,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Runtime;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@ -848,17 +849,15 @@ namespace ARMeilleure.Translation.PTC
}
}
List<Thread> threads = new();
for (int i = 0; i < degreeOfParallelism; i++)
{
Thread thread = new(TranslateFuncs)
{
IsBackground = true,
};
threads.Add(thread);
}
List<Thread> threads = Enumerable.Range(0, degreeOfParallelism)
.Select(idx =>
new Thread(TranslateFuncs)
{
IsBackground = true,
Name = "Ptc.TranslateThread." + idx
}
).ToList();
Stopwatch sw = Stopwatch.StartNew();
@ -885,6 +884,7 @@ namespace ARMeilleure.Translation.PTC
Thread preSaveThread = new(PreSave)
{
IsBackground = true,
Name = "Ptc.DiskWriter"
};
preSaveThread.Start();
}

View File

@ -41,7 +41,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
public OpenALHardwareDeviceDriver()
{
_device = ALC.OpenDevice("");
_device = ALC.OpenDevice(string.Empty);
_context = ALC.CreateContext(_device, new ALContextAttributes());
_updateRequiredEvent = new ManualResetEvent(false);
_pauseEvent = new ManualResetEvent(true);

View File

@ -81,7 +81,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static short GetCoefficientAtIndex(ReadOnlySpan<short> coefficients, int index)
{
if ((uint)index > (uint)coefficients.Length)
if ((uint)index >= (uint)coefficients.Length)
{
Logger.Error?.Print(LogClass.AudioRenderer, $"Out of bound read for coefficient at index {index}");

View File

@ -119,7 +119,7 @@ namespace Ryujinx.Common.Configuration
private static string SetUpLogsDir()
{
string logDir = "";
string logDir = string.Empty;
if (Mode == LaunchMode.Portable)
{
@ -148,7 +148,7 @@ namespace Ryujinx.Common.Configuration
catch
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
logDir = "";
logDir = string.Empty;
}
if (string.IsNullOrEmpty(logDir))
@ -179,7 +179,7 @@ namespace Ryujinx.Common.Configuration
catch
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
logDir = "";
logDir = string.Empty;
}
if (string.IsNullOrEmpty(logDir))

View File

@ -121,8 +121,8 @@ namespace Ryujinx.Common.GraphicsDriver
};
application.AppName.Set("Ryujinx.exe");
application.UserFriendlyName.Set("Ryujinx");
application.Launcher.Set("");
application.FileInFolder.Set("");
application.Launcher.Set(string.Empty);
application.FileInFolder.Set(string.Empty);
Check(NvAPI_DRS_CreateApplication(handle, profileHandle, ref application));
}

View File

@ -72,5 +72,6 @@ namespace Ryujinx.Common.Logging
TamperMachine,
UI,
Vic,
XCIFileTrimmer
}
}

View File

@ -38,7 +38,7 @@ namespace Ryujinx.Common.Logging
{
if (_enabledClasses[(int)logClass])
{
Updated?.Invoke(null, new LogEventArgs(Level, _time.Elapsed, Thread.CurrentThread.Name, FormatMessage(logClass, "", message)));
Updated?.Invoke(null, new LogEventArgs(Level, _time.Elapsed, Thread.CurrentThread.Name, FormatMessage(logClass, string.Empty, message)));
}
}

View File

@ -30,10 +30,10 @@ namespace Ryujinx.Common.Logging.Targets
string ILogTarget.Name { get => _target.Name; }
public AsyncLogTargetWrapper(ILogTarget target)
: this(target, -1, AsyncLogTargetOverflowAction.Block)
: this(target, -1)
{ }
public AsyncLogTargetWrapper(ILogTarget target, int queueLimit, AsyncLogTargetOverflowAction overflowAction)
public AsyncLogTargetWrapper(ILogTarget target, int queueLimit = -1, AsyncLogTargetOverflowAction overflowAction = AsyncLogTargetOverflowAction.Block)
{
_target = target;
_messageQueue = new BlockingCollection<LogEventArgs>(queueLimit);

View File

@ -0,0 +1,30 @@
using Ryujinx.Common.Utilities;
namespace Ryujinx.Common.Logging
{
public class XCIFileTrimmerLog : XCIFileTrimmer.ILog
{
public virtual void Progress(long current, long total, string text, bool complete)
{
}
public void Write(XCIFileTrimmer.LogType logType, string text)
{
switch (logType)
{
case XCIFileTrimmer.LogType.Info:
Logger.Notice.Print(LogClass.XCIFileTrimmer, text);
break;
case XCIFileTrimmer.LogType.Warn:
Logger.Warning?.Print(LogClass.XCIFileTrimmer, text);
break;
case XCIFileTrimmer.LogType.Error:
Logger.Error?.Print(LogClass.XCIFileTrimmer, text);
break;
case XCIFileTrimmer.LogType.Progress:
Logger.Info?.Print(LogClass.XCIFileTrimmer, text);
break;
}
}
}
}

View File

@ -5,7 +5,9 @@ namespace Ryujinx.Common
// DO NOT EDIT, filled by CI
public static class ReleaseInformation
{
private const string FlatHubChannelOwner = "flathub";
private const string FlatHubChannel = "flathub";
private const string CanaryChannel = "canary";
private const string ReleaseChannel = "release";
private const string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
public const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
@ -24,7 +26,11 @@ namespace Ryujinx.Common
!ReleaseChannelRepo.StartsWith("%%") &&
!ConfigFileName.StartsWith("%%");
public static bool IsFlatHubBuild => IsValid && ReleaseChannelOwner.Equals(FlatHubChannelOwner);
public static bool IsFlatHubBuild => IsValid && ReleaseChannelOwner.Equals(FlatHubChannel);
public static bool IsCanaryBuild => IsValid && ReleaseChannelName.Equals(CanaryChannel);
public static bool IsReleaseBuild => IsValid && ReleaseChannelName.Equals(ReleaseChannel);
public static string Version => IsValid ? BuildVersion : Assembly.GetEntryAssembly()!.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
}

View File

@ -10,6 +10,7 @@
<PackageReference Include="Microsoft.IO.RecyclableMemoryStream" />
<PackageReference Include="MsgPack.Cli" />
<PackageReference Include="System.Management" />
<PackageReference Include="Humanizer" />
<PackageReference Include="Gommon" />
</ItemGroup>

View File

@ -17,29 +17,19 @@ namespace Ryujinx.Common.Utilities
/// It is REQUIRED for you to save returned options statically or as a part of static serializer context
/// in order to avoid performance issues. You can safely modify returned options for your case before storing.
/// </remarks>
public static JsonSerializerOptions GetDefaultSerializerOptions(bool indented = true)
{
JsonSerializerOptions options = new()
public static JsonSerializerOptions GetDefaultSerializerOptions(bool indented = true) =>
new()
{
DictionaryKeyPolicy = _snakeCasePolicy,
PropertyNamingPolicy = _snakeCasePolicy,
WriteIndented = indented,
AllowTrailingCommas = true,
ReadCommentHandling = JsonCommentHandling.Skip,
ReadCommentHandling = JsonCommentHandling.Skip
};
return options;
}
public static string Serialize<T>(T value, JsonTypeInfo<T> typeInfo) => JsonSerializer.Serialize(value, typeInfo);
public static string Serialize<T>(T value, JsonTypeInfo<T> typeInfo)
{
return JsonSerializer.Serialize(value, typeInfo);
}
public static T Deserialize<T>(string value, JsonTypeInfo<T> typeInfo)
{
return JsonSerializer.Deserialize(value, typeInfo);
}
public static T Deserialize<T>(string value, JsonTypeInfo<T> typeInfo) => JsonSerializer.Deserialize(value, typeInfo);
public static void SerializeToFile<T>(string filePath, T value, JsonTypeInfo<T> typeInfo)
{
@ -53,10 +43,7 @@ namespace Ryujinx.Common.Utilities
return JsonSerializer.Deserialize(file, typeInfo);
}
public static void SerializeToStream<T>(Stream stream, T value, JsonTypeInfo<T> typeInfo)
{
JsonSerializer.Serialize(stream, value, typeInfo);
}
public static void SerializeToStream<T>(Stream stream, T value, JsonTypeInfo<T> typeInfo) => JsonSerializer.Serialize(stream, value, typeInfo);
private class SnakeCaseNamingPolicy : JsonNamingPolicy
{

View File

@ -0,0 +1,524 @@
// Uncomment the line below to ensure XCIFileTrimmer does not modify files
//#define XCI_TRIMMER_READ_ONLY_MODE
using Gommon;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading;
namespace Ryujinx.Common.Utilities
{
public sealed class XCIFileTrimmer
{
private const long BytesInAMegabyte = 1024 * 1024;
private const int BufferSize = 8 * (int)BytesInAMegabyte;
private const long CartSizeMBinFormattedGB = 952;
private const int CartKeyAreaSize = 0x1000;
private const byte PaddingByte = 0xFF;
private const int HeaderFilePos = 0x100;
private const int CartSizeFilePos = 0x10D;
private const int DataSizeFilePos = 0x118;
private const string HeaderMagicValue = "HEAD";
/// <summary>
/// Cartridge Sizes (ByteIdentifier, SizeInGB)
/// </summary>
private static readonly Dictionary<byte, long> _cartSizesGB = new()
{
{ 0xFA, 1 },
{ 0xF8, 2 },
{ 0xF0, 4 },
{ 0xE0, 8 },
{ 0xE1, 16 },
{ 0xE2, 32 }
};
private static long RecordsToByte(long records)
{
return 512 + (records * 512);
}
public static bool CanTrim(string filename, ILog log = null)
{
if (Path.GetExtension(filename).Equals(".XCI", StringComparison.InvariantCultureIgnoreCase))
{
var trimmer = new XCIFileTrimmer(filename, log);
return trimmer.CanBeTrimmed;
}
return false;
}
public static bool CanUntrim(string filename, ILog log = null)
{
if (Path.GetExtension(filename).Equals(".XCI", StringComparison.InvariantCultureIgnoreCase))
{
var trimmer = new XCIFileTrimmer(filename, log);
return trimmer.CanBeUntrimmed;
}
return false;
}
private ILog _log;
private string _filename;
private FileStream _fileStream;
private BinaryReader _binaryReader;
private long _offsetB, _dataSizeB, _cartSizeB, _fileSizeB;
private bool _fileOK = true;
private bool _freeSpaceChecked = false;
private bool _freeSpaceValid = false;
public enum OperationOutcome
{
Undetermined,
InvalidXCIFile,
NoTrimNecessary,
NoUntrimPossible,
FreeSpaceCheckFailed,
FileIOWriteError,
ReadOnlyFileCannotFix,
FileSizeChanged,
Successful,
Cancelled
}
public enum LogType
{
Info,
Warn,
Error,
Progress
}
public interface ILog
{
public void Write(LogType logType, string text);
public void Progress(long current, long total, string text, bool complete);
}
public bool FileOK => _fileOK;
public bool Trimmed => _fileOK && FileSizeB < UntrimmedFileSizeB;
public bool ContainsKeyArea => _offsetB != 0;
public bool CanBeTrimmed => _fileOK && FileSizeB > TrimmedFileSizeB;
public bool CanBeUntrimmed => _fileOK && FileSizeB < UntrimmedFileSizeB;
public bool FreeSpaceChecked => _fileOK && _freeSpaceChecked;
public bool FreeSpaceValid => _fileOK && _freeSpaceValid;
public long DataSizeB => _dataSizeB;
public long CartSizeB => _cartSizeB;
public long FileSizeB => _fileSizeB;
public long DiskSpaceSavedB => CartSizeB - FileSizeB;
public long DiskSpaceSavingsB => CartSizeB - DataSizeB;
public long TrimmedFileSizeB => _offsetB + _dataSizeB;
public long UntrimmedFileSizeB => _offsetB + _cartSizeB;
public ILog Log
{
get => _log;
set => _log = value;
}
public String Filename
{
get => _filename;
set
{
_filename = value;
Reset();
}
}
public long Pos
{
get => _fileStream.Position;
set => _fileStream.Position = value;
}
public XCIFileTrimmer(string path, ILog log = null)
{
Log = log;
Filename = path;
ReadHeader();
}
public void CheckFreeSpace(CancellationToken? cancelToken = null)
{
if (FreeSpaceChecked)
return;
try
{
if (CanBeTrimmed)
{
_freeSpaceValid = false;
OpenReaders();
try
{
Pos = TrimmedFileSizeB;
bool freeSpaceValid = true;
long readSizeB = FileSizeB - TrimmedFileSizeB;
Stopwatch timedSw = Lambda.Timed(() =>
{
freeSpaceValid = CheckPadding(readSizeB, cancelToken);
});
if (timedSw.Elapsed.TotalSeconds > 0)
{
Log?.Write(LogType.Info, $"Checked at {readSizeB / (double)XCIFileTrimmer.BytesInAMegabyte / timedSw.Elapsed.TotalSeconds:N} Mb/sec");
}
if (freeSpaceValid)
Log?.Write(LogType.Info, "Free space is valid");
_freeSpaceValid = freeSpaceValid;
}
finally
{
CloseReaders();
}
}
else
{
Log?.Write(LogType.Warn, "There is no free space to check.");
_freeSpaceValid = false;
}
}
finally
{
_freeSpaceChecked = true;
}
}
private bool CheckPadding(long readSizeB, CancellationToken? cancelToken = null)
{
long maxReads = readSizeB / XCIFileTrimmer.BufferSize;
long read = 0;
var buffer = new byte[BufferSize];
while (true)
{
if (cancelToken.HasValue && cancelToken.Value.IsCancellationRequested)
{
return false;
}
int bytes = _fileStream.Read(buffer, 0, XCIFileTrimmer.BufferSize);
if (bytes == 0)
break;
Log?.Progress(read, maxReads, "Verifying file can be trimmed", false);
if (buffer.Take(bytes).AsParallel().Any(b => b != XCIFileTrimmer.PaddingByte))
{
Log?.Write(LogType.Warn, "Free space is NOT valid");
return false;
}
read++;
}
return true;
}
private void Reset()
{
_freeSpaceChecked = false;
_freeSpaceValid = false;
ReadHeader();
}
public OperationOutcome Trim(CancellationToken? cancelToken = null)
{
if (!FileOK)
{
return OperationOutcome.InvalidXCIFile;
}
if (!CanBeTrimmed)
{
return OperationOutcome.NoTrimNecessary;
}
if (!FreeSpaceChecked)
{
CheckFreeSpace(cancelToken);
}
if (!FreeSpaceValid)
{
if (cancelToken.HasValue && cancelToken.Value.IsCancellationRequested)
{
return OperationOutcome.Cancelled;
}
else
{
return OperationOutcome.FreeSpaceCheckFailed;
}
}
Log?.Write(LogType.Info, "Trimming...");
try
{
var info = new FileInfo(Filename);
if ((info.Attributes & FileAttributes.ReadOnly) == FileAttributes.ReadOnly)
{
try
{
Log?.Write(LogType.Info, "Attempting to remove ReadOnly attribute");
File.SetAttributes(Filename, info.Attributes & ~FileAttributes.ReadOnly);
}
catch (Exception e)
{
Log?.Write(LogType.Error, e.ToString());
return OperationOutcome.ReadOnlyFileCannotFix;
}
}
if (info.Length != FileSizeB)
{
Log?.Write(LogType.Error, "File size has changed, cannot safely trim.");
return OperationOutcome.FileSizeChanged;
}
var outfileStream = new FileStream(_filename, FileMode.Open, FileAccess.Write, FileShare.Write);
try
{
#if !XCI_TRIMMER_READ_ONLY_MODE
outfileStream.SetLength(TrimmedFileSizeB);
#endif
return OperationOutcome.Successful;
}
finally
{
outfileStream.Close();
Reset();
}
}
catch (Exception e)
{
Log?.Write(LogType.Error, e.ToString());
return OperationOutcome.FileIOWriteError;
}
}
public OperationOutcome Untrim(CancellationToken? cancelToken = null)
{
if (!FileOK)
{
return OperationOutcome.InvalidXCIFile;
}
if (!CanBeUntrimmed)
{
return OperationOutcome.NoUntrimPossible;
}
try
{
Log?.Write(LogType.Info, "Untrimming...");
var info = new FileInfo(Filename);
if ((info.Attributes & FileAttributes.ReadOnly) == FileAttributes.ReadOnly)
{
try
{
Log?.Write(LogType.Info, "Attempting to remove ReadOnly attribute");
File.SetAttributes(Filename, info.Attributes & ~FileAttributes.ReadOnly);
}
catch (Exception e)
{
Log?.Write(LogType.Error, e.ToString());
return OperationOutcome.ReadOnlyFileCannotFix;
}
}
if (info.Length != FileSizeB)
{
Log?.Write(LogType.Error, "File size has changed, cannot safely untrim.");
return OperationOutcome.FileSizeChanged;
}
var outfileStream = new FileStream(_filename, FileMode.Append, FileAccess.Write, FileShare.Write);
long bytesToWriteB = UntrimmedFileSizeB - FileSizeB;
try
{
Stopwatch timedSw = Lambda.Timed(() =>
{
WritePadding(outfileStream, bytesToWriteB, cancelToken);
});
if (timedSw.Elapsed.TotalSeconds > 0)
{
Log?.Write(LogType.Info, $"Wrote at {bytesToWriteB / (double)XCIFileTrimmer.BytesInAMegabyte / timedSw.Elapsed.TotalSeconds:N} Mb/sec");
}
if (cancelToken.HasValue && cancelToken.Value.IsCancellationRequested)
{
return OperationOutcome.Cancelled;
}
else
{
return OperationOutcome.Successful;
}
}
finally
{
outfileStream.Close();
Reset();
}
}
catch (Exception e)
{
Log?.Write(LogType.Error, e.ToString());
return OperationOutcome.FileIOWriteError;
}
}
private void WritePadding(FileStream outfileStream, long bytesToWriteB, CancellationToken? cancelToken = null)
{
long bytesLeftToWriteB = bytesToWriteB;
long writes = bytesLeftToWriteB / XCIFileTrimmer.BufferSize;
int write = 0;
try
{
var buffer = new byte[BufferSize];
Array.Fill<byte>(buffer, XCIFileTrimmer.PaddingByte);
while (bytesLeftToWriteB > 0)
{
if (cancelToken.HasValue && cancelToken.Value.IsCancellationRequested)
{
return;
}
long bytesToWrite = Math.Min(XCIFileTrimmer.BufferSize, bytesLeftToWriteB);
#if !XCI_TRIMMER_READ_ONLY_MODE
outfileStream.Write(buffer, 0, (int)bytesToWrite);
#endif
bytesLeftToWriteB -= bytesToWrite;
Log?.Progress(write, writes, "Writing padding data...", false);
write++;
}
}
finally
{
Log?.Progress(write, writes, "Writing padding data...", true);
}
}
private void OpenReaders()
{
if (_binaryReader == null)
{
_fileStream = new FileStream(_filename, FileMode.Open, FileAccess.Read, FileShare.Read);
_binaryReader = new BinaryReader(_fileStream);
}
}
private void CloseReaders()
{
if (_binaryReader != null && _binaryReader.BaseStream != null)
_binaryReader.Close();
_binaryReader = null;
_fileStream = null;
GC.Collect();
}
private void ReadHeader()
{
try
{
OpenReaders();
try
{
// Attempt without key area
bool success = CheckAndReadHeader(false);
if (!success)
{
// Attempt with key area
success = CheckAndReadHeader(true);
}
_fileOK = success;
}
finally
{
CloseReaders();
}
}
catch (Exception ex)
{
Log?.Write(LogType.Error, ex.Message);
_fileOK = false;
_dataSizeB = 0;
_cartSizeB = 0;
_fileSizeB = 0;
_offsetB = 0;
}
}
private bool CheckAndReadHeader(bool assumeKeyArea)
{
// Read file size
_fileSizeB = _fileStream.Length;
if (_fileSizeB < 32 * 1024)
{
Log?.Write(LogType.Error, "The source file doesn't look like an XCI file as the data size is too small");
return false;
}
// Setup offset
_offsetB = (long)(assumeKeyArea ? XCIFileTrimmer.CartKeyAreaSize : 0);
// Check header
Pos = _offsetB + XCIFileTrimmer.HeaderFilePos;
string head = System.Text.Encoding.ASCII.GetString(_binaryReader.ReadBytes(4));
if (head != XCIFileTrimmer.HeaderMagicValue)
{
if (!assumeKeyArea)
{
Log?.Write(LogType.Warn, $"Incorrect header found, file mat contain a key area...");
}
else
{
Log?.Write(LogType.Error, "The source file doesn't look like an XCI file as the header is corrupted");
}
return false;
}
// Read Cart Size
Pos = _offsetB + XCIFileTrimmer.CartSizeFilePos;
byte cartSizeId = _binaryReader.ReadByte();
if (!_cartSizesGB.TryGetValue(cartSizeId, out long cartSizeNGB))
{
Log?.Write(LogType.Error, $"The source file doesn't look like an XCI file as the Cartridge Size is incorrect (0x{cartSizeId:X2})");
return false;
}
_cartSizeB = cartSizeNGB * XCIFileTrimmer.CartSizeMBinFormattedGB * XCIFileTrimmer.BytesInAMegabyte;
// Read data size
Pos = _offsetB + XCIFileTrimmer.DataSizeFilePos;
long records = (long)BitConverter.ToUInt32(_binaryReader.ReadBytes(4), 0);
_dataSizeB = RecordsToByte(records);
return true;
}
}
}

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@ -152,16 +152,17 @@ namespace Ryujinx.Graphics.Gpu
/// Creates a new GPU memory manager.
/// </summary>
/// <param name="pid">ID of the process that owns the memory manager</param>
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
/// <returns>The memory manager</returns>
/// <exception cref="ArgumentException">Thrown when <paramref name="pid"/> is invalid</exception>
public MemoryManager CreateMemoryManager(ulong pid)
public MemoryManager CreateMemoryManager(ulong pid, ulong cpuMemorySize)
{
if (!PhysicalMemoryRegistry.TryGetValue(pid, out var physicalMemory))
{
throw new ArgumentException("The PID is invalid or the process was not registered", nameof(pid));
}
return new MemoryManager(physicalMemory);
return new MemoryManager(physicalMemory, cpuMemorySize);
}
/// <summary>

View File

@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using System;
using System.Collections;
using System.Collections.Generic;
@ -47,11 +48,17 @@ namespace Ryujinx.Graphics.Gpu.Image
{
private const int MinCountForDeletion = 32;
private const int MaxCapacity = 2048;
private const ulong GiB = 1024 * 1024 * 1024;
private ulong MaxTextureSizeCapacity = 4UL * GiB;
private const ulong MinTextureSizeCapacity = 512 * 1024 * 1024;
private const ulong MaxTextureSizeCapacity = 4UL * 1024 * 1024 * 1024;
private const ulong DefaultTextureSizeCapacity = 1UL * 1024 * 1024 * 1024;
private const ulong DefaultTextureSizeCapacity = 1 * GiB;
private const ulong TextureSizeCapacity6GiB = 4 * GiB;
private const ulong TextureSizeCapacity8GiB = 6 * GiB;
private const ulong TextureSizeCapacity12GiB = 12 * GiB;
private const float MemoryScaleFactor = 0.50f;
private ulong _maxCacheMemoryUsage = 0;
private ulong _maxCacheMemoryUsage = DefaultTextureSizeCapacity;
private readonly LinkedList<Texture> _textures;
private ulong _totalSize;
@ -66,18 +73,38 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
/// <remarks>
/// If the backend GPU has 0 memory capacity, the cache size defaults to `DefaultTextureSizeCapacity`.
///
/// Reads the current Device total CPU Memory, to determine the maximum amount of Vram available. Capped to 50% of Current GPU Memory.
/// </remarks>
/// <param name="context">The GPU context that the cache belongs to</param>
public void Initialize(GpuContext context)
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
public void Initialize(GpuContext context, ulong cpuMemorySize)
{
var cpuMemorySizeGiB = cpuMemorySize / GiB;
if (cpuMemorySizeGiB < 6 || context.Capabilities.MaximumGpuMemory == 0)
{
_maxCacheMemoryUsage = DefaultTextureSizeCapacity;
return;
}
else if (cpuMemorySizeGiB == 6)
{
MaxTextureSizeCapacity = TextureSizeCapacity6GiB;
}
else if (cpuMemorySizeGiB == 8)
{
MaxTextureSizeCapacity = TextureSizeCapacity8GiB;
}
else
{
MaxTextureSizeCapacity = TextureSizeCapacity12GiB;
}
var cacheMemory = (ulong)(context.Capabilities.MaximumGpuMemory * MemoryScaleFactor);
_maxCacheMemoryUsage = Math.Clamp(cacheMemory, MinTextureSizeCapacity, MaxTextureSizeCapacity);
if (context.Capabilities.MaximumGpuMemory == 0)
{
_maxCacheMemoryUsage = DefaultTextureSizeCapacity;
}
Logger.Info?.Print(LogClass.Gpu, $"AutoDelete Cache Allocated VRAM : {_maxCacheMemoryUsage / GiB} GiB");
}
/// <summary>

View File

@ -71,9 +71,10 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// Initializes the cache, setting the maximum texture capacity for the specified GPU context.
/// </summary>
public void Initialize()
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
public void Initialize(ulong cpuMemorySize)
{
_cache.Initialize(_context);
_cache.Initialize(_context, cpuMemorySize);
}
/// <summary>

View File

@ -55,7 +55,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// Creates a new instance of the GPU memory manager.
/// </summary>
/// <param name="physicalMemory">Physical memory that this memory manager will map into</param>
internal MemoryManager(PhysicalMemory physicalMemory)
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
internal MemoryManager(PhysicalMemory physicalMemory, ulong cpuMemorySize)
{
Physical = physicalMemory;
VirtualRangeCache = new VirtualRangeCache(this);
@ -65,7 +66,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
MemoryUnmapped += Physical.BufferCache.MemoryUnmappedHandler;
MemoryUnmapped += VirtualRangeCache.MemoryUnmappedHandler;
MemoryUnmapped += CounterCache.MemoryUnmappedHandler;
Physical.TextureCache.Initialize();
Physical.TextureCache.Initialize(cpuMemorySize);
}
/// <summary>

View File

@ -432,7 +432,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
bool colorIsVector = isGather || !isShadow;
texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : string.Empty);
return texCall;
}

View File

@ -830,12 +830,12 @@ namespace Ryujinx.Graphics.Shader.Translation
if (use.Node != null)
{
Console.Write($"{indentation} {separator}- ({(use.Inverted ? "INV " : "")}{use.Index})");
Console.Write($"{indentation} {separator}- ({(use.Inverted ? "INV " : string.Empty)}{use.Index})");
PrintTreeNode(use.Node, indentation + (last ? " " : " | "));
}
else
{
Console.WriteLine($"{indentation} {separator}- ({(use.Inverted ? "INV " : "")}{use.Index}) NULL");
Console.WriteLine($"{indentation} {separator}- ({(use.Inverted ? "INV " : string.Empty)}{use.Index}) NULL");
}
}
}
@ -852,12 +852,12 @@ namespace Ryujinx.Graphics.Shader.Translation
if (use.Node != null)
{
Console.Write($"{indentation} {separator}- ({(use.Inverted ? "INV " : "")}{use.Index})");
Console.Write($"{indentation} {separator}- ({(use.Inverted ? "INV " : string.Empty)}{use.Index})");
PrintTreeNode(use.Node, indentation + (last ? " " : " | "));
}
else
{
Console.WriteLine($"{indentation} {separator}- ({(use.Inverted ? "INV " : "")}{use.Index}) NULL");
Console.WriteLine($"{indentation} {separator}- ({(use.Inverted ? "INV " : string.Empty)}{use.Index}) NULL");
}
}
}

View File

@ -104,25 +104,27 @@ namespace Ryujinx.Graphics.Vulkan
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> getSurface, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
{
_getSurface = surfaceFunc;
_getSurface = getSurface;
_getRequiredExtensions = requiredExtensionsFunc;
_preferredGpuId = preferredGpuId;
Api = api;
Shaders = new HashSet<ShaderCollection>();
Textures = new HashSet<ITexture>();
Samplers = new HashSet<SamplerHolder>();
Shaders = [];
Textures = [];
Samplers = [];
if (OperatingSystem.IsMacOS())
{
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
if (IsMoltenVk = OperatingSystem.IsMacOS())
MVKInitialization.Initialize();
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
IsMoltenVk = true;
}
}
public static VulkanRenderer Create(
string preferredGpuId,
Func<Instance, Vk, SurfaceKHR> getSurface,
Func<string[]> getRequiredExtensions
) => new(Vk.GetApi(), getSurface, getRequiredExtensions, preferredGpuId);
private unsafe void LoadFeatures(uint maxQueueCount, uint queueFamilyIndex)
{
FormatCapabilities = new FormatCapabilities(Api, _physicalDevice.PhysicalDevice);

View File

@ -13,6 +13,7 @@ namespace Ryujinx.HLE.Generators
var syntaxReceiver = (ServiceSyntaxReceiver)context.SyntaxReceiver;
CodeGenerator generator = new CodeGenerator();
generator.AppendLine("#nullable enable");
generator.AppendLine("using System;");
generator.EnterScope($"namespace Ryujinx.HLE.HOS.Services.Sm");
generator.EnterScope($"partial class IUserInterface");
@ -22,7 +23,7 @@ namespace Ryujinx.HLE.Generators
{
if (className.Modifiers.Any(SyntaxKind.AbstractKeyword) || className.Modifiers.Any(SyntaxKind.PrivateKeyword) || !className.AttributeLists.Any(x => x.Attributes.Any(y => y.ToString().StartsWith("Service"))))
continue;
var name = GetFullName(className, context).Replace("global::", "");
var name = GetFullName(className, context).Replace("global::", string.Empty);
if (!name.StartsWith("Ryujinx.HLE.HOS.Services"))
continue;
var constructors = className.ChildNodes().Where(x => x.IsKind(SyntaxKind.ConstructorDeclaration)).Select(y => y as ConstructorDeclarationSyntax).ToArray();
@ -58,6 +59,7 @@ namespace Ryujinx.HLE.Generators
generator.LeaveScope();
generator.LeaveScope();
generator.AppendLine("#nullable disable");
context.AddSource($"IUserInterface.g.cs", generator.ToString());
}

View File

@ -523,7 +523,7 @@ namespace Ryujinx.HLE.FileSystem
{
// Clean up the name and get the NcaId
string[] pathComponents = entry.FullName.Replace(".cnmt", "").Split('/');
string[] pathComponents = entry.FullName.Replace(".cnmt", string.Empty).Split('/');
string ncaId = pathComponents[^1];

View File

@ -132,7 +132,7 @@ namespace Ryujinx.HLE.FileSystem
if (systemPath.StartsWith(baseSystemPath))
{
string rawPath = systemPath.Replace(baseSystemPath, "");
string rawPath = systemPath.Replace(baseSystemPath, string.Empty);
int firstSeparatorOffset = rawPath.IndexOf(Path.DirectorySeparatorChar);
if (firstSeparatorOffset == -1)

View File

@ -1,4 +1,6 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Applets.Browser;
using Ryujinx.HLE.HOS.Applets.Dummy;
using Ryujinx.HLE.HOS.Applets.Error;
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using System;
@ -26,9 +28,13 @@ namespace Ryujinx.HLE.HOS.Applets
return new BrowserApplet(system);
case AppletId.LibAppletOff:
return new BrowserApplet(system);
case AppletId.MiiEdit:
Logger.Warning?.Print(LogClass.Application, $"Please use the MiiEdit inside File/Open Applet");
return new DummyApplet(system);
}
throw new NotImplementedException($"{applet} applet is not implemented.");
Logger.Warning?.Print(LogClass.Application, $"Applet {applet} not implemented!");
return new DummyApplet(system);
}
}
}

View File

@ -0,0 +1,43 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using System;
using System.IO;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets.Dummy
{
internal class DummyApplet : IApplet
{
private readonly Horizon _system;
private AppletSession _normalSession;
public event EventHandler AppletStateChanged;
public DummyApplet(Horizon system)
{
_system = system;
}
public ResultCode Start(AppletSession normalSession, AppletSession interactiveSession)
{
_normalSession = normalSession;
_normalSession.Push(BuildResponse());
AppletStateChanged?.Invoke(this, null);
_system.ReturnFocus();
return ResultCode.Success;
}
private static T ReadStruct<T>(byte[] data) where T : struct
{
return MemoryMarshal.Read<T>(data.AsSpan());
}
private static byte[] BuildResponse()
{
using MemoryStream stream = MemoryStreamManager.Shared.GetStream();
using BinaryWriter writer = new(stream);
writer.Write((ulong)ResultCode.Success);
return stream.ToArray();
}
public ResultCode GetResult()
{
return ResultCode.Success;
}
}
}

View File

@ -107,7 +107,7 @@ namespace Ryujinx.HLE.HOS.Applets.Error
private static string CleanText(string value)
{
return CleanTextRegex().Replace(value, "").Replace("\0", "");
return CleanTextRegex().Replace(value, string.Empty).Replace("\0", string.Empty);
}
private string GetMessageText(uint module, uint description, string key)
@ -129,17 +129,15 @@ namespace Ryujinx.HLE.HOS.Applets.Error
return CleanText(reader.ReadToEnd());
}
else
{
return "";
}
return string.Empty;
}
private string[] GetButtonsText(uint module, uint description, string key)
{
string buttonsText = GetMessageText(module, description, key);
return (buttonsText == "") ? null : buttonsText.Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.None);
return (buttonsText == string.Empty) ? null : buttonsText.Split(["\r\n", "\r", "\n"], StringSplitOptions.None);
}
private void ParseErrorCommonArg()
@ -156,7 +154,7 @@ namespace Ryujinx.HLE.HOS.Applets.Error
string message = GetMessageText(module, description, "DlgMsg");
if (message == "")
if (message == string.Empty)
{
message = "An error has occured.\n\nPlease try again later.";
}
@ -190,7 +188,7 @@ namespace Ryujinx.HLE.HOS.Applets.Error
// TODO: Handle the LanguageCode to return the translated "OK" and "Details".
if (detailsText.Trim() != "")
if (detailsText.Trim() != string.Empty)
{
buttons.Add("Details");
}

View File

@ -51,7 +51,7 @@ namespace Ryujinx.HLE.HOS.Applets
private byte[] _transferMemory;
private string _textValue = "";
private string _textValue = string.Empty;
private int _cursorBegin = 0;
private Encoding _encoding = Encoding.Unicode;
private KeyboardResult _lastResult = KeyboardResult.NotSet;

View File

@ -305,7 +305,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
SKRect bounds = SKRect.Empty;
if (text == "")
if (text == string.Empty)
{
paint.MeasureText(" ", ref bounds);
}
@ -321,7 +321,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
SKRect bounds = SKRect.Empty;
if (text == "")
if (text == string.Empty)
{
paint.MeasureText(" ", ref bounds);
}

View File

@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
/// </summary>
internal class SoftwareKeyboardUIState
{
public string InputText = "";
public string InputText = string.Empty;
public int CursorBegin = 0;
public int CursorEnd = 0;
public bool AcceptPressed = false;

View File

@ -238,7 +238,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
}
else
{
info.SubName = "";
info.SubName = string.Empty;
}
info.ImageName = GetGuessedNsoNameFromIndex(imageIndex);

View File

@ -64,7 +64,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
if (userId.IsNull)
{
userId = new UserId(Guid.NewGuid().ToString().Replace("-", ""));
userId = new UserId(Guid.NewGuid().ToString().Replace("-", string.Empty));
}
UserProfile profile = new(userId, name, image);

View File

@ -5,6 +5,7 @@ using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.DebugMouse;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.DebugPad;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Keyboard;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Mouse;
@ -28,6 +29,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
public DebugPadDevice DebugPad;
public TouchDevice Touchscreen;
public MouseDevice Mouse;
public DebugMouseDevice DebugMouse;
public KeyboardDevice Keyboard;
public NpadDevices Npads;
@ -44,6 +46,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
CheckTypeSizeOrThrow<RingLifo<DebugPadState>>(0x2c8);
CheckTypeSizeOrThrow<RingLifo<TouchScreenState>>(0x2C38);
CheckTypeSizeOrThrow<RingLifo<MouseState>>(0x350);
CheckTypeSizeOrThrow<RingLifo<DebugMouseState>>(0x350);
CheckTypeSizeOrThrow<RingLifo<KeyboardState>>(0x3D8);
CheckTypeSizeOrThrow<Array10<NpadState>>(0x32000);
CheckTypeSizeOrThrow<SharedMemory>(Horizon.HidSize);
@ -64,6 +67,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
DebugPad = new DebugPadDevice(_device, true);
Touchscreen = new TouchDevice(_device, true);
Mouse = new MouseDevice(_device, false);
DebugMouse = new DebugMouseDevice(_device, false);
Keyboard = new KeyboardDevice(_device, false);
Npads = new NpadDevices(_device, true);
}

View File

@ -0,0 +1,29 @@
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.DebugMouse;
namespace Ryujinx.HLE.HOS.Services.Hid
{
public class DebugMouseDevice : BaseDevice
{
public DebugMouseDevice(Switch device, bool active) : base(device, active) { }
public void Update()
{
ref RingLifo<DebugMouseState> lifo = ref _device.Hid.SharedMemory.DebugMouse;
ref DebugMouseState previousEntry = ref lifo.GetCurrentEntryRef();
DebugMouseState newState = new()
{
SamplingNumber = previousEntry.SamplingNumber + 1,
};
if (Active)
{
// TODO: This is a debug device only present in dev environment, do we want to support it?
}
lifo.Write(ref newState);
}
}
}

View File

@ -130,6 +130,26 @@ namespace Ryujinx.HLE.HOS.Services.Hid
return ResultCode.Success;
}
[CommandCmif(26)]
// ActivateDebugMouse(nn::applet::AppletResourceUserId)
public ResultCode ActivateDebugMouse(ServiceCtx context)
{
long appletResourceUserId = context.RequestData.ReadInt64();
context.Device.Hid.DebugMouse.Active = true;
// Initialize entries to avoid issues with some games.
for (int entry = 0; entry < Hid.SharedMemEntryCount; entry++)
{
context.Device.Hid.DebugMouse.Update();
}
Logger.Stub?.PrintStub(LogClass.ServiceHid, new { appletResourceUserId });
return ResultCode.Success;
}
[CommandCmif(31)]
// ActivateKeyboard(nn::applet::AppletResourceUserId)

View File

@ -0,0 +1,12 @@
using System;
namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.DebugMouse
{
[Flags]
enum DebugMouseAttribute : uint
{
None = 0,
Transferable = 1 << 0,
IsConnected = 1 << 1,
}
}

View File

@ -0,0 +1,15 @@
using System;
namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.DebugMouse
{
[Flags]
enum DebugMouseButton : uint
{
None = 0,
Left = 1 << 0,
Right = 1 << 1,
Middle = 1 << 2,
Forward = 1 << 3,
Back = 1 << 4,
}
}

View File

@ -0,0 +1,19 @@
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.DebugMouse
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct DebugMouseState : ISampledDataStruct
{
public ulong SamplingNumber;
public int X;
public int Y;
public int DeltaX;
public int DeltaY;
public int WheelDeltaX;
public int WheelDeltaY;
public DebugMouseButton Buttons;
public DebugMouseAttribute Attributes;
}
}

View File

@ -1,5 +1,6 @@
using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.DebugMouse;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.DebugPad;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Keyboard;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Mouse;
@ -44,6 +45,12 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory
/// </summary>
[FieldOffset(0x9A00)]
public Array10<NpadState> Npads;
/// <summary>
/// Debug mouse.
/// </summary>
[FieldOffset(0x3DC00)]
public RingLifo<DebugMouseState> DebugMouse;
public static SharedMemory Create()
{

View File

@ -1,3 +1,4 @@
using Gommon;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
@ -143,7 +144,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
if (decompressedLdnData.Length != header.DecompressLength)
{
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Decompress error: length does not match. ({decompressedLdnData.Length} != {header.DecompressLength})");
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Decompress error data: '{string.Join("", decompressedLdnData.Select(x => (int)x).ToArray())}'");
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Decompress error data: '{decompressedLdnData.Select(x => (int)x).JoinToString(string.Empty)}'");
return;
}

View File

@ -8,6 +8,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager
public uint FileVersion { get; set; }
public byte[] TagUuid { get; set; }
public string AmiiboId { get; set; }
public string NickName { get; set; }
public DateTime FirstWriteDate { get; set; }
public DateTime LastWriteDate { get; set; }
public ushort WriteCounter { get; set; }

View File

@ -64,16 +64,17 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
};
}
public static RegisterInfo GetRegisterInfo(ITickSource tickSource, string amiiboId, string nickname)
public static RegisterInfo GetRegisterInfo(ITickSource tickSource, string amiiboId, string userName)
{
VirtualAmiiboFile amiiboFile = LoadAmiiboFile(amiiboId);
string nickname = amiiboFile.NickName ?? "Ryujinx";
UtilityImpl utilityImpl = new(tickSource);
CharInfo charInfo = new();
charInfo.SetFromStoreData(StoreData.BuildDefault(utilityImpl, 0));
charInfo.Nickname = Nickname.FromString(nickname);
// This is the player's name
charInfo.Nickname = Nickname.FromString(userName);
RegisterInfo registerInfo = new()
{
@ -85,7 +86,9 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
Reserved1 = new Array64<byte>(),
Reserved2 = new Array58<byte>(),
};
"Ryujinx"u8.CopyTo(registerInfo.Nickname.AsSpan());
// This is the amiibo's name
byte[] nicknameBytes = System.Text.Encoding.UTF8.GetBytes(nickname);
nicknameBytes.CopyTo(registerInfo.Nickname.AsSpan());
return registerInfo;
}

View File

@ -15,7 +15,7 @@ namespace Ryujinx.HLE.HOS.Services.Ngct
ulong bufferSize = context.Request.PtrBuff[0].Size;
bool isMatch = false;
string text = "";
string text = string.Empty;
if (bufferSize != 0)
{
@ -57,8 +57,8 @@ namespace Ryujinx.HLE.HOS.Services.Ngct
ulong bufferFilteredPosition = context.Request.RecvListBuff[0].Position;
string text = "";
string textFiltered = "";
string text = string.Empty;
string textFiltered = string.Empty;
if (bufferSize != 0)
{

View File

@ -42,7 +42,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
public NvHostAsGpuDeviceFile(ServiceCtx context, IVirtualMemoryManager memory, ulong owner) : base(context, owner)
{
_asContext = new AddressSpaceContext(context.Device.Gpu.CreateMemoryManager(owner));
_asContext = new AddressSpaceContext(context.Device.Gpu.CreateMemoryManager(owner, context.Device.Memory.Size));
_memoryAllocator = new NvMemoryAllocator();
}

File diff suppressed because it is too large Load Diff

View File

@ -36,7 +36,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager
// TODO: Load Environment from the savedata.
address = address.Replace("%", IManager.NsdSettings.Environment);
resolvedAddress = "";
resolvedAddress = string.Empty;
if (IManager.NsdSettings == null)
{

View File

@ -63,7 +63,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
if (size < 0)
{
return "";
return string.Empty;
}
ReadOnlySpan<byte> data = ReadInPlace((size + 1) * 2);

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@ -166,7 +166,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
private ResultCode OpenDisplayImpl(ServiceCtx context, string name)
{
if (name == "")
if (name == string.Empty)
{
return ResultCode.InvalidValue;
}

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@ -102,7 +102,7 @@ namespace Ryujinx.HLE.Loaders.Executables
Match fsSdkMatch = FsSdkRegex().Match(rawTextBuffer);
if (fsSdkMatch.Success)
{
stringBuilder.AppendLine($" FS SDK Version: {fsSdkMatch.Value.Replace("sdk_version: ", "")}");
stringBuilder.AppendLine($" FS SDK Version: {fsSdkMatch.Value.Replace("sdk_version: ", string.Empty)}");
}
MatchCollection sdkMwMatches = SdkMwRegex().Matches(rawTextBuffer);

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@ -89,7 +89,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
Logger.Warning?.Print(LogClass.Ptc, "Detected unsupported ExeFs modifications. PTC disabled.");
}
string programName = "";
string programName = string.Empty;
if (!isHomebrew && programId > 0x010000000000FFFF)
{

View File

@ -15,7 +15,7 @@ namespace Ryujinx.HLE.Loaders.Processes
var nacpData = new BlitStruct<ApplicationControlProperty>(1);
ulong programId = metaLoader.GetProgramId();
device.Configuration.VirtualFileSystem.ModLoader.CollectMods(new[] { programId });
device.Configuration.VirtualFileSystem.ModLoader.CollectMods([programId]);
if (programId != 0)
{

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@ -145,7 +145,7 @@ namespace Ryujinx.HLE.Loaders.Processes
IFileSystem dummyExeFs = null;
Stream romfsStream = null;
string programName = "";
string programName = string.Empty;
ulong programId = 0000000000000000;
// Load executable.

View File

@ -255,7 +255,7 @@ namespace Ryujinx.HLE.Loaders.Processes
{
NsoExecutable nso => Convert.ToHexString(nso.BuildId.ItemsRo.ToArray()),
NroExecutable nro => Convert.ToHexString(nro.Header.BuildId),
_ => "",
_ => string.Empty
}).ToUpper());
ulong[] nsoBase = new ulong[executables.Length];

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@ -117,8 +117,9 @@ namespace Ryujinx.Headless.SDL2.OpenGL
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursorMode hideCursorMode)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode)
HideCursorMode hideCursorMode,
bool ignoreControllerApplet)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet)
{
_glLogLevel = glLogLevel;
}

View File

@ -225,6 +225,9 @@ namespace Ryujinx.Headless.SDL2
[Option("ignore-missing-services", Required = false, Default = false, HelpText = "Enable ignoring missing services.")]
public bool IgnoreMissingServices { get; set; }
[Option("ignore-controller-applet", Required = false, Default = false, HelpText = "Enable ignoring the controller applet when your game loses connection to your controller.")]
public bool IgnoreControllerApplet { get; set; }
// Values

View File

@ -444,8 +444,7 @@ namespace Ryujinx.Headless.SDL2
{
Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget("file", logFile),
1000,
AsyncLogTargetOverflowAction.Block
1000
));
}
else
@ -506,8 +505,8 @@ namespace Ryujinx.Headless.SDL2
private static WindowBase CreateWindow(Options options)
{
return options.GraphicsBackend == GraphicsBackend.Vulkan
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode)
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode);
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode, options.IgnoreControllerApplet)
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode, options.IgnoreControllerApplet);
}
private static IRenderer CreateRenderer(Options options, WindowBase window)

View File

@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
@ -17,7 +17,7 @@
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
<Exec Command="codesign --entitlements '$(ProjectDir)..\..\distribution\macos\entitlements.xml' -f --deep -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
<Exec Command="codesign --entitlements '$(ProjectDir)..\..\distribution\macos\entitlements.xml' -f -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
</Target>
<ItemGroup>

View File

@ -17,8 +17,9 @@ namespace Ryujinx.Headless.SDL2.Vulkan
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursorMode hideCursorMode)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode)
HideCursorMode hideCursorMode,
bool ignoreControllerApplet)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet)
{
_glLogLevel = glLogLevel;
}

View File

@ -1,3 +1,4 @@
using Humanizer;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
@ -85,13 +86,15 @@ namespace Ryujinx.Headless.SDL2
private readonly AspectRatio _aspectRatio;
private readonly bool _enableMouse;
private readonly bool _ignoreControllerApplet;
public WindowBase(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursorMode hideCursorMode)
HideCursorMode hideCursorMode,
bool ignoreControllerApplet)
{
MouseDriver = new SDL2MouseDriver(hideCursorMode);
_inputManager = inputManager;
@ -107,6 +110,7 @@ namespace Ryujinx.Headless.SDL2
_gpuDoneEvent = new ManualResetEvent(false);
_aspectRatio = aspectRatio;
_enableMouse = enableMouse;
_ignoreControllerApplet = ignoreControllerApplet;
HostUITheme = new HeadlessHostUiTheme();
SDL2Driver.Instance.Initialize();
@ -483,12 +487,14 @@ namespace Ryujinx.Headless.SDL2
public bool DisplayMessageDialog(ControllerAppletUIArgs args)
{
if (_ignoreControllerApplet) return false;
string playerCount = args.PlayerCountMin == args.PlayerCountMax ? $"exactly {args.PlayerCountMin}" : $"{args.PlayerCountMin}-{args.PlayerCountMax}";
string message = $"Application requests {playerCount} player(s) with:\n\n"
string message = $"Application requests {playerCount} {"player".ToQuantity(args.PlayerCountMin + args.PlayerCountMax, ShowQuantityAs.None)} with:\n\n"
+ $"TYPES: {args.SupportedStyles}\n\n"
+ $"PLAYERS: {string.Join(", ", args.SupportedPlayers)}\n\n"
+ (args.IsDocked ? "Docked mode set. Handheld is also invalid.\n\n" : "")
+ (args.IsDocked ? "Docked mode set. Handheld is also invalid.\n\n" : string.Empty)
+ "Please reconfigure Input now and then press OK.";
return DisplayMessageDialog("Controller Applet", message);

View File

@ -1235,14 +1235,14 @@ namespace Ryujinx.Horizon.Common
{ 0x412, "NotFound" },
{ 0x612, "NotEnoughBuffer" },
{ 0xCA12, "Cancelled" },
{ 0x7FE12, "" },
{ 0xFA212, "" },
{ 0x7FE12, string.Empty },
{ 0xFA212, string.Empty },
{ 0xFA612, "InvalidTaskId" },
{ 0xFB612, "InvalidSize" },
{ 0xFCA12, "TaskCancelled" },
{ 0xFCC12, "TaskNotCompleted" },
{ 0xFCE12, "TaskQueueNotAvailable" },
{ 0x106A12, "" },
{ 0x106A12, string.Empty },
{ 0x106C12, "OutOfRpcTask" },
{ 0x109612, "InvalidCategory" },
{ 0x214, "OutOfKeyResource" },

View File

@ -221,7 +221,7 @@ namespace Ryujinx.Horizon.Sdk.Ngc.Detail
if (includeMultiWord)
{
int lastMultiWordIndex = 0;
string multiWord = "";
string multiWord = string.Empty;
while (_multiWordMap.Has(nodePlainIndex))
{

View File

@ -115,7 +115,7 @@ namespace Ryujinx.Input.SDL2
{
lock (_lock)
{
_gamepadsIds.Add(id);
_gamepadsIds.Insert(joystickDeviceId, id);
}
OnGamepadConnected?.Invoke(id);

View File

@ -162,7 +162,7 @@ namespace Ryujinx.UI.App.Common
NsoReader reader = new();
reader.Initialize(nsoFile.Release().AsStorage().AsFile(OpenMode.Read)).ThrowIfFailure();
return BitConverter.ToString(reader.Header.ModuleId.ItemsRo.ToArray()).Replace("-", "").ToUpper()[..16];
return BitConverter.ToString(reader.Header.ModuleId.ItemsRo.ToArray()).Replace("-", string.Empty).ToUpper()[..16];
}
}
}

View File

@ -16,7 +16,7 @@ namespace Ryujinx.UI.Common.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 55;
public const int CurrentVersion = 56;
/// <summary>
/// Version of the configuration file format
@ -173,6 +173,11 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public bool RememberWindowState { get; set; }
/// <summary>
/// Enables or disables the redesigned title bar
/// </summary>
public bool ShowTitleBar { get; set; }
/// <summary>
/// Enables hardware-accelerated rendering for Avalonia
/// </summary>
@ -293,16 +298,6 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public string LanguageCode { get; set; }
/// <summary>
/// Enable or disable custom themes in the GUI
/// </summary>
public bool EnableCustomTheme { get; set; }
/// <summary>
/// Path to custom GUI theme
/// </summary>
public string CustomThemePath { get; set; }
/// <summary>
/// Chooses the base style // Not Used
/// </summary>

View File

@ -144,16 +144,6 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public ReactiveObject<string> LanguageCode { get; private set; }
/// <summary>
/// Enable or disable custom themes in the GUI
/// </summary>
public ReactiveObject<bool> EnableCustomTheme { get; private set; }
/// <summary>
/// Path to custom GUI theme
/// </summary>
public ReactiveObject<string> CustomThemePath { get; private set; }
/// <summary>
/// Selects the base style
/// </summary>
@ -202,8 +192,6 @@ namespace Ryujinx.UI.Common.Configuration
AutoloadDirs = new ReactiveObject<List<string>>();
ShownFileTypes = new ShownFileTypeSettings();
WindowStartup = new WindowStartupSettings();
EnableCustomTheme = new ReactiveObject<bool>();
CustomThemePath = new ReactiveObject<string>();
BaseStyle = new ReactiveObject<string>();
StartFullscreen = new ReactiveObject<bool>();
GameListViewMode = new ReactiveObject<int>();
@ -652,6 +640,11 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public ReactiveObject<bool> RememberWindowState { get; private set; }
/// <summary>
/// Enables or disables the redesigned title bar
/// </summary>
public ReactiveObject<bool> ShowTitleBar { get; private set; }
/// <summary>
/// Enables hardware-accelerated rendering for Avalonia
/// </summary>
@ -675,6 +668,7 @@ namespace Ryujinx.UI.Common.Configuration
ShowConfirmExit = new ReactiveObject<bool>();
IgnoreApplet = new ReactiveObject<bool>();
RememberWindowState = new ReactiveObject<bool>();
ShowTitleBar = new ReactiveObject<bool>();
EnableHardwareAcceleration = new ReactiveObject<bool>();
HideCursor = new ReactiveObject<HideCursorMode>();
}
@ -714,6 +708,7 @@ namespace Ryujinx.UI.Common.Configuration
ShowConfirmExit = ShowConfirmExit,
IgnoreApplet = IgnoreApplet,
RememberWindowState = RememberWindowState,
ShowTitleBar = ShowTitleBar,
EnableHardwareAcceleration = EnableHardwareAcceleration,
HideCursor = HideCursor,
EnableVsync = Graphics.EnableVsync,
@ -770,8 +765,6 @@ namespace Ryujinx.UI.Common.Configuration
WindowMaximized = UI.WindowStartup.WindowMaximized,
},
LanguageCode = UI.LanguageCode,
EnableCustomTheme = UI.EnableCustomTheme,
CustomThemePath = UI.CustomThemePath,
BaseStyle = UI.BaseStyle,
GameListViewMode = UI.GameListViewMode,
ShowNames = UI.ShowNames,
@ -804,8 +797,8 @@ namespace Ryujinx.UI.Common.Configuration
Graphics.MaxAnisotropy.Value = -1.0f;
Graphics.AspectRatio.Value = AspectRatio.Fixed16x9;
Graphics.GraphicsBackend.Value = DefaultGraphicsBackend();
Graphics.PreferredGpu.Value = "";
Graphics.ShadersDumpPath.Value = "";
Graphics.PreferredGpu.Value = string.Empty;
Graphics.ShadersDumpPath.Value = string.Empty;
Logger.EnableDebug.Value = false;
Logger.EnableStub.Value = true;
Logger.EnableInfo.Value = true;
@ -814,7 +807,7 @@ namespace Ryujinx.UI.Common.Configuration
Logger.EnableTrace.Value = false;
Logger.EnableGuest.Value = true;
Logger.EnableFsAccessLog.Value = false;
Logger.FilteredClasses.Value = Array.Empty<LogClass>();
Logger.FilteredClasses.Value = [];
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
System.Language.Value = Language.AmericanEnglish;
System.Region.Value = Region.USA;
@ -826,6 +819,7 @@ namespace Ryujinx.UI.Common.Configuration
ShowConfirmExit.Value = true;
IgnoreApplet.Value = false;
RememberWindowState.Value = true;
ShowTitleBar.Value = !OperatingSystem.IsWindows();
EnableHardwareAcceleration.Value = true;
HideCursor.Value = HideCursorMode.OnIdle;
Graphics.EnableVsync.Value = true;
@ -860,17 +854,15 @@ namespace Ryujinx.UI.Common.Configuration
UI.GuiColumns.PathColumn.Value = true;
UI.ColumnSort.SortColumnId.Value = 0;
UI.ColumnSort.SortAscending.Value = false;
UI.GameDirs.Value = new List<string>();
UI.AutoloadDirs.Value = new List<string>();
UI.GameDirs.Value = [];
UI.AutoloadDirs.Value = [];
UI.ShownFileTypes.NSP.Value = true;
UI.ShownFileTypes.PFS0.Value = true;
UI.ShownFileTypes.XCI.Value = true;
UI.ShownFileTypes.NCA.Value = true;
UI.ShownFileTypes.NRO.Value = true;
UI.ShownFileTypes.NSO.Value = true;
UI.EnableCustomTheme.Value = true;
UI.LanguageCode.Value = "en_US";
UI.CustomThemePath.Value = "";
UI.BaseStyle.Value = "Dark";
UI.GameListViewMode.Value = 0;
UI.ShowNames.Value = true;
@ -1540,6 +1532,15 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 56)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 56.");
configurationFileFormat.ShowTitleBar = !OperatingSystem.IsWindows();
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@ -1572,6 +1573,7 @@ namespace Ryujinx.UI.Common.Configuration
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
IgnoreApplet.Value = configurationFileFormat.IgnoreApplet;
RememberWindowState.Value = configurationFileFormat.RememberWindowState;
ShowTitleBar.Value = configurationFileFormat.ShowTitleBar;
EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
HideCursor.Value = configurationFileFormat.HideCursor;
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
@ -1610,9 +1612,7 @@ namespace Ryujinx.UI.Common.Configuration
UI.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
UI.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
UI.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
UI.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
UI.LanguageCode.Value = configurationFileFormat.LanguageCode;
UI.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
UI.BaseStyle.Value = configurationFileFormat.BaseStyle;
UI.GameListViewMode.Value = configurationFileFormat.GameListViewMode;
UI.ShowNames.Value = configurationFileFormat.ShowNames;

View File

@ -122,70 +122,145 @@ namespace Ryujinx.UI.Common
private static readonly string[] _discordGameAssetKeys =
[
"01002da013484000", // The Legend of Zelda: Skyward Sword HD
"010055d009f78000", // Fire Emblem: Three Houses
"0100a12011cc8000", // Fire Emblem: Shadow Dragon
"0100a6301214e000", // Fire Emblem Engage
"0100f15003e64000", // Fire Emblem Warriors
"010071f0143ea000", // Fire Emblem Warriors: Three Hopes
"01007e3006dda000", // Kirby Star Allies
"01004d300c5ae000", // Kirby and the Forgotten Land
"01006b601380e000", // Kirby's Return to Dream Land Deluxe
"01003fb00c5a8000", // Super Kirby Clash
"0100227010460000", // Kirby Fighters 2
"0100a8e016236000", // Kirby's Dream Buffet
"01007ef00011e000", // The Legend of Zelda: Breath of the Wild
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
"01002da013484000", // The Legend of Zelda: Skyward Sword HD
"0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom
"01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
"0100000000010000", // SUPER MARIO ODYSSEY
"010015100b514000", // Super Mario Bros. Wonder
"0100152000022000", // Mario Kart 8 Deluxe
"01006fe013472000", // Mario Party Superstars
"0100965017338000", // Super Mario Party Jamboree
"010049900f546000", // Super Mario 3D All-Stars
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
"0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
"010019401051c000", // Mario Strikers League
"0100ea80032ea000", // Super Mario Bros. U Deluxe
"0100bc0018138000", // Super Mario RPG
"0100bde00862a000", // Mario Tennis Aces
"01000b900d8b0000", // Cadence of Hyrule
"0100ae00096ea000", // Hyrule Warriors: Definitive Edition
"01002b00111a2000", // Hyrule Warriors: Age of Calamity
"010048701995e000", // Luigi's Mansion 2 HD
"0100dca0064a6000", // Luigi's Mansion 3
"01008f6008c5e000", // Pokémon Violet
"0100abf008968000", // Pokémon Sword
"01008db008c2c000", // Pokémon Shield
"0100000011d90000", // Pokémon Brilliant Diamond
"01001f5010dfa000", // Pokémon Legends: Arceus
"010093801237c000", // Metroid Dread
"010012101468c000", // Metroid Prime Remastered
"0100000000010000", // SUPER MARIO ODYSSEY
"0100ea80032ea000", // Super Mario Bros. U Deluxe
"01009b90006dc000", // Super Mario Maker 2
"010049900f546000", // Super Mario 3D All-Stars
"010049900F546001", // ^ 64
"010049900F546002", // ^ Sunshine
"010049900F546003", // ^ Galaxy
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
"010015100b514000", // Super Mario Bros. Wonder
"0100152000022000", // Mario Kart 8 Deluxe
"010036b0034e4000", // Super Mario Party
"01006fe013472000", // Mario Party Superstars
"0100965017338000", // Super Mario Party Jamboree
"01006d0017f7a000", // Mario & Luigi: Brothership
"010067300059a000", // Mario + Rabbids: Kingdom Battle
"0100317013770000", // Mario + Rabbids: Sparks of Hope
"0100a3900c3e2000", // Paper Mario: The Origami King
"0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
"0100bc0018138000", // Super Mario RPG
"0100bde00862a000", // Mario Tennis Aces
"0100c9c00e25c000", // Mario Golf: Super Rush
"010019401051c000", // Mario Strikers: Battle League
"010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020
"0100b99019412000", // Mario vs. Donkey Kong
"0100aa80194b0000", // Pikmin 1
"0100d680194b2000", // Pikmin 2
"0100f4c009322000", // Pikmin 3 Deluxe
"0100b7c00933a000", // Pikmin 4
"010003f003a34000", // Pokémon: Let's Go Pikachu!
"0100187003a36000", // Pokémon: Let's Go Eevee!
"0100abf008968000", // Pokémon Sword
"01008db008c2c000", // Pokémon Shield
"0100000011d90000", // Pokémon Brilliant Diamond
"010018e011d92000", // Pokémon Shining Pearl
"01001f5010dfa000", // Pokémon Legends: Arceus
"0100a3d008c5c000", // Pokémon Scarlet
"01008f6008c5e000", // Pokémon Violet
"0100b3f000be2000", // Pokkén Tournament DX
"0100f4300bf2c000", // New Pokémon Snap
"01003bc0000a0000", // Splatoon 2 (US)
"0100f8f0000a2000", // Splatoon 2 (EU)
"01003c700009c000", // Splatoon 2 (JP)
"0100c2500fc20000", // Splatoon 3
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
"010040600c5ce000", // Tetris 99
"0100277011f1a000", // Super Mario Bros. 35
"0100ad9012510000", // PAC-MAN 99
"0100ccf019c8c000", // F-ZERO 99
"0100d870045b6000", // NES - Nintendo Switch Online
"01008d300c50c000", // SNES - Nintendo Switch Online
"0100c9a00ece6000", // N64 - Nintendo Switch Online
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
"0100c62011050000", // GB - Nintendo Switch Online
"010012f017576000", // GBA - Nintendo Switch Online
"01000320000cc000", // 1-2 Switch
"0100300012f2a000", // Advance Wars 1+2: Re-Boot Camp
"01006f8002326000", // Animal Crossing: New Horizons
"0100620012d6e000", // Big Brain Academy: Brain vs. Brain
"010018300d006000", // BOXBOY! + BOXGIRL!
"0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze
"0100ed000d390000", // Dr. Kawashima's Brain Training
"010067b017588000", // Endless Ocean Luminous
"0100d2f00d5c0000", // Nintendo Switch Sports
"01006b5012b32000", // Part Time UFO
"0100704000B3A000", // Snipperclips
"01006a800016e000", // Super Smash Bros. Ultimate
"0100a9400c9c2000", // Tokyo Mirage Sessions #FE Encore
"010076f0049a2000", // Bayonetta
"01007960049a0000", // Bayonetta 2
"01004a4010fea000", // Bayonetta 3
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
"0100dcd01525a000", // Persona 3 Portable
"010062b01525c000", // Persona 4 Golden
"010075a016a3a000", // Persona 4 Arena Ultimax
"01005ca01580e000", // Persona 5 Royal
"0100801011c3e000", // Persona 5 Strikers
"010087701b092000", // Persona 5 Tactica
"01009aa000faa000", // Sonic Mania
"01004ad014bf0000", // Sonic Frontiers
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
"01005ea01c0fc001", // ^
"01004d300c5ae000", // Kirby and the Forgotten Land
"01006b601380e000", // Kirby's Return to Dreamland Deluxe
"01007e3006dda000", // Kirby Star Allies
"0100c2500fc20000", // Splatoon 3
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
"01000a10041ea000", // The Elder Scrolls V: Skyrim
"01007820196a6000", // Red Dead Redemption
"01008c8012920000", // Dying Light Platinum Edition
"0100744001588000", // Cars 3: Driven to Win
"0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze
"01002b00111a2000", // Hyrule Warriors: Age of Calamity
"01006f8002326000", // Animal Crossing: New Horizons
"0100853015e86000", // No Man's Sky
"01008d100d43e000", // Saints Row IV
"0100de600beee000", // Saints Row: The Third - The Full Package
"0100d7a01b7a2000", // Star Wars: Bounty Hunter
"0100dbf01000a000", // Burnout Paradise Remastered
"0100e46006708000", // Terraria
"010056e00853a000", // A Hat in Time
"01006a800016e000", // Super Smash Bros. Ultimate
"0100dbf01000a000", // Burnout Paradise Remastered
"0100744001588000", // Cars 3: Driven to Win
"0100b41013c82000", // Cruis'n Blast
"01008c8012920000", // Dying Light Platinum Edition
"01000a10041ea000", // The Elder Scrolls V: Skyrim
"0100770008dd8000", // Monster Hunter Generations Ultimate
"0100b04011742000", // Monster Hunter Rise
"0100853015e86000", // No Man's Sky
"01007bb017812000", // Portal
"0100abd01785c000", // Portal 2
"01008e200c5c2000", // Muse Dash
"01007820196a6000", // Red Dead Redemption
"01002f7013224000", // Rune Factory 5
"01008d100d43e000", // Saints Row IV
"0100de600beee000", // Saints Row: The Third - The Full Package
"01001180021fa000", // Shovel Knight: Specter of Torment
"010012101468c000", // Metroid Prime Remastered
"0100c9a00ece6000", // Nintendo 64 - Nintendo Switch Online
"0100d7a01b7a2000", // Star Wars: Bounty Hunter
"0100800015926000", // Suika Game
"0100e46006708000", // Terraria
"010080b00ad66000", // Undertale
];
}
}

View File

@ -35,7 +35,7 @@ namespace Ryujinx.UI.Common.Helper
if ((uninstall && AreMimeTypesRegisteredLinux()) || (!uninstall && !AreMimeTypesRegisteredLinux()))
{
string mimeTypesFile = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "mime", "Ryujinx.xml");
string additionalArgs = !uninstall ? "--novendor" : "";
string additionalArgs = !uninstall ? "--novendor" : string.Empty;
using Process mimeProcess = new();
@ -83,7 +83,7 @@ namespace Ryujinx.UI.Common.Helper
var openCmd = key.OpenSubKey(@"shell\open\command");
string keyValue = (string)openCmd.GetValue("");
string keyValue = (string)openCmd.GetValue(string.Empty);
return keyValue is not null && (keyValue.Contains("Ryujinx") || keyValue.Contains(AppDomain.CurrentDomain.FriendlyName));
}

View File

@ -12,18 +12,11 @@ namespace Ryujinx.UI.Common.Helper
{
public static bool IsFirmwareValid(ContentManager contentManager, out UserError error)
{
bool hasFirmware = contentManager.GetCurrentFirmwareVersion() != null;
error = contentManager.GetCurrentFirmwareVersion() != null
? UserError.Success
: UserError.NoFirmware;
if (hasFirmware)
{
error = UserError.Success;
return true;
}
error = UserError.NoFirmware;
return false;
return error is UserError.Success;
}
public static bool CanFixStartApplication(ContentManager contentManager, string baseApplicationPath, UserError error, out SystemVersion firmwareVersion)
@ -95,14 +88,18 @@ namespace Ryujinx.UI.Common.Helper
string baseApplicationExtension = Path.GetExtension(baseApplicationPath).ToLowerInvariant();
// NOTE: We don't force homebrew developers to install a system firmware.
if (baseApplicationExtension is not (".nro" or ".nso"))
return IsFirmwareValid(contentManager, out error);
if (baseApplicationExtension is ".nro" or ".nso")
{
error = UserError.Success;
return true;
}
return IsFirmwareValid(contentManager, out error);
}
error = UserError.ApplicationNotFound;
return error is UserError.Success;
return false;
}
}
}

View File

@ -53,7 +53,7 @@ namespace Ryujinx.UI.Common.Helper
{
var titleUpdateWindowData = new TitleUpdateMetadata
{
Selected = "",
Selected = string.Empty,
Paths = [],
};

View File

@ -5,6 +5,8 @@ namespace Ryujinx.UI.Common.Models.Github
public class GithubReleasesJsonResponse
{
public string Name { get; set; }
public string TagName { get; set; }
public List<GithubReleaseAssetJsonResponse> Assets { get; set; }
}
}

View File

@ -0,0 +1,55 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.UI.App.Common;
namespace Ryujinx.UI.Common.Models
{
public record XCITrimmerFileModel(
string Name,
string Path,
bool Trimmable,
bool Untrimmable,
long PotentialSavingsB,
long CurrentSavingsB,
int? PercentageProgress,
XCIFileTrimmer.OperationOutcome ProcessingOutcome)
{
public static XCITrimmerFileModel FromApplicationData(ApplicationData applicationData, XCIFileTrimmerLog logger)
{
var trimmer = new XCIFileTrimmer(applicationData.Path, logger);
return new XCITrimmerFileModel(
applicationData.Name,
applicationData.Path,
trimmer.CanBeTrimmed,
trimmer.CanBeUntrimmed,
trimmer.DiskSpaceSavingsB,
trimmer.DiskSpaceSavedB,
null,
XCIFileTrimmer.OperationOutcome.Undetermined
);
}
public bool IsFailed
{
get
{
return ProcessingOutcome != XCIFileTrimmer.OperationOutcome.Undetermined &&
ProcessingOutcome != XCIFileTrimmer.OperationOutcome.Successful;
}
}
public virtual bool Equals(XCITrimmerFileModel obj)
{
if (obj == null)
return false;
else
return this.Path == obj.Path;
}
public override int GetHashCode()
{
return this.Path.GetHashCode();
}
}
}

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@ -51,7 +51,6 @@
<ItemGroup>
<PackageReference Include="DiscordRichPresence" />
<PackageReference Include="DynamicData" />
<PackageReference Include="Humanizer" />
<PackageReference Include="securifybv.ShellLink" />
</ItemGroup>

View File

@ -15,7 +15,7 @@ namespace Ryujinx.UI.LocaleGenerator
context.RegisterSourceOutput(contents, (spc, content) =>
{
var lines = content.Split('\n').Where(x => x.Trim().StartsWith("\"")).Select(x => x.Split(':')[0].Trim().Replace("\"", ""));
var lines = content.Split('\n').Where(x => x.Trim().StartsWith("\"")).Select(x => x.Split(':')[0].Trim().Replace("\"", string.Empty));
StringBuilder enumSourceBuilder = new();
enumSourceBuilder.AppendLine("namespace Ryujinx.Ava.Common.Locale;");
enumSourceBuilder.AppendLine("internal enum LocaleKeys");

View File

@ -23,8 +23,10 @@ namespace Ryujinx.Ava
{
internal static string FormatTitle(LocaleKeys? windowTitleKey = null)
=> windowTitleKey is null
? $"Ryujinx {Program.Version}"
: $"Ryujinx {Program.Version} - {LocaleManager.Instance[windowTitleKey.Value]}";
? $"{FullAppName} {Program.Version}"
: $"{FullAppName} {Program.Version} - {LocaleManager.Instance[windowTitleKey.Value]}";
public static readonly string FullAppName = ReleaseInformation.IsCanaryBuild ? "Ryujinx Canary" : "Ryujinx";
public static MainWindow MainWindow => Current!
.ApplicationLifetime.Cast<IClassicDesktopStyleApplicationLifetime>()
@ -58,11 +60,9 @@ namespace Ryujinx.Ava
if (Program.PreviewerDetached)
{
ApplyConfiguredTheme();
ApplyConfiguredTheme(ConfigurationState.Instance.UI.BaseStyle);
ConfigurationState.Instance.UI.BaseStyle.Event += ThemeChanged_Event;
ConfigurationState.Instance.UI.CustomThemePath.Event += ThemeChanged_Event;
ConfigurationState.Instance.UI.EnableCustomTheme.Event += CustomThemeChanged_Event;
}
}
@ -88,17 +88,13 @@ namespace Ryujinx.Ava
}
});
}
private void CustomThemeChanged_Event(object _, ReactiveEventArgs<bool> __) => ApplyConfiguredTheme();
private void ThemeChanged_Event(object _, ReactiveEventArgs<string> __) => ApplyConfiguredTheme();
private void ThemeChanged_Event(object _, ReactiveEventArgs<string> rArgs) => ApplyConfiguredTheme(rArgs.NewValue);
public void ApplyConfiguredTheme()
public void ApplyConfiguredTheme(string baseStyle)
{
try
{
string baseStyle = ConfigurationState.Instance.UI.BaseStyle;
if (string.IsNullOrWhiteSpace(baseStyle))
{
ConfigurationState.Instance.UI.BaseStyle.Value = "Auto";

View File

@ -604,61 +604,59 @@ namespace Ryujinx.Ava
SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
if (Application.Current?.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime)
{
if (!SetupValidator.CanStartApplication(ContentManager, ApplicationPath, out UserError userError))
{
{
if (SetupValidator.CanFixStartApplication(ContentManager, ApplicationPath, userError, out firmwareVersion))
{
if (SetupValidator.CanFixStartApplication(ContentManager, ApplicationPath, userError, out firmwareVersion))
if (userError is UserError.NoFirmware)
{
if (userError == UserError.NoFirmware)
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogFirmwareNoFirmwareInstalledMessage],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallEmbeddedMessage, firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
"");
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogFirmwareNoFirmwareInstalledMessage],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallEmbeddedMessage, firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
string.Empty);
if (result != UserResult.Yes)
{
await UserErrorDialog.ShowUserErrorDialog(userError);
Device.Dispose();
return false;
}
}
if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
if (result != UserResult.Yes)
{
await UserErrorDialog.ShowUserErrorDialog(userError);
Device.Dispose();
return false;
}
// Tell the user that we installed a firmware for them.
if (userError == UserError.NoFirmware)
{
firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
_viewModel.RefreshFirmwareStatus();
await ContentDialogHelper.CreateInfoDialog(
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstalledMessage, firmwareVersion.VersionString),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallEmbeddedSuccessMessage, firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
}
}
else
if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
{
await UserErrorDialog.ShowUserErrorDialog(userError);
Device.Dispose();
return false;
}
// Tell the user that we installed a firmware for them.
if (userError is UserError.NoFirmware)
{
firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
_viewModel.RefreshFirmwareStatus();
await ContentDialogHelper.CreateInfoDialog(
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstalledMessage, firmwareVersion.VersionString),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallEmbeddedSuccessMessage, firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogOk],
string.Empty,
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
}
}
else
{
await UserErrorDialog.ShowUserErrorDialog(userError);
Device.Dispose();
return false;
}
}
}
@ -820,20 +818,12 @@ namespace Ryujinx.Ava
VirtualFileSystem.ReloadKeySet();
// Initialize Renderer.
IRenderer renderer;
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
{
renderer = new VulkanRenderer(
Vk.GetApi(),
IRenderer renderer = ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl
? new OpenGLRenderer()
: VulkanRenderer.Create(
ConfigurationState.Instance.Graphics.PreferredGpu,
(RendererHost.EmbeddedWindow as EmbeddedWindowVulkan)!.CreateSurface,
VulkanHelper.GetRequiredInstanceExtensions,
ConfigurationState.Instance.Graphics.PreferredGpu.Value);
}
else
{
renderer = new OpenGLRenderer();
}
VulkanHelper.GetRequiredInstanceExtensions);
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;

View File

@ -10,7 +10,10 @@
"SettingsTabSystemUseHypervisor": "استخدم مراقب الأجهزة الافتراضية",
"MenuBarFile": "_ملف",
"MenuBarFileOpenFromFile": "_تحميل تطبيق من ملف",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "تحميل لُعْبَة غير محزومة",
"MenuBarFileLoadDlcFromFolder": "Load DLC From Folder",
"MenuBarFileLoadTitleUpdatesFromFolder": "Load Title Updates From Folder",
"MenuBarFileOpenEmuFolder": "‫فتح مجلد Ryujinx",
"MenuBarFileOpenLogsFolder": "فتح مجلد السجلات",
"MenuBarFileExit": "_خروج",
@ -97,11 +100,14 @@
"SettingsTabGeneralCheckUpdatesOnLaunch": "التحقق من وجود تحديثات عند التشغيل",
"SettingsTabGeneralShowConfirmExitDialog": "إظهار مربع حوار \"تأكيد الخروج\"",
"SettingsTabGeneralRememberWindowState": "تذكر حجم/موضع النافذة",
"SettingsTabGeneralShowTitleBar": "Show Title Bar (Requires restart)",
"SettingsTabGeneralHideCursor": "إخفاء المؤشر:",
"SettingsTabGeneralHideCursorNever": "مطلقا",
"SettingsTabGeneralHideCursorOnIdle": "عند الخمول",
"SettingsTabGeneralHideCursorAlways": "دائما",
"SettingsTabGeneralGameDirectories": "مجلدات الألعاب",
"SettingsTabGeneralAutoloadDirectories": "Autoload DLC/Updates Directories",
"SettingsTabGeneralAutoloadNote": "DLC and Updates which refer to missing files will be unloaded automatically",
"SettingsTabGeneralAdd": "إضافة",
"SettingsTabGeneralRemove": "إزالة",
"SettingsTabSystem": "النظام",
@ -410,6 +416,7 @@
"GameListContextMenuToggleFavorite": "تعيين كمفضل",
"GameListContextMenuToggleFavoriteToolTip": "تبديل الحالة المفضلة للعبة",
"SettingsTabGeneralTheme": "السمة:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "داكن",
"SettingsTabGeneralThemeLight": "فاتح",
"ControllerSettingsConfigureGeneral": "ضبط",
@ -560,6 +567,9 @@
"AddGameDirBoxTooltip": "أدخل مجلد اللعبة لإضافته إلى القائمة",
"AddGameDirTooltip": "إضافة مجلد اللعبة إلى القائمة",
"RemoveGameDirTooltip": "إزالة مجلد اللعبة المحدد",
"AddAutoloadDirBoxTooltip": "Enter an autoload directory to add to the list",
"AddAutoloadDirTooltip": "Add an autoload directory to the list",
"RemoveAutoloadDirTooltip": "Remove selected autoload directory",
"CustomThemeCheckTooltip": "استخدم سمة أفالونيا المخصصة لواجهة المستخدم الرسومية لتغيير مظهر قوائم المحاكي",
"CustomThemePathTooltip": "مسار سمة واجهة المستخدم المخصصة",
"CustomThemeBrowseTooltip": "تصفح للحصول على سمة واجهة المستخدم المخصصة",
@ -605,6 +615,8 @@
"DebugLogTooltip": "طباعة رسائل سجل التصحيح في وحدة التحكم.\n\nاستخدم هذا فقط إذا طلب منك أحد الموظفين تحديدًا ذلك، لأنه سيجعل من الصعب قراءة السجلات وسيؤدي إلى تدهور أداء المحاكي.",
"LoadApplicationFileTooltip": "افتح مستكشف الملفات لاختيار ملف متوافق مع سويتش لتحميله",
"LoadApplicationFolderTooltip": "افتح مستكشف الملفات لاختيار تطبيق متوافق مع سويتش للتحميل",
"LoadDlcFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load DLC from",
"LoadTitleUpdatesFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load title updates from",
"OpenRyujinxFolderTooltip": "فتح مجلد نظام ملفات ريوجينكس",
"OpenRyujinxLogsTooltip": "يفتح المجلد الذي تتم كتابة السجلات إليه",
"ExitTooltip": "الخروج من ريوجينكس",
@ -656,6 +668,8 @@
"OpenSetupGuideMessage": "فتح دليل الإعداد",
"NoUpdate": "لا يوجد تحديث",
"TitleUpdateVersionLabel": "الإصدار: {0}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "ريوجينكس - معلومات",
"RyujinxConfirm": "ريوجينكس - تأكيد",
"FileDialogAllTypes": "كل الأنواع",
@ -713,9 +727,17 @@
"DlcWindowTitle": "إدارة المحتوى القابل للتنزيل لـ {0} ({1})",
"ModWindowTitle": "إدارة التعديلات لـ {0} ({1})",
"UpdateWindowTitle": "مدير تحديث العنوان",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "الغش متوفر لـ {0} [{1}]",
"BuildId": "معرف البناء:",
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
"DlcWindowHeading": "المحتويات القابلة للتنزيل {0}",
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
"AutoloadUpdateAddedMessage": "{0} new update(s) added",
"AutoloadUpdateRemovedMessage": "{0} missing update(s) removed",
"ModWindowHeading": "{0} تعديل",
"UserProfilesEditProfile": "تعديل المحدد",
"Cancel": "إلغاء",
@ -766,6 +788,7 @@
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "المستوى",
"GraphicsScalingFilterLevelTooltip": "اضبط مستوى وضوح FSR 1.0. الأعلى هو أكثر وضوحا.",
"SmaaLow": "SMAA منخفض",

View File

@ -10,7 +10,10 @@
"SettingsTabSystemUseHypervisor": "Hypervisor verwenden",
"MenuBarFile": "_Datei",
"MenuBarFileOpenFromFile": "Datei _öffnen",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "_Entpacktes Spiel öffnen",
"MenuBarFileLoadDlcFromFolder": "Load DLC From Folder",
"MenuBarFileLoadTitleUpdatesFromFolder": "Load Title Updates From Folder",
"MenuBarFileOpenEmuFolder": "Ryujinx-Ordner öffnen",
"MenuBarFileOpenLogsFolder": "Logs-Ordner öffnen",
"MenuBarFileExit": "_Beenden",
@ -97,11 +100,14 @@
"SettingsTabGeneralCheckUpdatesOnLaunch": "Beim Start nach Updates suchen",
"SettingsTabGeneralShowConfirmExitDialog": "Zeige den \"Beenden bestätigen\"-Dialog",
"SettingsTabGeneralRememberWindowState": "Fenstergröße/-position merken",
"SettingsTabGeneralShowTitleBar": "Show Title Bar (Requires restart)",
"SettingsTabGeneralHideCursor": "Mauszeiger ausblenden",
"SettingsTabGeneralHideCursorNever": "Niemals",
"SettingsTabGeneralHideCursorOnIdle": "Mauszeiger bei Inaktivität ausblenden",
"SettingsTabGeneralHideCursorAlways": "Immer",
"SettingsTabGeneralGameDirectories": "Spielverzeichnisse",
"SettingsTabGeneralAutoloadDirectories": "Autoload DLC/Updates Directories",
"SettingsTabGeneralAutoloadNote": "DLC and Updates which refer to missing files will be unloaded automatically",
"SettingsTabGeneralAdd": "Hinzufügen",
"SettingsTabGeneralRemove": "Entfernen",
"SettingsTabSystem": "System",
@ -410,6 +416,7 @@
"GameListContextMenuToggleFavorite": "Als Favoriten hinzufügen/entfernen",
"GameListContextMenuToggleFavoriteToolTip": "Aktiviert den Favoriten-Status des Spiels",
"SettingsTabGeneralTheme": "Design:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Dunkel",
"SettingsTabGeneralThemeLight": "Hell",
"ControllerSettingsConfigureGeneral": "Konfigurieren",
@ -560,6 +567,9 @@
"AddGameDirBoxTooltip": "Gibt das Spielverzeichnis an, das der Liste hinzuzufügt wird",
"AddGameDirTooltip": "Fügt ein neues Spielverzeichnis hinzu",
"RemoveGameDirTooltip": "Entfernt das ausgewähltes Spielverzeichnis",
"AddAutoloadDirBoxTooltip": "Enter an autoload directory to add to the list",
"AddAutoloadDirTooltip": "Add an autoload directory to the list",
"RemoveAutoloadDirTooltip": "Remove selected autoload directory",
"CustomThemeCheckTooltip": "Verwende ein eigenes Design für die Emulator-Benutzeroberfläche",
"CustomThemePathTooltip": "Gibt den Pfad zum Design für die Emulator-Benutzeroberfläche an",
"CustomThemeBrowseTooltip": "Ermöglicht die Suche nach einem benutzerdefinierten Design für die Emulator-Benutzeroberfläche",
@ -605,6 +615,8 @@
"DebugLogTooltip": "Ausgabe von Debug-Logs in der Konsole.\n\nVerwende diese Option nur auf ausdrückliche Anweisung von Ryujinx Entwicklern, da sie das Lesen der Protokolle erschwert und die Leistung des Emulators verschlechtert.",
"LoadApplicationFileTooltip": "Öffnet die Dateiauswahl um Datei zu laden, welche mit der Switch kompatibel ist",
"LoadApplicationFolderTooltip": "Öffnet die Dateiauswahl um ein Spiel zu laden, welches mit der Switch kompatibel ist",
"LoadDlcFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load DLC from",
"LoadTitleUpdatesFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load title updates from",
"OpenRyujinxFolderTooltip": "Öffnet den Ordner, der das Ryujinx Dateisystem enthält",
"OpenRyujinxLogsTooltip": "Öffnet den Ordner, in welchem die Logs gespeichert werden",
"ExitTooltip": "Beendet Ryujinx",
@ -656,6 +668,8 @@
"OpenSetupGuideMessage": "Öffne den 'Setup Guide'",
"NoUpdate": "Kein Update",
"TitleUpdateVersionLabel": "Version {0} - {1}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Bestätigung",
"FileDialogAllTypes": "Alle Typen",
@ -713,9 +727,17 @@
"DlcWindowTitle": "Spiel-DLC verwalten",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Spiel-Updates verwalten",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "Cheats verfügbar für {0} [{1}]",
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
"BuildId": "BuildId:",
"DlcWindowHeading": "DLC verfügbar für {0} [{1}]",
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
"AutoloadUpdateAddedMessage": "{0} new update(s) added",
"AutoloadUpdateRemovedMessage": "{0} missing update(s) removed",
"ModWindowHeading": "{0} Mod(s)",
"UserProfilesEditProfile": "Profil bearbeiten",
"Cancel": "Abbrechen",
@ -766,6 +788,7 @@
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nächstes",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Stufe",
"GraphicsScalingFilterLevelTooltip": "FSR 1.0 Schärfelevel festlegen. Höher ist schärfer.",
"SmaaLow": "SMAA Niedrig",

View File

@ -10,7 +10,10 @@
"SettingsTabSystemUseHypervisor": "Χρήση Hypervisor",
"MenuBarFile": "_Αρχείο",
"MenuBarFileOpenFromFile": "_Φόρτωση Αρχείου Εφαρμογής",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "Φόρτωση Απακετάριστου _Παιχνιδιού",
"MenuBarFileLoadDlcFromFolder": "Load DLC From Folder",
"MenuBarFileLoadTitleUpdatesFromFolder": "Load Title Updates From Folder",
"MenuBarFileOpenEmuFolder": "Άνοιγμα Φακέλου Ryujinx",
"MenuBarFileOpenLogsFolder": "Άνοιγμα Φακέλου Καταγραφής",
"MenuBarFileExit": "_Έξοδος",
@ -97,11 +100,14 @@
"SettingsTabGeneralCheckUpdatesOnLaunch": "Έλεγχος για Ενημερώσεις στην Εκκίνηση",
"SettingsTabGeneralShowConfirmExitDialog": "Εμφάνιση διαλόγου \"Επιβεβαίωση Εξόδου\".",
"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
"SettingsTabGeneralShowTitleBar": "Show Title Bar (Requires restart)",
"SettingsTabGeneralHideCursor": "Απόκρυψη Κέρσορα:",
"SettingsTabGeneralHideCursorNever": "Ποτέ",
"SettingsTabGeneralHideCursorOnIdle": "Απόκρυψη Δρομέα στην Αδράνεια",
"SettingsTabGeneralHideCursorAlways": "Πάντα",
"SettingsTabGeneralGameDirectories": "Τοποθεσίες παιχνιδιών",
"SettingsTabGeneralAutoloadDirectories": "Autoload DLC/Updates Directories",
"SettingsTabGeneralAutoloadNote": "DLC and Updates which refer to missing files will be unloaded automatically",
"SettingsTabGeneralAdd": "Προσθήκη",
"SettingsTabGeneralRemove": "Αφαίρεση",
"SettingsTabSystem": "Σύστημα",
@ -410,6 +416,7 @@
"GameListContextMenuToggleFavorite": "Εναλλαγή Αγαπημένου",
"GameListContextMenuToggleFavoriteToolTip": "Εναλλαγή της Κατάστασης Αγαπημένο του Παιχνιδιού",
"SettingsTabGeneralTheme": "Theme:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Dark",
"SettingsTabGeneralThemeLight": "Light",
"ControllerSettingsConfigureGeneral": "Παραμέτρων",
@ -560,6 +567,9 @@
"AddGameDirBoxTooltip": "Εισαγάγετε μία τοποθεσία παιχνιδιών για προσθήκη στη λίστα",
"AddGameDirTooltip": "Προσθέστε μία τοποθεσία παιχνιδιών στη λίστα",
"RemoveGameDirTooltip": "Αφαιρέστε την επιλεγμένη τοποθεσία παιχνιδιών",
"AddAutoloadDirBoxTooltip": "Enter an autoload directory to add to the list",
"AddAutoloadDirTooltip": "Add an autoload directory to the list",
"RemoveAutoloadDirTooltip": "Remove selected autoload directory",
"CustomThemeCheckTooltip": "Ενεργοποίηση ή απενεργοποίηση προσαρμοσμένων θεμάτων στο GUI",
"CustomThemePathTooltip": "Διαδρομή προς το προσαρμοσμένο θέμα GUI",
"CustomThemeBrowseTooltip": "Αναζητήστε ένα προσαρμοσμένο θέμα GUI",
@ -605,6 +615,8 @@
"DebugLogTooltip": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής εντοπισμού σφαλμάτων",
"LoadApplicationFileTooltip": "Ανοίξτε έναν επιλογέα αρχείων για να επιλέξετε ένα αρχείο συμβατό με το Switch για φόρτωση",
"LoadApplicationFolderTooltip": "Ανοίξτε έναν επιλογέα αρχείων για να επιλέξετε μία μη συσκευασμένη εφαρμογή, συμβατή με το Switch για φόρτωση",
"LoadDlcFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load DLC from",
"LoadTitleUpdatesFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load title updates from",
"OpenRyujinxFolderTooltip": "Ανοίξτε το φάκελο συστήματος αρχείων Ryujinx",
"OpenRyujinxLogsTooltip": "Ανοίξτε το φάκελο στον οποίο διατηρούνται τα αρχεία καταγραφής",
"ExitTooltip": "Έξοδος από το Ryujinx",
@ -656,6 +668,8 @@
"OpenSetupGuideMessage": "Ανοίξτε τον Οδηγό Εγκατάστασης.",
"NoUpdate": "Καμία Eνημέρωση",
"TitleUpdateVersionLabel": "Version {0} - {1}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - Πληροφορίες",
"RyujinxConfirm": "Ryujinx - Επιβεβαίωση",
"FileDialogAllTypes": "Όλοι οι τύποι",
@ -713,9 +727,17 @@
"DlcWindowTitle": "Downloadable Content Manager",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Διαχειριστής Ενημερώσεων Τίτλου",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "Διαθέσιμα Cheats για {0} [{1}]",
"BuildId": "BuildId:",
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
"AutoloadUpdateAddedMessage": "{0} new update(s) added",
"AutoloadUpdateRemovedMessage": "{0} missing update(s) removed",
"ModWindowHeading": "{0} Mod(s)",
"UserProfilesEditProfile": "Επεξεργασία Επιλεγμένων",
"Cancel": "Ακύρωση",
@ -766,6 +788,7 @@
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Επίπεδο",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "Χαμηλό SMAA",

View File

@ -33,6 +33,7 @@
"MenuBarToolsManageFileTypes": "Manage file types",
"MenuBarToolsInstallFileTypes": "Install file types",
"MenuBarToolsUninstallFileTypes": "Uninstall file types",
"MenuBarToolsXCITrimmer": "Trim XCI Files",
"MenuBarView": "_View",
"MenuBarViewWindow": "Window Size",
"MenuBarViewWindow720": "720p",
@ -84,8 +85,11 @@
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
"GameListContextMenuTrimXCI": "Check and Trim XCI File",
"GameListContextMenuTrimXCIToolTip": "Check and Trim XCI File to Save Disk Space",
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
"StatusBarSystemVersion": "System Version: {0}",
"StatusBarXCIFileTrimming": "Trimming XCI File '{0}'",
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
"LinuxVmMaxMapCountDialogTextPrimary": "Would you like to increase the value of vm.max_map_count to {0}",
"LinuxVmMaxMapCountDialogTextSecondary": "Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.",
@ -100,6 +104,7 @@
"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
"SettingsTabGeneralShowTitleBar": "Show Title Bar (Requires restart)",
"SettingsTabGeneralHideCursor": "Hide Cursor:",
"SettingsTabGeneralHideCursorNever": "Never",
"SettingsTabGeneralHideCursorOnIdle": "On Idle",
@ -399,6 +404,8 @@
"InputDialogTitle": "Input Dialog",
"InputDialogOk": "OK",
"InputDialogCancel": "Cancel",
"InputDialogCancelling": "Cancelling",
"InputDialogClose": "Close",
"InputDialogAddNewProfileTitle": "Choose the Profile Name",
"InputDialogAddNewProfileHeader": "Please Enter a Profile Name",
"InputDialogAddNewProfileSubtext": "(Max Length: {0})",
@ -406,6 +413,7 @@
"AvatarSetBackgroundColor": "Set Background Color",
"AvatarClose": "Close",
"ControllerSettingsLoadProfileToolTip": "Load Profile",
"ControllerSettingsViewProfileToolTip": "View Profile",
"ControllerSettingsAddProfileToolTip": "Add Profile",
"ControllerSettingsRemoveProfileToolTip": "Remove Profile",
"ControllerSettingsSaveProfileToolTip": "Save Profile",
@ -438,13 +446,13 @@
"DialogNcaExtractionMessage": "Extracting {0} section from {1}...",
"DialogNcaExtractionTitle": "Ryujinx - NCA Section Extractor",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Extraction failure. The main NCA was not present in the selected file.",
"DialogNcaExtractionCheckLogErrorMessage": "Extraction failure. Read the log file for further information.",
"DialogNcaExtractionCheckLogErrorMessage": "Extraction failed. Please check the log file for more details.",
"DialogNcaExtractionSuccessMessage": "Extraction completed successfully.",
"DialogUpdaterConvertFailedMessage": "Failed to convert the current Ryujinx version.",
"DialogUpdaterCancelUpdateMessage": "Cancelling Update!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "You are already using the most updated version of Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "An error has occurred when trying to get release information from GitHub Release. This can be caused if a new release is being compiled by GitHub Actions. Try again in a few minutes.",
"DialogUpdaterConvertFailedGithubMessage": "Failed to convert the received Ryujinx version from Github Release.",
"DialogUpdaterConvertFailedMessage": "Unable to convert the current Ryujinx version.",
"DialogUpdaterCancelUpdateMessage": "Update canceled!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "You are already using the latest version of Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "An error occurred while trying to retrieve release information from GitHub. This may happen if a new release is currently being compiled by GitHub Actions. Please try again in a few minutes.",
"DialogUpdaterConvertFailedGithubMessage": "Failed to convert the Ryujinx version received from GitHub.",
"DialogUpdaterDownloadingMessage": "Downloading Update...",
"DialogUpdaterExtractionMessage": "Extracting Update...",
"DialogUpdaterRenamingMessage": "Renaming Update...",
@ -454,7 +462,7 @@
"DialogUpdaterNoInternetMessage": "You are not connected to the Internet!",
"DialogUpdaterNoInternetSubMessage": "Please verify that you have a working Internet connection!",
"DialogUpdaterDirtyBuildMessage": "You Cannot update a Dirty build of Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Please download Ryujinx at https://https://github.com/GreemDev/Ryujinx/releases/ if you are looking for a supported version.",
"DialogUpdaterDirtyBuildSubMessage": "Please download Ryujinx at https://github.com/GreemDev/Ryujinx/releases/ if you are looking for a supported version.",
"DialogRestartRequiredMessage": "Restart Required",
"DialogThemeRestartMessage": "Theme has been saved. A restart is needed to apply the theme.",
"DialogThemeRestartSubMessage": "Do you want to restart",
@ -467,6 +475,7 @@
"DialogUninstallFileTypesSuccessMessage": "Successfully uninstalled file types!",
"DialogUninstallFileTypesErrorMessage": "Failed to uninstall file types.",
"DialogOpenSettingsWindowLabel": "Open Settings Window",
"DialogOpenXCITrimmerWindowLabel": "XCI Trimmer Window",
"DialogControllerAppletTitle": "Controller Applet",
"DialogMessageDialogErrorExceptionMessage": "Error displaying Message Dialog: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Error displaying Software Keyboard: {0}",
@ -669,6 +678,12 @@
"TitleUpdateVersionLabel": "Version {0}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"TitleXCIStatusPartialLabel": "Partial",
"TitleXCIStatusTrimmableLabel": "Untrimmed",
"TitleXCIStatusUntrimmableLabel": "Trimmed",
"TitleXCIStatusFailedLabel": "(Failed)",
"TitleXCICanSaveLabel": "Save {0:n0} Mb",
"TitleXCISavingLabel": "Saved {0:n0} Mb",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmation",
"FileDialogAllTypes": "All types",
@ -721,17 +736,43 @@
"SelectDlcDialogTitle": "Select DLC files",
"SelectUpdateDialogTitle": "Select update files",
"SelectModDialogTitle": "Select mod directory",
"TrimXCIFileDialogTitle": "Check and Trim XCI File",
"TrimXCIFileDialogPrimaryText": "This function will first check the empty space and then trim the XCI File to save disk space.",
"TrimXCIFileDialogSecondaryText": "Current File Size: {0:n} MB\nGame Data Size: {1:n} MB\nDisk Space Savings: {2:n} MB",
"TrimXCIFileNoTrimNecessary": "XCI File does not need to be trimmed. Check logs for further details",
"TrimXCIFileNoUntrimPossible": "XCI File cannot be untrimmed. Check logs for further details",
"TrimXCIFileReadOnlyFileCannotFix": "XCI File is Read Only and could not be made writable. Check logs for further details",
"TrimXCIFileFileSizeChanged": "XCI File has changed in size since it was scanned. Please check the file is not being written to and try again.",
"TrimXCIFileFreeSpaceCheckFailed": "XCI File has data in the free space area, it is not safe to trim",
"TrimXCIFileInvalidXCIFile": "XCI File contains invalid data. Check logs for further details",
"TrimXCIFileFileIOWriteError": "XCI File could not be opened for writing. Check logs for further details",
"TrimXCIFileFailedPrimaryText": "Trimming of the XCI file failed",
"TrimXCIFileCancelled": "The operation was cancelled",
"TrimXCIFileFileUndertermined": "No operation was performed",
"UserProfileWindowTitle": "User Profiles Manager",
"CheatWindowTitle": "Cheats Manager",
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Title Update Manager",
"XCITrimmerWindowTitle": "XCI File Trimmer",
"XCITrimmerTitleStatusCount": "{0} of {1} Title(s) Selected",
"XCITrimmerTitleStatusCountWithFilter": "{0} of {1} Title(s) Selected ({2} displayed)",
"XCITrimmerTitleStatusTrimming": "Trimming {0} Title(s)...",
"XCITrimmerTitleStatusUntrimming": "Untrimming {0} Title(s)...",
"XCITrimmerTitleStatusFailed": "Failed",
"XCITrimmerPotentialSavings": "Potential Savings",
"XCITrimmerActualSavings": "Actual Savings",
"XCITrimmerSavingsMb": "{0:n0} Mb",
"XCITrimmerSelectDisplayed": "Select Shown",
"XCITrimmerDeselectDisplayed": "Deselect Shown",
"XCITrimmerSortName": "Title",
"XCITrimmerSortSaved": "Space Savings",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
"BuildId": "BuildId:",
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
"DlcWindowHeading": "{0} Downloadable Content(s)",
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
@ -739,6 +780,7 @@
"AutoloadUpdateRemovedMessage": "{0} missing update(s) removed",
"ModWindowHeading": "{0} Mod(s)",
"UserProfilesEditProfile": "Edit Selected",
"Continue": "Continue",
"Cancel": "Cancel",
"Save": "Save",
"Discard": "Discard",

View File

@ -10,7 +10,10 @@
"SettingsTabSystemUseHypervisor": "Usar hipervisor",
"MenuBarFile": "_Archivo",
"MenuBarFileOpenFromFile": "_Cargar aplicación desde un archivo",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "Cargar juego _desempaquetado",
"MenuBarFileLoadDlcFromFolder": "Load DLC From Folder",
"MenuBarFileLoadTitleUpdatesFromFolder": "Load Title Updates From Folder",
"MenuBarFileOpenEmuFolder": "Abrir carpeta de Ryujinx",
"MenuBarFileOpenLogsFolder": "Abrir carpeta de registros",
"MenuBarFileExit": "_Salir",
@ -97,11 +100,14 @@
"SettingsTabGeneralCheckUpdatesOnLaunch": "Buscar actualizaciones al iniciar",
"SettingsTabGeneralShowConfirmExitDialog": "Mostrar diálogo de confirmación al cerrar",
"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
"SettingsTabGeneralShowTitleBar": "Show Title Bar (Requires restart)",
"SettingsTabGeneralHideCursor": "Esconder el cursor:",
"SettingsTabGeneralHideCursorNever": "Nunca",
"SettingsTabGeneralHideCursorOnIdle": "Ocultar cursor cuando esté inactivo",
"SettingsTabGeneralHideCursorAlways": "Siempre",
"SettingsTabGeneralGameDirectories": "Carpetas de juegos",
"SettingsTabGeneralAutoloadDirectories": "Autoload DLC/Updates Directories",
"SettingsTabGeneralAutoloadNote": "DLC and Updates which refer to missing files will be unloaded automatically",
"SettingsTabGeneralAdd": "Agregar",
"SettingsTabGeneralRemove": "Quitar",
"SettingsTabSystem": "Sistema",
@ -410,6 +416,7 @@
"GameListContextMenuToggleFavorite": "Marcar favorito",
"GameListContextMenuToggleFavoriteToolTip": "Marca o desmarca el juego como favorito",
"SettingsTabGeneralTheme": "Tema:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Oscuro",
"SettingsTabGeneralThemeLight": "Claro",
"ControllerSettingsConfigureGeneral": "Configurar",
@ -560,6 +567,9 @@
"AddGameDirBoxTooltip": "Elige un directorio de juegos para mostrar en la ventana principal",
"AddGameDirTooltip": "Agrega un directorio de juegos a la lista",
"RemoveGameDirTooltip": "Quita el directorio seleccionado de la lista",
"AddAutoloadDirBoxTooltip": "Enter an autoload directory to add to the list",
"AddAutoloadDirTooltip": "Add an autoload directory to the list",
"RemoveAutoloadDirTooltip": "Remove selected autoload directory",
"CustomThemeCheckTooltip": "Activa o desactiva los temas personalizados para la interfaz",
"CustomThemePathTooltip": "Carpeta que contiene los temas personalizados para la interfaz",
"CustomThemeBrowseTooltip": "Busca un tema personalizado para la interfaz",
@ -605,6 +615,8 @@
"DebugLogTooltip": "Escribe mensajes de debug en la consola\n\nActiva esto solo si un miembro del equipo te lo pide expresamente, pues hará que el registro sea difícil de leer y empeorará el rendimiento del emulador.",
"LoadApplicationFileTooltip": "Abre el explorador de archivos para elegir un archivo compatible con Switch para cargar",
"LoadApplicationFolderTooltip": "Abre el explorador de archivos para elegir un archivo desempaquetado y compatible con Switch para cargar",
"LoadDlcFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load DLC from",
"LoadTitleUpdatesFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load title updates from",
"OpenRyujinxFolderTooltip": "Abre la carpeta de sistema de Ryujinx",
"OpenRyujinxLogsTooltip": "Abre la carpeta en la que se guardan los registros",
"ExitTooltip": "Cierra Ryujinx",
@ -656,6 +668,8 @@
"OpenSetupGuideMessage": "Abrir la guía de instalación",
"NoUpdate": "No actualizado",
"TitleUpdateVersionLabel": "Versión {0} - {1}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmación",
"FileDialogAllTypes": "Todos los tipos",
@ -713,9 +727,16 @@
"DlcWindowTitle": "Administrar contenido descargable",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Administrar actualizaciones",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "Cheats disponibles para {0} [{1}]",
"BuildId": "Id de compilación:",
"DlcWindowHeading": "Contenido descargable disponible para {0} [{1}]",
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
"AutoloadUpdateAddedMessage": "{0} new update(s) added",
"AutoloadUpdateRemovedMessage": "{0} missing update(s) removed",
"ModWindowHeading": "{0} Mod(s)",
"UserProfilesEditProfile": "Editar selección",
"Cancel": "Cancelar",
@ -766,6 +787,7 @@
"GraphicsScalingFilterBilinear": "Bilinear\n",
"GraphicsScalingFilterNearest": "Cercano",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Nivel",
"GraphicsScalingFilterLevelTooltip": "Ajuste el nivel de nitidez FSR 1.0. Mayor es más nítido.",
"SmaaLow": "SMAA Bajo",

View File

@ -33,7 +33,7 @@
"MenuBarToolsManageFileTypes": "Gérer les types de fichiers",
"MenuBarToolsInstallFileTypes": "Installer les types de fichiers",
"MenuBarToolsUninstallFileTypes": "Désinstaller les types de fichiers",
"MenuBarView": "_View",
"MenuBarView": "_Fenêtre",
"MenuBarViewWindow": "Taille de la fenêtre",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
@ -100,6 +100,7 @@
"SettingsTabGeneralCheckUpdatesOnLaunch": "Vérifier les mises à jour au démarrage",
"SettingsTabGeneralShowConfirmExitDialog": "Afficher le message de \"Confirmation de sortie\"",
"SettingsTabGeneralRememberWindowState": "Mémoriser la taille/position de la fenêtre",
"SettingsTabGeneralShowTitleBar": "Afficher Barre de Titre (Nécessite redémarrage)",
"SettingsTabGeneralHideCursor": "Masquer le Curseur :",
"SettingsTabGeneralHideCursorNever": "Jamais",
"SettingsTabGeneralHideCursorOnIdle": "Masquer le curseur si inactif",
@ -111,7 +112,7 @@
"SettingsTabGeneralRemove": "Retirer",
"SettingsTabSystem": "Système",
"SettingsTabSystemCore": "Cœur",
"SettingsTabSystemSystemRegion": "Région du système:",
"SettingsTabSystemSystemRegion": "Région du système :",
"SettingsTabSystemSystemRegionJapan": "Japon",
"SettingsTabSystemSystemRegionUSA": "USA",
"SettingsTabSystemSystemRegionEurope": "Europe",
@ -119,7 +120,7 @@
"SettingsTabSystemSystemRegionChina": "Chine",
"SettingsTabSystemSystemRegionKorea": "Corée",
"SettingsTabSystemSystemRegionTaiwan": "Taïwan",
"SettingsTabSystemSystemLanguage": "Langue du système:",
"SettingsTabSystemSystemLanguage": "Langue du système :",
"SettingsTabSystemSystemLanguageJapanese": "Japonais",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Anglais Américain",
"SettingsTabSystemSystemLanguageFrench": "Français",
@ -138,10 +139,10 @@
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Chinois simplifié",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Chinois traditionnel",
"SettingsTabSystemSystemTimeZone": "Fuseau horaire du système :",
"SettingsTabSystemSystemTime": "Heure du système:",
"SettingsTabSystemSystemTime": "Heure du système :",
"SettingsTabSystemEnableVsync": "Synchronisation verticale (VSync)",
"SettingsTabSystemEnablePptc": "Activer le PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableLowPowerPptc": "Low-power PPTC",
"SettingsTabSystemEnableLowPowerPptc": "PPTC à faible puissance",
"SettingsTabSystemEnableFsIntegrityChecks": "Activer la vérification de l'intégrité du système de fichiers",
"SettingsTabSystemAudioBackend": "Bibliothèque Audio :",
"SettingsTabSystemAudioBackendDummy": "Désactivée",
@ -150,23 +151,23 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": "Cela peut causer des instabilités",
"SettingsTabSystemDramSize": "Taille de la DRAM:",
"SettingsTabSystemDramSize": "Taille de la DRAM :",
"SettingsTabSystemDramSize4GiB": "4GiO",
"SettingsTabSystemDramSize6GiB": "6GiO",
"SettingsTabSystemDramSize8GiB": "8GiO",
"SettingsTabSystemDramSize12GiB": "12GiO",
"SettingsTabSystemIgnoreMissingServices": "Ignorer les services manquants",
"SettingsTabSystemIgnoreApplet": "Ignorer l'applet",
"SettingsTabSystemIgnoreApplet": "Ignorer la déconnexion de la manette",
"SettingsTabGraphics": "Graphismes",
"SettingsTabGraphicsAPI": "API Graphique",
"SettingsTabGraphicsEnableShaderCache": "Activer le cache des shaders",
"SettingsTabGraphicsAnisotropicFiltering": "Filtrage anisotrope:",
"SettingsTabGraphicsAnisotropicFiltering": "Filtrage anisotrope :",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
"SettingsTabGraphicsAnisotropicFiltering2x": "x2",
"SettingsTabGraphicsAnisotropicFiltering4x": "x4",
"SettingsTabGraphicsAnisotropicFiltering8x": "x8",
"SettingsTabGraphicsAnisotropicFiltering16x": "x16",
"SettingsTabGraphicsResolutionScale": "Échelle de résolution:",
"SettingsTabGraphicsResolutionScale": "Échelle de résolution :",
"SettingsTabGraphicsResolutionScaleCustom": "Personnalisée (Non recommandée)",
"SettingsTabGraphicsResolutionScaleNative": "Natif (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "x2 (1440p/2160p)",
@ -180,7 +181,7 @@
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Étirer pour remplir la fenêtre",
"SettingsTabGraphicsDeveloperOptions": "Options développeur",
"SettingsTabGraphicsShaderDumpPath": "Chemin du dossier de copie des shaders:",
"SettingsTabGraphicsShaderDumpPath": "Chemin du dossier de copie des shaders :",
"SettingsTabLogging": "Journaux",
"SettingsTabLoggingLogging": "Journaux",
"SettingsTabLoggingEnableLoggingToFile": "Activer la sauvegarde des journaux vers un fichier",
@ -188,10 +189,10 @@
"SettingsTabLoggingEnableInfoLogs": "Activer les journaux d'informations",
"SettingsTabLoggingEnableWarningLogs": "Activer les journaux d'avertissements",
"SettingsTabLoggingEnableErrorLogs": "Activer les journaux d'erreurs",
"SettingsTabLoggingEnableTraceLogs": "Activer journaux d'erreurs Trace",
"SettingsTabLoggingEnableTraceLogs": "Activer les journaux d'erreurs Trace",
"SettingsTabLoggingEnableGuestLogs": "Activer les journaux du programme simulé",
"SettingsTabLoggingEnableFsAccessLogs": "Activer les journaux d'accès au système de fichiers",
"SettingsTabLoggingFsGlobalAccessLogMode": "Niveau des journaux d'accès au système de fichiers:",
"SettingsTabLoggingFsGlobalAccessLogMode": "Niveau des journaux d'accès au système de fichiers :",
"SettingsTabLoggingDeveloperOptions": "Options développeur",
"SettingsTabLoggingDeveloperOptionsNote": "ATTENTION : Réduira les performances",
"SettingsTabLoggingGraphicsBackendLogLevel": "Niveau du journal du backend graphique :",
@ -223,7 +224,7 @@
"ControllerSettingsDeviceDisabled": "Désactivé",
"ControllerSettingsControllerType": "Type de manette",
"ControllerSettingsControllerTypeHandheld": "Portable",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeProController": "Manette Switch Pro",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon Joints",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon Gauche",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon Droite",
@ -271,15 +272,15 @@
"ControllerSettingsExtraButtonsLeft": "Boutons Gauche",
"ControllerSettingsExtraButtonsRight": "Boutons Droite",
"ControllerSettingsMisc": "Divers",
"ControllerSettingsTriggerThreshold": "Seuil de gachettes:",
"ControllerSettingsTriggerThreshold": "Seuil de gachettes :",
"ControllerSettingsMotion": "Mouvements",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Utiliser un capteur de mouvements CemuHook",
"ControllerSettingsMotionControllerSlot": "Contrôleur ID:",
"ControllerSettingsMotionControllerSlot": "Contrôleur ID :",
"ControllerSettingsMotionMirrorInput": "Inverser les contrôles",
"ControllerSettingsMotionRightJoyConSlot": "JoyCon Droit ID:",
"ControllerSettingsMotionRightJoyConSlot": "JoyCon Droit ID :",
"ControllerSettingsMotionServerHost": "Serveur d'hébergement :",
"ControllerSettingsMotionGyroSensitivity": "Sensibilitée du gyroscope:",
"ControllerSettingsMotionGyroDeadzone": "Zone morte du gyroscope:",
"ControllerSettingsMotionGyroSensitivity": "Sensibilitée du gyroscope :",
"ControllerSettingsMotionGyroDeadzone": "Zone morte du gyroscope :",
"ControllerSettingsSave": "Enregistrer",
"ControllerSettingsClose": "Fermer",
"KeyUnknown": "Touche inconnue",
@ -386,7 +387,7 @@
"UserProfilesSelectedUserProfile": "Profil utilisateur sélectionné :",
"UserProfilesSaveProfileName": "Enregistrer le nom du profil",
"UserProfilesChangeProfileImage": "Changer l'image du profil",
"UserProfilesAvailableUserProfiles": "Profils utilisateurs disponibles:",
"UserProfilesAvailableUserProfiles": "Profils utilisateurs disponibles :",
"UserProfilesAddNewProfile": "Créer un profil",
"UserProfilesDelete": "Supprimer",
"UserProfilesClose": "Fermer",
@ -519,7 +520,7 @@
"DialogModManagerDeletionWarningMessage": "Vous êtes sur le point de supprimer le mod : {0}\n\nÊtes-vous sûr de vouloir continuer ?",
"DialogModManagerDeletionAllWarningMessage": "Vous êtes sur le point de supprimer tous les mods pour ce titre.\n\nÊtes-vous sûr de vouloir continuer ?",
"SettingsTabGraphicsFeaturesOptions": "Fonctionnalités",
"SettingsTabGraphicsBackendMultithreading": "Interface graphique multithread",
"SettingsTabGraphicsBackendMultithreading": "Interface graphique multithread :",
"CommonAuto": "Auto",
"CommonOff": "Désactivé",
"CommonOn": "Activé",
@ -584,14 +585,14 @@
"LowPowerPptcToggleTooltip": "Charger le PPTC en utilisant un tiers des coeurs.",
"FsIntegrityToggleTooltip": "Vérifie si des fichiers sont corrompus lors du lancement d'un jeu, et si des fichiers corrompus sont détectés, affiche une erreur de hachage dans la console.\n\nN'a aucun impact sur les performances et est destiné à aider le dépannage.\n\nLaissez activé en cas d'incertitude.",
"AudioBackendTooltip": "Modifie le backend utilisé pour donnée un rendu audio.\n\nSDL2 est recommandé, tandis que OpenAL et SoundIO sont utilisés comme backend secondaire. Le backend Dummy (Désactivé) ne rend aucun son.\n\nLaissez sur SDL2 si vous n'êtes pas sûr.",
"MemoryManagerTooltip": "Change la façon dont la mémoire émulée est mappée et utilisée. Cela affecte grandement les performances du processeur.\n\nRéglez sur Host Uncheked en cas d'incertitude.",
"MemoryManagerTooltip": "Change la façon dont la mémoire émulée est mappée et utilisée. Cela affecte grandement les performances du processeur.\n\nRéglez sur Hôte non vérifié en cas d'incertitude.",
"MemoryManagerSoftwareTooltip": "Utilisez une table logicielle pour la traduction d'adresses. La plus grande précision est fournie, mais les performances en seront impactées.",
"MemoryManagerHostTooltip": "Mappez directement la mémoire dans l'espace d'adresses de l'hôte. Compilation et exécution JIT beaucoup plus rapides.",
"MemoryManagerUnsafeTooltip": "Mapper directement la mémoire dans la carte, mais ne pas masquer l'adresse dans l'espace d'adressage du client avant l'accès. Plus rapide, mais la sécurité sera négligée. L'application peut accéder à la mémoire depuis n'importe où dans Ryujinx, donc exécutez uniquement les programmes en qui vous avez confiance avec ce mode.",
"UseHypervisorTooltip": "Utiliser l'Hyperviseur au lieu du JIT. Améliore considérablement les performances lorsqu'il est disponible, mais peut être instable dans son état actuel.",
"DRamTooltip": "Utilise une disposition alternative de la mémoire avec 8GiO de DRAM pour imiter le kit de développeur de la Switch.\n\nActivez cette option pour les packs de textures 4k ou les mods à résolution 4k.\nN'améliore pas les performances.\n\nLaissez désactivé en cas d'incertitude.",
"IgnoreMissingServicesTooltip": "Ignore les services Horizon OS non-intégré. Cela peut aider à contourner les plantages lors du démarrage de certains jeux.\n\nActivez-le en cas d'incertitude.",
"IgnoreAppletTooltip": "La boîte de dialogue externe \"Applet du contrôleur\" n'apparaîtra pas si la manette est déconnectée pendant le jeu. Il n'y aura aucune invite pour fermer la boîte de dialogue ou configurer un nouveau contrôleur. Une fois que le contrôleur précédemment déconnecté est reconnecté, le jeu reprendra automatiquement.",
"DRamTooltip": "Change le montant de DRAM qui est alloué.\n\nActivez cette option pour les packs de textures 4k ou les mods à résolution 4k.\nN'améliore pas les performances.\n\nLaissez à 4GiO en cas de doute.",
"IgnoreMissingServicesTooltip": "Ignore les services Horizon OS non-intégrés. Cela peut aider à contourner les plantages lors du démarrage de certains jeux.\n\nLaissez désactivé en cas d'incertitude.",
"IgnoreAppletTooltip": "La boîte de dialogue externe \"Programme Manette\" n'apparaîtra pas si la manette est déconnectée en jeu. Il n'y aura aucune boîte de dialogue ouverte pour configurer une nouvelle manette. Une fois que la manette précédemment déconnectée est reconnectée, le jeu reprendra automatiquement. \n\nLaissez désactivé en cas d'incertitude.",
"GraphicsBackendThreadingTooltip": "Exécute des commandes du backend graphiques sur un second thread.\n\nAccélère la compilation des shaders, réduit les crashs et les lags, améliore les performances sur les pilotes GPU sans support de multithreading. Légère augementation des performances sur les pilotes avec multithreading intégrer.\n\nRéglez sur Auto en cas d'incertitude.",
"GalThreadingTooltip": "Exécute des commandes du backend graphiques sur un second thread.\n\nAccélère la compilation des shaders, réduit les crashs et les lags, améliore les performances sur les pilotes GPU sans support de multithreading. Légère augementation des performances sur les pilotes avec multithreading intégrer.\n\nRéglez sur Auto en cas d'incertitude.",
"ShaderCacheToggleTooltip": "Enregistre un cache de shaders sur le disque dur, réduit le lag lors de multiples exécutions.\n\nLaissez activé si vous n'êtes pas sûr.",
@ -599,15 +600,15 @@
"ResolutionScaleEntryTooltip": "Échelle de résolution à virgule, telle que : 1.5. Les échelles non intégrales sont plus susceptibles de causer des problèmes ou des crashs.",
"AnisotropyTooltip": "Niveau de filtrage anisotrope. Réglez sur Auto pour utiliser la valeur demandée par le jeu.",
"AspectRatioTooltip": "Format d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
"ShaderDumpPathTooltip": "Chemin de copie des Shaders",
"ShaderDumpPathTooltip": "Chemin de copie des Shaders :",
"FileLogTooltip": "Sauvegarde le journal de la console dans un fichier journal sur le disque. Cela n'affecte pas les performances.",
"StubLogTooltip": "Affiche les messages de log dans la console. N'affecte pas les performances.",
"InfoLogTooltip": "Affiche les messages de log d'informations dans la console. N'affecte pas les performances.",
"StubLogTooltip": "Affiche les messages de journaux dans la console. N'affecte pas les performances.",
"InfoLogTooltip": "Affiche les messages de journaux d'informations dans la console. N'affecte pas les performances.",
"WarnLogTooltip": "Affiche les messages d'avertissement dans la console. N'affecte pas les performances.",
"ErrorLogTooltip": "Affiche les messages de log d'erreur dans la console. N'affecte pas les performances.",
"TraceLogTooltip": "Affiche la trace des messages de log dans la console. N'affecte pas les performances.",
"GuestLogTooltip": "Affiche les messages de log des invités dans la console. N'affecte pas les performances.",
"FileAccessLogTooltip": "Affiche les messages de log d'accès aux fichiers dans la console.",
"ErrorLogTooltip": "Affiche les messages de journaux d'erreur dans la console. N'affecte pas les performances.",
"TraceLogTooltip": "Affiche la trace des messages de journaux dans la console. N'affecte pas les performances.",
"GuestLogTooltip": "Affiche les messages de journaux des invités dans la console. N'affecte pas les performances.",
"FileAccessLogTooltip": "Affiche les messages de journaux d'accès aux fichiers dans la console.",
"FSAccessLogModeTooltip": "Active la sortie du journal d'accès FS de la console. Les modes possibles sont 0-3",
"DeveloperOptionTooltip": "À utiliser avec précaution",
"OpenGlLogLevel": "Nécessite l'activation des niveaux de journalisation appropriés",
@ -639,12 +640,12 @@
"ControllerSettingsStickRange": "Intervalle :",
"DialogStopEmulationTitle": "Ryujinx - Arrêt de l'émulation",
"DialogStopEmulationMessage": "Êtes-vous sûr de vouloir arrêter l'émulation ?",
"SettingsTabCpu": "CPU",
"SettingsTabCpu": "Processeur",
"SettingsTabAudio": "Audio",
"SettingsTabNetwork": "Réseau",
"SettingsTabNetworkConnection": "Connexion réseau",
"SettingsTabCpuCache": "Cache CPU",
"SettingsTabCpuMemory": "Mémoire CPU",
"SettingsTabCpuCache": "Cache Processeur",
"SettingsTabCpuMemory": "Mémoire Processeur",
"DialogUpdaterFlatpakNotSupportedMessage": "Merci de mettre à jour Ryujinx via FlatHub.",
"UpdaterDisabledWarningTitle": "Mises à jour désactivées !",
"ControllerSettingsRotate90": "Faire pivoter de 90° à droite",
@ -668,7 +669,7 @@
"NoUpdate": "Aucune mise à jour",
"TitleUpdateVersionLabel": "Version {0}",
"TitleBundledUpdateVersionLabel": "Inclus avec le jeu: Version {0}",
"TitleBundledDlcLabel": "Inclus avec le jeu:",
"TitleBundledDlcLabel": "Inclus avec le jeu :",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmation",
"FileDialogAllTypes": "Tous les types",
@ -680,7 +681,7 @@
"SoftwareKeyboardModeAlphabet": "Doit être uniquement des caractères non CJK",
"SoftwareKeyboardModeASCII": "Doit être uniquement du texte ASCII",
"ControllerAppletControllers": "Contrôleurs pris en charge :",
"ControllerAppletPlayers": "Joueurs :",
"ControllerAppletPlayers": "Joueurs :",
"ControllerAppletDescription": "Votre configuration actuelle n'est pas valide. Ouvrez les paramètres et reconfigurez vos contrôles.",
"ControllerAppletDocked": "Mode station d'accueil défini. Le mode contrôle portable doit être désactivé.",
"UpdaterRenaming": "Renommage des anciens fichiers...",
@ -729,7 +730,7 @@
"UpdateWindowUpdateAddedMessage": "{0} nouvelle(s) mise(s) à jour ajoutée(s)",
"UpdateWindowBundledContentNotice": "Les mises à jour incluses avec le jeu ne peuvent pas être supprimées mais peuvent être désactivées.",
"CheatWindowHeading": "Cheats disponibles pour {0} [{1}]",
"BuildId": "BuildId:",
"BuildId": "BuildId :",
"DlcWindowBundledContentNotice": "Les DLC inclus avec le jeu ne peuvent pas être supprimés mais peuvent être désactivés.",
"DlcWindowHeading": "{0} Contenu(s) téléchargeable(s)",
"DlcWindowDlcAddedMessage": "{0} nouveau(x) contenu(s) téléchargeable(s) ajouté(s)",
@ -797,7 +798,7 @@
"UserEditorTitle": "Modifier Utilisateur",
"UserEditorTitleCreate": "Créer Utilisateur",
"SettingsTabNetworkInterface": "Interface Réseau :",
"NetworkInterfaceTooltip": "L'interface réseau utilisée pour les fonctionnalités LAN/LDN.\n\nEn conjonction avec un VPN ou XLink Kai et un jeu prenant en charge le LAN, peut être utilisée pour simuler une connexion sur le même réseau via Internet.\n\nLaissez sur PAR DÉFAU T si vous n'êtes pas sûr.",
"NetworkInterfaceTooltip": "L'interface réseau utilisée pour les fonctionnalités LAN/LDN.\n\nEn conjonction avec un VPN ou XLink Kai et un jeu prenant en charge le LAN, peut être utilisée pour simuler une connexion sur le même réseau via Internet.\n\nLaissez sur PAR DÉFAUT si vous n'êtes pas sûr.",
"NetworkInterfaceDefault": "Par défaut",
"PackagingShaders": "Empaquetage des Shaders",
"AboutChangelogButton": "Voir le Changelog sur GitHub",

View File

@ -10,7 +10,10 @@
"SettingsTabSystemUseHypervisor": "השתמש ב Hypervisor",
"MenuBarFile": "_קובץ",
"MenuBarFileOpenFromFile": "_טען יישום מקובץ",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "טען משחק _שאינו ארוז",
"MenuBarFileLoadDlcFromFolder": "Load DLC From Folder",
"MenuBarFileLoadTitleUpdatesFromFolder": "Load Title Updates From Folder",
"MenuBarFileOpenEmuFolder": "פתח את תיקיית ריוג'ינקס",
"MenuBarFileOpenLogsFolder": "פתח את תיקיית קבצי הלוג",
"MenuBarFileExit": "_יציאה",
@ -97,11 +100,14 @@
"SettingsTabGeneralCheckUpdatesOnLaunch": "בדוק אם קיימים עדכונים בהפעלה",
"SettingsTabGeneralShowConfirmExitDialog": "הראה דיאלוג \"אשר יציאה\"",
"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
"SettingsTabGeneralShowTitleBar": "Show Title Bar (Requires restart)",
"SettingsTabGeneralHideCursor": "הסתר את הסמן",
"SettingsTabGeneralHideCursorNever": "אף פעם",
"SettingsTabGeneralHideCursorOnIdle": "במצב סרק",
"SettingsTabGeneralHideCursorAlways": "תמיד",
"SettingsTabGeneralGameDirectories": "תקיות משחקים",
"SettingsTabGeneralAutoloadDirectories": "Autoload DLC/Updates Directories",
"SettingsTabGeneralAutoloadNote": "DLC and Updates which refer to missing files will be unloaded automatically",
"SettingsTabGeneralAdd": "הוסף",
"SettingsTabGeneralRemove": "הסר",
"SettingsTabSystem": "מערכת",
@ -410,6 +416,7 @@
"GameListContextMenuToggleFavorite": "למתג העדפה",
"GameListContextMenuToggleFavoriteToolTip": "למתג סטטוס העדפה של משחק",
"SettingsTabGeneralTheme": "ערכת נושא:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "כהה",
"SettingsTabGeneralThemeLight": "בהיר",
"ControllerSettingsConfigureGeneral": "הגדר",
@ -560,6 +567,9 @@
"AddGameDirBoxTooltip": "הזן תקיית משחקים כדי להוסיף לרשימה",
"AddGameDirTooltip": "הוסף תקיית משחקים לרשימה",
"RemoveGameDirTooltip": "הסר את תקיית המשחקים שנבחרה",
"AddAutoloadDirBoxTooltip": "Enter an autoload directory to add to the list",
"AddAutoloadDirTooltip": "Add an autoload directory to the list",
"RemoveAutoloadDirTooltip": "Remove selected autoload directory",
"CustomThemeCheckTooltip": "השתמש בעיצוב מותאם אישית של אבלוניה עבור ה-ממשק הגראפי כדי לשנות את המראה של תפריטי האמולטור",
"CustomThemePathTooltip": "נתיב לערכת נושא לממשק גראפי מותאם אישית",
"CustomThemeBrowseTooltip": "חפש עיצוב ממשק גראפי מותאם אישית",
@ -605,6 +615,8 @@
"DebugLogTooltip": "מדפיס הודעות יומן ניפוי באגים בשורת הפקודות.",
"LoadApplicationFileTooltip": "פתח סייר קבצים כדי לבחור קובץ תואם סוויץ' לטעינה",
"LoadApplicationFolderTooltip": "פתח סייר קבצים כדי לבחור יישום תואם סוויץ', לא ארוז לטעינה.",
"LoadDlcFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load DLC from",
"LoadTitleUpdatesFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load title updates from",
"OpenRyujinxFolderTooltip": "פתח את תיקיית מערכת הקבצים ריוג'ינקס",
"OpenRyujinxLogsTooltip": "פותח את התיקיה שאליה נכתבים רישומים",
"ExitTooltip": "צא מריוג'ינקס",
@ -656,6 +668,8 @@
"OpenSetupGuideMessage": "פתח מדריך התקנה",
"NoUpdate": "אין עדכון",
"TitleUpdateVersionLabel": "גרסה {0}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "ריוג'ינקס - מידע",
"RyujinxConfirm": "ריוג'ינקס - אישור",
"FileDialogAllTypes": "כל הסוגים",
@ -713,9 +727,17 @@
"DlcWindowTitle": "נהל הרחבות משחק עבור {0} ({1})",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "נהל עדכוני משחקים",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "צ'יטים זמינים עבור {0} [{1}]",
"BuildId": "מזהה בניה:",
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
"DlcWindowHeading": "{0} הרחבות משחק",
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
"AutoloadUpdateAddedMessage": "{0} new update(s) added",
"AutoloadUpdateRemovedMessage": "{0} missing update(s) removed",
"ModWindowHeading": "{0} מוד(ים)",
"UserProfilesEditProfile": "ערוך נבחר/ים",
"Cancel": "בטל",
@ -766,6 +788,7 @@
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "רמה",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "SMAA נמוך",

View File

@ -30,6 +30,9 @@
"MenuBarToolsManageFileTypes": "Gestisci i tipi di file",
"MenuBarToolsInstallFileTypes": "Installa i tipi di file",
"MenuBarToolsUninstallFileTypes": "Disinstalla i tipi di file",
"MenuBarFileLoadDlcFromFolder": "Carica DLC Da una Cartella",
"MenuBarFileLoadTitleUpdatesFromFolder": "Carica Aggiornamenti Da una Cartella",
"MenuBarFileOpenFromFileError": "Nessuna applicazione trovata nel file selezionato",
"MenuBarView": "_View",
"MenuBarViewWindow": "Window Size",
"MenuBarViewWindow720": "720p",
@ -97,6 +100,7 @@
"SettingsTabGeneralCheckUpdatesOnLaunch": "Controlla aggiornamenti all'avvio",
"SettingsTabGeneralShowConfirmExitDialog": "Mostra dialogo \"Conferma Uscita\"",
"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
"SettingsTabGeneralShowTitleBar": "Show Title Bar (Requires restart)",
"SettingsTabGeneralHideCursor": "Nascondi il cursore:",
"SettingsTabGeneralHideCursorNever": "Mai",
"SettingsTabGeneralHideCursorOnIdle": "Quando è inattivo",
@ -110,6 +114,8 @@
"SettingsTabSystemSystemRegionJapan": "Giappone",
"SettingsTabSystemSystemRegionUSA": "Stati Uniti d'America",
"SettingsTabSystemSystemRegionEurope": "Europa",
"SettingsTabGeneralAutoloadDirectories": "Directory di Caricamento Automatico per DLC/Aggiornamenti",
"SettingsTabGeneralAutoloadNote": "Aggiornamenti e DLC che collegano a file mancanti verranno disabilitati automaticamente",
"SettingsTabSystemSystemRegionAustralia": "Australia",
"SettingsTabSystemSystemRegionChina": "Cina",
"SettingsTabSystemSystemRegionKorea": "Corea",
@ -410,6 +416,7 @@
"GameListContextMenuToggleFavorite": "Preferito",
"GameListContextMenuToggleFavoriteToolTip": "Segna il gioco come preferito",
"SettingsTabGeneralTheme": "Tema:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Scuro",
"SettingsTabGeneralThemeLight": "Chiaro",
"ControllerSettingsConfigureGeneral": "Configura",
@ -563,6 +570,7 @@
"CustomThemeCheckTooltip": "Attiva o disattiva temi personalizzati nella GUI",
"CustomThemePathTooltip": "Percorso al tema GUI personalizzato",
"CustomThemeBrowseTooltip": "Sfoglia per cercare un tema GUI personalizzato",
"RemoveAutoloadDirTooltip": "Rimuovi la directory di autoload selezionata",
"DockModeToggleTooltip": "La modalità TV fa sì che il sistema emulato si comporti come una Nintendo Switch posizionata nella sua base. Ciò migliora la qualità grafica nella maggior parte dei giochi. Al contrario, disabilitandola il sistema emulato si comporterà come una Nintendo Switch in modalità portatile, riducendo la qualità grafica.\n\nConfigura i controlli del giocatore 1 se intendi usare la modalità TV; configura i controlli della modalità portatile se intendi usare quest'ultima.\n\nNel dubbio, lascia l'opzione attiva.",
"DirectKeyboardTooltip": "Supporto per l'accesso diretto alla tastiera (HID). Fornisce ai giochi l'accesso alla tastiera come dispositivo di inserimento del testo.\n\nFunziona solo con i giochi che supportano nativamente l'utilizzo della tastiera su hardware Switch.\n\nNel dubbio, lascia l'opzione disattivata.",
"DirectMouseTooltip": "Supporto per l'accesso diretto al mouse (HID). Fornisce ai giochi l'accesso al mouse come dispositivo di puntamento.\n\nFunziona solo con i rari giochi che supportano nativamente l'utilizzo del mouse su hardware Switch.\n\nQuando questa opzione è attivata, il touchscreen potrebbe non funzionare.\n\nNel dubbio, lascia l'opzione disattivata.",
@ -572,7 +580,9 @@
"TimeTooltip": "Cambia data e ora di sistema",
"VSyncToggleTooltip": "Sincronizzazione verticale della console Emulata. Essenzialmente un limitatore di frame per la maggior parte dei giochi; disabilitarlo può far girare giochi a velocità più alta, allungare le schermate di caricamento o farle bloccare.\n\nPuò essere attivata in gioco con un tasto di scelta rapida (F1 per impostazione predefinita). Ti consigliamo di farlo se hai intenzione di disabilitarlo.\n\nLascia ON se non sei sicuro.",
"PptcToggleTooltip": "Salva le funzioni JIT tradotte in modo che non debbano essere tradotte tutte le volte che si avvia un determinato gioco.\n\nRiduce i fenomeni di stuttering e velocizza sensibilmente gli avvii successivi del gioco.\n\nNel dubbio, lascia l'opzione attiva.",
"LowPowerPptcToggleTooltip": "Load the PPTC using a third of the amount of cores.",
"AddAutoloadDirBoxTooltip": "Inserisci una directory di \"autoload\" da aggiungere alla lista",
"AddAutoloadDirTooltip": "Aggiungi una directory di \"autoload\" alla lista",
"LowPowerPptcToggleTooltip": "Carica il PPTC usando un terzo dei core.",
"FsIntegrityToggleTooltip": "Controlla la presenza di file corrotti quando si avvia un gioco. Se vengono rilevati dei file corrotti, verrà mostrato un errore di hash nel log.\n\nQuesta opzione non influisce sulle prestazioni ed è pensata per facilitare la risoluzione dei problemi.\n\nNel dubbio, lascia l'opzione attiva.",
"AudioBackendTooltip": "Cambia il backend usato per riprodurre l'audio.\n\nSDL2 è quello preferito, mentre OpenAL e SoundIO sono usati come ripiego. Dummy non riprodurrà alcun suono.\n\nNel dubbio, imposta l'opzione su SDL2.",
"MemoryManagerTooltip": "Cambia il modo in cui la memoria guest è mappata e vi si accede. Influisce notevolmente sulle prestazioni della CPU emulata.\n\nNel dubbio, imposta l'opzione su Host Unchecked.",
@ -617,6 +627,8 @@
"GridSizeTooltip": "Cambia la dimensione dei riquadri della griglia",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Portoghese brasiliano",
"AboutRyujinxContributorsButtonHeader": "Mostra tutti i contributori",
"LoadDlcFromFolderTooltip": "Apri un esploratore file per scegliere una o più cartelle dalle quali caricare DLC in massa",
"LoadTitleUpdatesFromFolderTooltip": "Apri un esploratore file per scegliere una o più cartelle dalle quali caricare aggiornamenti in massa",
"SettingsTabSystemAudioVolume": "Volume: ",
"AudioVolumeTooltip": "Cambia volume audio",
"SettingsTabSystemEnableInternetAccess": "Attiva l'accesso a Internet da parte del guest/Modalità LAN",
@ -656,6 +668,8 @@
"OpenSetupGuideMessage": "Apri la guida all'installazione",
"NoUpdate": "Nessun aggiornamento",
"TitleUpdateVersionLabel": "Versione {0}",
"TitleBundledUpdateVersionLabel": "Incluso: Version {0}",
"TitleBundledDlcLabel": "Incluso:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Conferma",
"FileDialogAllTypes": "Tutti i tipi",
@ -721,6 +735,14 @@
"Cancel": "Annulla",
"Save": "Salva",
"Discard": "Scarta",
"UpdateWindowBundledContentNotice": "Gli aggiornamenti inclusi non possono essere eliminati, ma solo disattivati",
"AutoloadDlcAddedMessage": "{0} contenuto/i scaricabile/i aggiunto/i",
"AutoloadDlcRemovedMessage": "{0} contenuto/i scaricabile/i mancante/i rimosso/i",
"AutoloadUpdateAddedMessage": "{0} aggiornamento/i aggiunto/i",
"AutoloadUpdateRemovedMessage": "{0} aggiornamento/i mancante/i rimosso/i",
"DlcWindowBundledContentNotice": "i DLC \"impacchettati\" non possono essere rimossi, ma solo disabilitati.",
"DlcWindowDlcAddedMessage": "{0} nuovo/i contenuto/i scaricabile/i aggiunto/i",
"UpdateWindowUpdateAddedMessage": "{0} aggiornamento/i aggiunto/i",
"Paused": "In pausa",
"UserProfilesSetProfileImage": "Imposta immagine profilo",
"UserProfileEmptyNameError": "Il nome è obbligatorio",
@ -766,6 +788,7 @@
"GraphicsScalingFilterBilinear": "Bilineare",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Livello",
"GraphicsScalingFilterLevelTooltip": "Imposta il livello di nitidezza di FSR 1.0. Valori più alti comportano una maggiore nitidezza.",
"SmaaLow": "SMAA Basso",

View File

@ -10,7 +10,10 @@
"SettingsTabSystemUseHypervisor": "ハイパーバイザーを使用",
"MenuBarFile": "ファイル(_F)",
"MenuBarFileOpenFromFile": "ファイルからアプリケーションをロード(_L)",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "展開されたゲームをロード",
"MenuBarFileLoadDlcFromFolder": "Load DLC From Folder",
"MenuBarFileLoadTitleUpdatesFromFolder": "Load Title Updates From Folder",
"MenuBarFileOpenEmuFolder": "Ryujinx フォルダを開く",
"MenuBarFileOpenLogsFolder": "ログフォルダを開く",
"MenuBarFileExit": "終了(_E)",
@ -97,11 +100,14 @@
"SettingsTabGeneralCheckUpdatesOnLaunch": "起動時にアップデートを確認する",
"SettingsTabGeneralShowConfirmExitDialog": "\"終了を確認\" ダイアログを表示する",
"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
"SettingsTabGeneralShowTitleBar": "Show Title Bar (Requires restart)",
"SettingsTabGeneralHideCursor": "マウスカーソルを非表示",
"SettingsTabGeneralHideCursorNever": "決して",
"SettingsTabGeneralHideCursorOnIdle": "アイドル時",
"SettingsTabGeneralHideCursorAlways": "常時",
"SettingsTabGeneralGameDirectories": "ゲームディレクトリ",
"SettingsTabGeneralAutoloadDirectories": "Autoload DLC/Updates Directories",
"SettingsTabGeneralAutoloadNote": "DLC and Updates which refer to missing files will be unloaded automatically",
"SettingsTabGeneralAdd": "追加",
"SettingsTabGeneralRemove": "削除",
"SettingsTabSystem": "システム",
@ -410,6 +416,7 @@
"GameListContextMenuToggleFavorite": "お気に入りを切り替え",
"GameListContextMenuToggleFavoriteToolTip": "ゲームをお気に入りに含めるかどうかを切り替えます",
"SettingsTabGeneralTheme": "テーマ:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "ダーク",
"SettingsTabGeneralThemeLight": "ライト",
"ControllerSettingsConfigureGeneral": "設定",
@ -560,6 +567,9 @@
"AddGameDirBoxTooltip": "リストに追加するゲームディレクトリを入力します",
"AddGameDirTooltip": "リストにゲームディレクトリを追加します",
"RemoveGameDirTooltip": "選択したゲームディレクトリを削除します",
"AddAutoloadDirBoxTooltip": "Enter an autoload directory to add to the list",
"AddAutoloadDirTooltip": "Add an autoload directory to the list",
"RemoveAutoloadDirTooltip": "Remove selected autoload directory",
"CustomThemeCheckTooltip": "エミュレータのメニュー外観を変更するためカスタム Avalonia テーマを使用します",
"CustomThemePathTooltip": "カスタム GUI テーマのパスです",
"CustomThemeBrowseTooltip": "カスタム GUI テーマを参照します",
@ -605,6 +615,8 @@
"DebugLogTooltip": "デバッグログメッセージをコンソールに出力します.\n\nログが読みづらくなり,エミュレータのパフォーマンスが低下するため,開発者から特別な指示がある場合のみ使用してください.",
"LoadApplicationFileTooltip": "ロードする Switch 互換のファイルを選択するためファイルエクスプローラを開きます",
"LoadApplicationFolderTooltip": "ロードする Switch 互換の展開済みアプリケーションを選択するためファイルエクスプローラを開きます",
"LoadDlcFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load DLC from",
"LoadTitleUpdatesFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load title updates from",
"OpenRyujinxFolderTooltip": "Ryujinx ファイルシステムフォルダを開きます",
"OpenRyujinxLogsTooltip": "ログが格納されるフォルダを開きます",
"ExitTooltip": "Ryujinx を終了します",
@ -656,6 +668,8 @@
"OpenSetupGuideMessage": "セットアップガイドを開く",
"NoUpdate": "アップデートなし",
"TitleUpdateVersionLabel": "バージョン {0} - {1}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - 情報",
"RyujinxConfirm": "Ryujinx - 確認",
"FileDialogAllTypes": "すべての種別",
@ -713,9 +727,16 @@
"DlcWindowTitle": "DLC 管理",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "アップデート管理",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "利用可能なチート {0} [{1}]",
"BuildId": "ビルドID:",
"DlcWindowHeading": "利用可能な DLC {0} [{1}]",
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
"AutoloadUpdateAddedMessage": "{0} new update(s) added",
"AutoloadUpdateRemovedMessage": "{0} missing update(s) removed",
"ModWindowHeading": "{0} Mod(s)",
"UserProfilesEditProfile": "編集",
"Cancel": "キャンセル",
@ -766,6 +787,7 @@
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "レベル",
"GraphicsScalingFilterLevelTooltip": "FSR 1.0のシャープ化レベルを設定します. 高い値ほどシャープになります.",
"SmaaLow": "SMAA Low",

View File

@ -10,7 +10,10 @@
"SettingsTabSystemUseHypervisor": "하이퍼바이저 사용하기",
"MenuBarFile": "_파일",
"MenuBarFileOpenFromFile": "_파일에서 응용 프로그램 불러오기",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "_압축을 푼 게임 불러오기",
"MenuBarFileLoadDlcFromFolder": "Load DLC From Folder",
"MenuBarFileLoadTitleUpdatesFromFolder": "Load Title Updates From Folder",
"MenuBarFileOpenEmuFolder": "Ryujinx 폴더 열기",
"MenuBarFileOpenLogsFolder": "로그 폴더 열기",
"MenuBarFileExit": "_종료",
@ -97,11 +100,14 @@
"SettingsTabGeneralCheckUpdatesOnLaunch": "시작 시, 업데이트 확인",
"SettingsTabGeneralShowConfirmExitDialog": "\"종료 확인\" 대화 상자 표시",
"SettingsTabGeneralRememberWindowState": "창 크기/위치 기억",
"SettingsTabGeneralShowTitleBar": "Show Title Bar (Requires restart)",
"SettingsTabGeneralHideCursor": "마우스 커서 숨기기",
"SettingsTabGeneralHideCursorNever": "절대 안 함",
"SettingsTabGeneralHideCursorOnIdle": "유휴 상태",
"SettingsTabGeneralHideCursorAlways": "언제나",
"SettingsTabGeneralGameDirectories": "게임 디렉터리",
"SettingsTabGeneralAutoloadDirectories": "Autoload DLC/Updates Directories",
"SettingsTabGeneralAutoloadNote": "DLC and Updates which refer to missing files will be unloaded automatically",
"SettingsTabGeneralAdd": "추가",
"SettingsTabGeneralRemove": "제거",
"SettingsTabSystem": "시스템",
@ -410,6 +416,7 @@
"GameListContextMenuToggleFavorite": "즐겨찾기 전환",
"GameListContextMenuToggleFavoriteToolTip": "게임 즐겨찾기 상태 전환",
"SettingsTabGeneralTheme": "테마:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "어두운 테마",
"SettingsTabGeneralThemeLight": "밝은 테마",
"ControllerSettingsConfigureGeneral": "구성",
@ -560,6 +567,9 @@
"AddGameDirBoxTooltip": "목록에 추가할 게임 디렉터리 입력",
"AddGameDirTooltip": "목록에 게임 디렉터리 추가",
"RemoveGameDirTooltip": "선택한 게임 디렉터리 제거",
"AddAutoloadDirBoxTooltip": "Enter an autoload directory to add to the list",
"AddAutoloadDirTooltip": "Add an autoload directory to the list",
"RemoveAutoloadDirTooltip": "Remove selected autoload directory",
"CustomThemeCheckTooltip": "GUI에 사용자 지정 Avalonia 테마를 사용하여 에뮬레이터 메뉴의 모양 변경",
"CustomThemePathTooltip": "사용자 정의 GUI 테마 경로",
"CustomThemeBrowseTooltip": "사용자 정의 GUI 테마 찾아보기",
@ -605,6 +615,8 @@
"DebugLogTooltip": "콘솔에 디버그 로그 메시지를 인쇄합니다.\n\n로그를 읽기 어렵게 만들고 에뮬레이터 성능을 악화시키므로 직원이 구체적으로 지시한 경우에만 사용하세요.",
"LoadApplicationFileTooltip": "파일 탐색기를 열어 불러올 스위치 호환 파일 선택",
"LoadApplicationFolderTooltip": "파일 탐색기를 열어 불러올 스위치 호환 압축 해제 응용 프로그램 선택",
"LoadDlcFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load DLC from",
"LoadTitleUpdatesFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load title updates from",
"OpenRyujinxFolderTooltip": "Ryujinx 파일 시스템 폴더 열기",
"OpenRyujinxLogsTooltip": "로그가 기록된 폴더 열기",
"ExitTooltip": "Ryujinx 종료",
@ -656,6 +668,8 @@
"OpenSetupGuideMessage": "설정 가이드 열기",
"NoUpdate": "업데이트 없음",
"TitleUpdateVersionLabel": "버전 {0}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - 정보",
"RyujinxConfirm": "Ryujinx - 확인",
"FileDialogAllTypes": "모든 유형",
@ -713,9 +727,17 @@
"DlcWindowTitle": "{0} ({1})의 다운로드 가능한 콘텐츠 관리",
"ModWindowTitle": "{0} ({1})의 Mod 관리",
"UpdateWindowTitle": "타이틀 업데이트 관리자",
"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
"CheatWindowHeading": "{0} [{1}]에 사용할 수 있는 치트",
"BuildId": "빌드ID :",
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
"DlcWindowHeading": "{0} 내려받기 가능한 콘텐츠",
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
"AutoloadUpdateAddedMessage": "{0} new update(s) added",
"AutoloadUpdateRemovedMessage": "{0} missing update(s) removed",
"ModWindowHeading": "{0} Mod(s)",
"UserProfilesEditProfile": "선택된 항목 편집",
"Cancel": "취소",
@ -766,6 +788,7 @@
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "수준",
"GraphicsScalingFilterLevelTooltip": "FSR 1.0의 샤프닝 레벨을 설정하세요. 높을수록 더 또렷해집니다.",
"SmaaLow": "SMAA 낮음",

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