2015-05-23 22:55:12 -06:00
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// Copyright 2008 Dolphin Emulator Project
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2015-05-17 17:08:10 -06:00
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// Licensed under GPLv2+
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2013-04-17 21:09:55 -06:00
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// Refer to the license.txt file included.
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2008-12-07 21:46:09 -07:00
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2009-09-13 02:21:35 -06:00
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// IMPORTANT: UI etc should modify g_Config. Graphics code should read g_ActiveConfig.
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// The reason for this is to get rid of race conditions etc when the configuration
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// changes in the middle of a frame. This is done by copying g_Config to g_ActiveConfig
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// at the start of every frame. Noone should ever change members of g_ActiveConfig
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// directly.
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2014-02-10 11:54:46 -07:00
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#pragma once
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2008-12-07 21:46:09 -07:00
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2009-07-12 15:58:32 -06:00
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#include <string>
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2014-02-17 03:18:15 -07:00
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#include <vector>
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2014-09-07 19:06:58 -06:00
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#include "Common/CommonTypes.h"
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2019-07-16 18:18:48 -06:00
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enum class APIType;
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2009-07-12 15:58:32 -06:00
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2009-02-04 10:33:59 -07:00
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// Log in two categories, and save three other options in the same byte
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2014-02-16 13:30:18 -07:00
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#define CONF_LOG 1
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#define CONF_PRIMLOG 2
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#define CONF_SAVETARGETS 8
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#define CONF_SAVESHADERS 16
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2008-12-07 21:46:09 -07:00
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2017-07-03 08:32:02 -06:00
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constexpr int EFB_SCALE_AUTO_INTEGRAL = 0;
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2018-01-08 04:04:12 -07:00
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enum class AspectMode : int
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{
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Auto,
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AnalogWide,
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Analog,
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Stretch,
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};
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2018-01-08 04:04:12 -07:00
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enum class StereoMode : int
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{
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Off,
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SBS,
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TAB,
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Anaglyph,
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QuadBuffer,
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Passive
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};
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2018-03-16 07:10:22 -06:00
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enum class ShaderCompilationMode : int
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{
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Synchronous,
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SynchronousUberShaders,
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AsynchronousUberShaders,
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AsynchronousSkipRendering
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2018-03-01 01:03:24 -07:00
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};
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2009-02-28 09:33:59 -07:00
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// NEVER inherit from this class.
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struct VideoConfig final
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{
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VideoConfig();
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void Refresh();
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2011-02-13 06:42:59 -07:00
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void VerifyValidity();
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2010-06-04 19:38:22 -06:00
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// General
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bool bVSync;
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bool bVSyncActive;
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bool bWidescreenHack;
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AspectMode aspect_mode;
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AspectMode suggested_aspect_mode;
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bool bCrop; // Aspect ratio controls.
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bool bShaderCache;
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2008-10-26 07:35:34 -06:00
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// Enhancements
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u32 iMultisamples;
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bool bSSAA;
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int iEFBScale;
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bool bForceFiltering;
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int iMaxAnisotropy;
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std::string sPostProcessingShader;
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bool bForceTrueColor;
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bool bDisableCopyFilter;
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bool bArbitraryMipmapDetection;
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float fArbitraryMipmapDetectionThreshold;
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2008-10-26 07:35:34 -06:00
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// Information
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bool bShowFPS;
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bool bShowNetPlayPing;
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bool bShowNetPlayMessages;
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2010-06-04 19:38:22 -06:00
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bool bOverlayStats;
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bool bOverlayProjStats;
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bool bTexFmtOverlayEnable;
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bool bTexFmtOverlayCenter;
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bool bLogRenderTimeToFile;
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2010-06-04 19:38:22 -06:00
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// Render
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bool bWireFrame;
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bool bDisableFog;
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2010-06-04 19:38:22 -06:00
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// Utility
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bool bDumpTextures;
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bool bDumpMipmapTextures;
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bool bDumpBaseTextures;
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bool bHiresTextures;
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bool bCacheHiresTextures;
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bool bDumpEFBTarget;
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bool bDumpXFBTarget;
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bool bDumpFramesAsImages;
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bool bUseFFV1;
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std::string sDumpCodec;
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std::string sDumpEncoder;
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std::string sDumpFormat;
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std::string sDumpPath;
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bool bInternalResolutionFrameDumps;
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bool bBorderlessFullscreen;
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bool bEnableGPUTextureDecoding;
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int iBitrateKbps;
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2010-06-04 19:38:22 -06:00
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// Hacks
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bool bEFBAccessEnable;
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bool bEFBAccessDeferInvalidation;
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bool bPerfQueriesEnable;
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2015-04-05 18:17:57 -06:00
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bool bBBoxEnable;
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2015-07-27 06:04:03 -06:00
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bool bForceProgressive;
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2016-06-24 02:43:46 -06:00
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2010-12-27 14:56:20 -07:00
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bool bEFBEmulateFormatChanges;
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bool bSkipEFBCopyToRam;
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bool bSkipXFBCopyToRam;
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2018-02-10 22:36:49 -07:00
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bool bDisableCopyToVRAM;
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bool bDeferEFBCopies;
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bool bImmediateXFB;
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bool bSkipPresentingDuplicateXFBs;
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bool bCopyEFBScaled;
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int iSafeTextureCache_ColorSamples;
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2010-04-04 16:52:27 -06:00
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float fAspectRatioHackW, fAspectRatioHackH;
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2011-03-18 18:50:34 -06:00
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bool bEnablePixelLighting;
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bool bFastDepthCalc;
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2017-02-18 17:22:41 -07:00
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bool bVertexRounding;
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int iEFBAccessTileSize;
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2010-06-04 19:38:22 -06:00
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int iLog; // CONF_ bits
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int iSaveTargetId; // TODO: Should be dropped
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2014-11-24 04:01:21 -07:00
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// Stereoscopy
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StereoMode stereo_mode;
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int iStereoDepth;
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int iStereoConvergence;
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int iStereoConvergencePercentage;
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bool bStereoSwapEyes;
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2014-12-24 15:06:44 -07:00
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bool bStereoEFBMonoDepth;
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2014-12-21 06:06:16 -07:00
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int iStereoDepthPercentage;
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2016-06-24 02:43:46 -06:00
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2009-09-13 02:21:35 -06:00
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// D3D only config, mostly to be merged into the above
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int iAdapter;
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2016-06-24 02:43:46 -06:00
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2015-10-09 12:50:36 -06:00
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// VideoSW Debugging
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int drawStart;
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int drawEnd;
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bool bZComploc;
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bool bZFreeze;
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bool bDumpObjects;
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bool bDumpTevStages;
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bool bDumpTevTextureFetches;
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2016-06-24 02:43:46 -06:00
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2016-08-13 06:08:46 -06:00
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// Enable API validation layers, currently only supported with Vulkan.
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bool bEnableValidationLayer;
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// Multithreaded submission, currently only supported with Vulkan.
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bool bBackendMultithreading;
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2016-08-13 06:57:50 -06:00
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// Early command buffer execution interval in number of draws.
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// Currently only supported with Vulkan.
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int iCommandBufferExecuteInterval;
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2018-03-01 01:03:24 -07:00
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// Shader compilation settings.
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bool bWaitForShadersBeforeStarting;
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ShaderCompilationMode iShaderCompilationMode;
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// Number of shader compiler threads.
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// 0 disables background compilation.
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// -1 uses an automatic number based on the CPU threads.
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int iShaderCompilerThreads;
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int iShaderPrecompilerThreads;
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2017-06-13 04:07:09 -06:00
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2009-09-13 15:18:04 -06:00
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// Static config per API
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2011-05-31 14:16:59 -06:00
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// TODO: Move this out of VideoConfig
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2011-03-21 13:57:31 -06:00
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struct
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{
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APIType api_type;
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2016-06-24 02:43:46 -06:00
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2013-09-22 09:49:26 -06:00
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std::vector<std::string> Adapters; // for D3D
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2017-06-07 05:30:39 -06:00
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std::vector<u32> AAModes;
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2016-06-24 02:43:46 -06:00
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2016-06-20 05:54:44 -06:00
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// TODO: merge AdapterName and Adapters array
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std::string AdapterName; // for OpenGL
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2016-06-24 02:43:46 -06:00
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2017-03-09 07:01:23 -07:00
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u32 MaxTextureSize;
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2019-02-14 18:59:50 -07:00
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bool bUsesLowerLeftOrigin;
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2017-03-09 07:01:23 -07:00
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2014-07-19 12:18:03 -06:00
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bool bSupportsExclusiveFullscreen;
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2013-09-22 09:49:26 -06:00
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bool bSupportsDualSourceBlend;
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2013-03-29 07:27:33 -06:00
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bool bSupportsPrimitiveRestart;
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2013-10-14 07:16:42 -06:00
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bool bSupportsOversizedViewports;
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2014-12-16 16:26:03 -07:00
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bool bSupportsGeometryShaders;
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2016-11-27 01:14:55 -07:00
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bool bSupportsComputeShaders;
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2014-11-13 16:24:53 -07:00
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bool bSupports3DVision;
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2013-07-22 04:02:16 -06:00
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bool bSupportsEarlyZ; // needed by PixelShaderGen, so must stay in VideoCommon
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2014-03-30 12:58:05 -06:00
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bool bSupportsBindingLayout; // Needed by ShaderGen, so must stay in VideoCommon
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2014-11-13 15:26:49 -07:00
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bool bSupportsBBox;
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2014-10-29 07:51:12 -06:00
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bool bSupportsGSInstancing; // Needed by GeometryShaderGen, so must stay in VideoCommon
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2015-01-02 17:33:30 -07:00
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bool bSupportsPostProcessing;
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2015-01-26 16:33:23 -07:00
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bool bSupportsPaletteConversion;
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2015-05-18 17:18:04 -06:00
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bool bSupportsClipControl; // Needed by VertexShaderGen, so must stay in VideoCommon
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2015-08-31 23:17:24 -06:00
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bool bSupportsSSAA;
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2017-03-05 16:17:54 -07:00
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bool bSupportsFragmentStoresAndAtomics; // a.k.a. OpenGL SSBOs a.k.a. Direct3D UAVs
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2016-08-12 05:55:35 -06:00
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bool bSupportsDepthClamp; // Needed by VertexShaderGen, so must stay in VideoCommon
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2016-08-21 09:47:24 -06:00
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bool bSupportsReversedDepthRange;
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2018-05-25 08:04:18 -06:00
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bool bSupportsLogicOp;
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2016-08-13 06:08:46 -06:00
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bool bSupportsMultithreading;
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2016-11-27 01:14:57 -07:00
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bool bSupportsGPUTextureDecoding;
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2017-04-16 03:30:11 -06:00
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bool bSupportsST3CTextures;
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2017-05-29 16:02:09 -06:00
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bool bSupportsCopyToVram;
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2017-07-19 23:25:24 -06:00
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bool bSupportsBitfield; // Needed by UberShaders, so must stay in VideoCommon
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bool bSupportsDynamicSamplerIndexing; // Needed by UberShaders, so must stay in VideoCommon
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2017-07-27 06:00:04 -06:00
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bool bSupportsBPTCTextures;
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2017-10-25 23:44:39 -06:00
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bool bSupportsFramebufferFetch; // Used as an alternative to dual-source blend on GLES
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2018-02-25 00:56:09 -07:00
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bool bSupportsBackgroundCompiling;
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2019-02-14 18:59:50 -07:00
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bool bSupportsLargePoints;
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2019-03-01 22:03:49 -07:00
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bool bSupportsPartialDepthCopies;
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2020-05-24 00:11:10 -06:00
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bool bSupportsDepthReadback;
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2019-04-15 05:55:26 -06:00
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bool bSupportsShaderBinaries;
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bool bSupportsPipelineCacheData;
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2010-11-21 07:47:28 -07:00
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} backend_info;
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2016-06-24 02:43:46 -06:00
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2012-09-28 15:19:50 -06:00
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// Utility
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2017-04-30 02:07:57 -06:00
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bool MultisamplingEnabled() const { return iMultisamples > 1; }
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2014-10-07 08:43:32 -06:00
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bool ExclusiveFullscreenEnabled() const
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{
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return backend_info.bSupportsExclusiveFullscreen && !bBorderlessFullscreen;
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}
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2016-11-27 01:14:57 -07:00
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bool UseGPUTextureDecoding() const
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{
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return backend_info.bSupportsGPUTextureDecoding && bEnableGPUTextureDecoding;
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}
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2017-07-03 08:32:02 -06:00
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bool UseVertexRounding() const { return bVertexRounding && iEFBScale != 1; }
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2018-03-16 07:10:22 -06:00
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bool UsingUberShaders() const;
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2017-06-13 04:07:09 -06:00
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u32 GetShaderCompilerThreads() const;
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2017-07-26 21:15:38 -06:00
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u32 GetShaderPrecompilerThreads() const;
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2008-10-22 15:23:40 -06:00
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};
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2008-12-07 21:46:09 -07:00
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2009-09-13 04:18:01 -06:00
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extern VideoConfig g_Config;
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extern VideoConfig g_ActiveConfig;
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2009-09-13 02:21:35 -06:00
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// Called every frame.
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void UpdateActiveConfig();
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